dca3-style animation compression for miami

This commit is contained in:
Stefanos Kornilios Mitsis Poiitidis
2025-02-23 19:45:51 +02:00
parent 035b5e4977
commit 0c0455eee3
16 changed files with 232 additions and 794 deletions

View File

@@ -67,7 +67,7 @@ CAnimBlendAssocGroup::CopyAnimation(uint32 id)
CAnimBlendAssociation *anim = GetAnimation(id);
if(anim == nil)
return nil;
CAnimManager::UncompressAnimation(anim->hierarchy);
return new CAnimBlendAssociation(*anim);
}
@@ -77,7 +77,7 @@ CAnimBlendAssocGroup::CopyAnimation(const char *name)
CAnimBlendAssociation *anim = GetAnimation(name);
if(anim == nil)
return nil;
CAnimManager::UncompressAnimation(anim->hierarchy);
return new CAnimBlendAssociation(*anim);
}

View File

@@ -142,15 +142,6 @@ CAnimBlendAssociation::SetCurrentTime(float time)
break;
}
CAnimManager::UncompressAnimation(hierarchy);
#ifdef ANIM_COMPRESSION
// strangely PC has this but android doesn't
if(hierarchy->keepCompressed){
for(i = 0; i < numNodes; i++)
if(nodes[i].sequence)
nodes[i].SetupKeyFrameCompressed();
}else
#endif
{
for(i = 0; i < numNodes; i++)
if(nodes[i].sequence)

View File

@@ -10,8 +10,7 @@ struct AnimBlendFrameData
IGNORE_TRANSLATION = 4,
VELOCITY_EXTRACTION = 8,
VELOCITY_EXTRACTION_3D = 0x10,
UPDATE_KEYFRAMES = 0x20,
COMPRESSED = 0x40
UPDATE_KEYFRAMES = 0x20
};
uint8 flag;

View File

@@ -8,18 +8,14 @@ CAnimBlendHierarchy::CAnimBlendHierarchy(void)
{
sequences = nil;
numSequences = 0;
compressed = 0;
totalLength = 0.0f;
linkPtr = nil;
}
void
CAnimBlendHierarchy::Shutdown(void)
{
CAnimManager::RemoveFromUncompressedCache(this);
RemoveAnimSequences();
totalLength = 0.0f;
compressed = 0;
}
void
@@ -32,7 +28,6 @@ void
CAnimBlendHierarchy::CalcTotalTime(void)
{
int i, j;
totalLength = 0.0f;
for(i = 0; i < numSequences; i++){
@@ -40,35 +35,10 @@ CAnimBlendHierarchy::CalcTotalTime(void)
if(sequences[i].numFrames == 0)
continue;
#endif
totalLength = Max(totalLength, sequences[i].GetKeyFrame(sequences[i].numFrames-1)->deltaTime);
for(j = sequences[i].numFrames-1; j >= 1; j--){
KeyFrame *kf1 = sequences[i].GetKeyFrame(j);
KeyFrame *kf2 = sequences[i].GetKeyFrame(j-1);
kf1->deltaTime -= kf2->deltaTime;
}
}
}
void
CAnimBlendHierarchy::CalcTotalTimeCompressed(void)
{
int i, j;
totalLength = 0.0f;
for(i = 0; i < numSequences; i++){
#ifdef FIX_BUGS
if(sequences[i].numFrames == 0)
continue;
#endif
totalLength = Max(totalLength, sequences[i].GetKeyFrameCompressed(sequences[i].numFrames-1)->GetDeltaTime());
for(j = sequences[i].numFrames-1; j >= 1; j--){
KeyFrameCompressed *kf1 = sequences[i].GetKeyFrameCompressed(j);
KeyFrameCompressed *kf2 = sequences[i].GetKeyFrameCompressed(j-1);
kf1->deltaTime -= kf2->deltaTime;
}
float seqTime = 0.0f;
for(j = 0; j < sequences[i].numFrames; j++)
seqTime += sequences[i].GetDeltaTime(j);
totalLength = Max(totalLength, seqTime);
}
}
@@ -89,33 +59,6 @@ CAnimBlendHierarchy::RemoveAnimSequences(void)
numSequences = 0;
}
void
CAnimBlendHierarchy::Uncompress(void)
{
#ifdef ANIM_COMPRESSION
int i;
assert(compressed);
for(i = 0; i < numSequences; i++)
sequences[i].Uncompress();
#endif
compressed = 0;
if(totalLength == 0.0f){
RemoveQuaternionFlips();
CalcTotalTime();
}
}
void
CAnimBlendHierarchy::RemoveUncompressedData(void)
{
#ifdef ANIM_COMPRESSION
int i;
assert(!compressed);
for(i = 0; i < numSequences; i++)
sequences[i].RemoveUncompressedData();
#endif
compressed = 1;
}
#ifdef USE_CUSTOM_ALLOCATOR
void

View File

@@ -15,22 +15,17 @@ public:
char name[24];
CAnimBlendSequence *sequences;
int16 numSequences;
bool compressed;
bool keepCompressed;
float totalLength;
CLink<CAnimBlendHierarchy*> *linkPtr;
CAnimBlendHierarchy(void);
void Shutdown(void);
void SetName(char *name);
void CalcTotalTime(void);
void CalcTotalTimeCompressed(void);
void RemoveQuaternionFlips(void);
void RemoveAnimSequences(void);
void Uncompress(void);
void RemoveUncompressedData(void);
void MoveMemory(bool onlyone = false);
bool IsCompressed() { return !!compressed; };
};
VALIDATE_SIZE(CAnimBlendHierarchy, 0x28);

