mirror of
https://github.com/freeCodeCamp/freeCodeCamp.git
synced 2026-04-19 22:00:50 -04:00
feat(curriculum): add block 8 of B1 (#58452)
This commit is contained in:
@@ -7,7 +7,515 @@
|
||||
"challengeOrder": [
|
||||
{
|
||||
"id": "6660a006d80a0e5cdd241e6b",
|
||||
"title": "Dialogue 1: I'm Tom"
|
||||
"title": "Dialogue 1: Performance Review Feedback"
|
||||
},
|
||||
{
|
||||
"id": "677c107bce073606b624a102",
|
||||
"title": "Task 1"
|
||||
},
|
||||
{
|
||||
"id": "679e19feaad039f9316997af",
|
||||
"title": "Task 2"
|
||||
},
|
||||
{
|
||||
"id": "677d3b8fac17ba6cbf3d8afa",
|
||||
"title": "Task 3"
|
||||
},
|
||||
{
|
||||
"id": "679e1c968ce7831e712aaa1f",
|
||||
"title": "Task 4"
|
||||
},
|
||||
{
|
||||
"id": "679e1e3a7e4ae93310a5fd1e",
|
||||
"title": "Task 5"
|
||||
},
|
||||
{
|
||||
"id": "6789588489a99f91221d01af",
|
||||
"title": "Task 6"
|
||||
},
|
||||
{
|
||||
"id": "67895b64a6b0269eef113585",
|
||||
"title": "Task 7"
|
||||
},
|
||||
{
|
||||
"id": "67896c5e99297bc130cd0596",
|
||||
"title": "Task 8"
|
||||
},
|
||||
{
|
||||
"id": "6789761768ac33da9225f6fa",
|
||||
"title": "Task 9"
|
||||
},
|
||||
{
|
||||
"id": "679e249b8823ef7378679c24",
|
||||
"title": "Task 10"
|
||||
},
|
||||
{
|
||||
"id": "679e26b564a39587d95685df",
|
||||
"title": "Task 11"
|
||||
},
|
||||
{
|
||||
"id": "6796efad69e398176ad3ebc8",
|
||||
"title": "Task 12"
|
||||
},
|
||||
{
|
||||
"id": "67975b22725c58c73f04776c",
|
||||
"title": "Task 13"
|
||||
},
|
||||
{
|
||||
"id": "6797577b262edfb4de0b8e1c",
|
||||
"title": "Task 14"
|
||||
},
|
||||
{
|
||||
"id": "679760bb084c83d92cb341f8",
|
||||
"title": "Task 15"
|
||||
},
|
||||
{
|
||||
"id": "679e28d615fa90a3ca9d1d57",
|
||||
"title": "Task 16"
|
||||
},
|
||||
{
|
||||
"id": "679781d871879a1055bc6086",
|
||||
"title": "Task 17"
|
||||
},
|
||||
{
|
||||
"id": "679783c0df8f13189c8a5806",
|
||||
"title": "Task 18"
|
||||
},
|
||||
{
|
||||
"id": "67978748bd30142bb87842b2",
|
||||
"title": "Task 19"
|
||||
},
|
||||
{
|
||||
"id": "679788be536fab337baf88a3",
|
||||
"title": "Task 20"
|
||||
},
|
||||
{
|
||||
"id": "679789f4abc1cd395fb8f8a1",
|
||||
"title": "Task 21"
|
||||
},
|
||||
{
|
||||
"id": "67978c0f71f3424455cb4727",
|
||||
"title": "Task 22"
|
||||
},
|
||||
{
|
||||
"id": "679e2b0d8037a1beee314933",
|
||||
"title": "Task 23"
|
||||
},
|
||||
{
|
||||
"id": "67978d50e2a7684919cf804a",
|
||||
"title": "Task 24"
|
||||
},
|
||||
{
|
||||
"id": "67978e0d5ab8504e3f7443b9",
|
||||
"title": "Task 25"
|
||||
},
|
||||
{
|
||||
"id": "6797903ca0949157d2a63a3f",
|
||||
"title": "Task 26"
|
||||
},
|
||||
{
|
||||
"id": "6797e2d73003b2c582a176d6",
|
||||
"title": "Task 27"
|
||||
},
|
||||
{
|
||||
"id": "6797e52460e5d1d1081216c8",
|
||||
"title": "Task 28"
|
||||
},
|
||||
{
|
||||
"id": "6797e8de96ab1fdf900285de",
|
||||
"title": "Task 29"
|
||||
},
|
||||
{
|
||||
"id": "6797ebddb2b743ebc70058c5",
|
||||
"title": "Task 30"
|
||||
},
|
||||
{
|
||||
"id": "6797eeb5994f5df86bd1dc35",
|
||||
"title": "Task 31"
|
||||
},
|
||||
{
|
||||
"id": "6797f713f4390b0d8ad31a98",
|
||||
"title": "Task 32"
|
||||
},
|
||||
{
|
||||
"id": "6797fba62b4a0b20086f02db",
|
||||
"title": "Task 33"
|
||||
},
|
||||
{
|
||||
"id": "6797fe2f33b6e128ab43b337",
|
||||
"title": "Task 34"
|
||||
},
|
||||
{
|
||||
"id": "6798dab339602f988fc550e8",
|
||||
"title": "Task 35"
|
||||
},
|
||||
{
|
||||
"id": "6798df2c84a1dda606cf7591",
|
||||
"title": "Task 36"
|
||||
},
|
||||
{
|
||||
"id": "6798e13b614215ac31323664",
|
||||
"title": "Task 37"
|
||||
},
|
||||
{
|
||||
"id": "6798e758b24230c27d1cc44c",
|
||||
"title": "Dialogue 2: Team Feedback Session"
|
||||
},
|
||||
{
|
||||
"id": "6798eb094ac427e2f67380f7",
|
||||
"title": "Task 38"
|
||||
},
|
||||
{
|
||||
"id": "6798ed831264e7ebfde33380",
|
||||
"title": "Task 39"
|
||||
},
|
||||
{
|
||||
"id": "6798ef53b440d6f55a285876",
|
||||
"title": "Task 40"
|
||||
},
|
||||
{
|
||||
"id": "6798f2c7b42ba3ff406ffc65",
|
||||
"title": "Task 41"
|
||||
},
|
||||
{
|
||||
"id": "679a9b9a25bba77653d10890",
|
||||
"title": "Task 42"
|
||||
},
|
||||
{
|
||||
"id": "679a9ec0166efd96a9cbcd89",
|
||||
"title": "Task 43"
|
||||
},
|
||||
{
|
||||
"id": "679aa0edf4fe16ac13066b10",
|
||||
"title": "Task 44"
|
||||
},
|
||||
{
|
||||
"id": "679aa5040bedaccedf33d6d8",
|
||||
"title": "Task 45"
|
||||
},
|
||||
{
|
||||
"id": "679aa85d3d2c92ecd9d90a19",
|
||||
"title": "Task 46"
|
||||
},
|
||||
{
|
||||
"id": "679ac5d7fea23fc890e79432",
|
||||
"title": "Task 47"
|
||||
},
|
||||
{
|
||||
"id": "679acf56716f291671d9cdd3",
|
||||
"title": "Task 48"
|
||||
},
|
||||
{
|
||||
"id": "679ad1dad6dde8304c1bdc27",
|
||||
"title": "Task 49"
|
||||
},
|
||||
{
|
||||
"id": "679ad2673d11fe39625804b4",
|
||||
"title": "Task 50"
|
||||
},
|
||||
{
|
||||
"id": "679ad34ab51fae414488c26d",
|
||||
"title": "Task 51"
|
||||
},
|
||||
{
|
||||
"id": "679aecfd5c54bf05060445cd",
|
||||
"title": "Task 52"
|
||||
},
|
||||
{
|
||||
"id": "679af0ada27c4124256aec2d",
|
||||
"title": "Task 53"
|
||||
},
|
||||
{
|
||||
"id": "679af17fec7fe32dc07acb34",
|
||||
"title": "Task 54"
|
||||
},
|
||||
{
|
||||
"id": "679af3a03758df46c4742463",
|
||||
"title": "Task 55"
|
||||
},
|
||||
{
|
||||
"id": "679af4077598d14b8209f897",
|
||||
"title": "Task 56"
|
||||
},
|
||||
{
|
||||
"id": "679af61ca5a1965f8d44bac0",
|
||||
"title": "Task 57"
|
||||
},
|
||||
{
|
||||
"id": "679af8d77e81f8828ccc6450",
|
||||
"title": "Task 58"
|
||||
},
|
||||
{
|
||||
"id": "679afa6e38b9f59693fde330",
|
||||
"title": "Task 59"
|
||||
},
|
||||
{
|
||||
"id": "679afb807f96bba2455d151c",
|
||||
"title": "Task 60"
|
||||
},
|
||||
{
|
||||
"id": "679afc19cfcee1abd9e60ce2",
|
||||
"title": "Task 61"
|
||||
},
|
||||
{
|
||||
"id": "679b01d0f4ee91da2b282783",
|
||||
"title": "Task 62"
|
||||
},
|
||||
{
|
||||
"id": "679b03625ae37ee904a85bc2",
|
||||
"title": "Task 63"
|
||||
},
|
||||
{
|
||||
"id": "679b04cf74ab1cfa96bc87a7",
|
||||
"title": "Task 64"
|
||||
},
|
||||
{
|
||||
