mirror of
https://github.com/turbot/steampipe.git
synced 2026-05-11 00:02:37 -04:00
444 lines
14 KiB
Go
444 lines
14 KiB
Go
package workspace
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import (
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"context"
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"fmt"
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"log"
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"reflect"
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"strings"
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"sync/atomic"
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"time"
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"github.com/fsnotify/fsnotify"
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"github.com/spf13/viper"
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"github.com/turbot/steampipe/pkg/constants"
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"github.com/turbot/steampipe/pkg/dashboard/dashboardevents"
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"github.com/turbot/steampipe/pkg/db/db_common"
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"github.com/turbot/steampipe/pkg/error_helpers"
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"github.com/turbot/steampipe/pkg/steampipeconfig/modconfig"
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)
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var EventCount int64 = 0
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func (w *Workspace) PublishDashboardEvent(ctx context.Context, e dashboardevents.DashboardEvent) {
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if w.dashboardEventChan != nil {
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var doneChan = make(chan struct{})
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go func() {
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// send an event onto the event bus
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w.dashboardEventChan <- e
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atomic.AddInt64(&EventCount, 1)
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close(doneChan)
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}()
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select {
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case <-doneChan:
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case <-time.After(1 * time.Second):
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log.Printf("[TRACE] timeout sending dashboard event %s, buffered events: %d", reflect.TypeOf(e).String(), EventCount)
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case <-ctx.Done():
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log.Printf("[TRACE] context cancelled sending dashboard event")
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}
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}
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}
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// RegisterDashboardEventHandler starts the event handler goroutine if necessary and
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// adds the event handler to our list
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func (w *Workspace) RegisterDashboardEventHandler(ctx context.Context, handler dashboardevents.DashboardEventHandler) {
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// if no event channel has been created we need to start the event handler goroutine
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if w.dashboardEventChan == nil {
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// create a fairly large channel buffer
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w.dashboardEventChan = make(chan dashboardevents.DashboardEvent, 256)
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go w.handleDashboardEvent(ctx)
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}
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// now add the handler to our list
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w.dashboardEventHandlers = append(w.dashboardEventHandlers, handler)
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}
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// UnregisterDashboardEventHandlers clears all event handlers
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// used when generating multiple snapshots
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func (w *Workspace) UnregisterDashboardEventHandlers() {
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w.dashboardEventHandlers = nil
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}
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// this function is run as a goroutine to call registered event handlers for all received events
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func (w *Workspace) handleDashboardEvent(ctx context.Context) {
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for {
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e := <-w.dashboardEventChan
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atomic.AddInt64(&EventCount, -1)
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if e == nil {
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log.Printf("[TRACE] handleDashboardEvent nil event received - exiting")
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w.dashboardEventChan = nil
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return
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}
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for _, handler := range w.dashboardEventHandlers {
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handler(ctx, e)
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}
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}
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}
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func (w *Workspace) handleFileWatcherEvent(ctx context.Context, client db_common.Client, ev []fsnotify.Event) {
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log.Printf("[TRACE] handleFileWatcherEvent")
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prevResourceMaps, resourceMaps, errAndWarnings := w.reloadResourceMaps(ctx)
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if errAndWarnings.GetError() != nil {
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log.Printf("[TRACE] handleFileWatcherEvent reloadResourceMaps returned error - call PublishDashboardEvent")
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// publish error event
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w.PublishDashboardEvent(ctx, &dashboardevents.WorkspaceError{Error: errAndWarnings.GetError()})
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log.Printf("[TRACE] back from PublishDashboardEvent")
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return
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}
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// if resources have changed, update introspection tables
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if !prevResourceMaps.Equals(resourceMaps) {
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// update the client with the new introspection data
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w.onNewIntrospectionData(ctx, client)
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if w.onFileWatcherEventMessages != nil {
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w.onFileWatcherEventMessages()
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}
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}
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w.raiseDashboardChangedEvents(ctx, resourceMaps, prevResourceMaps)
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}
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func (w *Workspace) onNewIntrospectionData(ctx context.Context, client db_common.Client) {
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if viper.GetString(constants.ArgIntrospection) == constants.IntrospectionNone {
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// nothing to do here
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return
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}
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client.ResetPools(ctx)
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res := client.AcquireSession(ctx)
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if res.Session != nil {
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res.Session.Close(error_helpers.IsContextCanceled(ctx))
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}
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if res != nil {
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fmt.Println()
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error_helpers.ShowErrorWithMessage(ctx, res.Error, "error when refreshing session data")