View File

@@ -29,53 +29,18 @@ CAnimBlendNode::Update(CVector &trans, CQuaternion &rot, float weight)
float blend = association->GetBlendAmount(weight);
if(blend > 0.0f){
KeyFrameTrans *kfA = (KeyFrameTrans*)sequence->GetKeyFrame(frameA);
KeyFrameTrans *kfB = (KeyFrameTrans*)sequence->GetKeyFrame(frameB);
float t = kfA->deltaTime == 0.0f ? 0.0f : (kfA->deltaTime - remainingTime)/kfA->deltaTime;
float kfAdt = sequence->GetDeltaTime(frameA);
float t = kfAdt == 0.0f ? 0.0f : (kfAdt - remainingTime)/kfAdt;
if(sequence->type & CAnimBlendSequence::KF_TRANS){
trans = kfB->translation + t*(kfA->translation - kfB->translation);
auto kfAt = sequence->GetTranslation(frameA);
auto kfBt = sequence->GetTranslation(frameB);
trans = kfBt + t*(kfAt - kfBt);
trans *= blend;
}
if(sequence->type & CAnimBlendSequence::KF_ROT){
rot.Slerp(kfB->rotation, kfA->rotation, theta, invSin, t);
rot *= blend;
}
}
return looped;
}
bool
CAnimBlendNode::UpdateCompressed(CVector &trans, CQuaternion &rot, float weight)
{
bool looped = false;
trans = CVector(0.0f, 0.0f, 0.0f);
rot = CQuaternion(0.0f, 0.0f, 0.0f, 0.0f);
if(association->IsRunning()){
remainingTime -= association->timeStep;
if(remainingTime <= 0.0f)
looped = NextKeyFrameCompressed();
}
float blend = association->GetBlendAmount(weight);
if(blend > 0.0f){
KeyFrameTransCompressed *kfA = (KeyFrameTransCompressed*)sequence->GetKeyFrameCompressed(frameA);
KeyFrameTransCompressed *kfB = (KeyFrameTransCompressed*)sequence->GetKeyFrameCompressed(frameB);
float t = kfA->deltaTime == 0 ? 0.0f : (kfA->GetDeltaTime() - remainingTime)/kfA->GetDeltaTime();
if(sequence->type & CAnimBlendSequence::KF_TRANS){
CVector transA, transB;
kfA->GetTranslation(&transA);
kfB->GetTranslation(&transB);
trans = transB + t*(transA - transB);
trans *= blend;
}
if(sequence->type & CAnimBlendSequence::KF_ROT){
CQuaternion rotA, rotB;
kfA->GetRotation(&rotA);
kfB->GetRotation(&rotB);
rot.Slerp(rotB, rotA, theta, invSin, t);
auto kfAr = sequence->GetRotation(frameA);
auto kfBr = sequence->GetRotation(frameB);
rot.Slerp(kfBr, kfAr, theta, invSin, t);
rot *= blend;
}
}
@@ -109,7 +74,7 @@ CAnimBlendNode::NextKeyFrame(void)
frameA = 0;
}
remainingTime += sequence->GetKeyFrame(frameA)->deltaTime;
remainingTime += sequence->GetDeltaTime(frameA);
}
frameB = frameA - 1;
@@ -120,42 +85,42 @@ CAnimBlendNode::NextKeyFrame(void)
return looped;
}
bool
CAnimBlendNode::NextKeyFrameCompressed(void)
{
bool looped;
// bool
// CAnimBlendNode::NextKeyFrameCompressed(void)
// {
// bool looped;
if(sequence->numFrames <= 1)
return false;
// if(sequence->numFrames <= 1)
// return false;
looped = false;
frameB = frameA;
// looped = false;
// frameB = frameA;
// Advance as long as we have to
while(remainingTime <= 0.0f){
frameA++;
// // Advance as long as we have to
// while(remainingTime <= 0.0f){
// frameA++;
if(frameA >= sequence->numFrames){
// reached end of animation
if(!association->IsRepeating()){
frameA--;
remainingTime = 0.0f;
return false;
}
looped = true;
frameA = 0;
}
// if(frameA >= sequence->numFrames){
// // reached end of animation
// if(!association->IsRepeating()){
// frameA--;
// remainingTime = 0.0f;
// return false;
// }
// looped = true;
// frameA = 0;
// }
remainingTime += sequence->GetKeyFrameCompressed(frameA)->GetDeltaTime();
}
// remainingTime += sequence->GetKeyFrameCompressed(frameA)->GetDeltaTime();
// }
frameB = frameA - 1;
if(frameB < 0)
frameB += sequence->numFrames;
// frameB = frameA - 1;
// if(frameB < 0)
// frameB += sequence->numFrames;
CalcDeltasCompressed();
return looped;
}
// CalcDeltasCompressed();
// return looped;
// }
// Set animation to time t
bool
@@ -171,8 +136,8 @@ CAnimBlendNode::FindKeyFrame(float t)
remainingTime = 0.0f;
}else{
// advance until t is between frameB and frameA
while (t > sequence->GetKeyFrame(++frameA)->deltaTime) {
t -= sequence->GetKeyFrame(frameA)->deltaTime;
while (t > sequence->GetDeltaTime(++frameA)) {
t -= sequence->GetDeltaTime(frameA);
if (frameA + 1 >= sequence->numFrames) {
// reached end of animation
if (!association->IsRepeating()) {
@@ -185,62 +150,21 @@ CAnimBlendNode::FindKeyFrame(float t)
frameB = frameA;
}
remainingTime = sequence->GetKeyFrame(frameA)->deltaTime - t;
remainingTime = sequence->GetDeltaTime(frameA) - t;
}
CalcDeltas();
return true;
}
bool
CAnimBlendNode::SetupKeyFrameCompressed(void)
{
if(sequence->numFrames < 1)
return false;
frameA = 1;
frameB = 0;
if(sequence->numFrames == 1){
frameA = 0;
remainingTime = 0.0f;
}else
remainingTime = sequence->GetKeyFrameCompressed(frameA)->GetDeltaTime();
CalcDeltasCompressed();
return true;
}
void
CAnimBlendNode::CalcDeltas(void)
{
if((sequence->type & CAnimBlendSequence::KF_ROT) == 0)
return;
KeyFrame *kfA = sequence->GetKeyFrame(frameA);
KeyFrame *kfB = sequence->GetKeyFrame(frameB);
float cos = DotProduct(kfA->rotation, kfB->rotation);
if(cos > 1.0f)
cos = 1.0f;
theta = Acos(cos);
invSin = theta == 0.0f ? 0.0f : 1.0f/Sin(theta);
}
void
CAnimBlendNode::CalcDeltasCompressed(void)
{
if((sequence->type & CAnimBlendSequence::KF_ROT) == 0)
return;
KeyFrameCompressed *kfA = sequence->GetKeyFrameCompressed(frameA);
KeyFrameCompressed *kfB = sequence->GetKeyFrameCompressed(frameB);
CQuaternion rotA, rotB;
kfA->GetRotation(&rotA);
kfB->GetRotation(&rotB);
float cos = DotProduct(rotA, rotB);
if(cos < 0.0f){
rotB *= -1.0f;
kfB->SetRotation(rotB);
}
cos = DotProduct(rotA, rotB);
auto kfAr = sequence->GetRotation(frameA);
auto kfBr = sequence->GetRotation(frameB);
float cos = DotProduct(kfAr, kfBr);
if(cos > 1.0f)
cos = 1.0f;
theta = Acos(cos);
@@ -254,35 +178,17 @@ CAnimBlendNode::GetCurrentTranslation(CVector &trans, float weight)
float blend = association->GetBlendAmount(weight);
if(blend > 0.0f){
KeyFrameTrans *kfA = (KeyFrameTrans*)sequence->GetKeyFrame(frameA);
KeyFrameTrans *kfB = (KeyFrameTrans*)sequence->GetKeyFrame(frameB);
float t = kfA->deltaTime == 0.0f ? 0.0f : (kfA->deltaTime - remainingTime)/kfA->deltaTime;
auto kfAdt = sequence->GetDeltaTime(frameA);
float t = kfAdt == 0.0f ? 0.0f : (kfAdt - remainingTime)/kfAdt;
if(sequence->type & CAnimBlendSequence::KF_TRANS){
trans = kfB->translation + t*(kfA->translation - kfB->translation);
auto kfAt = sequence->GetTranslation(frameA);
auto kfBt = sequence->GetTranslation(frameB);
trans = kfBt + t*(kfAt - kfBt);
trans *= blend;
}
}
}
void
CAnimBlendNode::GetCurrentTranslationCompressed(CVector &trans, float weight)
{
trans = CVector(0.0f, 0.0f, 0.0f);
float blend = association->GetBlendAmount(weight);
if(blend > 0.0f){
KeyFrameTransCompressed *kfA = (KeyFrameTransCompressed*)sequence->GetKeyFrameCompressed(frameA);
KeyFrameTransCompressed *kfB = (KeyFrameTransCompressed*)sequence->GetKeyFrameCompressed(frameB);
float t = kfA->deltaTime == 0 ? 0.0f : (kfA->GetDeltaTime() - remainingTime)/kfA->GetDeltaTime();
if(sequence->type & CAnimBlendSequence::KF_TRANS){
CVector transA, transB;
kfA->GetTranslation(&transA);
kfB->GetTranslation(&transB);
trans = transB + t*(transA - transB);
trans *= blend;
}
}
}
void
CAnimBlendNode::GetEndTranslation(CVector &trans, float weight)
@@ -291,24 +197,9 @@ CAnimBlendNode::GetEndTranslation(CVector &trans, float weight)
float blend = association->GetBlendAmount(weight);
if(blend > 0.0f){
KeyFrameTrans *kf = (KeyFrameTrans*)sequence->GetKeyFrame(sequence->numFrames-1);
if(sequence->type & CAnimBlendSequence::KF_TRANS)
trans = kf->translation * blend;
}
}
void
CAnimBlendNode::GetEndTranslationCompressed(CVector &trans, float weight)
{
trans = CVector(0.0f, 0.0f, 0.0f);
float blend = association->GetBlendAmount(weight);
if(blend > 0.0f){
KeyFrameTransCompressed *kf = (KeyFrameTransCompressed*)sequence->GetKeyFrameCompressed(sequence->numFrames-1);
if(sequence->type & CAnimBlendSequence::KF_TRANS){
CVector pos;
kf->GetTranslation(&pos);
CVector pos = sequence->GetTranslation(sequence->numFrames-1);
trans = pos * blend;
}
}
}
}