"id": "679bacd4af7be22f71bb43ee",
|
||||
"title": "Task 65"
|
||||
},
|
||||
{
|
||||
"id": "679bb0ccbb7e83434cb6d7dc",
|
||||
"title": "Task 66"
|
||||
},
|
||||
{
|
||||
"id": "679bdf1abd7b6faac8635e60",
|
||||
"title": "Task 67"
|
||||
},
|
||||
{
|
||||
"id": "679be389831f81d23d1f8ab6",
|
||||
"title": "Task 68"
|
||||
},
|
||||
{
|
||||
"id": "679bf2d8546f4b44f8c60650",
|
||||
"title": "Task 69"
|
||||
},
|
||||
{
|
||||
"id": "679bf45646c8ac5193d426dd",
|
||||
"title": "Task 70"
|
||||
},
|
||||
{
|
||||
"id": "679bf6226184f76388d13292",
|
||||
"title": "Task 71"
|
||||
},
|
||||
{
|
||||
"id": "679bf98f53e4ad7f08820504",
|
||||
"title": "Dialogue 3: Client Feedback"
|
||||
},
|
||||
{
|
||||
"id": "679c018b3abc8de10af40cd1",
|
||||
"title": "Task 72"
|
||||
},
|
||||
{
|
||||
"id": "679c050d9658c2fffc7cd7ee",
|
||||
"title": "Task 73"
|
||||
},
|
||||
{
|
||||
"id": "679cdefeb859e436a169f25e",
|
||||
"title": "Task 74"
|
||||
},
|
||||
{
|
||||
"id": "679cdf582314193c2294e41a",
|
||||
"title": "Task 75"
|
||||
},
|
||||
{
|
||||
"id": "679ce33f899f685dd9e15bd5",
|
||||
"title": "Task 76"
|
||||
},
|
||||
{
|
||||
"id": "679ce4a5a1dbe46c048207ff",
|
||||
"title": "Task 77"
|
||||
},
|
||||
{
|
||||
"id": "679ce79d606b9e89318e3fdc",
|
||||
"title": "Task 78"
|
||||
},
|
||||
{
|
||||
"id": "679cebb26c5d61aaed58b4db",
|
||||
"title": "Task 79"
|
||||
},
|
||||
{
|
||||
"id": "679d137747be73df8eafc7d1",
|
||||
"title": "Task 80"
|
||||
},
|
||||
{
|
||||
"id": "679d157ab15f8ef51321e536",
|
||||
"title": "Task 81"
|
||||
},
|
||||
{
|
||||
"id": "679d19037d9780151b91aa47",
|
||||
"title": "Task 82"
|
||||
},
|
||||
{
|
||||
"id": "679d1a93d4e7702557c0aaa2",
|
||||
"title": "Task 83"
|
||||
},
|
||||
{
|
||||
"id": "679d1bd6ce4088301e89630b",
|
||||
"title": "Task 84"
|
||||
},
|
||||
{
|
||||
"id": "679d1dd5074cc14607a9ef87",
|
||||
"title": "Task 85"
|
||||
},
|
||||
{
|
||||
"id": "679d1e58cfac79494168d20f",
|
||||
"title": "Task 86"
|
||||
},
|
||||
{
|
||||
"id": "679d203c54acf46193bb5aa2",
|
||||
"title": "Task 87"
|
||||
},
|
||||
{
|
||||
"id": "679d2294bd035f7580a589ea",
|
||||
"title": "Task 88"
|
||||
},
|
||||
{
|
||||
"id": "679d23f6bc437b851c30fe45",
|
||||
"title": "Task 89"
|
||||
},
|
||||
{
|
||||
"id": "679d2610f412c19f696d3be1",
|
||||
"title": "Task 90"
|
||||
},
|
||||
{
|
||||
"id": "679d26afcebc4ea8a9478fbf",
|
||||
"title": "Task 91"
|
||||
},
|
||||
{
|
||||
"id": "679d2dc229e6ceeadff4ed48",
|
||||
"title": "Task 92"
|
||||
},
|
||||
{
|
||||
"id": "679d31f34ea1701138663079",
|
||||
"title": "Task 93"
|
||||
},
|
||||
{
|
||||
"id": "679d335555cd5b22b2c0b8a4",
|
||||
"title": "Task 94"
|
||||
},
|
||||
{
|
||||
"id": "679d36b4a42dd74639137553",
|
||||
"title": "Task 95"
|
||||
},
|
||||
{
|
||||
"id": "679d38f78671a45bf8161a3a",
|
||||
"title": "Task 96"
|
||||
},
|
||||
{
|
||||
"id": "679d3cfdaca2eb81f8d81cf7",
|
||||
"title": "Task 97"
|
||||
},
|
||||
{
|
||||
"id": "679d3ec2813bc2963a4d65e5",
|
||||
"title": "Task 98"
|
||||
},
|
||||
{
|
||||
"id": "679d403f2fff03a4e7a81a31",
|
||||
"title": "Task 99"
|
||||
},
|
||||
{
|
||||
"id": "679d426bc2721abe1d7e944e",
|
||||
"title": "Task 100"
|
||||
},
|
||||
{
|
||||
"id": "679d5a1244502b731c509e5b",
|
||||
"title": "Task 101"
|
||||
},
|
||||
{
|
||||
"id": "679d5ad6f6be717b7d756313",
|
||||
"title": "Task 102"
|
||||
},
|
||||
{
|
||||
"id": "679d5cc372f1bf91400b73e7",
|
||||
"title": "Task 103"
|
||||
},
|
||||
{
|
||||
"id": "679d5d80754b2895fc07a125",
|
||||
"title": "Task 104"
|
||||
},
|
||||
{
|
||||
"id": "679d614ecb8abbbd5f012656",
|
||||
"title": "Task 105"
|
||||
},
|
||||
{
|
||||
"id": "679d62d4afabb9cb6f9ece23",
|
||||
"title": "Task 106"
|
||||
},
|
||||
{
|
||||
"id": "679d63808d5e8fd63664ad8a",
|
||||
"title": "Task 107"
|
||||
},
|
||||
{
|
||||
"id": "679d652326aee4e994a435be",
|
||||
"title": "Task 108"
|
||||
},
|
||||
{
|
||||
"id": "679d672fb87ffc021b678b1a",
|
||||
"title": "Task 109"
|
||||
},
|
||||
{
|
||||
"id": "679d73dbda93e96368d4b641",
|
||||
"title": "Task 110"
|
||||
},
|
||||
{
|
||||
"id": "679d75736191bf6f1cef0053",
|
||||
"title": "Task 111"
|
||||
},
|
||||
{
|
||||
"id": "679d77390b306a871eb75157",
|
||||
"title": "Task 112"
|
||||
},
|
||||
{
|
||||
"id": "679d77aefd17508c864e0d59",
|
||||
"title": "Task 113"
|
||||
},
|
||||
{
|
||||
"id": "679d7933d4aac5a10157ec74",
|
||||
"title": "Task 114"
|
||||
},
|
||||
{
|
||||
"id": "679d7b3d8f6c79b4fdada873",
|
||||
"title": "Task 115"
|
||||
},
|
||||
{
|
||||
"id": "679d7d93fcbc43cf5af525ce",
|
||||
"title": "Task 116"
|
||||
},
|
||||
{
|
||||
"id": "679d80572236fbeb4baf1dd7",
|
||||
"title": "Task 117"
|
||||
},
|
||||
{
|
||||
"id": "679d80caf34389f3ad6ac25b",
|
||||
"title": "Task 118"
|
||||
},
|
||||
{
|
||||
"id": "679d8257e9869f038a874e1f",
|
||||
"title": "Task 119"
|
||||
},
|
||||
{
|
||||
"id": "679d8721183d762faa960fb6",
|
||||
"title": "Task 120"
|
||||
},
|
||||
{
|
||||
"id": "679d89199b330d41c35ce1c0",
|
||||
"title": "Task 121"
|
||||
},
|
||||
{
|
||||
"id": "679d8a640c58654e540b643b",
|
||||
"title": "Task 122"
|
||||
},
|
||||
{
|
||||
"id": "679d8bd4a760255beb6b5c9c",
|
||||
"title": "Task 123"
|
||||
},
|
||||
{
|
||||
"id": "679d8d1b41573368e0f80348",
|
||||
"title": "Task 124"
|
||||
},
|
||||
{
|
||||
"id": "679d8e61f8d2f477188ba97f",
|
||||
"title": "Task 125"
|
||||
}
|
||||
],
|
||||
"helpCategory": "English",
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
---
|
||||
id: 6660a006d80a0e5cdd241e6b
|
||||
title: "Dialogue 1: I'm Tom"
|
||||
title: "Dialogue 1: Performance Review Feedback"
|
||||
challengeType: 21
|
||||
dashedName: dialogue-1-im-tom
|
||||
dashedName: dialogue-1-performance-review-feedback
|
||||
---
|
||||
|
||||
# --description--
|
||||
@@ -15,44 +15,201 @@ Watch the video
|
||||
|
||||
# --scene--
|
||||
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "chaos.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "David",
|
||||
