Files
zelda3/snes/tracing.h
2022-09-28 20:54:19 +02:00

18 lines
267 B
C

#ifndef TRACING_H
#define TRACING_H
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdint.h>
#include <stdbool.h>
#include "snes.h"
void getProcessorStateCpu(Snes* snes, char* line);
void getProcessorStateSpc(Apu* apu, char* line);
#endif