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error_helpers.ShowWarning(strings.Join(res.Warnings, "\n"))
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}
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}
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func (w *Workspace) reloadResourceMaps(ctx context.Context) (*modconfig.ResourceMaps, *modconfig.ResourceMaps, *error_helpers.ErrorAndWarnings) {
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w.loadLock.Lock()
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defer w.loadLock.Unlock()
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// get the pre-load resource maps
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// NOTE: do not call GetResourceMaps - we DO NOT want to lock loadLock
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prevResourceMaps := w.Mod.ResourceMaps
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// if there is an outstanding watcher error, set prevResourceMaps to empty to force refresh
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if w.watcherError != nil {
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prevResourceMaps = modconfig.NewModResources(w.Mod)
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}
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// now reload the workspace
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errAndWarnings := w.loadWorkspaceMod(ctx)
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if errAndWarnings.GetError() != nil {
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// check the existing watcher error - if we are already in an error state, do not show error
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if w.watcherError == nil {
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w.fileWatcherErrorHandler(ctx, error_helpers.PrefixError(errAndWarnings.GetError(), "failed to reload workspace"))
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}
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// now set watcher error to new error
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w.watcherError = errAndWarnings.GetError()
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return nil, nil, errAndWarnings
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}
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// clear watcher error
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w.watcherError = nil
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// reload the resource maps
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resourceMaps := w.Mod.ResourceMaps
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return prevResourceMaps, resourceMaps, errAndWarnings
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}
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func (w *Workspace) raiseDashboardChangedEvents(ctx context.Context, resourceMaps, prevResourceMaps *modconfig.ResourceMaps) {
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event := &dashboardevents.DashboardChanged{}
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// TODO reports can we use a ResourceMaps diff function to do all of this - we are duplicating logic
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// first detect changes to existing resources and deletions
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for name, prev := range prevResourceMaps.Dashboards {
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if current, ok := resourceMaps.Dashboards[name]; ok {
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diff := prev.Diff(current)
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if diff.HasChanges() {
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event.ChangedDashboards = append(event.ChangedDashboards, diff)
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}
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} else {
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event.DeletedDashboards = append(event.DeletedDashboards, prev)
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}
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}
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for name, prev := range prevResourceMaps.DashboardContainers {
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if current, ok := resourceMaps.DashboardContainers[name]; ok {
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diff := prev.Diff(current)
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if diff.HasChanges() {
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event.ChangedContainers = append(event.ChangedContainers, diff)
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}
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} else {
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event.DeletedContainers = append(event.DeletedContainers, prev)
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}
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}
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for name, prev := range prevResourceMaps.DashboardCards {
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if current, ok := resourceMaps.DashboardCards[name]; ok {
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diff := prev.Diff(current)
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if diff.HasChanges() {
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event.ChangedCards = append(event.ChangedCards, diff)
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}
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} else {
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event.DeletedCards = append(event.DeletedCards, prev)
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}
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}
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for name, prev := range prevResourceMaps.DashboardCharts {
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if current, ok := resourceMaps.DashboardCharts[name]; ok {
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diff := prev.Diff(current)
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if diff.HasChanges() {
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event.ChangedCharts = append(event.ChangedCharts, diff)
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}
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} else {
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event.DeletedCharts = append(event.DeletedCharts, prev)
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}
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}
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for name, prev := range prevResourceMaps.Benchmarks {
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if current, ok := resourceMaps.Benchmarks[name]; ok {
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diff := prev.Diff(current)
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if diff.HasChanges() {
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event.ChangedBenchmarks = append(event.ChangedBenchmarks, diff)
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}
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} else {
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event.DeletedBenchmarks = append(event.DeletedBenchmarks, prev)
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}
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}
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for name, prev := range prevResourceMaps.Controls {
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if current, ok := resourceMaps.Controls[name]; ok {
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diff := prev.Diff(current)
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if diff.HasChanges() {
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event.ChangedControls = append(event.ChangedControls, diff)
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}
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} else {
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event.DeletedControls = append(event.DeletedControls, prev)
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}
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}
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for name, prev := range prevResourceMaps.DashboardFlows {
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if current, ok := resourceMaps.DashboardFlows[name]; ok {
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diff := prev.Diff(current)
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if diff.HasChanges() {
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event.ChangedFlows = append(event.ChangedFlows, diff)
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}
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} else {
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event.DeletedFlows = append(event.DeletedFlows, prev)
