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Delete written-only fields
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@@ -1443,9 +1443,6 @@ void rend_SetFogBorders(float nearz, float farz) {
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float fogStart = nearz;
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float fogEnd = farz;
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gpu_state.cur_fog_start = fogStart;
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gpu_state.cur_fog_end = fogEnd;
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dglFogi(GL_FOG_MODE, GL_LINEAR);
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dglFogf(GL_FOG_START, fogStart);
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dglFogf(GL_FOG_END, fogEnd);
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