Files
steampipe/pkg/workspace/workspace_events.go

354 lines
11 KiB
Go

package workspace
import (
"context"
"fmt"
"strings"
"github.com/fsnotify/fsnotify"
"github.com/turbot/steampipe/pkg/dashboard/dashboardevents"
"github.com/turbot/steampipe/pkg/db/db_common"
"github.com/turbot/steampipe/pkg/steampipeconfig/modconfig"
"github.com/turbot/steampipe/pkg/utils"
)
func (w *Workspace) PublishDashboardEvent(e dashboardevents.DashboardEvent) {
if w.dashboardEventChan != nil {
// send an event onto the event bus
w.dashboardEventChan <- e
}
}
// RegisterDashboardEventHandler starts the event handler goroutine if necessary and
// adds the event handler to our list
func (w *Workspace) RegisterDashboardEventHandler(handler dashboardevents.DashboardEventHandler) {
// if no event channel has been created we need to start the event handler goroutine
if w.dashboardEventChan == nil {
w.dashboardEventChan = make(chan dashboardevents.DashboardEvent, 20)
go w.handleDashboardEvent()
}
// now add the handler to our list
w.dashboardEventHandlers = append(w.dashboardEventHandlers, handler)
}
// this function is run as a goroutine to call registered event handlers for all received events
func (w *Workspace) handleDashboardEvent() {
for {
e := <-w.dashboardEventChan
if e == nil {
w.dashboardEventChan = nil
return
}
for _, handler := range w.dashboardEventHandlers {
handler(e)
}
}
}
func (w *Workspace) handleFileWatcherEvent(ctx context.Context, client db_common.Client, _ []fsnotify.Event) {
prevResourceMaps, resourceMaps, err := w.reloadResourceMaps(ctx)
if err != nil {
// publish error event
w.PublishDashboardEvent(&dashboardevents.WorkspaceError{Error: err})
return
}
// if resources have changed, update introspection tables and prepared statements
if !prevResourceMaps.Equals(resourceMaps) {
res := client.RefreshSessions(context.Background())
if res.Error != nil || len(res.Warnings) > 0 {
fmt.Println()
utils.ShowErrorWithMessage(ctx, res.Error, "error when refreshing session data")
utils.ShowWarning(strings.Join(res.Warnings, "\n"))
if w.onFileWatcherEventMessages != nil {
w.onFileWatcherEventMessages()
}
}
}
w.raiseDashboardChangedEvents(resourceMaps, prevResourceMaps)
}
func (w *Workspace) reloadResourceMaps(ctx context.Context) (*modconfig.ModResources, *modconfig.ModResources, error) {
w.loadLock.Lock()
defer w.loadLock.Unlock()
// get the pre-load resource maps
// NOTE: do not call GetResourceMaps - we DO NOT want to lock loadLock
prevResourceMaps := w.Mod.ResourceMaps
// if there is an outstanding watcher error, set prevResourceMaps to empty to force refresh
if w.watcherError != nil {
prevResourceMaps = modconfig.NewWorkspaceResourceMaps(w.Mod)
}
// now reload the workspace
err := w.loadWorkspaceMod(ctx)
if err != nil {
// check the existing watcher error - if we are already in an error state, do not show error
if w.watcherError == nil {
w.fileWatcherErrorHandler(ctx, utils.PrefixError(err, "Failed to reload workspace"))
}
// now set watcher error to new error
w.watcherError = err
return nil, nil, err
}
// clear watcher error
w.watcherError = nil
// reload the resource maps
resourceMaps := w.Mod.ResourceMaps
return prevResourceMaps, resourceMaps, nil
}
func (w *Workspace) raiseDashboardChangedEvents(resourceMaps, prevResourceMaps *modconfig.ModResources) {
event := &dashboardevents.DashboardChanged{}
// TODO reports can we use a ResourceMaps diff function to do all of this - we are duplicating logic
// first detect changes to existing resources and deletions
for name, prev := range prevResourceMaps.Dashboards {
if current, ok := resourceMaps.Dashboards[name]; ok {