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}
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}
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for name, prev := range prevResourceMaps.DashboardGraphs {
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if current, ok := resourceMaps.DashboardGraphs[name]; ok {
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diff := prev.Diff(current)
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if diff.HasChanges() {
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event.ChangedGraphs = append(event.ChangedGraphs, diff)
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}
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} else {
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event.DeletedGraphs = append(event.DeletedGraphs, prev)
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}
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}
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for name, prev := range prevResourceMaps.DashboardHierarchies {
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if current, ok := resourceMaps.DashboardHierarchies[name]; ok {
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diff := prev.Diff(current)
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if diff.HasChanges() {
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event.ChangedHierarchies = append(event.ChangedHierarchies, diff)
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}
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} else {
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event.DeletedHierarchies = append(event.DeletedHierarchies, prev)
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}
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}
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for name, prev := range prevResourceMaps.DashboardImages {
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if current, ok := resourceMaps.DashboardImages[name]; ok {
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diff := prev.Diff(current)
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if diff.HasChanges() {
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event.ChangedImages = append(event.ChangedImages, diff)
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}
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} else {
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event.DeletedImages = append(event.DeletedImages, prev)
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}
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}
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for name, prev := range prevResourceMaps.DashboardNodes {
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if current, ok := resourceMaps.DashboardNodes[name]; ok {
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diff := prev.Diff(current)
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if diff.HasChanges() {
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event.ChangedNodes = append(event.ChangedNodes, diff)
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}
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} else {
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event.DeletedNodes = append(event.DeletedNodes, prev)
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}
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}
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for name, prev := range prevResourceMaps.DashboardEdges {
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if current, ok := resourceMaps.DashboardEdges[name]; ok {
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diff := prev.Diff(current)
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if diff.HasChanges() {
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event.ChangedEdges = append(event.ChangedEdges, diff)
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}
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} else {
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event.DeletedEdges = append(event.DeletedEdges, prev)
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}
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}
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for name, prev := range prevResourceMaps.GlobalDashboardInputs {
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if current, ok := resourceMaps.GlobalDashboardInputs[name]; ok {
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diff := prev.Diff(current)
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if diff.HasChanges() {
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event.ChangedInputs = append(event.ChangedInputs, diff)
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}
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} else {
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event.DeletedInputs = append(event.DeletedInputs, prev)
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}
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}
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for name, prevInputsForDashboard := range prevResourceMaps.DashboardInputs {
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if currentInputsForDashboard, ok := resourceMaps.DashboardInputs[name]; ok {
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for name, prev := range prevInputsForDashboard {
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if current, ok := currentInputsForDashboard[name]; ok {
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diff := prev.Diff(current)
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if diff.HasChanges() {
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event.ChangedInputs = append(event.ChangedInputs, diff)
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}
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} else {
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event.DeletedInputs = append(event.DeletedInputs, prev)
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}
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}
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} else {
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for _, prev := range prevInputsForDashboard {
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event.DeletedInputs = append(event.DeletedInputs, prev)
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}
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}
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}
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for name, prev := range prevResourceMaps.DashboardTables {
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if current, ok := resourceMaps.DashboardTables[name]; ok {
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diff := prev.Diff(current)
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if diff.HasChanges() {
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event.ChangedTables = append(event.ChangedTables, diff)
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}
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} else {
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event.DeletedTables = append(event.DeletedTables, prev)
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}
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}
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for name, prev := range prevResourceMaps.DashboardCategories {
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if current, ok := resourceMaps.DashboardCategories[name]; ok {
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diff := prev.Diff(current)
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if diff.HasChanges() {
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event.ChangedCategories = append(event.ChangedCategories, diff)
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}
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} else {
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event.DeletedCategories = append(event.DeletedCategories, prev)
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}
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}
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for name, prev := range prevResourceMaps.DashboardTexts {
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if current, ok := resourceMaps.DashboardTexts[name]; ok {
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diff := prev.Diff(current)
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if diff.HasChanges() {
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event.ChangedTexts = append(event.ChangedTexts, diff)
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}
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} else {
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event.DeletedTexts = append(event.DeletedTexts, prev)
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}
