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https://github.com/kevinbentley/Descent3.git
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904 lines
35 KiB
C++
904 lines
35 KiB
C++
/*
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AngelCode Scripting Library
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Copyright (c) 2003-2009 Andreas Jonsson
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you
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must not claim that you wrote the original software. If you use
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this software in a product, an acknowledgment in the product
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documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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The original version of this library can be located at:
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http://www.angelcode.com/angelscript/
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Andreas Jonsson
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andreas@angelcode.com
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*/
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//
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// as_callfunc_ppc_64.cpp
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//
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// These functions handle the actual calling of system functions
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//
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// This version is 64 bit PPC specific
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//
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#include "as_config.h"
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#ifndef AS_MAX_PORTABILITY
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#ifdef AS_PPC_64
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#include "as_callfunc.h"
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#include "as_scriptengine.h"
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#include "as_texts.h"
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#include "as_tokendef.h"
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#include <stdio.h>
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#include <stdlib.h>
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BEGIN_AS_NAMESPACE
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// This part was written and tested by Jeff Slutter
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// from Reactor Zero, Abril, 2007, for PlayStation 3, which
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// is a PowerPC 64bit based architecture. Even though it is
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// 64bit it seems the pointer size is still 32bit.
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// It still remains to be seen how well this code works
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// on other PPC platforms, such as XBox 360, GameCube.
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#define AS_PPC_MAX_ARGS 32
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// The array used to send values to the correct places.
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// Contains a byte of argTypes to indicate the register type to load
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// or zero if end of arguments
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// The +1 is for when CallThis (object methods) is used
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// Extra +1 when returning in memory
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// Extra +1 in ppcArgsType to ensure zero end-of-args marker
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// TODO: multithread: The global variables must be removed to make the code thread safe
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extern "C" {
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enum argTypes { ppcENDARG = 0, ppcINTARG = 1, ppcFLOATARG = 2, ppcDOUBLEARG = 3, ppcLONGARG = 4 };
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static asBYTE ppcArgsType[AS_PPC_MAX_ARGS + 1 + 1 + 1];
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static asDWORD ppcArgs[2 * AS_PPC_MAX_ARGS + 1 + 1];
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}
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// NOTE: these values are for PowerPC 64 bit. I'm sure things are different for PowerPC 32bit, but I don't have one.
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// I'm pretty sure that PPC 32bit sets up a stack frame slightly different (only 24 bytes for linkage area for
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// instance)
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#define PPC_LINKAGE_SIZE (0x30) // how big the PPC linkage area is in a stack frame
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#define PPC_NUM_REGSTORE (10) // how many registers of the PPC we need to store/restore for ppcFunc64()
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#define PPC_REGSTORE_SIZE (8 * PPC_NUM_REGSTORE) // how many bytes are required for register store/restore
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#define EXTRA_STACK_SIZE \
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(PPC_LINKAGE_SIZE + PPC_REGSTORE_SIZE) // memory required, not including parameters, for the stack frame
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#define PPC_STACK_SIZE(numParams) \
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(-((((((numParams) < 8) ? 8 : (numParams)) << 3) + EXTRA_STACK_SIZE + 15) & \
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~15)) // calculates the total stack size needed for ppcFunc64, must pad to 16bytes
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// This is PowerPC 64 bit specific
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// Loads all data into the correct places and calls the function.
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// ppcArgsType is an array containing a byte type (enum argTypes) for each argument.
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// StackArgSizeInBytes is the size in bytes of the stack frame (takes into account linkage area, etc. must be multiple
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// of 16)
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extern "C" asQWORD ppcFunc64(const asDWORD *argsPtr, int StackArgSizeInBytes, asDWORD func);
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asm(""
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".text\n"
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".align 4\n"
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".p2align 4,,15\n"
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".globl .ppcFunc64\n"
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".ppcFunc64:\n"
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// function prolog
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"std %r22, -0x08(%r1)\n" // we need a register other than r0, to store the old stack pointer
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"mr %r22, %r1\n" // store the old stack pointer, for now (to make storing registers easier)
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"stdux %r1, %r1, %r4\n" // atomically store and update the stack pointer for the new stack frame (in case of a
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// signal/interrupt)