diff := prev.Diff(current)
if diff.HasChanges() {
event.ChangedDashboards = append(event.ChangedDashboards, diff)
}
} else {
event.DeletedDashboards = append(event.DeletedDashboards, prev)
}
}
for name, prev := range prevResourceMaps.DashboardContainers {
if current, ok := resourceMaps.DashboardContainers[name]; ok {
diff := prev.Diff(current)
if diff.HasChanges() {
event.ChangedContainers = append(event.ChangedContainers, diff)
}
} else {
event.DeletedContainers = append(event.DeletedContainers, prev)
}
}
for name, prev := range prevResourceMaps.DashboardCards {
if current, ok := resourceMaps.DashboardCards[name]; ok {
diff := prev.Diff(current)
if diff.HasChanges() {
event.ChangedCards = append(event.ChangedCards, diff)
}
} else {
event.DeletedCards = append(event.DeletedCards, prev)
}
}
for name, prev := range prevResourceMaps.DashboardCharts {
if current, ok := resourceMaps.DashboardCharts[name]; ok {
diff := prev.Diff(current)
if diff.HasChanges() {
event.ChangedCharts = append(event.ChangedCharts, diff)
}
} else {
event.DeletedCharts = append(event.DeletedCharts, prev)
}
}
for name, prev := range prevResourceMaps.Benchmarks {
if current, ok := resourceMaps.Benchmarks[name]; ok {
diff := prev.Diff(current)
if diff.HasChanges() {
event.ChangedBenchmarks = append(event.ChangedBenchmarks, diff)
}
} else {
event.DeletedBenchmarks = append(event.DeletedBenchmarks, prev)
}
}
for name, prev := range prevResourceMaps.Controls {
if current, ok := resourceMaps.Controls[name]; ok {
diff := prev.Diff(current)
if diff.HasChanges() {
event.ChangedControls = append(event.ChangedControls, diff)
}
} else {
event.DeletedControls = append(event.DeletedControls, prev)
}
}
for name, prev := range prevResourceMaps.DashboardFlows {
if current, ok := resourceMaps.DashboardFlows[name]; ok {
diff := prev.Diff(current)
if diff.HasChanges() {
event.ChangedFlows = append(event.ChangedFlows, diff)
}
} else {
event.DeletedFlows = append(event.DeletedFlows, prev)
}
}
for name, prev := range prevResourceMaps.DashboardGraphs {
if current, ok := resourceMaps.DashboardGraphs[name]; ok {
diff := prev.Diff(current)
if diff.HasChanges() {
event.ChangedGraphs = append(event.ChangedGraphs, diff)
}
} else {
event.DeletedGraphs = append(event.DeletedGraphs, prev)
}
}
for name, prev := range prevResourceMaps.DashboardHierarchies {
if current, ok := resourceMaps.DashboardHierarchies[name]; ok {
diff := prev.Diff(current)
if diff.HasChanges() {
event.ChangedHierarchies = append(event.ChangedHierarchies, diff)
}
} else {
event.DeletedHierarchies = append(event.DeletedHierarchies, prev)
}
}
for name, prev := range prevResourceMaps.DashboardImages {
if current, ok := resourceMaps.DashboardImages[name]; ok {
diff := prev.Diff(current)
if diff.HasChanges() {
event.ChangedImages = append(event.ChangedImages, diff)
}
} else {
event.DeletedImages = append(event.DeletedImages, prev)
}
}
for name, prev := range prevResourceMaps.GlobalDashboardInputs {
if current, ok := resourceMaps.GlobalDashboardInputs[name]; ok {
diff := prev.Diff(current)
if diff.HasChanges() {
event.ChangedInputs = append(event.ChangedInputs, diff)
}
} else {
event.DeletedInputs = append(event.DeletedInputs, prev)
}
}
for name, prevInputsForDashboard := range prevResourceMaps.DashboardInputs {
if currentInputsForDashboard, ok := resourceMaps.DashboardInputs[name]; ok {
for name, prev := range prevInputsForDashboard {
if current, ok := currentInputsForDashboard[name]; ok {
diff := prev.Diff(current)
if diff.HasChanges() {
event.ChangedInputs = append(event.ChangedInputs, diff)