View File

@@ -24,13 +24,9 @@ public:
bool NextKeyFrame(void);
bool NextKeyFrameCompressed(void);
bool FindKeyFrame(float t);
bool SetupKeyFrameCompressed(void);
void CalcDeltas(void);
void CalcDeltasCompressed(void);
void GetCurrentTranslation(CVector &trans, float weight);
void GetCurrentTranslationCompressed(CVector &trans, float weight);
void GetEndTranslation(CVector &trans, float weight);
void GetEndTranslationCompressed(CVector &trans, float weight);
};

View File

@@ -8,16 +8,15 @@ CAnimBlendSequence::CAnimBlendSequence(void)
type = 0;
numFrames = 0;
keyFrames = nil;
keyFramesCompressed = nil;
#ifdef PED_SKIN
boneTag = -1;
#endif
}
CAnimBlendSequence::~CAnimBlendSequence(void)
{
if(keyFrames)
RwFree(keyFrames);
if(keyFramesCompressed)
RwFree(keyFramesCompressed);
}
void
@@ -27,21 +26,23 @@ CAnimBlendSequence::SetName(char *name)
}
void
CAnimBlendSequence::SetNumFrames(int numFrames, bool translation, bool compressed)
CAnimBlendSequence::SetNumFrames(int numFrames, bool translation, bool compress)
{
int sz;
if(translation){
type |= KF_ROT | KF_TRANS;
if(compressed)
keyFramesCompressed = RwMalloc(sizeof(KeyFrameTrans) * numFrames);
else
keyFrames = RwMalloc(sizeof(KeyFrameTrans) * numFrames);
if (compress) {
type |= KF_COMPRESSED;
sz = sizeof(KeyFrameTransCompressed);
} else {
sz = sizeof(KeyFrameTransUncompressed);
}
}else{
sz = sizeof(KeyFrame);
type |= KF_ROT;
if(compressed)
keyFramesCompressed = RwMalloc(sizeof(KeyFrame) * numFrames);
else
keyFrames = RwMalloc(sizeof(KeyFrame) * numFrames);
}
keyFrames = RwMalloc(sz * numFrames);
this->numFrames = numFrames;
}
@@ -50,134 +51,19 @@ CAnimBlendSequence::RemoveQuaternionFlips(void)
{
int i;
CQuaternion last;
KeyFrame *frame;
if(numFrames < 2)
return;
frame = GetKeyFrame(0);
last = frame->rotation;
last = GetRotation(0);
for(i = 1; i < numFrames; i++){
frame = GetKeyFrame(i);
if(DotProduct(last, frame->rotation) < 0.0f)
frame->rotation = -frame->rotation;
last = frame->rotation;
auto KFr = GetRotation(i);
if(DotProduct(last, KFr) < 0.0f)
SetRotation(i, -KFr);
last = GetRotation(i);
}
}
void
CAnimBlendSequence::Uncompress(void)
{
int i;
if(numFrames == 0)
return;
PUSH_MEMID(MEMID_ANIMATION);
float rotScale = 1.0f/4096.0f;
float timeScale = 1.0f/60.0f;
float transScale = 1.0f/1024.0f;
if(type & KF_TRANS){
void *newKfs = RwMalloc(numFrames * sizeof(KeyFrameTrans));
KeyFrameTransCompressed *ckf = (KeyFrameTransCompressed*)keyFramesCompressed;
KeyFrameTrans *kf = (KeyFrameTrans*)newKfs;
for(i = 0; i < numFrames; i++){
kf->rotation.x = ckf->rot[0]*rotScale;
kf->rotation.y = ckf->rot[1]*rotScale;
kf->rotation.z = ckf->rot[2]*rotScale;
kf->rotation.w = ckf->rot[3]*rotScale;
kf->deltaTime = ckf->deltaTime*timeScale;
kf->translation.x = ckf->trans[0]*transScale;
kf->translation.y = ckf->trans[1]*transScale;
kf->translation.z = ckf->trans[2]*transScale;
kf++;
ckf++;
}
keyFrames = newKfs;
}else{
void *newKfs = RwMalloc(numFrames * sizeof(KeyFrame));
KeyFrameCompressed *ckf = (KeyFrameCompressed*)keyFramesCompressed;
KeyFrame *kf = (KeyFrame*)newKfs;
for(i = 0; i < numFrames; i++){
kf->rotation.x = ckf->rot[0]*rotScale;
kf->rotation.y = ckf->rot[1]*rotScale;
kf->rotation.z = ckf->rot[2]*rotScale;
kf->rotation.w = ckf->rot[3]*rotScale;
kf->deltaTime = ckf->deltaTime*timeScale;
kf++;
ckf++;
}
keyFrames = newKfs;
}
REGISTER_MEMPTR(&keyFrames);
RwFree(keyFramesCompressed);
keyFramesCompressed = nil;
POP_MEMID();
}
void
CAnimBlendSequence::CompressKeyframes(void)
{
int i;
if(numFrames == 0)
return;
PUSH_MEMID(MEMID_ANIMATION);
float rotScale = 4096.0f;
float timeScale = 60.0f;
float transScale = 1024.0f;
if(type & KF_TRANS){
void *newKfs = RwMalloc(numFrames * sizeof(KeyFrameTransCompressed));
KeyFrameTransCompressed *ckf = (KeyFrameTransCompressed*)newKfs;
KeyFrameTrans *kf = (KeyFrameTrans*)keyFrames;
for(i = 0; i < numFrames; i++){
ckf->rot[0] = kf->rotation.x*rotScale;
ckf->rot[1] = kf->rotation.y*rotScale;
ckf->rot[2] = kf->rotation.z*rotScale;
ckf->rot[3] = kf->rotation.w*rotScale;
ckf->deltaTime = kf->deltaTime*timeScale + 0.5f;
ckf->trans[0] = kf->translation.x*transScale;
ckf->trans[1] = kf->translation.y*transScale;
ckf->trans[2] = kf->translation.z*transScale;
kf++;
ckf++;
}
keyFramesCompressed = newKfs;
}else{
void *newKfs = RwMalloc(numFrames * sizeof(KeyFrameCompressed));
KeyFrameCompressed *ckf = (KeyFrameCompressed*)newKfs;
KeyFrame *kf = (KeyFrame*)keyFrames;
for(i = 0; i < numFrames; i++){
ckf->rot[0] = kf->rotation.x*rotScale;
ckf->rot[1] = kf->rotation.y*rotScale;
ckf->rot[2] = kf->rotation.z*rotScale;
ckf->rot[3] = kf->rotation.w*rotScale;
ckf->deltaTime = kf->deltaTime*timeScale + 0.5f;
kf++;
ckf++;
}
keyFramesCompressed = newKfs;
}
REGISTER_MEMPTR(&keyFramesCompressed);
POP_MEMID();
}
void
CAnimBlendSequence::RemoveUncompressedData(void)
{
if(numFrames == 0)
return;
CompressKeyframes();
RwFree(keyFrames);
keyFrames = nil;
}
#ifdef USE_CUSTOM_ALLOCATOR
bool
CAnimBlendSequence::MoveMemory(void)
@@ -198,3 +84,4 @@ CAnimBlendSequence::MoveMemory(void)
return false;
}
#endif