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"mflr %r0\n" // get the caller's LR register
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"std %r0, 0x10(%r22)\n" // store the caller's LR register
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"std %r23, -0x10(%r22)\n" //
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"std %r24, -0x18(%r22)\n" //
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"std %r25, -0x20(%r22)\n" //
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"std %r26, -0x28(%r22)\n" //
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"std %r27, -0x30(%r22)\n" //
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"std %r28, -0x38(%r22)\n" //
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"std %r29, -0x40(%r22)\n" //
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"std %r30, -0x48(%r22)\n" //
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"std %r31, -0x50(%r22)\n" //
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"std %r3, 0x30(%r22)\n" // save our parameters
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"std %r4, 0x38(%r22)\n" //
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"std %r5, 0x40(%r22)\n" //
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"mr %r31, %r1\n" // functions tend to store the stack pointer here too
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// initial registers for the function
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"mr %r29, %r3\n" // (r29) args list
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"lwz %r27, 0(%r5)\n" // load the function pointer to call. func actually holds the pointer to our function
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"addi %r26, %r1, 0x30\n" // setup the pointer to the parameter area to the function we're going to call
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"sub %r0,%r0,%r0\n" // zero out r0
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"mr %r23,%r0\n" // zero out r23, which holds the number of used GPR registers
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"mr %r22,%r0\n" // zero our r22, which holds the number of used float registers
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// load the global ppcArgsType which holds the types of arguments for each argument
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"lis %r25, ppcArgsType@ha\n" // load the upper 16 bits of the address to r25
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"addi %r25, %r25, ppcArgsType@l\n" // load the lower 16 bits of the address to r25
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"subi %r25, %r25, 1\n" // since we increment r25 on its use, we'll pre-decrement it
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// loop through the arguments
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"ppcNextArg:\n"
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"addi %r25, %r25, 1\n" // increment r25, our arg type pointer
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// switch based on the current argument type (0:end, 1:int, 2:float 3:double)
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"lbz %r24, 0(%r25)\n" // load the current argument type (it's a byte)
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"mulli %r24, %r24, 4\n" // our jump table has 4 bytes per case (1 instruction)
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"lis %r30, ppcTypeSwitch@ha\n" // load the address of the jump table for the switch
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"addi %r30, %r30, ppcTypeSwitch@l\n"
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"add %r0, %r30, %r24\n" // offset by our argument type
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"mtctr %r0\n" // load the jump address into CTR
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"bctr\n" // jump into the jump table/switch
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"nop\n"
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// the jump table/switch based on the current argument type
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"ppcTypeSwitch:\n"
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"b ppcArgsEnd\n"
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"b ppcArgIsInteger\n"
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"b ppcArgIsFloat\n"
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"b ppcArgIsDouble\n"
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"b ppcArgIsLong\n"
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// when we get here we have finished processing all the arguments
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// everything is ready to go to call the function
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"ppcArgsEnd:\n"
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"mtctr %r27\n" // the function pointer is stored in r27, load that into CTR
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"bctrl\n" // call the function. We have to do it this way so that the LR gets the proper
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"nop\n" // return value (the next instruction below). So we have to branch from CTR instead of LR.
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// when we get here, the function has returned, this is the function epilog
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"ld %r11,0x00(%r1)\n" // load in the caller's stack pointer
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"ld %r0,0x10(%r11)\n" // load in the caller's LR
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"mtlr %r0\n" // restore the caller's LR
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"ld %r22, -0x08(%r11)\n" // load registers
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"ld %r23, -0x10(%r11)\n" //
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"ld %r24, -0x18(%r11)\n" //
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"ld %r25, -0x20(%r11)\n" //
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"ld %r26, -0x28(%r11)\n" //
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"ld %r27, -0x30(%r11)\n" //
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"ld %r28, -0x38(%r11)\n" //
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"ld %r29, -0x40(%r11)\n" //
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"ld %r30, -0x48(%r11)\n" //
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"ld %r31, -0x50(%r11)\n" //
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"mr %r1, %r11\n" // restore the caller's SP
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"blr\n" // return back to the caller
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"nop\n"
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// Integer argument (GPR register)
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"ppcArgIsInteger:\n"
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"lis %r30,ppcLoadIntReg@ha\n" // load the address to the jump table for integer registers
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"addi %r30, %r30, ppcLoadIntReg@l\n"
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"mulli %r0, %r23, 8\n" // each item in the jump table is 2 instructions (8 bytes)
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"add %r0, %r0, %r30\n" // calculate ppcLoadIntReg[numUsedGPRRegs]
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"lwz %r30,0(%r29)\n" // load the next argument from the argument list into r30