"position": {"x":50,"y":80,"z":8},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "1.1-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 5.7,
|
||||
"finishTimestamp": 6.48
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "David",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "David",
|
||||
"startTime": 1,
|
||||
"finishTime": 0.78,
|
||||
"dialogue": {
|
||||
"text": "I'm Tom.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Tom",
|
||||
"opacity": 0,
|
||||
"startTime": 1.28
|
||||
}
|
||||
]
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": { "x": -25, "y": 0, "z": 1 }
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"position": { "x": 125, "y": 0, "z": 1 }
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-1.mp3",
|
||||
"startTime": 1
|
||||
},
|
||||
"alwaysShowDialogue": true
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": { "x": 25, "y": 0, "z": 1 },
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"position": { "x": 70, "y": 0, "z": 1 },
|
||||
"startTime": 0.5
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.08,
|
||||
"dialogue": {
|
||||
"text": "Hi, Jessica. Thanks for joining me for your performance review.",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 4.3,
|
||||
"finishTime": 7.5,
|
||||
"dialogue": {
|
||||
"text": "I want to start by saying that you've done a great job with your QA work.",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 7.82,
|
||||
"finishTime": 10.52,
|
||||
"dialogue": {
|
||||
"text": "You've caught several issues, which has really helped the team.",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"startTime": 10.88,
|
||||
"finishTime": 12.34,
|
||||
"dialogue": {
|
||||
"text": "Thank you, Bob. I'm glad to hear that.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 12.7,
|
||||
"finishTime": 15.72,
|
||||
"dialogue": {
|
||||
"text": "However, I've noticed that your documentation isn't always complete.",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 15.94,
|
||||
"finishTime": 20.54,
|
||||
"dialogue": {
|
||||
"text": "If the documentation isn't detailed enough, it can cause problems later. What do you think?",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"startTime": 21.02,
|
||||
"finishTime": 25.94,
|
||||
"dialogue": {
|
||||
"text": "I understand. I've been focusing more on the testing, but I see how better documentation could help the team.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"startTime": 26.08,
|
||||
"finishTime": 26.72,
|
||||
"dialogue": {
|
||||
"text": "I'll work on it.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 26.94,
|
||||
"finishTime": 32.06,
|
||||
"dialogue": {
|
||||
"text": "Sounds good. If we improve the documentation, it will be easier for others to follow your work.",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 32.26,
|
||||
"finishTime": 34.94,
|
||||
"dialogue": {
|
||||
"text": "If you need any support with this, let me know.",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"startTime": 35.3,
|
||||
"finishTime": 37.5,
|
||||
"dialogue": {
|
||||
"text": "Thanks, Bob. I'll start making changes right away.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 38.1,
|
||||
"finishTime": 41.08,
|
||||
"dialogue": {
|
||||
"text": "Great. Overall, I think you're doing a fantastic job.",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 41.48,
|
||||
"finishTime": 46.36,
|
||||
"dialogue": {
|
||||
"text": "Let's set some goals for the next quarter to ensure you're on track. If you need help, just ask.",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"startTime": 46.86,
|
||||
"finishTime": 49.1,
|
||||
"dialogue": {
|
||||
"text": "That sounds like a plan. I appreciate your feedback.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"startTime": 49.38,
|
||||
"finishTime": 52.48,
|
||||
"dialogue": {
|
||||
"text": "I'll work on improving the documentation and continue to focus on quality.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 53.2,
|
||||
"finishTime": 56.86,
|
||||
"dialogue": {
|
||||
"text": "Excellent. Let's have a great quarter ahead. Talk to you soon, Jessica.",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"startTime": 57.2,
|
||||
"finishTime": 58.52,
|
||||
"dialogue": {
|
||||
"text": "Thanks, Bob. Talk to you soon.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"position": { "x": 125, "y": 0, "z": 1 },
|
||||
"startTime": 59.02
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": { "x": -25, "y": 0, "z": 1 },
|
||||
"startTime": 59.52
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
|
||||
@@ -0,0 +1,94 @@
|
||||
---
|
||||
id: 677c107bce073606b624a102
|
||||
title: Task 1
|
||||
challengeType: 22
|
||||
dashedName: task-1
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: Hi, Jessica. Thanks for joining me for your performance review. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`Hi, Jessica. Thanks for BLANK me for your BLANK review.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`joining`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means attending or participating in an event or activity. It ends in `-ing`.
|
||||
|
||||
---
|
||||
|
||||
`performance`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word refers to how well someone fulfills their duties or tasks at work.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To join` means to attend or participate in an activity, event, or meeting. For example:
|
||||
|
||||
`Thanks for joining the meeting this morning.` - This means you are grateful for the fact that the person is attending the morning meeting.
|
||||
|
||||
A `performance review` is an evaluation of an employee's work over a specific period. It typically involves feedback on strengths, areas for improvement, and future goals. For example:
|
||||
|
||||
`During the performance review, the manager highlighted her achievements over the past year.` - This means the manager took the opportunity during the review to mention her successes in the previous year.
