Merge pull request #14492 from OatmealDome/apple-discard-bug-fixed-3

VideoBackends/Vulkan: Drop BUG_BROKEN_DISCARD_WITH_EARLY_Z workaround
This commit is contained in:
OatmealDome
2026-04-02 23:55:16 -04:00
committed by GitHub
8 changed files with 70 additions and 46 deletions

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@@ -204,6 +204,7 @@ if (APPLE)
PRIVATE
${APPKIT_LIBRARY}
${COREFOUNDATION_LIBRARY}
${FOUNDATION_LIBRARY}
${IOK_LIBRARY}
)
elseif(WIN32)
@@ -239,6 +240,7 @@ elseif(WIN32)
)
elseif(APPLE)
target_sources(common PRIVATE
CommonFuncsObjC.mm
Logging/ConsoleListenerNix.cpp
MemArenaDarwin.cpp
)

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@@ -8,6 +8,10 @@
#endif
#include <string>
#ifdef __APPLE__
#include "Common/CommonTypes.h"
#endif
#ifndef _WIN32
// go to debugger mode
@@ -61,4 +65,17 @@ std::string GetWin32ErrorString(unsigned long error_code);
// Obtains a full path to the specified module.
std::optional<std::wstring> GetModuleName(void* hInstance);
#endif
#ifdef __APPLE__
struct MacOSVersion // NSOperatingSystemVersion
{
s64 major; // NSInteger majorVersion
s64 minor; // NSInteger minorVersion
s64 patch; // NSInteger patchVersion
};
// Helper function to get the current macOS version, which is easy to do with
// from Objective-C code, but a little harder from C++.
MacOSVersion GetMacOSVersion();
#endif
} // namespace Common

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@@ -0,0 +1,15 @@
// Copyright 2026 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "Common/CommonFuncs.h"
#include <Foundation/Foundation.h>
namespace Common
{
MacOSVersion GetMacOSVersion()
{
const NSOperatingSystemVersion ver = [[NSProcessInfo processInfo] operatingSystemVersion];
return {ver.majorVersion, ver.minorVersion, ver.patchVersion};
}
} // namespace Common

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@@ -15,14 +15,16 @@
#if defined(_WIN32)
#include <Windows.h>
#include "Common/WindowsRegistry.h"
#elif defined(__APPLE__)
#include <objc/message.h>
#endif
#if defined(ANDROID)
#include <functional>
#endif
#if defined(__APPLE__)
#include "Common/CommonFuncs.h"
#endif
#include "Common/Analytics.h"
#include "Common/CPUDetect.h"
#include "Common/CommonTypes.h"
@@ -300,32 +302,10 @@ void DolphinAnalytics::MakeBaseBuilder()
#elif defined(__APPLE__)
builder.AddData("os-type", "osx");
// id processInfo = [NSProcessInfo processInfo]
id processInfo = reinterpret_cast<id (*)(Class, SEL)>(objc_msgSend)(
objc_getClass("NSProcessInfo"), sel_getUid("processInfo"));
if (processInfo)
{
struct OSVersion // NSOperatingSystemVersion
{
s64 major_version; // NSInteger majorVersion
s64 minor_version; // NSInteger minorVersion
s64 patch_version; // NSInteger patchVersion
};
// Under arm64, we need to call objc_msgSend to receive a struct.
// On x86_64, we need to explicitly call objc_msgSend_stret for a struct.
#ifdef _M_ARM_64
#define msgSend objc_msgSend
#else
#define msgSend objc_msgSend_stret
#endif
// NSOperatingSystemVersion version = [processInfo operatingSystemVersion]
OSVersion version = reinterpret_cast<OSVersion (*)(id, SEL)>(msgSend)(
processInfo, sel_getUid("operatingSystemVersion"));
#undef msgSend
builder.AddData("osx-ver-major", version.major_version);
builder.AddData("osx-ver-minor", version.minor_version);
builder.AddData("osx-ver-bugfix", version.patch_version);
}
Common::MacOSVersion version = Common::GetMacOSVersion();
builder.AddData("osx-ver-major", version.major);
builder.AddData("osx-ver-minor", version.minor);
builder.AddData("osx-ver-bugfix", version.patch);
#elif defined(__linux__)
builder.AddData("os-type", "linux");
#elif defined(__FreeBSD__)

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@@ -253,9 +253,7 @@ void Metal::Util::PopulateBackendInfoFeatures(const VideoConfig& config, Backend
vendor = DriverDetails::VENDOR_INTEL;
else if (name.find("Apple") != std::string::npos)
vendor = DriverDetails::VENDOR_APPLE;
const NSOperatingSystemVersion cocoa_ver = [[NSProcessInfo processInfo] operatingSystemVersion];
double version = cocoa_ver.majorVersion * 100 + cocoa_ver.minorVersion;
DriverDetails::Init(DriverDetails::API_METAL, vendor, DriverDetails::DRIVER_APPLE, version,
DriverDetails::Init(DriverDetails::API_METAL, vendor, DriverDetails::DRIVER_APPLE, 0.0,
DriverDetails::Family::UNKNOWN, std::move(name));
#if TARGET_OS_OSX

