Files
terminal/src/cascadia/TerminalSettingsEditor/pch.h
Dustin L. Howett 20998f7628 Move LibraryResourceLoader to PCH (#19184)
It is foundational enough that everyone should have access by now.
2025-12-02 12:33:02 -08:00

78 lines
2.5 KiB
C

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
//
// pch.h
// Header for platform projection include files
//
#pragma once
#define WIN32_LEAN_AND_MEAN
// Manually include til after we include Windows.Foundation to give it winrt superpowers
#define BLOCK_TIL
#include <LibraryIncludes.h>
// This is inexplicable, but for whatever reason, cppwinrt conflicts with the
// SDK definition of this function, so the only fix is to undef it.
// from WinBase.h
// Windows::UI::Xaml::Media::Animation::IStoryboard::GetCurrentTime
#ifdef GetCurrentTime
#undef GetCurrentTime
#endif
#include <winrt/Windows.ApplicationModel.h>
#include <winrt/Windows.Foundation.h>
#include <winrt/Windows.Foundation.Collections.h>
#include <winrt/Windows.Globalization.h>
#include <winrt/Windows.Globalization.NumberFormatting.h>
#include <winrt/Windows.System.h>
#include <winrt/Windows.UI.h>
#include <winrt/Windows.UI.Core.h>
#include <winrt/Windows.UI.Input.h>
#include <winrt/Windows.UI.Popups.h>
#include <winrt/Windows.UI.Text.h>
#include <winrt/Windows.UI.ViewManagement.h>
#include <winrt/Windows.UI.Xaml.h>
#include <winrt/Windows.UI.Xaml.Automation.h>
#include <winrt/Windows.UI.Xaml.Automation.Peers.h>
#include <winrt/Windows.UI.Xaml.Controls.h>
#include <winrt/Windows.UI.Xaml.Controls.Primitives.h>
#include <winrt/Windows.UI.Xaml.Data.h>
#include <winrt/Windows.UI.Xaml.Input.h>
#include <winrt/Windows.UI.Xaml.Interop.h>
#include <winrt/Windows.UI.Xaml.Markup.h>
#include <winrt/Windows.UI.Xaml.Media.h>
#include <winrt/Windows.UI.Xaml.Navigation.h>
#include <winrt/Windows.Media.h>
#include <winrt/Windows.Media.Core.h>
#include <winrt/Windows.Media.Playback.h>
#include <winrt/Microsoft.UI.Xaml.Controls.h>
#include <winrt/Microsoft.UI.Xaml.XamlTypeInfo.h>
#include <winrt/Microsoft.Terminal.Core.h>
#include <winrt/Microsoft.Terminal.Control.h>
#include <winrt/Microsoft.Terminal.Settings.Model.h>
#include <winrt/Microsoft.Terminal.UI.h>
// Including TraceLogging essentials for the binary
#include <TraceLoggingProvider.h>
#include <winmeta.h>
TRACELOGGING_DECLARE_PROVIDER(g_hTerminalSettingsEditorProvider);
#include <telemetry/ProjectTelemetry.h>
#include <TraceLoggingActivity.h>
#include <shlobj.h>
#include <shobjidl_core.h>
#include <dwrite_3.h>
// Manually include til after we include Windows.Foundation to give it winrt superpowers
#include "til.h"
#include <til/winrt.h>
#include <cppwinrt_utils.h>
#include <wil/cppwinrt_helpers.h> // must go after the CoreDispatcher type is defined
#include <LibraryResources.h>