mirror of
https://github.com/kevinbentley/Descent3.git
synced 2026-04-06 17:00:05 -04:00
Merge pull request #159 from jcoby/enable-console-logging
Enable console logging if MONO or LOGGER is defined
This commit is contained in:
@@ -6,6 +6,8 @@ if(NOT MSVC) # GCC/clang or compatible, hopefully
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option(FORCE_COLORED_OUTPUT "Always produce ANSI-colored compiler warnings/errors (GCC/Clang only; esp. useful with ninja)." OFF)
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endif()
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option(LOGGER "Enable logging to the terminal" OFF)
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_POSITION_INDEPENDENT_CODE ON)
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@@ -97,6 +99,11 @@ if(WIN32)
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endif()
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endif()
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if(LOGGER)
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message("Enabling Logging")
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add_definitions(-DLOGGER)
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endif()
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include_directories("lib" "Descent3" ${PLATFORM_INCLUDES})
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# file(GLOB_RECURSE INCS "*.h")
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@@ -1,5 +1,5 @@
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/*
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* Descent 3
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* Descent 3
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* Copyright (C) 2024 Parallax Software
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*
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* This program is free software: you can redistribute it and/or modify
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@@ -1153,7 +1153,7 @@ void PreInitD3Systems() {
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debugging = (FindArg("-debug") != 0);
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#ifdef MONO
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#ifdef LOGGER
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console_output = true;
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#endif
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#ifndef MACINTOSH
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@@ -2151,7 +2151,7 @@ void InitD3Systems1(bool editor) {
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#if 0
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//CD Check goes here
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//#if ( defined(RELEASE) && (!defined(DEMO)) && (!defined(GAMEGAUGE)) )
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if( (!FindArg("-dedicated")) )
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if( (!FindArg("-dedicated")) )
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PreGameCdCheck();
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#endif
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@@ -28,14 +28,14 @@ Build steps below assume you have already cloned the repository and entered it l
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Requires Visual Studio C++ Tools (cmake and nmake)
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```sh
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cmake --preset win
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cmake --build --preset win --config [Debug/Release]
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cmake --build --preset win --config [Debug/Release] -D LOGGER=[ON|OFF]
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```
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#### Building - MacOS
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```sh
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brew bundle install
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cmake --preset mac
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cmake --build --preset mac --config [Debug/Release]
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cmake --build --preset mac --config [Debug/Release] -D LOGGER=[ON|OFF]
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```
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#### Building - Linux
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@@ -44,7 +44,7 @@ sudo dpkg --add-architecture i386
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sudo apt update
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sudo apt install -y --no-install-recommends ninja-build cmake g++ libsdl1.2-dev libsdl-image1.2-dev libncurses-dev libxext6:i386
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cmake --preset linux
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cmake --build --preset linux --config [Debug/Release]
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cmake --build --preset linux --config [Debug/Release] -D LOGGER=[ON|OFF]
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```
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## Contributing
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@@ -1,5 +1,5 @@
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/*
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* Descent 3
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* Descent 3
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* Copyright (C) 2024 Parallax Software
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*
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* This program is free software: you can redistribute it and/or modify
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@@ -166,7 +166,7 @@ bool Debug_ConsoleInit();
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void Debug_ConsoleOpen(int n, int row, int col, int width, int height, char *title);
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void Debug_ConsoleClose(int n);
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void Debug_ConsolePrintf(int n, char *format, ...);
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void Debug_ConsolePrintf(int n, int row, int col, char *format, ...);
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void Debug_ConsolePrintfAt(int n, int row, int col, char *format, ...);
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void Debug_ConsoleRedirectMessages(int virtual_window, int physical_window);
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// DEBUGGING MACROS
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// Break into the debugger, if this feature was enabled in Debug_init()
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@@ -1,5 +1,5 @@
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/*
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* Descent 3
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* Descent 3
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* Copyright (C) 2024 Parallax Software
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*
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* This program is free software: you can redistribute it and/or modify
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@@ -66,12 +66,12 @@
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#include "debug.h"
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void nw_InitTCPLogging(char *ip, unsigned short port);
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void nw_TCPPrintf(int n, char *format, ...);
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#if (!defined(RELEASE)) && defined(MONO)
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#if (!defined(RELEASE)) && defined(LOGGER)
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extern bool Debug_print_block;
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// Prints a formatted string to the debug window
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#define mprintf(args) Debug_ConsolePrintf args
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// Prints a formatted string on window n at row, col.
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#define mprintf_at(args) Debug_ConsolePrintf args
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#define mprintf_at(args) Debug_ConsolePrintfAt args
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#define DebugBlockPrint(args) \
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do { \
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if (Debug_print_block) \
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@@ -1,5 +1,5 @@
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/*
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* Descent 3
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* Descent 3
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* Copyright (C) 2024 Parallax Software
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*
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* This program is free software: you can redistribute it and/or modify
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@@ -554,7 +554,7 @@ void Debug_ConsolePrintf(int n, char *format, ...) {
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}
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}
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void Debug_ConsolePrintf(int n, int row, int col, char *format, ...) {
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void Debug_ConsolePrintfAt(int n, int row, int col, char *format, ...) {
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if (!Mono_initialized)
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return;
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