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@@ -10,6 +10,7 @@
#include "Common/Assert.h"
#include "Common/Contains.h"
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
#include "VideoCommon/DriverDetails.h"
#include "VideoCommon/VideoCommon.h"
@@ -450,7 +451,6 @@ void VulkanContext::PopulateBackendInfo(BackendInfo* backend_info)
backend_info->bSupportsBPTCTextures = false; // Dependent on features.
backend_info->bSupportsLogicOp = false; // Dependent on features.
backend_info->bSupportsLargePoints = false; // Dependent on features.
backend_info->bSupportsFramebufferFetch = false; // Dependent on OS and features.
backend_info->bSupportsCoarseDerivatives = true; // Assumed support.
backend_info->bSupportsTextureQueryLevels = true; // Assumed support.
backend_info->bSupportsLodBiasInSampler = false; // Dependent on OS.
@@ -510,17 +510,6 @@ void VulkanContext::PopulateBackendInfoFeatures(BackendInfo* backend_info, VkPhy
backend_info->bSupportsLargePoints =
info.largePoints && info.pointSizeRange[0] <= 1.0f && info.pointSizeRange[1] >= 16;
std::string device_name = info.deviceName;
u32 vendor_id = info.vendorID;
bool is_moltenvk = info.driverID == VK_DRIVER_ID_MOLTENVK;
// Only Apple family GPUs support framebuffer fetch.
// We currently use a hacked MoltenVK to implement this, so don't attempt outside of MVK
if (is_moltenvk && (vendor_id == 0x106B || device_name.find("Apple") != std::string::npos))
{
backend_info->bSupportsFramebufferFetch = true;
}
// Our usage of primitive restart appears to be broken on AMD's binary drivers.
// Seems to be fine on GCN Gen 1-2, unconfirmed on GCN Gen 3, causes driver resets on GCN Gen 4.
if (DriverDetails::HasBug(DriverDetails::BUG_PRIMITIVE_RESTART))
@@ -534,6 +523,14 @@ void VulkanContext::PopulateBackendInfoFeatures(BackendInfo* backend_info, VkPhy
// Dynamic sampler indexing locks up Intel GPUs on MoltenVK/Metal
if (DriverDetails::HasBug(DriverDetails::BUG_BROKEN_DYNAMIC_SAMPLER_INDEXING))
backend_info->bSupportsDynamicSamplerIndexing = false;
if (DriverDetails::HasBug(DriverDetails::BUG_BROKEN_DISCARD_WITH_EARLY_Z))
{
PanicAlertFmtT(
"You are attempting to use the Vulkan backend on an unsupported operating system. "
"To prevent visual glitches and artifacts, please use the Metal backend or update "
"to macOS Sonoma 14 or newer.");
}
}
void VulkanContext::PopulateBackendInfoMultisampleModes(BackendInfo* backend_info,

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@@ -7,6 +7,10 @@
#include "Core/DolphinAnalytics.h"
#ifdef __APPLE__
#include "Common/CommonFuncs.h"
#endif
namespace DriverDetails
{
struct BugInfo
@@ -148,9 +152,9 @@ constexpr BugInfo m_known_bugs[] = {
{API_VULKAN, OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM, Family::UNKNOWN, BUG_PRIMITIVE_RESTART,
-1.0, -1.0, true},
{API_VULKAN, OS_OSX, VENDOR_APPLE, DRIVER_PORTABILITY, Family::UNKNOWN,
BUG_BROKEN_DISCARD_WITH_EARLY_Z, -1.0, -1.0, true},
BUG_BROKEN_DISCARD_WITH_EARLY_Z, 1100, 1400, true},
{API_METAL, OS_OSX, VENDOR_APPLE, DRIVER_APPLE, Family::UNKNOWN,
BUG_BROKEN_DISCARD_WITH_EARLY_Z, -1.0, -1.0, true},
BUG_BROKEN_DISCARD_WITH_EARLY_Z, 1100, 1400, true},
{API_VULKAN, OS_OSX, VENDOR_INTEL, DRIVER_PORTABILITY, Family::UNKNOWN,
BUG_BROKEN_DYNAMIC_SAMPLER_INDEXING, -1.0, -1.0, true},
{API_METAL, OS_OSX, VENDOR_INTEL, DRIVER_APPLE, Family::UNKNOWN,
@@ -198,6 +202,16 @@ void Init(API api, Vendor vendor, Driver driver, const double version, const Fam
}
}
#ifdef __APPLE__
// The Metal graphics drivers are part of macOS, so we use the current macOS version as the
// driver version for Metal and Vulkan on Metal.
if (api == API_METAL || (api == API_VULKAN && driver == DRIVER_PORTABILITY))
{
Common::MacOSVersion mac_version = Common::GetMacOSVersion();
m_version = mac_version.major * 100 + mac_version.minor;
}
#endif
// Clear bug list, as the API may have changed
m_bugs.clear();

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@@ -1005,7 +1005,8 @@ ShaderCode GenPixelShader(APIType api_type, const ShaderHostConfig& host_config,
out.Write(" // Alpha Test\n");
if (early_depth && DriverDetails::HasBug(DriverDetails::BUG_BROKEN_DISCARD_WITH_EARLY_Z))
if (early_depth && DriverDetails::HasBug(DriverDetails::BUG_BROKEN_DISCARD_WITH_EARLY_Z) &&
host_config.backend_shader_framebuffer_fetch)
{
// Instead of using discard, fetch the framebuffer's color value and use it as the output
// for this fragment.