|
||||
|
||||
In this sentence, Bob is initiating a formal evaluation of Jessica's work.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 0,
|
||||
"finishTimestamp": 3.28
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.28,
|
||||
"dialogue": {
|
||||
"text": "Hi, Jessica. Thanks for joining me for your performance review.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 4.78
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,92 @@
|
||||
---
|
||||
id: 677d3b8fac17ba6cbf3d8afa
|
||||
title: Task 3
|
||||
challengeType: 22
|
||||
dashedName: task-3
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: I want to start by saying that you've done a great job with your QA work. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`I want to start by BLANK that you've done a great job with your BLANK work.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`saying`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This is the `-ing` form of the verb `say`, used after the preposition `by` to indicate the method of starting.
|
||||
|
||||
---
|
||||
|
||||
`QA`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This stands for `Quality Assurance`, referring to the process of ensuring products meet required standards.
|
||||
|
||||
# --explanation--
|
||||
|
||||
When a verb follows a preposition, it must take the `-ing` form (gerund). In this sentence, `saying` follows the preposition `by`, indicating the method Bob uses to start his statement. For example:
|
||||
|
||||
`She improved her skills by practicing regularly.` - Here, `practicing` follows the preposition `by`, showing how she improved her skills.
|
||||
|
||||
Bob compliments Jessica for her work in `QA`. `QA` stands for `Quality Assurance`. It refers to the process of ensuring that products or services meet specific quality standards and function correctly. Another example:
|
||||
|
||||
`The QA team identified several bugs during testing.` - This means that the people responsible for making sure the quality of the software is good managed to detect bugs in the software before its release.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 3.3,
|
||||
"finishTimestamp": 6.7
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.4,
|
||||
"dialogue": {
|
||||
"text": "I want to start by saying that you've done a great job with your QA work.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 4.9
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,106 @@
|
||||
---
|
||||
id: 6789588489a99f91221d01af
|
||||
title: Task 6
|
||||
challengeType: 19
|
||||
dashedName: task-6
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: You've caught several issues, which has really helped the team. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What did Jessica discover during her QA work, and what was the consequence of it?
|
||||
|
||||
## --answers--
|
||||
|
||||
She discovered several issues, and this really helped the team.
|
||||
|
||||
---
|
||||
|
||||
She fixed several issues, which really helped the team.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob didn't say that Jessica fixed the issues.
|
||||
|
||||
---
|
||||
|
||||
She created several issues, which really helped the team.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob isn't praising Jessica for creating issues.
|
||||
|
||||
---
|
||||
|
||||
She ignored several issues, which really helped the team.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob didn't say that Jessica ignored issues.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To catch an issue` means to identify or detect a problem, often before it causes further complications. It is commonly used in contexts like QA, troubleshooting, or debugging. For example:
|
||||
|
||||
`The developer caught a major issue in the code before the deployment.` - Here, the developer detected a serious problem in the code.
|
||||
|
||||
In this sentence, Bob is acknowledging Jessica's ability to detect problems during her QA work, which contributed to the team's success.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 6.82,
|
||||
"finishTimestamp": 9.72
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.9,
|
||||
"dialogue": {
|
||||
"text": "You've caught several issues, which has really helped the team.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 4.4
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,101 @@
|
||||
---
|
||||
id: 67895b64a6b0269eef113585
|
||||
title: Task 7
|
||||
challengeType: 19
|
||||
dashedName: task-7
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: I want to start by saying that you've done a great job with your QA work. You've caught several issues, which has really helped the team. -->
|
||||
|
||||
<!-- SPEAKING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
How can Jessica tell Bob she's happy with the fact Bob praised her work?
|
||||
|
||||
## --answers--
|
||||
|
||||
`Thank you, Bob. I'm glad to hear that.`
|
||||
|
||||
---
|
||||
|
||||
`Oh, no. I'm sorry, Bob! I promise I'll do better next time.`
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob says Jessica did a good job. He's not telling her to do better next time.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Glad` is a synonym for `happy`. If you say `I'm glad to hear that`, it means you like what you hear. For example:
|
||||
|
||||
`I'm glad to hear you are moving to our neighborhood.` - This means you are happy that the person is coming to live close to you.
|
||||
|
||||
By saying `I'm glad to hear that`, Jessica is expressing she's happy with Bob's praise to her QA work.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 3.3,
|
||||
"finishTimestamp": 9.72
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.2,
|
||||
"dialogue": {
|
||||
"text": "I want to start by saying that you've done a great job with your QA work.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 4.52,
|
||||
"finishTime": 7.42,
|
||||
"dialogue": {
|
||||
"text": "You've caught several issues, which has really helped the team.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 7.92
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,108 @@
|
||||
---
|
||||
id: 67896c5e99297bc130cd0596
|
||||
title: Task 8
|
||||
challengeType: 19
|
||||
dashedName: task-8
|
||||
---
|
||||
|
||||
<!-- (audio) Jessica: Thank you, Bob. I'm glad to hear that. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What is Jessica expressing by saying this?
|
||||
|
||||
## --answers--
|
||||
|
||||
Disagreement with Bob.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Jessica is not disagreeing; she is responding positively to Bob's statement.
|
||||
|
||||
---
|
||||
|
||||
A need for clarification.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Jessica does not ask for clarification; she is simply showing gratitude.
|
||||
|
||||
---
|
||||
|
||||
Gratitude and happiness.
|
||||
|
||||
---
|
||||
|
||||
An apology to Bob.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Jessica is not apologizing; she is thanking Bob.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
3
|
||||
|
||||
# --explanation--
|
||||
|
||||
The structure `to be` + adjective + `to` + verb in the infinitive form is used to describe someone's reaction, feeling, or state regarding an action. For example:
|
||||
|
||||
- `She was surprised to receive such a thoughtful gift.` - Here, `surprised` is the adjective, and `to receive` is the infinitive form of the verb.
|
||||
|
||||
- `He was excited to join the new project.` - In this sentence, `excited` expresses his eagerness, and `to join` is the action he is eager about.
|
||||
|
||||
By saying what she said, Jessica is expressing her feelings in relation to what Bob said about her QA work.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Jessica",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 9.88,
|
||||
"finishTimestamp": 11.54
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Jessica",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"startTime": 1,
|
||||
"finishTime": 2.66,
|
||||
"dialogue": {
|
||||
"text": "Thank you, Bob. I'm glad to hear that.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"opacity": 0,
|
||||
"startTime": 3.16
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,94 @@
|
||||
---
|
||||
id: 6789761768ac33da9225f6fa
|
||||
title: Task 9
|
||||
challengeType: 22
|
||||
dashedName: task-9
|
||||
---
|
||||
|
||||
<!-- (audio) Bob: However, I've noticed that your documentation isn't always complete. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`BLANK, I've noticed that your BLANK isn't always complete.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`However`
|
||||
|
||||
### --feedback--
|
||||
|
||||
You use this word to contrast the current statement with the previous idea or situation. Don't forget to capitalize as it is in the beginning of a sentence.
|
||||
|
||||
---
|
||||
|
||||
`documentation`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word has to do with written materials that provide information or instructions about a system, process, or product.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`However` is a transition word used at the beginning of a sentence to introduce a contrasting idea. For example:
|
||||
|
||||
`The task seemed easy. However, it turned out to be quite challenging.` - Here, `however` contrasts the initial expectation with the reality.
|
||||
|
||||
`Documentation` refers to written or digital records that explain or detail a specific process, product, or system. For example:
|
||||
|
||||
`The team updated the project documentation to include the new features.` - In this case, `documentation` refers to records about the project.
|
||||
|
||||
In this context, Bob first praises Jessica's work. Then, he contrasts the initial praise with a point for improvement.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 11.7,
|
||||
"finishTimestamp": 14.92
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.22,
|
||||
"dialogue": {
|
||||
"text": "However, I've noticed that your documentation isn't always complete.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 4.72
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,106 @@
|
||||
---
|
||||
id: 6796efad69e398176ad3ebc8
|
||||
title: Task 12
|
||||
challengeType: 19
|
||||
dashedName: task-12
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: If the documentation isn't detailed enough, it can cause problems later. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What might happen if the documentation isn't sufficiently detailed?
