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The actions page now has a list of all the commands (default, user, fragments etc) and clicking a command from that page brings you to an "Edit action" page where you can fully view and edit both the action type and any additional arguments. ## Detailed Description of the Pull Request / Additional comments Actions View Model * Added several new view models * `CommandViewModel` (view model for a `Command`), a list of these is created and managed by `ActionsViewModel` * `ActionArgsViewModel` (view model for an `ActionArgs`), created and managed by `CommandViewModel` * `ArgWrapper` (view model for each individual argument inside an `ActionArgs`), created and managed by `ActionArgsViewModel` Actions page * No longer a list of only keybindings, instead it is a list of every command Terminal knows about EditAction page * New page that you get to by clicking a command from the Actions page * Bound to a `CommandViewModel` * Allows editing the type of shortcut action and the command name * Depending on the shortcut action, displays a list of additional arguments allowed for the command with the appropriate templating (bool arguments are switches, flags are checkboxes etc) Closes #19019
544 lines
22 KiB
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544 lines
22 KiB
XML
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<DependentUpon>Extensions.xaml</DependentUpon>
|
|
<SubType>Code</SubType>
|
|
</Midl>
|
|
<Midl Include="Profiles_Base.idl">
|
|
<DependentUpon>Profiles_Base.xaml</DependentUpon>
|
|
<SubType>Code</SubType>
|
|
</Midl>
|
|
<Midl Include="Profiles_Base_Orphaned.idl">
|
|
<DependentUpon>Profiles_Base_Orphaned.xaml</DependentUpon>
|
|
<SubType>Code</SubType>
|
|
</Midl>
|
|
<Midl Include="Profiles_Advanced.idl">
|
|
<DependentUpon>Profiles_Advanced.xaml</DependentUpon>
|
|
<SubType>Code</SubType>
|
|
</Midl>
|
|
<Midl Include="Profiles_Appearance.idl">
|
|
<DependentUpon>Profiles_Appearance.xaml</DependentUpon>
|
|
<SubType>Code</SubType>
|
|
</Midl>
|
|
<Midl Include="Profiles_Terminal.idl">
|
|
<DependentUpon>Profiles_Terminal.xaml</DependentUpon>
|
|
<SubType>Code</SubType>
|
|
</Midl>
|
|
<Midl Include="Appearances.idl">
|
|
<DependentUpon>Appearances.xaml</DependentUpon>
|
|
<SubType>Code</SubType>
|
|
</Midl>
|
|
<Midl Include="SettingContainer.idl">
|
|
<SubType>Code</SubType>
|
|
</Midl>
|
|
</ItemGroup>
|
|
<!-- ========================= Misc Files ======================== -->
|
|
<ItemGroup>
|
|
<PRIResource Include="Resources\en-US\Resources.resw">
|
|
<SubType>Designer</SubType>
|
|
</PRIResource>
|
|
<OCResourceDirectory Include="Resources" />
|
|
<None Include="$(ProjectName).def" />
|
|
</ItemGroup>
|
|
<!-- ========================= Project References ======================== -->
|
|
<ItemGroup>
|
|
<!--
|
|
the packaging project won't recurse through our dependencies, you have to
|
|
make sure that if you add a cppwinrt dependency to any of these projects,
|
|
you also update all the consumers
|
|
-->
|
|
<ProjectReference Include="$(OpenConsoleDir)src\types\lib\types.vcxproj">
|
|
<Project>{18D09A24-8240-42D6-8CB6-236EEE820263}</Project>
|
|
</ProjectReference>
|
|
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\WinRTUtils\WinRTUtils.vcxproj">
|
|
<Project>{CA5CAD1A-039A-4929-BA2A-8BEB2E4106FE}</Project>
|
|
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
|
</ProjectReference>
|
|
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\UIHelpers\UIHelpers.vcxproj">
|
|
<Project>{6515F03F-E56D-4DB4-B23D-AC4FB80DB36F}</Project>
|
|
</ProjectReference>
|
|
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalConnection\TerminalConnection.vcxproj">
|
|
<Private>false</Private>
|
|
</ProjectReference>
|
|
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalControl\dll\TerminalControl.vcxproj">
|
|
<!-- Private:false and ReferenceOutputAssembly:false, in combination with
|
|
the manual reference to TerminalControl.winmd below make sure that this
|
|
project will compile correct, and that we won't roll up the TermControl
|
|
xbf's into the packaging project twice. -->
|
|
<Private>true</Private>
|
|
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
|
</ProjectReference>
|
|
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalSettingsModel\dll\Microsoft.Terminal.Settings.Model.vcxproj">
|
|
<Private>false</Private>
|
|
</ProjectReference>
|
|
<ProjectReference Include="$(OpenConsoleDir)\src\cascadia\TerminalSettingsAppAdapterLib\TerminalSettingsAppAdapterLib.vcxproj">
|
|
<Project>{3c46e2b0-ae6c-4132-9122-6772fb411959}</Project>
|
|
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
|
</ProjectReference>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<!-- Manually add a reference to TerminalControl here. We need this so
|
|
MDMERGE will know where the TermControl types are defined. However, we need
|
|
to do it exactly like this so the packaging project won't roll up
|
|
TermControl's .xbf's from both the TermControl project and this one. -->
|
|
<Reference Include="Microsoft.Terminal.Control">
|
|
<HintPath>$(OpenConsoleCommonOutDir)Microsoft.Terminal.Control\Microsoft.Terminal.Control.winmd</HintPath>
|
|
<IsWinMDFile>true</IsWinMDFile>
|
|
<Private>false</Private>
|
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
|
</Reference>
|
|
<Reference Include="Microsoft.Terminal.Core">
|
|
<HintPath>$(OpenConsoleCommonOutDir)TerminalCore\Microsoft.Terminal.Core.winmd</HintPath>
|
|
<IsWinMDFile>true</IsWinMDFile>
|
|
<Private>false</Private>
|
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
|
</Reference>
|
|
</ItemGroup>
|
|
<ItemDefinitionGroup>
|
|
<Link>
|
|
<AdditionalDependencies>shell32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.post.props" />
|
|
<!-- This -must- go after cppwinrt.build.post.props because that includes many VS-provided props including appcontainer.common.props, which stomps on what cppwinrt.targets did. -->
|
|
<Import Project="$(OpenConsoleDir)src\common.nugetversions.targets" />
|
|
<Import Project="$(SolutionDir)build\rules\CollectWildcardResources.targets" />
|
|
</Project> |