View File

@@ -7,52 +7,67 @@
#endif
// TODO: put them somewhere else?
static int16 checked_f2i16(float f) {
assert(f >= -32768 && f <= 32767);
return f;
}
static uint16 checked_f2u16(float f) {
assert(f >= 0 && f <= 65535);
return f;
}
#define KF_MINDELTA (1/256.f)
struct KeyFrame {
CQuaternion rotation;
float deltaTime; // relative to previous key frame
};
struct KeyFrameTrans : KeyFrame {
CVector translation;
};
struct KeyFrameCompressed {
int16 rot[4]; // 4096
int16 deltaTime; // 60
uint16 dltTime; // 256
void GetRotation(CQuaternion *quat){
float scale = 1.0f/4096.0f;
quat->x = rot[0]*scale;
quat->y = rot[1]*scale;
quat->z = rot[2]*scale;
quat->w = rot[3]*scale;
CQuaternion rotation_() {
return { rot[0] * (1/4096.f), rot[1] * (1/4096.f), rot[2] * (1/4096.f), rot[3] * (1/4096.f) };
}
void SetRotation(const CQuaternion &quat){
rot[0] = quat.x * 4096.0f;
rot[1] = quat.y * 4096.0f;
rot[2] = quat.z * 4096.0f;
rot[3] = quat.w * 4096.0f;
}
float GetDeltaTime(void) { return deltaTime/60.0f; }
void SetTime(float t) { deltaTime = t*60.0f + 0.5f; }
};
struct KeyFrameTransCompressed : KeyFrameCompressed {
int16 trans[3]; // 1024
void GetTranslation(CVector *vec) {
float scale = 1.0f/1024.0f;
vec->x = trans[0]*scale;
vec->y = trans[1]*scale;
vec->z = trans[2]*scale;
void rotation_(const CQuaternion& q) {
rot[0] = checked_f2i16(q.x * 4096.0f);
rot[1] = checked_f2i16(q.y * 4096.0f);
rot[2] = checked_f2i16(q.z * 4096.0f);
rot[3] = checked_f2i16(q.w * 4096.0f);
}
void SetTranslation(const CVector &vec){
trans[0] = vec.x*1024.0f;
trans[1] = vec.y*1024.0f;
trans[2] = vec.z*1024.0f;
float deltaTime_() {
return dltTime * (1/256.0f);
}
void deltaTime_(float t) {
dltTime = checked_f2u16(t * 256); // always round down
}
};
struct KeyFrameTransUncompressed : KeyFrame {
// Some animations use bigger range, eg during the intro
CVector trans;
CVector translation_() {
return trans;
}
void translation_(const CVector &v) {
trans = v;
}
};
struct KeyFrameTransCompressed : KeyFrame {
int16 trans[3]; // 128
CVector translation_() {
return { trans[0] * (1/128.f), trans[1] * (1/128.f), trans[2] * (1/128.f)};
}
void translation_(const CVector &v) {
trans[0] = checked_f2i16(v.x * 128.f);
trans[1] = checked_f2i16(v.y * 128.f);
trans[2] = checked_f2i16(v.z * 128.f);
}
};
// The sequence of key frames of one animated node
class CAnimBlendSequence
@@ -60,34 +75,82 @@ class CAnimBlendSequence
public:
enum {
KF_ROT = 1,
KF_TRANS = 2
KF_TRANS = 2,
KF_COMPRESSED = 4, // only applicable for KF_TRANS
};
int32 type;
char name[24];
int32 numFrames;
int16 boneTag;
void *keyFrames;
void *keyFramesCompressed;
CAnimBlendSequence(void);
virtual ~CAnimBlendSequence(void);
void SetName(char *name);
void SetNumFrames(int numFrames, bool translation, bool compressed);
void RemoveQuaternionFlips(void);
KeyFrame *GetKeyFrame(int n) {
return type & KF_TRANS ?
&((KeyFrameTrans*)keyFrames)[n] :
&((KeyFrame*)keyFrames)[n];
void SetTranslation(int n, const CVector &v) {
if (type & KF_COMPRESSED) {
((KeyFrameTransCompressed*)keyFrames)[n].translation_(v);
} else if (type & KF_TRANS) {
((KeyFrameTransUncompressed*)keyFrames)[n].translation_(v);
} else {
assert(false && "SetTranslation called on sequence without translation");
}
}
KeyFrameCompressed *GetKeyFrameCompressed(int n) {
return type & KF_TRANS ?
&((KeyFrameTransCompressed*)keyFramesCompressed)[n] :
&((KeyFrameCompressed*)keyFramesCompressed)[n];
CVector GetTranslation(int n) {
if (type & KF_COMPRESSED) {
return ((KeyFrameTransCompressed*)keyFrames)[n].translation_();
} else if (type & KF_TRANS) {
return ((KeyFrameTransUncompressed*)keyFrames)[n].translation_();
} else {
assert(false && "GetTranslation called on sequence without translation");
}
}
void SetRotation(int n, const CQuaternion &q) {
if (type & KF_COMPRESSED) {
((KeyFrameTransCompressed*)keyFrames)[n].rotation_(q);
} else if (type & KF_TRANS) {
((KeyFrameTransUncompressed*)keyFrames)[n].rotation_(q);
} else {
((KeyFrame*)keyFrames)[n].rotation_(q);
}
}
CQuaternion GetRotation(int n) {
if (type & KF_COMPRESSED) {
return ((KeyFrameTransCompressed*)keyFrames)[n].rotation_();
} else if (type & KF_TRANS) {
return ((KeyFrameTransUncompressed*)keyFrames)[n].rotation_();
} else {
return ((KeyFrame*)keyFrames)[n].rotation_();
}
}
void SetDeltaTime(int n, float t) {
if (type & KF_COMPRESSED) {
((KeyFrameTransCompressed*)keyFrames)[n].deltaTime_(t);
} else if (type & KF_TRANS) {
((KeyFrameTransUncompressed*)keyFrames)[n].deltaTime_(t);
} else {
((KeyFrame*)keyFrames)[n].deltaTime_(t);
}
}
float GetDeltaTime(int n) {
if (type & KF_COMPRESSED) {
return ((KeyFrameTransCompressed*)keyFrames)[n].deltaTime_();
} else if (type & KF_TRANS) {
return ((KeyFrameTransUncompressed*)keyFrames)[n].deltaTime_();
} else {
return ((KeyFrame*)keyFrames)[n].deltaTime_();
}
}
bool HasTranslation(void) { return !!(type & KF_TRANS); }
void Uncompress(void);
void CompressKeyframes(void);
void RemoveUncompressedData(void);
bool MoveMemory(void);
void SetBoneTag(int tag) { boneTag = tag; }

