FSAA - Explicit typecast for sim-clang build
error: type 'float' cannot be narrowed to 'rw::int32'
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@@ -134,7 +134,7 @@ CMBlur::MotionBlurOpen(RwCamera *cam)
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return TRUE;
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#else
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RwRect rect = { 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT };
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RwRect rect = { 0, 0, (rw::int32)SCREEN_WIDTH, (rw::int32)SCREEN_HEIGHT };
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CreateImmediateModeData(cam, &rect);
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return TRUE;
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#endif
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