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"cmpwi %r23, 8\n" // we can only load GPR3 through GPR10 (8 registers)
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"bgt ppcLoadIntRegUpd\n" // if we're beyond 8 GPR registers, we're in the stack, go there
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"mtctr %r0\n" // load the address of our ppcLoadIntReg jump table (we're below 8 GPR registers)
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"bctr\n" // load the argument into a GPR register
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"nop\n"
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// jump table for GPR registers, for the first 8 GPR arguments
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"ppcLoadIntReg:\n"
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"mr %r3,%r30\n" // arg0 (to r3)
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"b ppcLoadIntRegUpd\n"
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"mr %r4,%r30\n" // arg1 (to r4)
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"b ppcLoadIntRegUpd\n"
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"mr %r5,%r30\n" // arg2 (to r5)
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"b ppcLoadIntRegUpd\n"
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"mr %r6,%r30\n" // arg3 (to r6)
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"b ppcLoadIntRegUpd\n"
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"mr %r7,%r30\n" // arg4 (to r7)
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"b ppcLoadIntRegUpd\n"
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"mr %r8,%r30\n" // arg5 (to r8)
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"b ppcLoadIntRegUpd\n"
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"mr %r9,%r30\n" // arg6 (to r9)
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"b ppcLoadIntRegUpd\n"
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"mr %r10,%r30\n" // arg7 (to r10)
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"b ppcLoadIntRegUpd\n"
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// all GPR arguments still go on the stack
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"ppcLoadIntRegUpd:\n"
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"std %r30,0(%r26)\n" // store the argument into the next slot on the stack's argument list
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"addi %r23, %r23, 1\n" // count a used GPR register
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"addi %r29, %r29, 4\n" // move to the next argument on the list
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"addi %r26, %r26, 8\n" // adjust our argument stack pointer for the next
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"b ppcNextArg\n" // next argument
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// single Float argument
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"ppcArgIsFloat:\n"
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"lis %r30,ppcLoadFloatReg@ha\n" // get the base address of the float register jump table
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"addi %r30, %r30, ppcLoadFloatReg@l\n"
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"mulli %r0, %r22 ,8\n" // each jump table entry is 8 bytes
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"add %r0, %r0, %r30\n" // calculate the offset to ppcLoadFloatReg[numUsedFloatReg]
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"lfs 0, 0(%r29)\n" // load the next argument as a float into f0
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"cmpwi %r22, 13\n" // can't load more than 13 float/double registers
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"bgt ppcLoadFloatRegUpd\n" // if we're beyond 13 registers, just fall to inserting into the stack
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"mtctr %r0\n" // jump into the float jump table
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"bctr\n"
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"nop\n"
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// jump table for float registers, for the first 13 float arguments
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"ppcLoadFloatReg:\n"
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"fmr 1,0\n" // arg0 (f1)
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"b ppcLoadFloatRegUpd\n"
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"fmr 2,0\n" // arg1 (f2)
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"b ppcLoadFloatRegUpd\n"
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"fmr 3,0\n" // arg2 (f3)
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"b ppcLoadFloatRegUpd\n"
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"fmr 4,0\n" // arg3 (f4)
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"b ppcLoadFloatRegUpd\n"
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"fmr 5,0\n" // arg4 (f5)
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"b ppcLoadFloatRegUpd\n"
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"fmr 6,0\n" // arg5 (f6)
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"b ppcLoadFloatRegUpd\n"
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"fmr 7,0\n" // arg6 (f7)
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"b ppcLoadFloatRegUpd\n"
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"fmr 8,0\n" // arg7 (f8)
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"b ppcLoadFloatRegUpd\n"
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"fmr 9,0\n" // arg8 (f9)
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"b ppcLoadFloatRegUpd\n"
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"fmr 10,0\n" // arg9 (f10)
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"b ppcLoadFloatRegUpd\n"
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"fmr 11,0\n" // arg10 (f11)
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"b ppcLoadFloatRegUpd\n"
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"fmr 12,0\n" // arg11 (f12)
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"b ppcLoadFloatRegUpd\n"
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"fmr 13,0\n" // arg12 (f13)
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"b ppcLoadFloatRegUpd\n"
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"nop\n"
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// all float arguments still go on the stack
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"ppcLoadFloatRegUpd:\n"
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"stfs 0, 0x04(%r26)\n" // store, as a single float, f0 (current argument) on to the stack argument list
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"addi %r23, %r23, 1\n" // a float register eats up a GPR register
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"addi %r22, %r22, 1\n" // ...and, of course, a float register
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"addi %r29, %r29, 4\n" // move to the next argument in the list
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"addi %r26, %r26, 8\n" // move to the next stack slot
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"b ppcNextArg\n" // on to the next argument
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"nop\n"
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// double Float argument
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"ppcArgIsDouble:\n"
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"lis %r30, ppcLoadDoubleReg@ha\n" // load the base address of the jump table for double registers