View File

@@ -17,7 +17,6 @@ CAnimBlendHierarchy CAnimManager::ms_aAnimations[NUMANIMATIONS];
int32 CAnimManager::ms_numAnimBlocks;
int32 CAnimManager::ms_numAnimations;
CAnimBlendAssocGroup *CAnimManager::ms_aAnimAssocGroups;
CLinkList<CAnimBlendHierarchy*> CAnimManager::ms_animCache;
AnimAssocDesc aStdAnimDescs[] = {
{ ANIM_STD_WALK, ASSOC_REPEAT | ASSOC_MOVEMENT | ASSOC_HAS_TRANSLATION | ASSOC_WALK },
@@ -972,7 +971,6 @@ CAnimManager::Initialise(void)
{
ms_numAnimations = 0;
ms_numAnimBlocks = 0;
ms_animCache.Init(25);
}
void
@@ -986,46 +984,10 @@ CAnimManager::Shutdown(void)
for(i = 0; i < ms_numAnimations; i++)
ms_aAnimations[i].Shutdown();
ms_animCache.Shutdown();
delete[] ms_aAnimAssocGroups;
}
void
CAnimManager::UncompressAnimation(CAnimBlendHierarchy *hier)
{
if(hier->keepCompressed){
if(hier->totalLength == 0.0f)
hier->CalcTotalTimeCompressed();
}else{
if(!hier->compressed){
if(hier->linkPtr){
hier->linkPtr->Remove();
ms_animCache.head.Insert(hier->linkPtr);
}
}else{
CLink<CAnimBlendHierarchy*> *link = ms_animCache.Insert(hier);
if(link == nil){
CAnimBlendHierarchy *lastHier = ms_animCache.tail.prev->item;
lastHier->RemoveUncompressedData();
ms_animCache.Remove(ms_animCache.tail.prev);
lastHier->linkPtr = nil;
link = ms_animCache.Insert(hier);
}
hier->linkPtr = link;
hier->Uncompress();
}
}
}
void
CAnimManager::RemoveFromUncompressedCache(CAnimBlendHierarchy *hier)
{
if(hier->linkPtr){
ms_animCache.Remove(hier->linkPtr);
hier->linkPtr = nil;
}
}
CAnimBlock*
CAnimManager::GetAnimationBlock(const char *name)
@@ -1226,7 +1188,6 @@ CAnimManager::BlendAnimation(RpClump *clump, AssocGroupId groupId, AnimationId a
found->blendAmount = 0.0f;
found->blendDelta = delta;
}
UncompressAnimation(found->hierarchy);
return found;
}
@@ -1321,11 +1282,8 @@ CAnimManager::LoadAnimFile(RwStream *stream, bool compress, char (*uncompressedA
RwStreamRead(stream, buf, name.size);
hier->SetName(buf);
#ifdef ANIM_COMPRESSION
bool compressHier = compress;
#else
bool compressHier = false;
#endif
if (uncompressedAnims) {
for (int i = 0; uncompressedAnims[i][0]; i++) {
if (!CGeneral::faststricmp(uncompressedAnims[i], hier->name)){
@@ -1334,10 +1292,6 @@ CAnimManager::LoadAnimFile(RwStream *stream, bool compress, char (*uncompressedA
}
}
}
hier->compressed = compressHier;
hier->keepCompressed = false;
// DG info has number of nodes/sequences
RwStreamRead(stream, (char*)&dgan, sizeof(IfpHeader));
ROUNDSIZE(dgan.size);
@@ -1377,6 +1331,8 @@ CAnimManager::LoadAnimFile(RwStream *stream, bool compress, char (*uncompressedA
if(strstr(seq->name, "L Toe"))
debug("anim %s has toe keyframes\n", hier->name); // BUG: seq->name
float *frameTimes = (float*)RwMalloc(sizeof(float) * numFrames);
for(l = 0; l < numFrames; l++){
if(hasScale){
RwStreamRead(stream, buf, 0x2C);
@@ -1384,58 +1340,47 @@ CAnimManager::LoadAnimFile(RwStream *stream, bool compress, char (*uncompressedA
rot.Invert();
CVector trans(fbuf[4], fbuf[5], fbuf[6]);
if(compressHier){
KeyFrameTransCompressed *kf = (KeyFrameTransCompressed*)seq->GetKeyFrameCompressed(l);
kf->SetRotation(rot);
kf->SetTranslation(trans);
// scaling ignored
kf->SetTime(fbuf[10]); // absolute time here
}else{
KeyFrameTrans *kf = (KeyFrameTrans*)seq->GetKeyFrame(l);
kf->rotation = rot;
kf->translation = trans;
// scaling ignored
kf->deltaTime = fbuf[10]; // absolute time here
}
seq->SetRotation(l, rot);
seq->SetTranslation(l, trans);
// scaling ignored
frameTimes[l] = fbuf[10]; // absolute time here
}else if(hasTranslation){
RwStreamRead(stream, buf, 0x20);
CQuaternion rot(fbuf[0], fbuf[1], fbuf[2], fbuf[3]);
rot.Invert();
CVector trans(fbuf[4], fbuf[5], fbuf[6]);
if(compressHier){
KeyFrameTransCompressed *kf = (KeyFrameTransCompressed*)seq->GetKeyFrameCompressed(l);
kf->SetRotation(rot);
kf->SetTranslation(trans);
kf->SetTime(fbuf[7]); // absolute time here
}else{
KeyFrameTrans *kf = (KeyFrameTrans*)seq->GetKeyFrame(l);
kf->rotation = rot;
kf->translation = trans;
kf->deltaTime = fbuf[7]; // absolute time here
}
seq->SetRotation(l, rot);
seq->SetTranslation(l, trans);
frameTimes[l] = fbuf[7]; // absolute time here
}else{
RwStreamRead(stream, buf, 0x14);
CQuaternion rot(fbuf[0], fbuf[1], fbuf[2], fbuf[3]);
rot.Invert();
if(compressHier){
KeyFrameCompressed *kf = (KeyFrameCompressed*)seq->GetKeyFrameCompressed(l);
kf->SetRotation(rot);
kf->SetTime(fbuf[4]); // absolute time here
}else{
KeyFrame *kf = (KeyFrame*)seq->GetKeyFrame(l);
kf->rotation = rot;
kf->deltaTime = fbuf[4]; // absolute time here
}
seq->SetRotation(l, rot);
frameTimes[l] = fbuf[4]; // absolute time here
}
}
// convert absolute time to deltas
float running_sum = 0.0f;
for (l = 0; l < numFrames; l++) {
auto dt = frameTimes[l] - running_sum;
seq->SetDeltaTime(l, dt);
assert(seq->GetDeltaTime(l) <= dt);
running_sum += seq->GetDeltaTime(l);
// if (seq->GetDeltaTime(l) == 0.0f && dt != 0.0f) {
// seq->SetDeltaTime(l, KF_MINDELTA);
// }
// assert(seq->GetDeltaTime(l) != 0.0f || dt == 0.0f);
}
RwFree(frameTimes);
}
if(!compressHier){
hier->RemoveQuaternionFlips();
hier->CalcTotalTime();
}
hier->RemoveQuaternionFlips();
hier->CalcTotalTime();
}
if(animIndex > ms_numAnimations)
ms_numAnimations = animIndex;

