Jan Engelhardt ecd2d161ba lib: add static_asserts to vec<> accessors
Forbid invoking accessors that would cause an out-of-bounds access
and make it a compile-time error:

```c++
	vec<scalar, 2>{}.z();
	vec<scalar, 3>{}.w();
```
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d3 (1)

This is the Descent 3 open source engine, licensed under GPL-3.0. It includes the '1.5' patch written by Kevin Bentley and Jeff Slutter several years ago and brought to a stable condition by the Descent community.

In order to use this, you must provide your own game files. See the USAGE.md file for details about installation.

To build the game, follow build instructions in the BUILD.md file.

Build or runtime issues should be reported on our GitHub tracker.

Contributing

Anyone can contribute! We have an active Discord presence at Descent Developer Network. Patches should be submitted on GitHub.

Description
Descent 3 by Outrage Entertainment
Readme GPL-3.0 33 MiB
Languages
C++ 91.7%
C 7%
omnetpp-msg 1%
CMake 0.2%