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"addi %r30, %r30, ppcLoadDoubleReg@l\n"
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"mulli %r0, %r22, 8\n" // each slot of the jump table is 8 bytes
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"add %r0, %r0, %r30\n" // calculate ppcLoadDoubleReg[numUsedFloatReg]
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"lfd 0, 0(%r29)\n" // load the next argument, as a double float, into f0
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"cmpwi %r22,13\n" // the first 13 floats must go into float registers also
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"bgt ppcLoadDoubleRegUpd\n" // if we're beyond 13, then just put on to the stack
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"mtctr %r0\n" // we're under 13, first load our register
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"bctr\n" // jump into the jump table
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"nop\n"
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// jump table for float registers, for the first 13 float arguments
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"ppcLoadDoubleReg:\n"
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"fmr 1,0\n" // arg0 (f1)
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"b ppcLoadDoubleRegUpd\n"
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"fmr 2,0\n" // arg1 (f2)
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"b ppcLoadDoubleRegUpd\n"
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"fmr 3,0\n" // arg2 (f3)
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"b ppcLoadDoubleRegUpd\n"
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"fmr 4,0\n" // arg3 (f4)
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"b ppcLoadDoubleRegUpd\n"
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"fmr 5,0\n" // arg4 (f5)
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"b ppcLoadDoubleRegUpd\n"
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"fmr 6,0\n" // arg5 (f6)
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"b ppcLoadDoubleRegUpd\n"
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"fmr 7,0\n" // arg6 (f7)
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"b ppcLoadDoubleRegUpd\n"
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"fmr 8,0\n" // arg7 (f8)
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"b ppcLoadDoubleRegUpd\n"
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"fmr 9,0\n" // arg8 (f9)
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"b ppcLoadDoubleRegUpd\n"
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"fmr 10,0\n" // arg9 (f10)
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"b ppcLoadDoubleRegUpd\n"
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"fmr 11,0\n" // arg10 (f11)
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"b ppcLoadDoubleRegUpd\n"
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"fmr 12,0\n" // arg11 (f12)
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"b ppcLoadDoubleRegUpd\n"
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"fmr 13,0\n" // arg12 (f13)
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"b ppcLoadDoubleRegUpd\n"
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"nop\n"
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// all float arguments still go on the stack
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"ppcLoadDoubleRegUpd:\n"
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"stfd 0,0(%r26)\n" // store f0, as a double, into the argument list on the stack
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"addi %r23, %r23, 1\n" // a double float eats up one GPR
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"addi %r22, %r22, 1\n" // ...and, of course, a float
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"addi %r29, %r29, 8\n" // increment to our next argument we need to process (8 bytes for the 64bit float)
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"addi %r26, %r26, 8\n" // increment to the next slot on the argument list on the stack (8 bytes)
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"b ppcNextArg\n" // on to the next argument
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"nop\n"
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// Long (64 bit int) argument
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"ppcArgIsLong:\n"
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"lis %r30,ppcLoadLongReg@ha\n" // load the address to the jump table for integer64
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"addi %r30, %r30, ppcLoadLongReg@l\n"
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"mulli %r0, %r23, 8\n" // each item in the jump table is 2 instructions (8 bytes)
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"add %r0, %r0, %r30\n" // calculate ppcLoadLongReg[numUsedGPRRegs]
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"ld %r30,0(%r29)\n" // load the next argument from the argument list into r30
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"cmpwi %r23, 8\n" // we can only load GPR3 through GPR10 (8 registers)
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"bgt ppcLoadLongRegUpd\n" // if we're beyond 8 GPR registers, we're in the stack, go there
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"mtctr %r0\n" // load the address of our ppcLoadLongReg jump table (we're below 8 GPR registers)
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"bctr\n" // load the argument into a GPR register
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"nop\n"
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// jump table for GPR registers, for the first 8 GPR arguments
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"ppcLoadLongReg:\n"
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"mr %r3,%r30\n" // arg0 (to r3)
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"b ppcLoadLongRegUpd\n"
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"mr %r4,%r30\n" // arg1 (to r4)
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"b ppcLoadLongRegUpd\n"
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"mr %r5,%r30\n" // arg2 (to r5)
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"b ppcLoadLongRegUpd\n"
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"mr %r6,%r30\n" // arg3 (to r6)
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"b ppcLoadLongRegUpd\n"
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"mr %r7,%r30\n" // arg4 (to r7)
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"b ppcLoadLongRegUpd\n"
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"mr %r8,%r30\n" // arg5 (to r8)
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"b ppcLoadLongRegUpd\n"
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"mr %r9,%r30\n" // arg6 (to r9)
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"b ppcLoadLongRegUpd\n"
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"mr %r10,%r30\n" // arg7 (to r10)
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"b ppcLoadLongRegUpd\n"
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// all GPR arguments still go on the stack
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"ppcLoadLongRegUpd:\n"
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"std %r30,0(%r26)\n" // store the argument into the next slot on the stack's argument list
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"addi %r23, %r23, 1\n" // count a used GPR register