|
||||
|
||||
## --answers--
|
||||
|
||||
The documentation will improve automatically.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob is saying that insufficient documentation could cause problems, not that it will improve.
|
||||
|
||||
---
|
||||
|
||||
Nothing will happen at all.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob clearly states that issues may arise if the documentation isn't detailed enough.
|
||||
|
||||
---
|
||||
|
||||
People will ignore the documentation completely.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob is focusing on the potential for problems, not on people ignoring the documentation.
|
||||
|
||||
---
|
||||
|
||||
It can cause problems later.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
4
|
||||
|
||||
# --explanation--
|
||||
|
||||
The `First Conditional` is used to talk about real or possible situations in the future and their likely results. It follows the structure `if` + `Present Simple` tense for the condition, and `will` or `can` + base verb for the result. For example:
|
||||
|
||||
- `If you study hard, you will pass the exam.` - This describes a possible situation and its result.
|
||||
|
||||
- `If it rains tomorrow, we can cancel the picnic.` - This explains what might happen if a condition (rain) occurs.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 14.94,
|
||||
"finishTimestamp": 18.66
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.72,
|
||||
"dialogue": {
|
||||
"text": "If the documentation isn't detailed enough, it can cause problems later.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 5.22
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,119 @@
|
||||
---
|
||||
id: 6797577b262edfb4de0b8e1c
|
||||
title: Task 14
|
||||
challengeType: 19
|
||||
dashedName: task-14
|
||||
---
|
||||
|
||||
<!-- (Audio) Jessica: I understand. I've been focusing more on the testing, but I see how better documentation could help the team. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What made Jessica focus less on the documentation?
|
||||
|
||||
## --answers--
|
||||
|
||||
She thought the documentation was already perfect.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Jessica doesn't mention that she thought the documentation was perfect.
|
||||
|
||||
---
|
||||
|
||||
She didn't think documentation was important.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Jessica doesn't imply that documentation is unimportant. She acknowledges how it could help the team.
|
||||
|
||||
---
|
||||
|
||||
She has been focusing more on the testing.
|
||||
|
||||
---
|
||||
|
||||
She didn't know the team needed documentation.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Jessica doesn't say that she was unaware of the team's need for documentation.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
3
|
||||
|
||||
# --explanation--
|
||||
|
||||
The structure `how + comparative adjective` is used to emphasize or evaluate the degree or extent of something in comparison to another thing. For example:
|
||||
|
||||
- `I see how better documentation could help the team.` - This shows Jessica understands the benefits of improved documentation.
|
||||
|
||||
- `He realized how faster responses could improve customer satisfaction.` - This emphasizes the impact of quicker responses.
|
||||
|
||||
The verb `focus` means to give attention or effort to something specific. For example:
|
||||
|
||||
`She is focusing on learning new skills for her career.` - This means she is directing her attention toward improving her skills.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Jessica",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 20.02,
|
||||
"finishTimestamp": 25.14
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Jessica",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.64,
|
||||
"dialogue": {
|
||||
"text": "I understand. I've been focusing more on the testing,",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"startTime": 3.76,
|
||||
"finishTime": 6.12,
|
||||
"dialogue": {
|
||||
"text": "but I see how better documentation could help the team.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"opacity": 0,
|
||||
"startTime": 6.62
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,101 @@
|
||||
---
|
||||
id: 67975b22725c58c73f04776c
|
||||
title: Task 13
|
||||
challengeType: 19
|
||||
dashedName: task-13
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: If the documentation isn't detailed enough, it can cause problems later. What do you think? -->
|
||||
|
||||
<!-- SPEAKING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
How can Jessica tell Bob she's acknowledged Bob's advice?
|
||||
|
||||
## --answers--
|
||||
|
||||
`I think focusing solely on testing is best.`
|
||||
|
||||
### --feedback--
|
||||
|
||||
By saying that, she would be telling Bob she disagrees with him.
|
||||
|
||||
---
|
||||
|
||||
`I understand.`
|
||||
|
||||
## --video-solution--
|
||||
|
||||
2
|
||||
|
||||
# --explanation--
|
||||
|
||||
`What do you think?` is used in this context to invite someone's opinion or feedback about a specific statement or idea. It encourages engagement and collaboration. For example:
|
||||
|
||||
`I think we should launch the product next month. What do you think?` - This invites others to share their perspective on the suggested timeline.
|
||||
|
||||
This phrase is often used in conversations to keep discussions open-ended and interactive.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 14.94,
|
||||
"finishTimestamp": 19.74
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.52,
|
||||
"dialogue": {
|
||||
"text": "If the documentation isn't detailed enough, it can cause problems later.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 4.68,
|
||||
"finishTime": 5.66,
|
||||
"dialogue": {
|
||||
"text": "What do you think?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 6.16
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,140 @@
|
||||
---
|
||||
id: 679760bb084c83d92cb341f8
|
||||
title: Task 15
|
||||
challengeType: 19
|
||||
dashedName: task-15
|
||||
---
|
||||
|
||||
<!-- (Audio) Jessica: I'll work on it. Bob: Sounds good. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
How does Bob react to Jessica's promise of working on the documentation?
|
||||
|
||||
## --answers--
|
||||
|
||||
He approves of it.
|
||||
|
||||
---
|
||||
|
||||
He disagrees with her.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob's response indicates approval, not disagreement.
|
||||
|
||||
---
|
||||
|
||||
He asks her to reconsider.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob doesn't ask her to reconsider. His response shows he is happy with her decision.
|
||||
|
||||
---
|
||||
|
||||
He doubts her promise.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob's response suggests he trusts Jessica's promise rather than doubting it.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Sounds good` is used to express approval or agreement with what someone else has said or suggested. For example:
|
||||
|
||||
- `We'll meet at 10 a.m. tomorrow.` `Sounds good.` - This shows the speaker agrees with the proposed time.
|
||||
|
||||
`Will` is often used to make a promise to someone else. For example:
|
||||
|
||||
- `I will call you tomorrow to update you on the project.` - This shows a promise to contact someone.
|
||||
|
||||
- `Don't worry, I will handle the presentation for the meeting.` - This shows a promise to take responsibility for something.
|
||||
|
||||
In this case, Jessica uses the contraction for `I will`, `I'll work on it`, to promise that she will improve the documentation.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Jessica",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 25.08,
|
||||
"finishTimestamp": 26.82
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Jessica",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"startTime": 1,
|
||||
"finishTime": 1.64,
|
||||
"dialogue": {
|
||||
"text": "I'll work on it.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"opacity": 0,
|
||||
"startTime": 1.75
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 1.75
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1.86,
|
||||
"finishTime": 2.74,
|
||||
"dialogue": {
|
||||
"text": "Sounds good.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 3.24
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,108 @@
|
||||
---
|
||||
id: 679781d871879a1055bc6086
|
||||
title: Task 17
|
||||
challengeType: 19
|
||||
dashedName: task-17
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: If we improve the documentation, it will be easier for others to follow your work. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
Why does Bob think it's important to have good documentation?
|
||||
|
||||
## --answers--
|
||||
|
||||
It will make the documentation unnecessary.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob emphasizes improving documentation, not making it unnecessary.
|
||||
|
||||
---
|
||||
|
||||
It makes it easier for others to follow your work.
|
||||
|
||||
---
|
||||
|
||||
It will save a lot of time for everyone.
|
||||
|
||||
### --feedback--
|
||||
|
||||
While good documentation can save time, Bob specifically talks about helping others follow your work.