}
} else {
event.DeletedInputs = append(event.DeletedInputs, prev)
}
}
} else {
for _, prev := range prevInputsForDashboard {
event.DeletedInputs = append(event.DeletedInputs, prev)
}
}
}
for name, prev := range prevResourceMaps.DashboardTables {
if current, ok := resourceMaps.DashboardTables[name]; ok {
diff := prev.Diff(current)
if diff.HasChanges() {
event.ChangedTables = append(event.ChangedTables, diff)
}
} else {
event.DeletedTables = append(event.DeletedTables, prev)
}
}
for name, prev := range prevResourceMaps.DashboardTexts {
if current, ok := resourceMaps.DashboardTexts[name]; ok {
diff := prev.Diff(current)
if diff.HasChanges() {
event.ChangedTexts = append(event.ChangedTexts, diff)
}
} else {
event.DeletedTexts = append(event.DeletedTexts, prev)
}
}
// now detect new resources
for name, p := range resourceMaps.Dashboards {
if _, ok := prevResourceMaps.Dashboards[name]; !ok {
event.NewDashboards = append(event.NewDashboards, p)
}
}
for name, p := range resourceMaps.DashboardContainers {
if _, ok := prevResourceMaps.DashboardContainers[name]; !ok {
event.NewContainers = append(event.NewContainers, p)
}
}
for name, p := range resourceMaps.DashboardCards {
if _, ok := prevResourceMaps.DashboardCards[name]; !ok {
event.NewCards = append(event.NewCards, p)
}
}
for name, p := range resourceMaps.DashboardCharts {
if _, ok := prevResourceMaps.DashboardCharts[name]; !ok {
event.NewCharts = append(event.NewCharts, p)
}
}
for name, p := range resourceMaps.Benchmarks {
if _, ok := prevResourceMaps.Benchmarks[name]; !ok {
event.NewBenchmarks = append(event.NewBenchmarks, p)
}
}
for name, p := range resourceMaps.Controls {
if _, ok := prevResourceMaps.Controls[name]; !ok {
event.NewControls = append(event.NewControls, p)
}
}
for name, p := range resourceMaps.DashboardFlows {
if _, ok := prevResourceMaps.DashboardFlows[name]; !ok {
event.NewFlows = append(event.NewFlows, p)
}
}
for name, p := range resourceMaps.DashboardGraphs {
if _, ok := prevResourceMaps.DashboardGraphs[name]; !ok {
event.NewGraphs = append(event.NewGraphs, p)
}
}
for name, p := range resourceMaps.DashboardHierarchies {
if _, ok := prevResourceMaps.DashboardHierarchies[name]; !ok {
event.NewHierarchies = append(event.NewHierarchies, p)
}
}
for name, p := range resourceMaps.DashboardImages {
if _, ok := prevResourceMaps.DashboardImages[name]; !ok {
event.NewImages = append(event.NewImages, p)
}
}
for name, p := range resourceMaps.GlobalDashboardInputs {
if _, ok := prevResourceMaps.GlobalDashboardInputs[name]; !ok {
event.NewInputs = append(event.NewInputs, p)
}
}
for name, currentInputsForDashboard := range resourceMaps.DashboardInputs {
if prevInputsForDashboard, ok := prevResourceMaps.DashboardInputs[name]; ok {
for name, current := range currentInputsForDashboard {
if _, ok := prevInputsForDashboard[name]; !ok {
event.NewInputs = append(event.NewInputs, current)
}
}
} else {
// all new
for _, current := range currentInputsForDashboard {
event.NewInputs = append(event.NewInputs, current)
}
}
}
for name, p := range resourceMaps.DashboardTables {
if _, ok := prevResourceMaps.DashboardTables[name]; !ok {
event.NewTables = append(event.NewTables, p)
}
}
for name, p := range resourceMaps.DashboardTexts {
if _, ok := prevResourceMaps.DashboardTexts[name]; !ok {
event.NewTexts = append(event.NewTexts, p)
}
}
if event.HasChanges() {
// for every changed resopurce, set parents as changed, up the tree
f := func(item modconfig.ModTreeItem) (bool, error) {
event.SetParentsChanged(item)
return true, nil
}
event.WalkChangedResources(f)
w.PublishDashboardEvent(event)
}
}