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"addi %r29, %r29, 8\n" // move to the next argument on the list
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"addi %r26, %r26, 8\n" // adjust our argument stack pointer for the next
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"b ppcNextArg\n" // next argument
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);
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static asDWORD GetReturnedFloat(void) {
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asDWORD f;
|
|
asm(" stfs 1, %0\n" : "=m"(f));
|
|
return f;
|
|
}
|
|
|
|
static asQWORD GetReturnedDouble(void) {
|
|
asQWORD f;
|
|
asm(" stfd 1, %0\n" : "=m"(f));
|
|
return f;
|
|
}
|
|
|
|
// puts the arguments in the correct place in the stack array. See comments above.
|
|
static void stackArgs(const asDWORD *args, const asBYTE *argsType, int &numIntArgs, int &numFloatArgs,
|
|
int &numDoubleArgs, int &numLongArgs) {
|
|
// initialize our offset based on any already placed arguments
|
|
int i;
|
|
int argWordPos = numIntArgs + numFloatArgs + (numDoubleArgs * 2) + (numLongArgs * 2);
|
|
int typeOffset = numIntArgs + numFloatArgs + numDoubleArgs + numLongArgs;
|
|
|
|
int typeIndex;
|
|
for (i = 0, typeIndex = 0;; i++, typeIndex++) {
|
|
// store the type
|
|
ppcArgsType[typeOffset++] = argsType[typeIndex];
|
|
if (argsType[typeIndex] == ppcENDARG)
|
|
break;
|
|
|
|
switch (argsType[typeIndex]) {
|
|
case ppcFLOATARG: {
|
|
// stow float
|
|
ppcArgs[argWordPos] = args[i]; // it's just a bit copy
|
|
numFloatArgs++;
|
|
argWordPos++; // add one word
|
|
} break;
|
|
|
|
case ppcDOUBLEARG: {
|
|
// stow double
|
|
memcpy(&ppcArgs[argWordPos], &args[i], sizeof(double)); // we have to do this because of alignment
|
|
numDoubleArgs++;
|
|
argWordPos += 2; // add two words
|
|
i++; // doubles take up 2 argument slots
|
|
} break;
|
|
|
|
case ppcINTARG: {
|
|
// stow register
|
|
ppcArgs[argWordPos] = args[i];
|
|
numIntArgs++;
|
|
argWordPos++;
|
|
} break;
|
|
|
|
case ppcLONGARG: {
|
|
// stow long
|
|
memcpy(&ppcArgs[argWordPos], &args[i], 8); // for alignment purposes, we use memcpy
|
|
numLongArgs++;
|
|
argWordPos += 2; // add two words
|
|
i++; // longs take up 2 argument slots
|
|
} break;
|
|
}
|
|
}
|
|
|
|
// close off the argument list (if we have max args we won't close it off until here)
|
|
ppcArgsType[typeOffset] = ppcENDARG;
|
|
}
|
|
|
|
static asQWORD CallCDeclFunction(const asDWORD *pArgs, const asBYTE *pArgsType, int argSize, asDWORD func,
|
|
void *retInMemory) {
|
|
int baseArgCount = 0;
|
|
if (retInMemory) {
|
|
// the first argument is the 'return in memory' pointer
|
|
ppcArgs[0] = (asDWORD)retInMemory;
|
|
ppcArgsType[0] = ppcINTARG;
|
|
ppcArgsType[1] = ppcENDARG;
|
|
baseArgCount = 1;
|
|
}
|
|
|
|
// put the arguments in the correct places in the ppcArgs array
|
|
int numTotalArgs = baseArgCount;
|
|
if (argSize > 0) {
|
|
int intArgs = baseArgCount, floatArgs = 0, doubleArgs = 0, longArgs = 0;
|
|
stackArgs(pArgs, pArgsType, intArgs, floatArgs, doubleArgs, longArgs);
|
|
numTotalArgs = intArgs + floatArgs + doubleArgs + longArgs;
|
|
} else {
|
|
// no arguments, cap the type list
|
|
ppcArgsType[baseArgCount] = ppcENDARG;
|
|
}
|
|
|
|
// call the function with the arguments
|
|
return ppcFunc64(ppcArgs, PPC_STACK_SIZE(numTotalArgs), func);
|
|
}
|
|
|
|
// This function is identical to CallCDeclFunction, with the only difference that
|
|
// the value in the first parameter is the object (unless we are returning in memory)
|
|
static asQWORD CallThisCallFunction(const void *obj, const asDWORD *pArgs, const asBYTE *pArgsType, int argSize,
|
|
asDWORD func, void *retInMemory) {
|
|
int baseArgCount = 0;
|
|
if (retInMemory) {
|
|
// the first argument is the 'return in memory' pointer
|
|
ppcArgs[0] = (asDWORD)retInMemory;
|
|
ppcArgsType[0] = ppcINTARG;
|
|
ppcArgsType[1] = ppcENDARG;
|
|
baseArgCount = 1;
|
|
}
|
|
|
|
// the first argument is the 'this' of the object
|
|
ppcArgs[baseArgCount] = (asDWORD)obj;
|
|
ppcArgsType[baseArgCount++] = ppcINTARG;
|
|
ppcArgsType[baseArgCount] = ppcENDARG;
|
|
|
|
// put the arguments in the correct places in the ppcArgs array
|
|
int numTotalArgs = baseArgCount;
|
|
if (argSize > 0) {
|
|
int intArgs = baseArgCount, floatArgs = 0, doubleArgs = 0, longArgs = 0;
|
|
stackArgs(pArgs, pArgsType, intArgs, floatArgs, doubleArgs, longArgs);
|
|
numTotalArgs = intArgs + floatArgs + doubleArgs + longArgs;
|
|
}
|
|
|
|
// call the function with the arguments
|
|
return ppcFunc64(ppcArgs, PPC_STACK_SIZE(numTotalArgs), func);
|
|
}
|
|
|
|
// This function is identical to CallCDeclFunction, with the only difference that
|
|
// the value in the last parameter is the object
|
|
// NOTE: on PPC the order for the args is reversed
|
|
static asQWORD CallThisCallFunction_objLast(const void *obj, const asDWORD *pArgs, const asBYTE *pArgsType, int argSize,
|
|
asDWORD func, void *retInMemory) {
|
|
UNUSED_VAR(argSize);
|
|
int baseArgCount = 0;
|
|
if (retInMemory) {
|
|
// the first argument is the 'return in memory' pointer
|
|
ppcArgs[0] = (asDWORD)retInMemory;
|
|
ppcArgsType[0] = ppcINTARG;
|
|
ppcArgsType[1] = ppcENDARG;
|
|
baseArgCount = 1;
|
|
}
|
|
|
|
// stack any of the arguments
|
|
int intArgs = baseArgCount, floatArgs = 0, doubleArgs = 0, longArgs = 0;
|
|
stackArgs(pArgs, pArgsType, intArgs, floatArgs, doubleArgs, longArgs);
|
|
int numTotalArgs = intArgs + floatArgs + doubleArgs;
|
|
|
|
// can we fit the object in at the end?
|
|
if (numTotalArgs < AS_PPC_MAX_ARGS) {
|
|
// put the object pointer at the end
|
|
int argPos = intArgs + floatArgs + (doubleArgs * 2) + (longArgs * 2);
|
|
ppcArgs[argPos] = (asDWORD)obj;
|
|
ppcArgsType[numTotalArgs++] = ppcINTARG;
|
|
ppcArgsType[numTotalArgs] = ppcENDARG;
|
|
}
|
|
|
|
// call the function with the arguments
|
|
return ppcFunc64(ppcArgs, PPC_STACK_SIZE(numTotalArgs), func);
|
|
}
|
|
|
|
// returns true if the given parameter is a 'variable argument'
|
|
inline bool IsVariableArgument(asCDataType type) { return (type.GetTokenType() == ttQuestion) ? true : false; }
|
|
|
|
int CallSystemFunction(int id, asCContext *context, void *objectPointer) {
|
|
// use a working array of types, we'll configure the final one in stackArgs
|
|
asBYTE argsType[AS_PPC_MAX_ARGS + 1 + 1 + 1];
|
|
memset(argsType, 0, sizeof(argsType));
|
|
|
|
asCScriptEngine *engine = context->engine;
|
|
asCScriptFunction *descr = engine->scriptFunctions[id];
|
|
asSSystemFunctionInterface *sysFunc = descr->sysFuncIntf;
|
|
|
|
int callConv = sysFunc->callConv;
|
|
if (callConv == ICC_GENERIC_FUNC || callConv == ICC_GENERIC_METHOD) {
|
|
// we're only handling native calls, handle generic calls in here
|
|
return context->CallGeneric(id, objectPointer);
|
|
}
|
|
|
|
asQWORD retQW = 0;
|
|
void *func = (void *)sysFunc->func;
|
|
int paramSize = sysFunc->paramSize;
|
|
int popSize = paramSize;
|
|
asDWORD *args = context->regs.stackPointer;
|
|
void *obj = NULL;
|
|
asDWORD *vftable = NULL;
|
|
void *retObjPointer = NULL; // for system functions that return AngelScript objects
|
|
void *retInMemPointer = NULL; // for host functions that need to return data in memory instead of by register
|
|
int a;
|
|
|
|
// convert the parameters that are < 4 bytes from little endian to big endian
|
|
int argDwordOffset = 0;
|
|
int totalArgumentCount = 0;
|
|
|
|
// if this is a THISCALL function and no object pointer was given, then the
|
|
// first argument on the stack is the object pointer -- we MUST skip it for doing
|
|
// the endian flipping.