|
||||
|
||||
---
|
||||
|
||||
It allows others to work without reading the documentation.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob's point is that documentation makes it easier for others to follow your work, not avoid reading it.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
2
|
||||
|
||||
# --explanation--
|
||||
|
||||
The structure `if` + `Present Simple` tense, `will` + base verb is used to describe a conditional sentence where a specific action leads to a likely result. For example:
|
||||
|
||||
`If you practice every day, you will get better at coding.` - Practicing daily results in improvement.
|
||||
|
||||
`To follow someone's work` means to understand or keep track of someone's progress, actions, or output. For example:
|
||||
|
||||
`The new intern is following your work closely to learn from you.` - This means the intern is observing and understanding what you do to gain knowledge.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 26.8,
|
||||
"finishTimestamp": 31.26
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 5.46,
|
||||
"dialogue": {
|
||||
"text": "If we improve the documentation, it will be easier for others to follow your work.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 5.96
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,102 @@
|
||||
---
|
||||
id: 679783c0df8f13189c8a5806
|
||||
title: Task 18
|
||||
challengeType: 22
|
||||
dashedName: task-18
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: If you need any support with this, let me know. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`If you BLANK any BLANK with this, BLANK me know.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`need`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word is used to express a requirement or necessity.
|
||||
|
||||
---
|
||||
|
||||
`support`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word refers to help or assistance in completing something.
|
||||
|
||||
---
|
||||
|
||||
`let`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word is used in this phrase to mean `allow` or `permit`.
|
||||
|
||||
# --explanation--
|
||||
|
||||
The structure `if` + `Present Simple` tense combined with an imperative sentence is used to present a condition and then provide an instruction or request based on that condition. For example:
|
||||
|
||||
`If you find any errors, please report them to me.` - This means that if the condition (finding errors) occurs, the action (reporting) should follow.
|
||||
|
||||
When you use the phrase `let me know`, it means you would like someone to inform you about something. For example:
|
||||
|
||||
`Please let me know if you will attend the meeting.` - This means a person should tell you their decision about attending the meeting or not.
|
||||
|
||||
In the dialogue, Bob's telling Jessica to ask for his help in case she needs any assistance with improving the documentation.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 31.26,
|
||||
"finishTimestamp": 34.14
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.88,
|
||||
"dialogue": {
|
||||
"text": "If you need any support with this, let me know.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 4.38
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,134 @@
|
||||
---
|
||||
id: 67978748bd30142bb87842b2
|
||||
title: Task 19
|
||||
challengeType: 19
|
||||
dashedName: task-19
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: If you need any support with this, let me know. Jessica: Thanks, Bob. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What can we conclude based on Jessica's answer?
|
||||
|
||||
## --answers--
|
||||
|
||||
She appreciates Bob's offer of support.
|
||||
|
||||
---
|
||||
|
||||
She is unsure about needing help.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Jessica doesn't express any uncertainty. Her response shows she is simply grateful for the offer.
|
||||
|
||||
---
|
||||
|
||||
She doesn't want Bob's help.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Jessica's response is polite and does not indicate rejection of the offer.
|
||||
|
||||
---
|
||||
|
||||
She feels upset about the offer.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Jessica's response does not suggest any negative feelings. She expresses gratitude instead.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Support` means help or assistance that someone can provide to make a task easier. For example:
|
||||
|
||||
`The team offered their support to complete the project on time.` - This means the team provided help to ensure the project was finished on time.
|
||||
|
||||
Jessica's response indicates her appreciation for the offer of assistance, even if she doesn't explicitly say whether she'll need it.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 31.26,
|
||||
"finishTimestamp": 35.16
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.68,
|
||||
"dialogue": {
|
||||
"text": "If you need any support with this, let me know.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 3.86
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"opacity": 1,
|
||||
"startTime": 3.86
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"startTime": 4.04,
|
||||
"finishTime": 4.9,
|
||||
"dialogue": {
|
||||
"text": "Thanks, Bob.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"opacity": 0,
|
||||
"startTime": 5.4
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,90 @@
|
||||
---
|
||||
id: 679788be536fab337baf88a3
|
||||
title: Task 20
|
||||
challengeType: 22
|
||||
dashedName: task-20
|
||||
---
|
||||
|
||||
<!-- (Audio) Jessica: I'll start making changes right away. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`I'll start making changes BLANK BLANK.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`right`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word emphasizes immediacy and is often followed by `away` to indicate something will happen without delay.
|
||||
|
||||
---
|
||||
|
||||
`away`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word, when preceded by `right`, means immediately or without hesitation.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Right away` means to do something immediately, without any delay. For example:
|
||||
|
||||
`Please call me right away if there are any issues.` - This means to make the call as soon as possible.
|
||||
|
||||
This phrase is commonly used to emphasize promptness in taking action.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Jessica",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 35.12,
|
||||
"finishTimestamp": 36.7
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Jessica",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"startTime": 1,
|
||||
"finishTime": 2.58,
|
||||
"dialogue": {
|
||||
"text": "I'll start making changes right away.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"opacity": 0,
|
||||
"startTime": 3.08
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,106 @@
|
||||
---
|
||||
id: 679789f4abc1cd395fb8f8a1
|
||||
title: Task 21
|
||||
challengeType: 19
|
||||
dashedName: task-21
|
||||
---
|
||||
|
||||
<!-- (Audio) Jessica: Thanks, Bob. I'll start making changes right away. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What will Jessica probably start changing?
|
||||
|
||||
## --answers--
|
||||
|
||||
She will change her job.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Jessica is not talking about changing her job.
|
||||
|
||||
---
|
||||
|
||||
She will rewrite everything completely.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Jessica doesn't mention completely rewriting everything.
|
||||
|
||||
---
|
||||
|
||||
She will start improving the documentation.
|
||||
|
||||
---
|
||||
|
||||
She will delay making changes until later.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Jessica clearly says she will start making changes `right away`, indicating she'll do it with no delay.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
3
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Making changes` means modifying or improving something to make it better or more effective. For example:
|
||||
|
||||
`The company is making changes to its policies to improve employee satisfaction.` - This means the company is adjusting its policies to achieve better outcomes.
|
||||
|
||||
In this context, Jessica is likely referring to improving the documentation.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Jessica",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 34.3,
|
||||
"finishTimestamp": 36.7
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Jessica",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.4,
|
||||
"dialogue": {
|
||||
"text": "Thanks, Bob. I'll start making changes right away.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"opacity": 0,
|
||||
"startTime": 3.9
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,90 @@
|
||||
---
|
||||
id: 67978c0f71f3424455cb4727
|
||||
title: Task 22
|
||||
challengeType: 22
|
||||
dashedName: task-22
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: Great. Overall, I think you're doing a fantastic job. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`BLANK. Overall, I think you're doing a BLANK job.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`Great`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word is used to express approval or enthusiasm about something. Don't forget to capitalize it.
|
||||
|
||||
---
|
||||
|
||||
`fantastic`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word is used to describe something as excellent or outstanding.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Overall` is used to provide a summary or general assessment of something. For example:
|
||||
|
||||
`Overall, the presentation went well despite the technical issues.` - This means that, considering everything, the presentation was successful even though there were some problems.
|
||||
|
||||
In this context, Bob is summarizing his positive view of Jessica's work.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 37.1,
|
||||
"finishTimestamp": 40.28
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.18,
|
||||
"dialogue": {
|
||||
"text": "Great. Overall, I think you're doing a fantastic job.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 4.68
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,94 @@
|
||||
---
|
||||
id: 67978d50e2a7684919cf804a
|
||||
title: Task 24
|
||||
challengeType: 22
|
||||
dashedName: task-24
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: Let's set some goals for the next quarter to ensure you're on track. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`Let's BLANK some BLANK for the next quarter to ensure you're on track.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`set`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means to establish or define something, like a target or objective.