View File

@@ -116,8 +116,6 @@ public:
static void Initialise(void);
static void Shutdown(void);
static void UncompressAnimation(CAnimBlendHierarchy *anim);
static void RemoveFromUncompressedCache(CAnimBlendHierarchy *hier);
static CAnimBlock *GetAnimationBlock(int32 block) { return &ms_aAnimBlocks[block]; }
static CAnimBlock *GetAnimationBlock(const char *name);
static int32 GetAnimationBlockIndex(const char *name);

View File

@@ -289,15 +289,7 @@ CCutsceneMgr::SetupCutsceneToStart(void)
if (ms_pCutsceneObjects[i]->m_pAttachTo != nil) {
pAnimBlendAssoc->flags &= (~ASSOC_HAS_TRANSLATION);
} else {
if (pAnimBlendAssoc->hierarchy->IsCompressed()){
KeyFrameTransCompressed *keyFrames = ((KeyFrameTransCompressed*)pAnimBlendAssoc->hierarchy->sequences[0].GetKeyFrameCompressed(0));
CVector trans;
keyFrames->GetTranslation(&trans);
ms_pCutsceneObjects[i]->SetPosition(ms_cutsceneOffset + trans);
}else{
KeyFrameTrans *keyFrames = ((KeyFrameTrans*)pAnimBlendAssoc->hierarchy->sequences[0].GetKeyFrame(0));
ms_pCutsceneObjects[i]->SetPosition(ms_cutsceneOffset + keyFrames->translation);
}
ms_pCutsceneObjects[i]->SetPosition(ms_cutsceneOffset + pAnimBlendAssoc->hierarchy->sequences[0].GetTranslation(0));
}
pAnimBlendAssoc->SetRun();
} else {
@@ -331,9 +323,6 @@ CCutsceneMgr::SetCutsceneAnim(const char *animName, CObject *pObject)
return;
}
if (pNewAnim->hierarchy->IsCompressed())
pNewAnim->hierarchy->keepCompressed = true;
CStreaming::ImGonnaUseStreamingMemory();
pNewAnim = ms_cutsceneAssociations.CopyAnimation(animName);
CStreaming::IHaveUsedStreamingMemory();
@@ -344,9 +333,6 @@ CCutsceneMgr::SetCutsceneAnim(const char *animName, CObject *pObject)
pAnimBlendClumpData = *RPANIMBLENDCLUMPDATA(pObject->m_rwObject);
pAnimBlendClumpData->link.Prepend(&pNewAnim->link);
if (pNewAnim->hierarchy->keepCompressed)
pAnimBlendClumpData->frames->flag |= AnimBlendFrameData::COMPRESSED;
}
void

View File

@@ -17,9 +17,6 @@ void FrameUpdateCallBackSkinned(AnimBlendFrameData *frame, void *arg);
void FrameUpdateCallBackWithVelocityExtractionSkinned(AnimBlendFrameData *frame, void *arg);
void FrameUpdateCallBackWith3dVelocityExtractionSkinned(AnimBlendFrameData *frame, void *arg);
void FrameUpdateCallBackNonSkinnedCompressed(AnimBlendFrameData *frame, void *arg);
void FrameUpdateCallBackSkinnedCompressed(AnimBlendFrameData *frame, void *arg);
void
FrameUpdateCallBackNonSkinned(AnimBlendFrameData *frame, void *arg)
{
@@ -446,223 +443,4 @@ FrameUpdateCallBackOffscreen(AnimBlendFrameData *frame, void *arg)
{
if(frame->flag & AnimBlendFrameData::VELOCITY_EXTRACTION && gpAnimBlendClump->velocity2d)
FrameUpdateCallBackWithVelocityExtractionSkinned(frame, arg);
}
void
FrameUpdateCallBackNonSkinnedCompressed(AnimBlendFrameData *frame, void *arg)
{
CVector vec, pos(0.0f, 0.0f, 0.0f);
CQuaternion q, rot(0.0f, 0.0f, 0.0f, 0.0f);
float totalBlendAmount = 0.0f;
CVector trans(0.0f, 0.0f, 0.0f);
CVector cur(0.0f, 0.0f, 0.0f);
CVector end(0.0f, 0.0f, 0.0f);
bool looped = false;
RwMatrix *mat = RwFrameGetMatrix(frame->frame);
CAnimBlendNode **node;
AnimBlendFrameUpdateData *updateData = (AnimBlendFrameUpdateData*)arg;
if(frame->flag & AnimBlendFrameData::VELOCITY_EXTRACTION &&
gpAnimBlendClump->velocity2d){
if(updateData->foobar)
for(node = updateData->nodes; *node; node++)
if((*node)->sequence && (*node)->association->IsPartial())
totalBlendAmount += (*node)->association->blendAmount;
for(node = updateData->nodes; *node; node++)
if((*node)->sequence && (*node)->sequence->HasTranslation()){
if((*node)->association->HasTranslation()){
(*node)->GetCurrentTranslationCompressed(vec, 1.0f-totalBlendAmount);
cur += vec;
}
}
for(node = updateData->nodes; *node; node++){
if((*node)->sequence){
bool nodelooped = (*node)->UpdateCompressed(vec, q, 1.0f-totalBlendAmount);
#ifdef FIX_BUGS
if(DotProduct(rot, q) < 0.0f)
rot -= q;
else
#endif
rot += q;
if((*node)->sequence->HasTranslation()){
pos += vec;
if((*node)->association->HasTranslation()){
trans += vec;
looped |= nodelooped;
if(nodelooped){
(*node)->GetEndTranslationCompressed(vec, 1.0f-totalBlendAmount);
end += vec;
}
}
}
}
++*node;
}
if((frame->flag & AnimBlendFrameData::IGNORE_ROTATION) == 0){
RwMatrixSetIdentity(mat);
rot.Normalise();
rot.Get(mat);
}
if((frame->flag & AnimBlendFrameData::IGNORE_TRANSLATION) == 0){
*gpAnimBlendClump->velocity3d = trans - cur;
if(looped)
*gpAnimBlendClump->velocity3d += end;
mat->pos.x = (pos - trans).x + frame->resetPos.x;
mat->pos.y = (pos - trans).y + frame->resetPos.y;
mat->pos.z = (pos - trans).z + frame->resetPos.z;
}
RwMatrixUpdate(mat);
}else{
if(updateData->foobar)
for(node = updateData->nodes; *node; node++)
if((*node)->sequence && (*node)->association->IsPartial())
totalBlendAmount += (*node)->association->blendAmount;
for(node = updateData->nodes; *node; node++){
if((*node)->sequence){
(*node)->UpdateCompressed(vec, q, 1.0f-totalBlendAmount);
if((*node)->sequence->HasTranslation())
pos += vec;
#ifdef FIX_BUGS
if(DotProduct(rot, q) < 0.0f)
rot -= q;
else
#endif
rot += q;
}
++*node;
}
if((frame->flag & AnimBlendFrameData::IGNORE_ROTATION) == 0){
RwMatrixSetIdentity(mat);
rot.Normalise();
rot.Get(mat);
}
if((frame->flag & AnimBlendFrameData::IGNORE_TRANSLATION) == 0){
mat->pos.x = pos.x;
mat->pos.y = pos.y;
mat->pos.z = pos.z;
mat->pos.x += frame->resetPos.x;
mat->pos.y += frame->resetPos.y;
mat->pos.z += frame->resetPos.z;
}
RwMatrixUpdate(mat);
}
}
void
FrameUpdateCallBackSkinnedCompressed(AnimBlendFrameData *frame, void *arg)
{
CVector vec, pos(0.0f, 0.0f, 0.0f);
CQuaternion q, rot(0.0f, 0.0f, 0.0f, 0.0f);
float totalBlendAmount = 0.0f;
CVector trans(0.0f, 0.0f, 0.0f);
CVector cur(0.0f, 0.0f, 0.0f);
CVector end(0.0f, 0.0f, 0.0f);
bool looped = false;
RpHAnimStdInterpFrame *xform = frame->hanimFrame;
CAnimBlendNode **node;
AnimBlendFrameUpdateData *updateData = (AnimBlendFrameUpdateData*)arg;
if(frame->flag & AnimBlendFrameData::VELOCITY_EXTRACTION &&
gpAnimBlendClump->velocity2d){
if(updateData->foobar)
for(node = updateData->nodes; *node; node++)
if((*node)->sequence && (*node)->association->IsPartial())
totalBlendAmount += (*node)->association->blendAmount;
for(node = updateData->nodes; *node; node++)
if((*node)->sequence && (*node)->sequence->HasTranslation()){
if((*node)->association->HasTranslation()){
(*node)->GetCurrentTranslationCompressed(vec, 1.0f-totalBlendAmount);
cur += vec;
}
}
for(node = updateData->nodes; *node; node++){
if((*node)->sequence){
bool nodelooped = (*node)->UpdateCompressed(vec, q, 1.0f-totalBlendAmount);
#ifdef FIX_BUGS
if(DotProduct(rot, q) < 0.0f)
rot -= q;
else
#endif
rot += q;
if((*node)->sequence->HasTranslation()){
pos += vec;
if((*node)->association->HasTranslation()){
trans += vec;
looped |= nodelooped;
if(nodelooped){
(*node)->GetEndTranslationCompressed(vec, 1.0f-totalBlendAmount);
end += vec;
}
}
}
}
++*node;
}
if((frame->flag & AnimBlendFrameData::IGNORE_ROTATION) == 0){
rot.Normalise();
xform->q.imag.x = rot.x;
xform->q.imag.y = rot.y;
xform->q.imag.z = rot.z;
xform->q.real = rot.w;
}
if((frame->flag & AnimBlendFrameData::IGNORE_TRANSLATION) == 0){
*gpAnimBlendClump->velocity3d = trans - cur;
if(looped)
*gpAnimBlendClump->velocity3d += end;
xform->t.x = (pos - trans).x + frame->resetPos.x;
xform->t.y = (pos - trans).y + frame->resetPos.y;
xform->t.z = (pos - trans).z + frame->resetPos.z;
}
}else{
float transBlendAmount = 0.0f;
if(updateData->foobar)
for(node = updateData->nodes; *node; node++)
if((*node)->sequence && (*node)->association->IsPartial())
totalBlendAmount += (*node)->association->blendAmount;
for(node = updateData->nodes; *node; node++){
if((*node)->sequence){
(*node)->UpdateCompressed(vec, q, 1.0f-totalBlendAmount);
if((*node)->sequence->HasTranslation()){
pos += vec;
transBlendAmount += (*node)->association->blendAmount;
}
if(DotProduct(rot, q) < 0.0f)
rot -= q;
else
rot += q;
}
++*node;
}
if((frame->flag & AnimBlendFrameData::IGNORE_ROTATION) == 0){
rot.Normalise();
xform->q.imag.x = rot.x;
xform->q.imag.y = rot.y;
xform->q.imag.z = rot.z;
xform->q.real = rot.w;
}
if((frame->flag & AnimBlendFrameData::IGNORE_TRANSLATION) == 0){
xform->t.x = transBlendAmount*pos.x;
xform->t.y = transBlendAmount*pos.y;
xform->t.z = transBlendAmount*pos.z;
xform->t.x += (1.0f-transBlendAmount)*frame->resetPos.x;
xform->t.y += (1.0f-transBlendAmount)*frame->resetPos.y;
xform->t.z += (1.0f-transBlendAmount)*frame->resetPos.z;
}
}
}
}

