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Replace Zero_vector by vector{}
As far as the set of .cpp files which are using vecmat.h are
concerned, `Zero_vector` is out of reach for the compiler optimizer,
because it is extern / lives in a separate translation unit. An
expression like `x == Zero_vector` or `v = Zero_vector` thus has to
perform memory loads (for Zero_vector's x,y,z parts) before
comparison or copying, respectively. By using an immediate zero
vector `vector{}` instead, the unnecessary extra loads should go
away.
I present exhibit A:
```
void copyxx(vector *x) { *x = Zero_vector; }
4905e0: 48 8b 05 41 c0 56 00 movq 0x56c041(%rip),%rax # 9fc628 <Zero_vector>
4905e7: 48 89 07 movq %rax,(%rdi)
4905ea: 8b 05 40 c0 56 00 movl 0x56c040(%rip),%eax # 9fc630 <Zero_vector+0x8>
4905f0: 89 47 08 movl %eax,0x8(%rdi)
4905f3: c3 ret
```
vs.
```
void copyxx(vector *x) { *x = vector{}; }
4905c0: 48 c7 07 00 00 00 00 movq $0x0,(%rdi)
4905c7: c7 47 08 00 00 00 00 movl $0x0,0x8(%rdi)
4905ce: c3 ret
```
This commit is contained in:
@@ -22,8 +22,6 @@
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#include "fix.h"
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#include "vecmat_external.h"
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const vector Zero_vector = vector{};
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// Disable the "possible loss of data" warning
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#pragma warning(disable : 4244)
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