|
|
if ((callConv >= ICC_THISCALL) && (objectPointer == NULL)) {
|
|
++argDwordOffset;
|
|
}
|
|
|
|
for (a = 0; a < (int)descr->parameterTypes.GetLength(); ++a) {
|
|
// get the size for the parameter
|
|
int numBytes = descr->parameterTypes[a].GetSizeInMemoryBytes();
|
|
++totalArgumentCount;
|
|
|
|
// is this a variable argument?
|
|
// for variable arguments, the typeID will always follow...but we know it is 4 bytes
|
|
// so we can skip that parameter automatically.
|
|
bool isVarArg = IsVariableArgument(descr->parameterTypes[a]);
|
|
if (isVarArg) {
|
|
++totalArgumentCount;
|
|
}
|
|
|
|
if (numBytes >= 4 || descr->parameterTypes[a].IsReference() || descr->parameterTypes[a].IsObjectHandle()) {
|
|
// DWORD or larger parameter --- no flipping needed
|
|
argDwordOffset += descr->parameterTypes[a].GetSizeOnStackDWords();
|
|
} else {
|
|
// flip
|
|
assert(numBytes == 1 || numBytes == 2);
|
|
switch (numBytes) {
|
|
case 1: {
|
|
volatile asBYTE *bPtr = (asBYTE *)ARG_DW(args[argDwordOffset]);
|
|
asBYTE t = bPtr[0];
|
|
bPtr[0] = bPtr[3];
|
|
bPtr[3] = t;
|
|
t = bPtr[1];
|
|
bPtr[1] = bPtr[2];
|
|
bPtr[2] = t;
|
|
} break;
|
|
case 2: {
|
|
volatile asWORD *wPtr = (asWORD *)ARG_DW(args[argDwordOffset]);
|
|
asWORD t = wPtr[0];
|
|
wPtr[0] = wPtr[1];
|
|
wPtr[1] = t;
|
|
} break;
|
|
}
|
|
++argDwordOffset;
|
|
}
|
|
|
|
if (isVarArg) {
|
|
// skip the implicit typeID
|
|
++argDwordOffset;
|
|
}
|
|
}
|
|
|
|
// Objects returned to AngelScript must be via an object pointer. This goes for
|
|
// ALL objects, including those of simple, complex, primitive or float. Whether
|
|
// the host system (PPC in this case) returns the 'object' as a pointer depends on the type of object.
|
|
context->regs.objectType = descr->returnType.GetObjectType();
|
|
if (descr->returnType.IsObject() && !descr->returnType.IsReference() && !descr->returnType.IsObjectHandle()) {
|
|
// Allocate the memory for the object
|
|
retObjPointer = engine->CallAlloc(descr->returnType.GetObjectType());
|
|
|
|
if (sysFunc->hostReturnInMemory) {
|
|
// The return is made in memory on the host system
|
|
callConv++;
|
|
retInMemPointer = retObjPointer;
|
|
}
|
|
}
|
|
|
|
// make sure that host functions that will be returning in memory have a memory pointer
|
|
assert(sysFunc->hostReturnInMemory == false || retInMemPointer != NULL);
|
|
|
|
if (callConv >= ICC_THISCALL) {
|
|
if (objectPointer) {
|
|
obj = objectPointer;
|
|
} else {
|
|
// The object pointer should be popped from the context stack
|
|
popSize++;
|
|
|
|
// Check for null pointer
|
|
obj = (void *)*(args);
|
|
if (obj == NULL) {
|
|
context->SetInternalException(TXT_NULL_POINTER_ACCESS);
|
|
if (retObjPointer) {
|
|
engine->CallFree(retObjPointer);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// Add the base offset for multiple inheritance
|
|
obj = (void *)(int(obj) + sysFunc->baseOffset);
|
|
|
|
// Skip the object pointer
|
|
args++;
|
|
}
|
|
}
|
|
assert(totalArgumentCount <= AS_PPC_MAX_ARGS);
|
|
|
|
// mark all float/double/int arguments
|
|
int argIndex = 0;
|
|
for (a = 0; a < (int)descr->parameterTypes.GetLength(); ++a, ++argIndex) {
|
|
// get the base type
|
|
argsType[argIndex] = ppcINTARG;
|
|
if (descr->parameterTypes[a].IsFloatType() && !descr->parameterTypes[a].IsReference()) {
|
|
argsType[argIndex] = ppcFLOATARG;
|
|
}
|
|
if (descr->parameterTypes[a].IsDoubleType() && !descr->parameterTypes[a].IsReference()) {
|
|
argsType[argIndex] = ppcDOUBLEARG;
|
|
}
|
|
if (descr->parameterTypes[a].GetSizeOnStackDWords() == 2 && !descr->parameterTypes[a].IsDoubleType() &&
|
|
!descr->parameterTypes[a].IsReference()) {
|
|
argsType[argIndex] = ppcLONGARG;
|
|
}
|
|
|
|
// if it is a variable argument, account for the typeID
|
|
if (IsVariableArgument(descr->parameterTypes[a])) {
|
|
// implicitly add another parameter (AFTER the parameter above), for the TypeID
|
|
argsType[++argIndex] = ppcINTARG;
|
|
}
|
|
}
|
|
assert(argIndex == totalArgumentCount);
|
|
|
|
asDWORD paramBuffer[64];
|
|
if (sysFunc->takesObjByVal) {
|
|
paramSize = 0;
|
|
int spos = 0;
|
|
int dpos = 1;
|
|
|
|
for (asUINT n = 0; n < descr->parameterTypes.GetLength(); n++) {
|
|
if (descr->parameterTypes[n].IsObject() && !descr->parameterTypes[n].IsObjectHandle() &&
|
|
!descr->parameterTypes[n].IsReference()) {
|
|
