mirror of
https://github.com/kevinbentley/Descent3.git
synced 2026-04-05 23:00:03 -04:00
234 lines
6.8 KiB
C++
234 lines
6.8 KiB
C++
/*
|
|
AngelCode Scripting Library
|
|
Copyright (c) 2003-2009 Andreas Jonsson
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any
|
|
damages arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any
|
|
purpose, including commercial applications, and to alter it and
|
|
redistribute it freely, subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you
|
|
must not claim that you wrote the original software. If you use
|
|
this software in a product, an acknowledgment in the product
|
|
documentation would be appreciated but is not required.
|
|
|
|
2. Altered source versions must be plainly marked as such, and
|
|
must not be misrepresented as being the original software.
|
|
|
|
3. This notice may not be removed or altered from any source
|
|
distribution.
|
|
|
|
The original version of this library can be located at:
|
|
http://www.angelcode.com/angelscript/
|
|
|
|
Andreas Jonsson
|
|
andreas@angelcode.com
|
|
|
|
*/
|
|
|
|
#include "as_config.h"
|
|
|
|
#include <stdarg.h> // va_list, va_start(), etc
|
|
#include <stdlib.h> // strtod(), strtol()
|
|
#include <stdio.h> // _vsnprintf()
|
|
#include <string.h> // some compilers declare memcpy() here
|
|
#include <locale.h> // setlocale()
|
|
|
|
#if !defined(AS_NO_MEMORY_H)
|
|
#include <memory.h>
|
|
#endif
|
|
|
|
#include "as_string.h"
|
|
#include "as_string_util.h"
|
|
|
|
BEGIN_AS_NAMESPACE
|
|
|
|
double asStringScanDouble(const char *string, size_t *numScanned) {
|
|
char *end;
|
|
|
|
// WinCE doesn't have setlocale. Some quick testing on my current platform
|
|
// still manages to parse the numbers such as "3.14" even if the decimal for the
|
|
// locale is ",".
|
|
#if !defined(_WIN32_WCE) && !defined(ANDROID)
|
|
// Set the locale to C so that we are guaranteed to parse the float value correctly
|
|
asCString orig = setlocale(LC_NUMERIC, 0);
|
|
setlocale(LC_NUMERIC, "C");
|
|
#endif
|
|
|
|
double res = strtod(string, &end);
|
|
|
|
#if !defined(_WIN32_WCE) && !defined(ANDROID)
|
|
// Restore the locale
|
|
setlocale(LC_NUMERIC, orig.AddressOf());
|
|
#endif
|
|
|
|
if (numScanned)
|
|
*numScanned = end - string;
|
|
|
|
return res;
|
|
}
|
|
|
|
asQWORD asStringScanUInt64(const char *string, int base, size_t *numScanned) {
|
|
asASSERT(base == 10 || base == 16);
|
|
|
|
const char *end = string;
|
|
|
|
asQWORD res = 0;
|
|
if (base == 10) {
|
|
while (*end >= '0' && *end <= '9') {
|
|
res *= 10;
|
|
res += *end++ - '0';
|
|
}
|
|
} else if (base == 16) {
|
|
while ((*end >= '0' && *end <= '9') || (*end >= 'a' && *end <= 'f') || (*end >= 'A' && *end <= 'F')) {
|
|
res *= 16;
|
|
if (*end >= '0' && *end <= '9')
|
|
res += *end++ - '0';
|
|
else if (*end >= 'a' && *end <= 'f')
|
|
res += *end++ - 'a' + 10;
|
|
else if (*end >= 'A' && *end <= 'F')
|
|
res += *end++ - 'A' + 10;
|
|
}
|
|
}
|
|
|
|
if (numScanned)
|
|
*numScanned = end - string;
|
|
|
|
return res;
|
|
}
|
|
|
|
//
|
|
// The function will encode the unicode code point into the outEncodedBuffer, and then
|
|
// return the length of the encoded value. If the input value is not a valid unicode code
|
|
// point, then the function will return -1.
|
|
//
|
|
// This function is taken from the AngelCode ToolBox.