View File

@@ -474,7 +474,6 @@ RpAnimBlendClumpUpdateAnimations(RpClump *clump, float timeDelta, bool doRender)
assoc = CAnimBlendAssociation::FromLink(link);
if(assoc->UpdateBlend(timeDelta)){
if(assoc->hierarchy->sequences){
CAnimManager::UncompressAnimation(assoc->hierarchy);
if(i < 11)
updateData.nodes[i++] = assoc->GetNode(0);
if(assoc->flags & ASSOC_MOVEMENT){
@@ -494,14 +493,6 @@ RpAnimBlendClumpUpdateAnimations(RpClump *clump, float timeDelta, bool doRender)
updateData.nodes[i] = nil;
#ifdef ANIM_COMPRESSION
if(clumpData->frames[0].flag & AnimBlendFrameData::COMPRESSED){
if(IsClumpSkinned(clump))
clumpData->ForAllFrames(FrameUpdateCallBackSkinnedCompressed, &updateData);
else
clumpData->ForAllFrames(FrameUpdateCallBackNonSkinnedCompressed, &updateData);
}else
#endif
if(doRender){
if(clumpData->frames[0].flag & AnimBlendFrameData::UPDATE_KEYFRAMES)
RpAnimBlendNodeUpdateKeyframes(clumpData->frames, &updateData, clumpData->numFrames);

View File

@@ -43,6 +43,3 @@ extern CAnimBlendClumpData *gpAnimBlendClump;
void FrameUpdateCallBackNonSkinned(AnimBlendFrameData *frame, void *arg);
void FrameUpdateCallBackSkinned(AnimBlendFrameData *frame, void *arg);
void FrameUpdateCallBackOffscreen(AnimBlendFrameData *frame, void *arg);
void FrameUpdateCallBackNonSkinnedCompressed(AnimBlendFrameData *frame, void *arg);
void FrameUpdateCallBackSkinnedCompressed(AnimBlendFrameData *frame, void *arg);

