mirror of
https://github.com/kevinbentley/Descent3.git
synced 2026-04-05 05:00:06 -04:00
ecd2d161ba9690cdc594e57dba130ff8be21f271
Forbid invoking accessors that would cause an out-of-bounds access
and make it a compile-time error:
```c++
vec<scalar, 2>{}.z();
vec<scalar, 3>{}.w();
```
This is the Descent 3 open source engine, licensed under GPL-3.0. It includes the '1.5' patch written by Kevin Bentley and Jeff Slutter several years ago and brought to a stable condition by the Descent community.
In order to use this, you must provide your own game files. See the USAGE.md file for details about installation.
To build the game, follow build instructions in the BUILD.md file.
Build or runtime issues should be reported on our GitHub tracker.
Contributing
Anyone can contribute! We have an active Discord presence at Descent Developer Network. Patches should be submitted on GitHub.
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