|
||||
|
||||
---
|
||||
|
||||
`goals`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word refers to objectives or desired outcomes that someone wants to achieve.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To set goals` means to define specific objectives or targets to achieve. For example:
|
||||
|
||||
`The team set goals to improve customer satisfaction this year.` - This means the team established objectives related to customer satisfaction.
|
||||
|
||||
`Quarter` refers to one-fourth of a year, or a three-month period. In business context, `the next quarter` means the upcoming three-month period in the calendar or fiscal year. For example:
|
||||
|
||||
- `Our sales target for the next quarter is $1 million.` - This means the target applies to the next three-month period.
|
||||
|
||||
- `We review our performance at the end of each quarter.` - This refers to evaluating progress every three months.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 40.48,
|
||||
"finishTimestamp": 43.64
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.16,
|
||||
"dialogue": {
|
||||
"text": "Let's set some goals for the next quarter to ensure you're on track.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 4.66
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,110 @@
|
||||
---
|
||||
id: 67978e0d5ab8504e3f7443b9
|
||||
title: Task 25
|
||||
challengeType: 19
|
||||
dashedName: task-25
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: Let's set some goals for the next quarter to ensure you're on track. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
Why does Bob want to set goals for Jessica for the next quarter?
|
||||
|
||||
## --answers--
|
||||
|
||||
To make her take on more responsibilities.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob's focus isn't on assigning Jessica more responsibilities.
|
||||
|
||||
---
|
||||
|
||||
To help her complete her tasks faster.
|
||||
|
||||
### --feedback--
|
||||
|
||||
While setting goals may improve efficiency, Bob's main concern is monitoring her progress.
|
||||
|
||||
---
|
||||
|
||||
To delay discussing her progress until later.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob's suggestion to set goals indicates he wants to ensure progress now, not delay it.
|
||||
|
||||
---
|
||||
|
||||
To ensure she's on track with her work.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
4
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To ensure` means to make certain that something happens or is achieved. For example:
|
||||
|
||||
`We must ensure that all safety regulations are followed.` - This means to make sure that the regulations are adhered to.
|
||||
|
||||
`To be on track` means to be progressing as planned or expected. For example:
|
||||
|
||||
`The project is on track to be completed by the deadline.` - This means the project is progressing as expected and will likely be finished on time.
|
||||
|
||||
In this context, Bob wants to confirm that Jessica is meeting her objectives.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 40.48,
|
||||
"finishTimestamp": 43.64
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.16,
|
||||
"dialogue": {
|
||||
"text": "Let's set some goals for the next quarter to ensure you're on track.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 4.66
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,136 @@
|
||||
---
|
||||
id: 6797903ca0949157d2a63a3f
|
||||
title: Task 26
|
||||
challengeType: 19
|
||||
dashedName: task-26
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: If you need help, just ask. Jessica: That sounds like a plan. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What is Jessica probably going to do if she needs help, based on her answer?
|
||||
|
||||
## --answers--
|
||||
|
||||
She will try to solve everything on her own.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Jessica's response shows that she agrees with the idea of asking for help, not avoiding it.
|
||||
|
||||
---
|
||||
|
||||
She will ignore the situation.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Jessica's response shows she is open to Bob's suggestion and won't ignore the situation.
|
||||
|
||||
---
|
||||
|
||||
She will ask for help.
|
||||
|
||||
---
|
||||
|
||||
She will make a plan herself.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Jessica's response shows she agrees with Bob's plan, not that she will create her own.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
3
|
||||
|
||||
# --explanation--
|
||||
|
||||
`That sounds like a plan` is used to show agreement with a suggestion or proposal. For example:
|
||||
|
||||
- Person 1: `Let’s meet at 3 p.m. to finalize the report.`
|
||||
|
||||
- Person 2: `That sounds like a plan.` - This shows agreement with the proposed meeting time.
|
||||
|
||||
In this context, Jessica agrees with Bob's suggestion to ask for help if needed.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 43.72,
|
||||
"finishTimestamp": 47.06
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 2.64,
|
||||
"dialogue": {
|
||||
"text": "If you need help, just ask.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 2.89
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"opacity": 1,
|
||||
"startTime": 2.89
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"startTime": 3.14,
|
||||
"finishTime": 4.34,
|
||||
"dialogue": {
|
||||
"text": "That sounds like a plan.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"opacity": 0,
|
||||
"startTime": 4.84
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,92 @@
|
||||
---
|
||||
id: 6797e2d73003b2c582a176d6
|
||||
title: Task 27
|
||||
challengeType: 22
|
||||
dashedName: task-27
|
||||
---
|
||||
|
||||
<!-- (Audio) Jessica: I appreciate your feedback. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`I BLANK your BLANK.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`appreciate`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means to value or feel grateful for something.
|
||||
|
||||
---
|
||||
|
||||
`feedback`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word refers to comments or suggestions about someone's work or performance.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To appreciate` means to value or be thankful for something. For example:
|
||||
|
||||
`I really appreciate your help with the project.` - This means the person is grateful for the assistance.
|
||||
|
||||
`Feedback` refers to comments, opinions, or suggestions about someone's work or performance to help them improve. For example:
|
||||
|
||||
`The teacher provided feedback on the students' essays.` - This means the teacher gave comments to help the students improve their writing.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Jessica",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 47.04,
|
||||
"finishTimestamp": 48.4
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Jessica",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"startTime": 1,
|
||||
"finishTime": 2.36,
|
||||
"dialogue": {
|
||||
"text": "I appreciate your feedback.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"opacity": 0,
|
||||
"startTime": 2.86
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,110 @@
|
||||
---
|
||||
id: 6797e52460e5d1d1081216c8
|
||||
title: Task 28
|
||||
challengeType: 19
|
||||
dashedName: task-28
|
||||
---
|
||||
|
||||
<!-- (Audio) Jessica: I'll work on improving the documentation and continue to focus on quality. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What does Jessica promise Bob she will do, based on his feedback?
|
||||
|
||||
## --answers--
|
||||
|
||||
She promises to rewrite all the documentation immediately.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Jessica doesn't mention rewriting documentation entirely or doing it immediately.
|
||||
|
||||
---
|
||||
|
||||
She promises to improve the documentation and focus on quality.
|
||||
|
||||
---
|
||||
|
||||
She promises to delegate her work to someone else.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Jessica doesn't mention delegating her work. She commits to working on it herself.
|
||||
|
||||
---
|
||||
|
||||
She promises to focus only on testing.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Jessica says she will focus on improving the documentation and continue to focus on quality, not just testing.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
2
|
||||
|
||||
# --explanation--
|
||||
|
||||
The `-ing` form of a verb is used after prepositions, such as `on`, as in the phrase `work on improving`. This structure emphasizes the ongoing action related to the preposition. For example:
|
||||
|
||||
`She is working on finishing her presentation before the meeting.` - This means she is actively making progress on completing her presentation.
|
||||
|
||||
The infinitive form of a verb is often used after certain verbs, like `continue`. In this case, `continue to focus` is the structure of choice due to the combination with the verb `continue`. For example:
|
||||
|
||||
`He plans to continue to learn new skills for his career.` - This means he intends to keep learning as part of his career development.
|
||||
|
||||
The verb form to be used will depend pretty much on what precedes it.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Jessica",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 48.38,
|
||||
"finishTimestamp": 51.68
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Jessica",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.3,
|
||||
"dialogue": {
|
||||
"text": "I'll work on improving the documentation and continue to focus on quality.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"opacity": 0,
|
||||
"startTime": 4.8
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,92 @@
|
||||
---
|
||||
id: 6797e8de96ab1fdf900285de
|
||||
title: Task 29
|
||||
challengeType: 22
|
||||
dashedName: task-29
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: Excellent. Let's have a great quarter ahead. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`BLANK. Let's have a great quarter BLANK.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`Excellent`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word is used to express that something is very good or outstanding. Don't forget to capitalize it.