#ifdef COMPLEX_OBJS_PASSED_BY_REF
|
|
if (descr->parameterTypes[n].GetObjectType()->flags & COMPLEX_MASK) {
|
|
paramBuffer[dpos++] = args[spos++];
|
|
++paramSize;
|
|
} else
|
|
#endif
|
|
{
|
|
// NOTE: we may have to do endian flipping here
|
|
|
|
// Copy the object's memory to the buffer
|
|
memcpy(¶mBuffer[dpos], *(void **)(args + spos), descr->parameterTypes[n].GetSizeInMemoryBytes());
|
|
|
|
// Delete the original memory
|
|
engine->CallFree(*(char **)(args + spos));
|
|
spos++;
|
|
dpos += descr->parameterTypes[n].GetSizeInMemoryDWords();
|
|
paramSize += descr->parameterTypes[n].GetSizeInMemoryDWords();
|
|
}
|
|
} else {
|
|
// Copy the value directly
|
|
paramBuffer[dpos++] = args[spos++];
|
|
if (descr->parameterTypes[n].GetSizeOnStackDWords() > 1) {
|
|
paramBuffer[dpos++] = args[spos++];
|
|
}
|
|
paramSize += descr->parameterTypes[n].GetSizeOnStackDWords();
|
|
}
|
|
|
|
// if this was a variable argument parameter, then account for the implicit typeID
|
|
if (IsVariableArgument(descr->parameterTypes[n])) {
|
|
// the TypeID is just a DWORD
|
|
paramBuffer[dpos++] = args[spos++];
|
|
++paramSize;
|
|
}
|
|
}
|
|
|
|
// Keep a free location at the beginning
|
|
args = ¶mBuffer[1];
|
|
}
|
|
|
|
// one last verification to make sure things are how we expect
|
|
assert((retInMemPointer != NULL && sysFunc->hostReturnInMemory) ||
|
|
(retInMemPointer == NULL && !sysFunc->hostReturnInMemory));
|
|
context->isCallingSystemFunction = true;
|
|
switch (callConv) {
|
|
case ICC_CDECL:
|
|
case ICC_CDECL_RETURNINMEM:
|
|
case ICC_STDCALL:
|
|
case ICC_STDCALL_RETURNINMEM:
|
|
retQW = CallCDeclFunction(args, argsType, paramSize, (asDWORD)func, retInMemPointer);
|
|
break;
|
|
case ICC_THISCALL:
|
|
case ICC_THISCALL_RETURNINMEM:
|
|
retQW = CallThisCallFunction(obj, args, argsType, paramSize, (asDWORD)func, retInMemPointer);
|
|
break;
|
|
case ICC_VIRTUAL_THISCALL:
|
|
case ICC_VIRTUAL_THISCALL_RETURNINMEM:
|
|
// Get virtual function table from the object pointer
|
|
vftable = *(asDWORD **)obj;
|
|
retQW = CallThisCallFunction(obj, args, argsType, paramSize, vftable[asDWORD(func) >> 2], retInMemPointer);
|
|
break;
|
|
case ICC_CDECL_OBJLAST:
|
|
case ICC_CDECL_OBJLAST_RETURNINMEM:
|
|
retQW = CallThisCallFunction_objLast(obj, args, argsType, paramSize, (asDWORD)func, retInMemPointer);
|
|
break;
|
|
case ICC_CDECL_OBJFIRST:
|
|
case ICC_CDECL_OBJFIRST_RETURNINMEM:
|
|
retQW = CallThisCallFunction(obj, args, argsType, paramSize, (asDWORD)func, retInMemPointer);
|
|
break;
|
|
default:
|
|
context->SetInternalException(TXT_INVALID_CALLING_CONVENTION);
|
|
}
|
|
context->isCallingSystemFunction = false;
|
|
|
|
#ifdef COMPLEX_OBJS_PASSED_BY_REF
|
|
if (sysFunc->takesObjByVal) {
|
|
// Need to free the complex objects passed by value
|
|
args = context->regs.stackPointer;
|
|
if (callConv >= ICC_THISCALL && !objectPointer)
|
|
args++;
|
|
|
|
int spos = 0;
|
|
for (int n = 0; n < (int)descr->parameterTypes.GetLength(); n++) {
|
|
if (descr->parameterTypes[n].IsObject() && !descr->parameterTypes[n].IsReference() &&
|
|
(descr->parameterTypes[n].GetObjectType()->flags & COMPLEX_MASK)) {
|
|
void *obj = (void *)args[spos++];
|
|
asSTypeBehaviour *beh = &descr->parameterTypes[n].GetObjectType()->beh;
|
|
if (beh->destruct) {
|
|
engine->CallObjectMethod(obj, beh->destruct);
|
|
}
|
|
|
|
engine->CallFree(obj);
|
|
} else {
|
|
spos += descr->parameterTypes[n].GetSizeOnStackDWords();
|
|
}
|
|
|
|
if (IsVariableArgument(descr->parameterTypes[n])) {
|
|
// account for the implicit TypeID
|
|
++spos;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
// Store the returned value in our stack
|
|
if (descr->returnType.IsObject() && !descr->returnType.IsReference()) {
|
|
if (descr->returnType.IsObjectHandle()) {
|
|
// returning an object handle
|
|
context->regs.objectRegister = (void *)(asDWORD)retQW;
|
|
|
|
if (sysFunc->returnAutoHandle && context->regs.objectRegister) {
|
|
engine->CallObjectMethod(context->regs.objectRegister, descr->returnType.GetObjectType()->beh.addref);
|
|
}
|
|
} else {
|
|
// returning an object
|
|
if (!sysFunc->hostReturnInMemory) {
|
|
// In this case, AngelScript wants an object pointer back, but the host system
|
|
// didn't use 'return in memory', so its results were passed back by the return register.
