Jordan Woyak
70d4bb970c
DolphinQt: Use QtUtils::CreateIconWarning to make the RetroAchievements "hardcore mode" warning size consistent with the other warnings.
2025-11-27 01:43:50 -06:00
Jordan Woyak
19a1ee3064
GBACore: Fix Pokemon GBA link.
2025-11-26 23:12:20 -06:00
Dentomologist
c2d277c5d1
Jit64: Avoid passing immediate to non-immediate parameter
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Call `UseNoImm` instead of `Use` on parameter `a` of `MultiplyImmediate`
since `Ra` gets passed to `IMUL` which asserts that parameter is not an
immediate.
2025-11-26 16:27:26 -08:00
Joshua Vandaële
deeb6f160c
Disable PatchAllowlistTest if USE_RETRO_ACHIEVEMENTS is OFF
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This fixes a build error when `-DENABLE_TESTS=ON` and `-DUSE_RETRO_ACHIEVEMENTS=OFF` are both set together, since AchievementManager is also behind an ifdef.
2025-11-27 01:26:51 +01:00
Tillmann Karras
07ef12eecc
AX: fix signedness of second low-pass filter coefficient
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This fixes NFL Blitz Pro.
2025-11-27 00:08:11 +00:00
Joshua Vandaële
025ff87a27
Use minizip-ng's CMakeLists instead of relying on our own implementation
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This is a carry over from back when we used `minizip` and had our own CMakeLists for it.
2025-11-27 00:18:31 +01:00
Jordan Woyak
63372b8dea
Merge pull request #14169 from JosJuice/i18n-2025-11-25
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DolphinQt: Adjust capitalization of "Select A Bluetooth Device"
2025-11-25 16:47:48 -06:00
JosJuice
807488caf9
Merge pull request #14066 from Biendeo/master
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IOS: Logitech USB Microphone Basic Support
2025-11-25 23:12:39 +01:00
JosJuice
ab0601b06a
DolphinQt: Adjust capitalization of "Select A Bluetooth Device"
2025-11-25 21:17:35 +01:00
JosJuice
fa2a9e72f9
Merge pull request #14159 from JosJuice/android-retroachievements-login-gone
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Android: Tweak dialog_login.xml layout
2025-11-25 20:52:29 +01:00
JosJuice
3f8de54f65
Merge pull request #14160 from JosJuice/android-retroachievements-more-options
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Android: Add LeaderboardTrackerEnabled and ChallengeIndicatorsEnabled
2025-11-25 20:52:20 +01:00
Jordan Woyak
44a766772f
VideoCommon: Add a hidden setting to cap immediate XFB swaps to one per VI.
2025-11-25 00:15:32 -06:00
Biendeo
07324ca067
USB: Add emulated Logitech USB Microphone
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Co-authored by: supermilkdude67 <w.f.s.jazzfyre@gmail.com >
2025-11-25 10:40:30 +11:00
Jason E. Hale
6b3d24b481
Fix build for non-Linux with Qt 6.10+
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There was a LINUX check added in b3bdad4 , but this should be removed as this change applies to all Qt supported platforms. Simply put, GuiPrivate CMake files were introduced in Qt 6.9 and are now enforced in Qt 6.10 and are not platform-dependent.
2025-11-24 06:53:51 -05:00
Jordan Woyak
e195d3bb6e
Merge pull request #14125 from JosJuice/local-cpu-thread-job-finished
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Core: Make s_cpu_thread_job_finished a local variable
2025-11-23 15:55:28 -06:00
iwubcode
c97a947f67
VideoCommon: move resource state processing to the resource base class
2025-11-23 11:08:50 -06:00
iwubcode
5c00f07074
VideoCommon: update resource manager with a material/shader/and texture(+sampler) resource to show the complexities that warrant the resource manager system
2025-11-23 11:08:50 -06:00
iwubcode
23c637c029
VideoCommon: add custom includer to custom shaders, this will allow us to ship built-in custom shaders in the future
2025-11-23 11:04:51 -06:00
iwubcode
93a6cc80b4
VideoCommon: add some helper functions for resource logic that generates invalid textures for when a texture isn't provided for a custom asset
2025-11-23 11:04:24 -06:00
iwubcode
8016e2cfbd
VideoCommon: move ApplyDriverBugs for the normal pipeline out into a utility function, add a way to hash the pipeline (using the vertex declaration instead of the native vertex format)
2025-11-23 11:04:24 -06:00
iwubcode
989ecca235
VideoCommon: add a texture pool for resource management
2025-11-23 11:04:24 -06:00
iwubcode
2d21a99205
VideoCommon: separate the concept of a 'resource' from an 'asset'. A resource is potentially multiple assets that are chained together but represent one type of data to the rest of the system. An example is a 'material'. A 'material' is a collection of textures, a custom shader, and some metadata that all comes together to form what the concept of the material is. There will be a 'material' resource. For now, start small by introducing the interface and change our texture loading which used assets from the old resource manager, to an actual resource.
2025-11-23 11:04:24 -06:00
iwubcode
59d9c1772a
VideoCommon: rename 'IsAnisostropicEnhancementSafe' to 'IsAnisotropicEnhancementSafe' in TextureCacheBase
2025-11-23 11:04:24 -06:00
JosJuice
2d9f317f04
Core: Make s_cpu_thread_job_finished a local variable
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Having it be static leads to a race condition if two different threads
call RunOnCPUThread with wait_for_completion set to true. (There's
currently nobody calling RunOnCPUThread from anything other than the
host thread, so this hasn't led to any consequences yet.)
2025-11-23 15:17:20 +01:00
JosJuice
aeac5f1a58
Merge pull request #14107 from jordan-woyak/mGBA-version-bump
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Externals: Update mGBA to latest master.