|
|
//
|
|
int asStringEncodeUTF8(unsigned int value, char *outEncodedBuffer) {
|
|
unsigned char *buf = (unsigned char *)outEncodedBuffer;
|
|
|
|
int length = -1;
|
|
|
|
if (value <= 0x7F) {
|
|
buf[0] = static_cast<unsigned char>(value);
|
|
return 1;
|
|
} else if (value >= 0x80 && value <= 0x7FF) {
|
|
// Encode it with 2 characters
|
|
buf[0] = static_cast<unsigned char>(0xC0 + (value >> 6));
|
|
length = 2;
|
|
} else if ((value >= 0x800 && value <= 0xD7FF) || (value >= 0xE000 && value <= 0xFFFF)) {
|
|
// Note: Values 0xD800 to 0xDFFF are not valid unicode characters
|
|
buf[0] = static_cast<unsigned char>(0xE0 + (value >> 12));
|
|
length = 3;
|
|
} else if (value >= 0x10000 && value <= 0x10FFFF) {
|
|
buf[0] = static_cast<unsigned char>(0xF0 + (value >> 18));
|
|
length = 4;
|
|
}
|
|
|
|
int n = length - 1;
|
|
for (; n > 0; n--) {
|
|
buf[n] = static_cast<unsigned char>(0x80 + (value & 0x3F));
|
|
value >>= 6;
|
|
}
|
|
|
|
return length;
|
|
}
|
|
|
|
//
|
|
// The function will decode an UTF8 character and return the unicode code point.
|
|
// outLength will receive the number of bytes that were decoded.
|
|
//
|
|
// This function is taken from the AngelCode ToolBox.
|
|
//
|
|
int asStringDecodeUTF8(const char *encodedBuffer, unsigned int *outLength) {
|
|
const unsigned char *buf = (const unsigned char *)encodedBuffer;
|
|
|
|
int value = 0;
|
|
int length = -1;
|
|
unsigned char byte = buf[0];
|
|
if ((byte & 0x80) == 0) {
|
|
// This is the only byte
|
|
if (outLength)
|
|
*outLength = 1;
|
|
return byte;
|
|
} else if ((byte & 0xE0) == 0xC0) {
|
|
// There is one more byte
|
|
value = int(byte & 0x1F);
|
|
length = 2;
|
|
|
|
// The value at this moment must not be less than 2, because
|
|
// that should have been encoded with one byte only.
|
|
if (value < 2)
|
|
length = -1;
|
|
} else if ((byte & 0xF0) == 0xE0) {
|
|
// There are two more bytes
|
|
value = int(byte & 0x0F);
|
|
length = 3;
|
|
} else if ((byte & 0xF8) == 0xF0) {
|
|
// There are three more bytes
|
|
value = int(byte & 0x07);
|
|
length = 4;
|
|
}
|
|
|
|
int n = 1;
|
|
for (; n < length; n++) {
|
|
byte = buf[n];
|
|
if ((byte & 0xC0) == 0x80)
|
|
value = (value << 6) + int(byte & 0x3F);
|
|
else
|
|
break;
|
|
}
|
|
|
|
if (n == length) {
|
|
if (outLength)
|
|
*outLength = (unsigned)length;
|
|
return value;
|
|
}
|
|
|
|
// The byte sequence isn't a valid UTF-8 byte sequence.
|
|
return -1;
|
|
}
|
|
|
|
//
|
|
// The function will encode the unicode code point into the outEncodedBuffer, and then
|
|
// return the length of the encoded value. If the input value is not a valid unicode code
|
|
// point, then the function will return -1.
|
|
//
|
|
// This function is taken from the AngelCode ToolBox.
|
|
//
|
|
int asStringEncodeUTF16(unsigned int value, char *outEncodedBuffer) {
|
|
if (value < 0x10000) {
|
|
#ifndef AS_BIG_ENDIAN
|
|
outEncodedBuffer[0] = (value & 0xFF);
|
|
outEncodedBuffer[1] = ((value >> 8) & 0xFF);
|
|
#else
|
|
outEncodedBuffer[1] = (value & 0xFF);
|
|
outEncodedBuffer[0] = ((value >> 8) & 0xFF);
|
|
#endif
|
|
return 2;
|
|
} else {
|
|
value -= 0x10000;
|
|
int surrogate1 = ((value >> 10) & 0x3FF) + 0xD800;
|
|
int surrogate2 = (value & 0x3FF) + 0xDC00;
|
|
|
|
#ifndef AS_BIG_ENDIAN
|
|
outEncodedBuffer[0] = (surrogate1 & 0xFF);
|
|
outEncodedBuffer[1] = ((surrogate1 >> 8) & 0xFF);
|
|
outEncodedBuffer[2] = (surrogate2 & 0xFF);
|
|
outEncodedBuffer[3] = ((surrogate2 >> 8) & 0xFF);
|
|
#else
|
|
outEncodedBuffer[1] = (surrogate1 & 0xFF);
|
|
outEncodedBuffer[0] = ((surrogate1 >> 8) & 0xFF);
|
|
outEncodedBuffer[3] = (surrogate2 & 0xFF);
|
|
outEncodedBuffer[2] = ((surrogate2 >> 8) & 0xFF);
|
|
#endif
|
|
|
|
return 4;
|
|
}
|
|
}
|
|
|
|
END_AS_NAMESPACE
|