Files
Descent3/renderer/ShaderProgram.h
Chris Sarbora be59b88b26 Improve Renderer Performance
Use orphaned "buffer update streaming" to eliminate synchronization
delays, due to CPU->GPU latency, causing framerate slowdowns. This sends
vertex data to the GPU via partial updates to a buffer and reallocates
the buffer once it fills up, ensuring that no synchronization is ever
needed. The buffer is sized to balance memory usage vs allocation rate,
and the GL driver ensures that "orphaned" buffers are only destroyed
when all GL commands using them are retired.
2024-08-24 17:19:27 -05:00

7.5 KiB