|
|
// We have have to take the results of the return register and store them IN the pointer for the object.
|
|
// The data for the object could fit into a register; we need to copy that data to the object pointer's
|
|
// memory.
|
|
assert(retInMemPointer == NULL);
|
|
assert(retObjPointer != NULL);
|
|
|
|
// Copy the returned value to the pointer sent by the script engine
|
|
if (sysFunc->hostReturnSize == 1) {
|
|
*(asDWORD *)retObjPointer = (asDWORD)retQW;
|
|
} else {
|
|
*(asQWORD *)retObjPointer = retQW;
|
|
}
|
|
} else {
|
|
// In this case, AngelScript wants an object pointer back, and the host system
|
|
// used 'return in memory'. So its results were already passed back in memory, and
|
|
// stored in the object pointer.
|
|
assert(retInMemPointer != NULL);
|
|
assert(retObjPointer != NULL);
|
|
}
|
|
|
|
// store the return results into the object register
|
|
context->regs.objectRegister = retObjPointer;
|
|
}
|
|
} else {
|
|
// Store value in returnVal register
|
|
if (sysFunc->hostReturnFloat) {
|
|
// floating pointer primitives
|
|
if (sysFunc->hostReturnSize == 1) {
|
|
// single float
|
|
*(asDWORD *)&context->regs.valueRegister = GetReturnedFloat();
|
|
} else {
|
|
// double float
|
|
context->regs.valueRegister = GetReturnedDouble();
|
|
}
|
|
} else if (sysFunc->hostReturnSize == 1) {
|
|
// <=32 bit primitives
|
|
|
|
// due to endian issues we need to handle return values, that are
|
|
// less than a DWORD (32 bits) in size, special
|
|
int numBytes = descr->returnType.GetSizeInMemoryBytes();
|
|
if (descr->returnType.IsReference())
|
|
numBytes = 4;
|
|
switch (numBytes) {
|
|
case 1: {
|
|
// 8 bits
|
|
asBYTE *val = (asBYTE *)ARG_DW(context->regs.valueRegister);
|
|
val[0] = (asBYTE)retQW;
|
|
val[1] = 0;
|
|
val[2] = 0;
|
|
val[3] = 0;
|
|
val[4] = 0;
|
|
val[5] = 0;
|
|
val[6] = 0;
|
|
val[7] = 0;
|
|
} break;
|
|
case 2: {
|
|
// 16 bits
|
|
asWORD *val = (asWORD *)ARG_DW(context->regs.valueRegister);
|
|
val[0] = (asWORD)retQW;
|
|
val[1] = 0;
|
|
val[2] = 0;
|
|
val[3] = 0;
|
|
} break;
|
|
default: {
|
|
// 32 bits
|
|
asDWORD *val = (asDWORD *)ARG_DW(context->regs.valueRegister);
|
|
val[0] = (asDWORD)retQW;
|
|
val[1] = 0;
|
|
} break;
|
|
}
|
|
} else {
|
|
// 64 bit primitive
|
|
context->regs.valueRegister = retQW;
|
|
}
|
|
}
|
|
|
|
if (sysFunc->hasAutoHandles) {
|
|
args = context->regs.stackPointer;
|
|
if (callConv >= ICC_THISCALL && !objectPointer) {
|
|
args++;
|
|
}
|
|
|
|
int spos = 0;
|
|
for (asUINT n = 0; n < descr->parameterTypes.GetLength(); n++) {
|
|
if (sysFunc->paramAutoHandles[n] && args[spos]) {
|
|
// Call the release method on the type
|
|
engine->CallObjectMethod((void *)args[spos], descr->parameterTypes[n].GetObjectType()->beh.release);
|
|
args[spos] = 0;
|
|
}
|
|
|
|
if (descr->parameterTypes[n].IsObject() && !descr->parameterTypes[n].IsObjectHandle() &&
|
|
!descr->parameterTypes[n].IsReference()) {
|
|
spos++;
|
|
} else {
|
|
spos += descr->parameterTypes[n].GetSizeOnStackDWords();
|
|
}
|
|
|
|
if (IsVariableArgument(descr->parameterTypes[n])) {
|
|
// account for the implicit TypeID
|
|
++spos;
|
|
}
|
|
}
|
|
}
|
|
|
|
return popSize;
|
|
}
|
|
|
|
END_AS_NAMESPACE
|
|
|
|
#endif // AS_PPC_64
|
|
#endif // AS_MAX_PORTABILITY
|