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}
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// now detect new resources
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for name, p := range resourceMaps.Dashboards {
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if _, ok := prevResourceMaps.Dashboards[name]; !ok {
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event.NewDashboards = append(event.NewDashboards, p)
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}
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}
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for name, p := range resourceMaps.DashboardContainers {
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if _, ok := prevResourceMaps.DashboardContainers[name]; !ok {
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event.NewContainers = append(event.NewContainers, p)
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}
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}
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for name, p := range resourceMaps.DashboardCards {
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if _, ok := prevResourceMaps.DashboardCards[name]; !ok {
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event.NewCards = append(event.NewCards, p)
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}
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}
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for name, p := range resourceMaps.DashboardCategories {
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if _, ok := prevResourceMaps.DashboardCategories[name]; !ok {
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event.NewCategories = append(event.NewCategories, p)
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}
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}
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for name, p := range resourceMaps.DashboardCharts {
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if _, ok := prevResourceMaps.DashboardCharts[name]; !ok {
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event.NewCharts = append(event.NewCharts, p)
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}
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}
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for name, p := range resourceMaps.Benchmarks {
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if _, ok := prevResourceMaps.Benchmarks[name]; !ok {
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event.NewBenchmarks = append(event.NewBenchmarks, p)
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}
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}
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for name, p := range resourceMaps.Controls {
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if _, ok := prevResourceMaps.Controls[name]; !ok {
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event.NewControls = append(event.NewControls, p)
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}
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}
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for name, p := range resourceMaps.DashboardFlows {
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if _, ok := prevResourceMaps.DashboardFlows[name]; !ok {
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event.NewFlows = append(event.NewFlows, p)
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}
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}
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for name, p := range resourceMaps.DashboardGraphs {
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if _, ok := prevResourceMaps.DashboardGraphs[name]; !ok {
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event.NewGraphs = append(event.NewGraphs, p)
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}
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}
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for name, p := range resourceMaps.DashboardHierarchies {
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if _, ok := prevResourceMaps.DashboardHierarchies[name]; !ok {
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event.NewHierarchies = append(event.NewHierarchies, p)
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}
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}
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for name, p := range resourceMaps.DashboardImages {
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if _, ok := prevResourceMaps.DashboardImages[name]; !ok {
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event.NewImages = append(event.NewImages, p)
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}
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}
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for name, p := range resourceMaps.DashboardNodes {
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if _, ok := prevResourceMaps.DashboardNodes[name]; !ok {
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event.NewNodes = append(event.NewNodes, p)
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}
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}
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for name, p := range resourceMaps.DashboardEdges {
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if _, ok := prevResourceMaps.DashboardEdges[name]; !ok {
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event.NewEdges = append(event.NewEdges, p)
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}
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}
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for name, p := range resourceMaps.GlobalDashboardInputs {
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if _, ok := prevResourceMaps.GlobalDashboardInputs[name]; !ok {
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event.NewInputs = append(event.NewInputs, p)
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}
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}
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for name, currentInputsForDashboard := range resourceMaps.DashboardInputs {
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if prevInputsForDashboard, ok := prevResourceMaps.DashboardInputs[name]; ok {
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for name, current := range currentInputsForDashboard {
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if _, ok := prevInputsForDashboard[name]; !ok {
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event.NewInputs = append(event.NewInputs, current)
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}
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}
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} else {
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// all new
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for _, current := range currentInputsForDashboard {
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event.NewInputs = append(event.NewInputs, current)
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}
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}
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}
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for name, p := range resourceMaps.DashboardTables {
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if _, ok := prevResourceMaps.DashboardTables[name]; !ok {
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event.NewTables = append(event.NewTables, p)
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}
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}
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for name, p := range resourceMaps.DashboardTexts {
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if _, ok := prevResourceMaps.DashboardTexts[name]; !ok {
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event.NewTexts = append(event.NewTexts, p)
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}
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}
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if event.HasChanges() {
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// for every changed resource, set parents as changed, up the tree
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f := func(item modconfig.ModTreeItem) (bool, error) {
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event.SetParentsChanged(item, prevResourceMaps)
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return true, nil
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}
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event.WalkChangedResources(f)
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w.PublishDashboardEvent(ctx, event)
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}
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}
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