Snesrev
9dde4a7a07
Add support for german translation
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First extract the german dialogue:
python restool.py --extract-dialogue -r german.sfc
Then extract resources / build the assert file:
python restool.py --extract-from-rom --languages=de
2023-03-10 01:54:38 +01:00
xander-haj
87685c8b06
override armor palette ( #163 )
2022-10-21 02:52:15 +02:00
Snesrev
ece639e2f9
Use --sprites-from-png to parse the images from png
2022-10-12 19:01:44 +02:00
Snesrev
5ce0996691
functools.cache doesn't exist in Python3.8
2022-10-12 18:37:54 +02:00
Snesrev
6297be577d
Asset compiler now uses PNG-images as input
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Also renamed variables
Fix so it won't decompress sheets < 12
2022-10-12 16:34:54 +02:00
Snesrev
3ba33373ec
Put all assets into zelda3_assets.dat instead of .h files
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- Now the .exe no longer depends on the ROM
- Github could now build the exe
2022-09-24 00:40:39 +02:00
Keaton Greve
d5a3d7f76c
Fix compile_resources automatic ROM path selection ( #34 )
2022-09-01 00:27:27 +02:00
Snesrev
b85e91a336
Migrate to C99 instead of C
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Co-authored-by: Rémy F <yne@users.noreply.github.com >
2022-08-31 21:03:04 +02:00
Snesrev
02add69d54
Initial version
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Force pushed to reorder all functions
Lots of names taken from spannerism's diassembly
2022-08-15 00:18:01 +02:00