Files
steampipe/control/controlhooks/progress.go

75 lines
1.4 KiB
Go

package controlhooks
import (
"context"
"sync"
"github.com/turbot/steampipe/steampipeconfig/modconfig"
)
type ControlProgress struct {
updateLock *sync.Mutex
Total int `json:"total"`
Pending int `json:"pending"`
Complete int `json:"complete"`
Error int `json:"error"`
Executing int `json:"executing"`
}
func NewControlProgress(total int) *ControlProgress {
return &ControlProgress{
updateLock: &sync.Mutex{},
Total: total,
Pending: total,
}
}
func (p *ControlProgress) Start(ctx context.Context) {
p.updateLock.Lock()
defer p.updateLock.Unlock()
OnStart(ctx, p)
}
func (p *ControlProgress) OnControlStart(ctx context.Context, control *modconfig.Control) {
p.updateLock.Lock()
defer p.updateLock.Unlock()
// increment the parallel execution count
p.Executing++
// decrement pending count
p.Pending--
OnControlEvent(ctx, p)
}
func (p *ControlProgress) OnControlFinish(ctx context.Context) {
p.updateLock.Lock()
defer p.updateLock.Unlock()
// decrement the parallel execution count
p.Executing--
OnControlEvent(ctx, p)
}
func (p *ControlProgress) OnControlComplete(ctx context.Context) {
p.updateLock.Lock()
defer p.updateLock.Unlock()
p.Complete++
OnControlEvent(ctx, p)
}
func (p *ControlProgress) OnControlError(ctx context.Context) {
p.updateLock.Lock()
defer p.updateLock.Unlock()
p.Error++
OnControlEvent(ctx, p)
}
func (p *ControlProgress) Finish(ctx context.Context) {
OnDone(ctx, p)
}