2025-11-23 14:38:39 +01:00
JosJuice
5769fc7372
Merge pull request #14134 from jordan-woyak/mercusys-rtl-firmware
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Bluetooth/RealtekFirmwareLoader: Add Mercusys MA530 to list.
2025-11-23 14:29:08 +01:00
JMC47
65f39c076e
Merge pull request #14149 from iwubcode/shader_asset_vector_properties
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VideoCommon: update ShaderAsset to use a vector of properties
2025-11-23 06:34:45 -05:00
Jordan Woyak
e5ad814142
Core/DiscIO: Add a setting to load the running game into memory via CachedBlobReader.
2025-11-23 05:17:22 -06:00
Jordan Woyak
d7c3513eae
DiscIO: Add CachedBlobReader which takes another BlobReader and reads it into memory in the background.
2025-11-23 05:17:22 -06:00
Jordan Woyak
fbb864a0b5
MemArena/LazyMemoryRegion: Add EnsureMemoryPagesWritable function to ensure a region of bytes is writable without the caller needing to be aware of the windows-only BLOCK_SIZE value.
2025-11-23 05:17:22 -06:00
JosJuice
79d74a3df1
Android: Add LeaderboardTrackerEnabled and ChallengeIndicatorsEnabled
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This is an Android port of 7ed61c50a1 . It looks like we don't have
descriptions for any of the RetroAchievements settings in the Android
GUI, so I haven't added descriptions for these two new settings either.
2025-11-23 11:17:16 +01:00
JosJuice
604e7fe833
Android: Use same margin above login text as below
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This makes the login dialog look more balanced when "Logging In" or
"Login Failed" is visible.
2025-11-23 11:05:02 +01:00
JosJuice
738dcf86a6
Android: Remove unnecessary gravity in dialog_login.xml
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Android Studio was complaining about these because their directions
didn't match the text alignment, but in this layout they have no effect
anyway.
2025-11-23 11:05:02 +01:00
JosJuice
9ec9b7d6f7
Android: Replace dialog_login.xml's invisible with gone
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LoginDialog sets these to gone when a login starts or fails. Whether we
use gone or invisible needs to be consistent between LoginDialog and the
XML file, otherwise we'll blank space that shows up or disappears when
login starts or fails.
2025-11-23 11:03:09 +01:00
Sintendo
a18cf5693e
JitArm64: Remove some unused includes
2025-11-23 09:54:53 +01:00
Sintendo
419f90107d
JitArm64_Integer: Merge subfx and subfcx
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The optimizations for subfcx introduced in #13852 also apply to subfx.
Rather than duplicating the logic, we merge the handlers, like we did
in #10120 for x86.
2025-11-23 09:54:45 +01:00
JosJuice
490615c72a
Merge pull request #14142 from JosJuice/directiofile-cant-create-saf
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Common: Treat DirectIOFile as unable to create SAF files
2025-11-23 09:50:44 +01:00
Jordan Woyak
151d295b2c
Merge pull request #14148 from jordan-woyak/hookable-event-add-remove-inside-trigger
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HookableEvent: Allow hooks to be added and removed from within a Trigger callback.
2025-11-23 02:20:47 -06:00
Jordan Woyak
80da48f631
DolphinQt: Add "Poll Rate" display to GCAdapter config window. The window now refreshes every 500ms. SetAdapterCallback is no longer used.
2025-11-23 02:15:47 -06:00
Jordan Woyak
f9a5051bae
GCAdapter: Calculate poll rate for display in UI. It's currently updated every 50 reads.
2025-11-23 02:06:39 -06:00
JosJuice
30dbcb2f80
Merge pull request #14128 from jordan-woyak/fix-run-on-object-race
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DolphinQt/QtUtils: Simplify RunOnObject and eliminate Common::Event race. Introduce Common::OneShotEvent class.
2025-11-22 21:52:17 +01:00
Jordan Woyak
6464ed9e6b
Merge pull request #14157 from jordan-woyak/fix-rush-speed-display
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CoreTiming: Fix percent speed display when "Rush Frame Presentation" is enabled.
2025-11-22 14:46:00 -06:00
Simonx22
e78ece126e
Android: Format MainPresenter
2025-11-22 11:11:50 -05:00
Simonx22
01d2d0eea1
Android: Format ControllerInterface
2025-11-22 11:06:15 -05:00
JosJuice
f4f7424a9f
Merge pull request #13583 from LillyJadeKatrin/retroachievements-android
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Android Support for RetroAchievements
2025-11-22 17:00:03 +01:00
Jordan Woyak
cab8d7ca01
CoreTiming: Fix percent speed display when "Rush Frame Presentation" is enabled.
2025-11-22 05:04:09 -06:00
JMC47
3fd8d072bf
Merge pull request #14037 from jordan-woyak/presentation-timing
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Add "Rush Frame Presentation" and "Smooth Early Presentation" settings.
2025-11-22 04:49:03 -05:00
JMC47
ccc19aafe0
Merge pull request #14119 from jordan-woyak/si-status-response-length
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HW/SI: Fix CMD_STATUS response lengths.
2025-11-22 04:38:12 -05:00
Simonx22
dd5f831262
Android: Remove CompletableFuture
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We only use this class in one in one single function since its introduction with 12aa1071cb in 2021. If we do need it elsewhere we can always bring it back.
2025-11-21 21:47:09 -05:00
Jordan Woyak
127e068e51
Common/Result: Swap order of template parameters to match C++26's std::expected, make all member functions constexpr, and add moving "unexpected" conversion constructor for consistency.
2025-11-21 19:24:48 -06:00