View File

@@ -4890,133 +4890,111 @@ CPed::SetAnimOffsetForEnterOrExitVehicle(void)
CAnimBlendHierarchy *enterAssoc = CAnimManager::GetAnimAssociation(ASSOCGRP_STD, ANIM_STD_JACKEDCAR_LHS)->hierarchy;
CAnimBlendSequence *seq = enterAssoc->sequences;
CAnimManager::UncompressAnimation(enterAssoc);
if (seq->numFrames > 0) {
if (!seq->HasTranslation())
vecPedDraggedOutCarAnimOffset = CVector(0.0f, 0.0f, 0.0f);
else {
KeyFrameTrans *lastFrame = (KeyFrameTrans*)seq->GetKeyFrame(seq->numFrames - 1);
vecPedDraggedOutCarAnimOffset = lastFrame->translation;
vecPedDraggedOutCarAnimOffset = seq->GetTranslation(seq->numFrames - 1);
}
}
enterAssoc = CAnimManager::GetAnimAssociation(ASSOCGRP_STD, ANIM_STD_CAR_GET_IN_LHS)->hierarchy;
seq = enterAssoc->sequences;
CAnimManager::UncompressAnimation(enterAssoc);
if (seq->numFrames > 0) {
if (!seq->HasTranslation())
vecPedCarDoorAnimOffset = CVector(0.0f, 0.0f, 0.0f);
else {
KeyFrameTrans *lastFrame = (KeyFrameTrans*)seq->GetKeyFrame(seq->numFrames - 1);
vecPedCarDoorAnimOffset = lastFrame->translation;
vecPedCarDoorAnimOffset = seq->GetTranslation(seq->numFrames - 1);
}
}
enterAssoc = CAnimManager::GetAnimAssociation(ASSOCGRP_STD, ANIM_STD_CAR_GET_IN_LO_LHS)->hierarchy;
seq = enterAssoc->sequences;
CAnimManager::UncompressAnimation(enterAssoc);
if (seq->numFrames > 0) {
if (!seq->HasTranslation())
vecPedCarDoorLoAnimOffset = CVector(0.0f, 0.0f, 0.0f);
else {
KeyFrameTrans *lastFrame = (KeyFrameTrans*)seq->GetKeyFrame(seq->numFrames - 1);
vecPedCarDoorLoAnimOffset = lastFrame->translation;
vecPedCarDoorLoAnimOffset = seq->GetTranslation(seq->numFrames - 1);
}
}
enterAssoc = CAnimManager::GetAnimAssociation(ASSOCGRP_STD, ANIM_STD_QUICKJACKED)->hierarchy;
seq = enterAssoc->sequences;
CAnimManager::UncompressAnimation(enterAssoc);
if (seq->numFrames > 0) {
if (!seq->HasTranslation())
vecPedQuickDraggedOutCarAnimOffset = CVector(0.0f, 0.0f, 0.0f);
else {
KeyFrameTrans *lastFrame = (KeyFrameTrans*)seq->GetKeyFrame(seq->numFrames - 1);
vecPedQuickDraggedOutCarAnimOffset = lastFrame->translation;
vecPedQuickDraggedOutCarAnimOffset = seq->GetTranslation(seq->numFrames - 1);
}
}
enterAssoc = CAnimManager::GetAnimAssociation(ASSOCGRP_VAN, ANIM_STD_VAN_GET_IN_REAR_LHS)->hierarchy;
seq = enterAssoc->sequences;
CAnimManager::UncompressAnimation(enterAssoc);
if (seq->numFrames > 0) {
if (!seq->HasTranslation())
vecPedVanRearDoorAnimOffset = CVector(0.0f, 0.0f, 0.0f);
else {
KeyFrameTrans *lastFrame = (KeyFrameTrans*)seq->GetKeyFrame(seq->numFrames - 1);
vecPedVanRearDoorAnimOffset = lastFrame->translation;
vecPedVanRearDoorAnimOffset = seq->GetTranslation(seq->numFrames - 1);
}
}
enterAssoc = CAnimManager::GetAnimAssociation(ASSOCGRP_STD, ANIM_STD_TRAIN_GETOUT)->hierarchy;
seq = enterAssoc->sequences;
CAnimManager::UncompressAnimation(enterAssoc);
if (seq->numFrames > 0) {
if (!seq->HasTranslation())
vecPedTrainDoorAnimOffset = CVector(0.0f, 0.0f, 0.0f);
else {
KeyFrameTrans *lastFrame = (KeyFrameTrans*)seq->GetKeyFrame(seq->numFrames - 1);
vecPedTrainDoorAnimOffset = lastFrame->translation;
vecPedTrainDoorAnimOffset = seq->GetTranslation(seq->numFrames - 1);
}
}
enterAssoc = CAnimManager::GetAnimAssociation(ASSOCGRP_BIKE_STANDARD, ANIM_BIKE_JUMPON_LHS)->hierarchy;
seq = enterAssoc->sequences;
CAnimManager::UncompressAnimation(enterAssoc);
if (seq->numFrames > 0) {
if (!seq->HasTranslation())
vecPedStdBikeJumpRhsAnimOffset = CVector(0.0f, 0.0f, 0.0f);
else {
KeyFrameTrans* lastFrame = (KeyFrameTrans*)seq->GetKeyFrame(seq->numFrames - 1);
vecPedStdBikeJumpRhsAnimOffset = lastFrame->translation;
vecPedStdBikeJumpRhsAnimOffset = seq->GetTranslation(seq->numFrames - 1);
}
}
enterAssoc = CAnimManager::GetAnimAssociation(ASSOCGRP_BIKE_VESPA, ANIM_BIKE_JUMPON_LHS)->hierarchy;
seq = enterAssoc->sequences;
CAnimManager::UncompressAnimation(enterAssoc);
if (seq->numFrames > 0) {
if (!seq->HasTranslation())
vecPedVespaBikeJumpRhsAnimOffset = CVector(0.0f, 0.0f, 0.0f);
else {
KeyFrameTrans* lastFrame = (KeyFrameTrans*)seq->GetKeyFrame(seq->numFrames - 1);
vecPedVespaBikeJumpRhsAnimOffset = lastFrame->translation;
vecPedVespaBikeJumpRhsAnimOffset = seq->GetTranslation(seq->numFrames - 1);
}
}
enterAssoc = CAnimManager::GetAnimAssociation(ASSOCGRP_BIKE_HARLEY, ANIM_BIKE_JUMPON_LHS)->hierarchy;
seq = enterAssoc->sequences;
CAnimManager::UncompressAnimation(enterAssoc);
if (seq->numFrames > 0) {
if (!seq->HasTranslation())
vecPedHarleyBikeJumpRhsAnimOffset = CVector(0.0f, 0.0f, 0.0f);
else {
KeyFrameTrans* lastFrame = (KeyFrameTrans*)seq->GetKeyFrame(seq->numFrames - 1);
vecPedHarleyBikeJumpRhsAnimOffset = lastFrame->translation;
vecPedHarleyBikeJumpRhsAnimOffset = seq->GetTranslation(seq->numFrames - 1);
}
}
enterAssoc = CAnimManager::GetAnimAssociation(ASSOCGRP_BIKE_DIRT, ANIM_BIKE_JUMPON_LHS)->hierarchy;
seq = enterAssoc->sequences;
CAnimManager::UncompressAnimation(enterAssoc);
if (seq->numFrames > 0) {
if (!seq->HasTranslation())
vecPedDirtBikeJumpRhsAnimOffset = CVector(0.0f, 0.0f, 0.0f);
else {
KeyFrameTrans* lastFrame = (KeyFrameTrans*)seq->GetKeyFrame(seq->numFrames - 1);
vecPedDirtBikeJumpRhsAnimOffset = lastFrame->translation;
vecPedDirtBikeJumpRhsAnimOffset = seq->GetTranslation(seq->numFrames - 1);
}
}
enterAssoc = CAnimManager::GetAnimAssociation(ASSOCGRP_BIKE_HARLEY, ANIM_BIKE_KICK)->hierarchy;
seq = enterAssoc->sequences;
CAnimManager::UncompressAnimation(enterAssoc);
if (seq->numFrames > 0) {
if (!seq->HasTranslation())
vecPedBikeKickAnimOffset = CVector(0.0f, 0.0f, 0.0f);
else {
KeyFrameTrans* lastFrame = (KeyFrameTrans*)seq->GetKeyFrame(seq->numFrames - 1);
vecPedBikeKickAnimOffset = lastFrame->translation;
vecPedBikeKickAnimOffset = seq->GetTranslation(seq->numFrames - 1);
}
}