|
||||
|
||||
---
|
||||
|
||||
`ahead`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means in the future or in the time to come.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Excellent` means very good, outstanding, or of high quality. For example:
|
||||
|
||||
`Your presentation was excellent!` - This means the presentation was very impressive or well-done.
|
||||
|
||||
`Ahead` in this context means in the future or in the time to come. For example:
|
||||
|
||||
`We have a lot of work ahead of us.` - This means there is a lot of work in the future that needs to be completed.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 52.2,
|
||||
"finishTimestamp": 54.44
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.24,
|
||||
"dialogue": {
|
||||
"text": "Excellent. Let's have a great quarter ahead.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 3.74
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,143 @@
|
||||
---
|
||||
id: 6797ebddb2b743ebc70058c5
|
||||
title: Task 30
|
||||
challengeType: 19
|
||||
dashedName: task-30
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: Excellent. Let's have a great quarter ahead. Talk to you soon, Jessica. Jessica: Thanks, Bob. Talk to you soon. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What can we conclude when both Bob and Jessica say `Talk to you soon`?
|
||||
|
||||
## --answers--
|
||||
|
||||
They are ending their conversation permanently.
|
||||
|
||||
### --feedback--
|
||||
|
||||
When they end the session, they say something that shows they intend to talk again, not that the communication will end permanently.
|
||||
|
||||
---
|
||||
|
||||
They will only talk again if there's an emergency.
|
||||
|
||||
### --feedback--
|
||||
|
||||
The phrase they use suggests a casual expectation of communicating again, not only in emergencies.
|
||||
|
||||
---
|
||||
|
||||
They are unsure about when they will speak again.
|
||||
|
||||
### --feedback--
|
||||
|
||||
The phrase used by the two of them to finish the session implies they plan to talk again in the near future, not uncertainty.
|
||||
|
||||
---
|
||||
|
||||
The review feedback session is coming to an end and they will probably meet again in a very short time.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
4
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Talk to you soon` is commonly used to end a conversation while expressing an expectation of speaking again in the near future. For example:
|
||||
|
||||
`I'll send you the details later. Talk to you soon!` - This indicates that the person plans to follow up or continue communication shortly.
|
||||
|
||||
It is a polite and friendly way to say goodbye temporarily, often used in both personal and professional contexts.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 52.2,
|
||||
"finishTimestamp": 57.72
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.04,
|
||||
"dialogue": {
|
||||
"text": "Excellent. Let's have a great quarter ahead.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 3.44,
|
||||
"finishTime": 4.66,
|
||||
"dialogue": {
|
||||
"text": "Talk to you soon, Jessica.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 4.83
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"opacity": 1,
|
||||
"startTime": 4.83
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"startTime": 5,
|
||||
"finishTime": 6.52,
|
||||
"dialogue": {
|
||||
"text": "Thanks, Bob. Talk to you soon.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Jessica",
|
||||
"opacity": 0,
|
||||
"startTime": 7.02
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,114 @@
|
||||
---
|
||||
id: 6797eeb5994f5df86bd1dc35
|
||||
title: Task 31
|
||||
challengeType: 22
|
||||
dashedName: task-31
|
||||
---
|
||||
|
||||
<!-- REVIEW -->
|
||||
|
||||
# --description--
|
||||
|
||||
This is a review of the entire dialogue you just studied.
|
||||
|
||||
# --instructions--
|
||||
|
||||
Place the following phrases in the correct spot:
|
||||
|
||||
`appreciate`, `follow your work`, `I've been focusing`, `I've noticed that`, `performance review`, `QA work`, `right away`, `set some goals`, and `Talk to you soon`.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`Bob: Hi Jessica, thanks for joining me for your BLANK. I want to start by saying that you've done a great job with your BLANK. You've caught several issues, which has really helped the team.`
|
||||
|
||||
`Jessica: Thank you, Bob. I'm glad to hear that.`
|
||||
|
||||
`Bob: However, BLANK your documentation isn't always complete. If the documentation isn't detailed enough, it can cause problems later. What do you think?`
|
||||
|
||||
`Jessica: I understand. BLANK more on the testing, but I see how better documentation could help the team. I'll work on it.`
|
||||
|
||||
`Bob: Sounds good. If we improve the documentation, it will be easier for others to BLANK. If you need any support with this, let me know.`
|
||||
|
||||
`Jessica: Thanks, Bob. I'll start making changes BLANK.`
|
||||
|
||||
`Bob: Great. Overall, I think you're doing a fantastic job. Let's BLANK for the next quarter to ensure you're on track. If you need help, just ask.`
|
||||
|
||||
`Jessica: That sounds like a plan. I BLANK your feedback. I'll work on improving the documentation and continue to focus on quality.`
|
||||
|
||||
`Bob: Excellent. Let's have a great quarter ahead. BLANK, Jessica.`
|
||||
|
||||
`Jessica: Thanks, Bob. Talk to you soon.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`performance review`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This phrase refers to a meeting to discuss someone's work and progress, usually with comments from a manager about your work.
|
||||
|
||||
---
|
||||
|
||||
`QA work`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This refers to quality assurance tasks, such as identifying and resolving issues in a process or product.
|
||||
|
||||
---
|
||||
|
||||
`I've noticed that`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This phrase is used to introduce an observation you make about something you perceived.
|
||||
|
||||
---
|
||||
|
||||
`I've been focusing`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This phrase is normally used to introduce what you've been paying most attention to.
|
||||
|
||||
---
|
||||
|
||||
`follow your work`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This means to understand or keep track of the progress or details of what you are doing.
|
||||
|
||||
---
|
||||
|
||||
`right away`
|
||||
|
||||
### --feedback--
|
||||
|
||||
These two words together mean immediately or in a very short time.
|
||||
|
||||
---
|
||||
|
||||
`set some goals`
|
||||
|
||||
### --feedback--
|
||||
|
||||
These three words together mean to establish objectives or targets to achieve in the future.
|
||||
|
||||
---
|
||||
|
||||
`appreciate`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This means to value or feel thankful for someone's comments or suggestions.
|
||||
|
||||
---
|
||||
|
||||
`Talk to you soon`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This phrase is normally used to end a conversation, with the expectation of speaking again in the near future. The first letter is capitalized.
|
||||
@@ -0,0 +1,84 @@
|
||||
---
|
||||
id: 6797f713f4390b0d8ad31a98
|
||||
title: Task 32
|
||||
challengeType: 19
|
||||
dashedName: task-32
|
||||
---
|
||||
|
||||
<!-- READING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Read the text and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
These are Bob's notes for Jessica's performance review session:
|
||||
|
||||
`Date: February 11, 2025`
|
||||
|
||||
`Collaborator: Jessica`
|
||||
|
||||
`Reviewer: Bob, Development Team Manager`
|
||||
|
||||
`Strengths`
|
||||
|
||||
- `Problem Detection: Effective at identifying critical software issues.`
|
||||
|
||||
- `Impact on Team: Her QA skills prevent bugs from progressing to production, which helps with overall team efficiency.`
|
||||
|
||||
`Areas for improvement`
|
||||
|
||||
- `Documentation: Needs to provide more complete and detailed documentation.`
|
||||
|
||||
`Goals for the Next Quarter`
|
||||
|
||||
- `Documentation Quality: Improve documentation to make it easier to follow her work.`
|
||||
|
||||
- `Maintain QA Excellence: Her QA skills are excellent. She should continue working on them for the benefit of the team.`
|
||||
|
||||
`Closing Remarks`
|
||||
|
||||
`Jessica is a valuable team member with room for growth in documentation practices.`
|
||||
|
||||
`Improving in this area will enhance her contributions and team efficiency.`
|
||||
|
||||
Whose performance review session is this and who is reviewing?
|
||||
|
||||
## --answers--
|
||||
|
||||
Jessica is reviewing Bob's work.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Read the header again to see who the collaborator and the reviewer are.
|
||||
|
||||
---
|
||||
|
||||
Bob is reviewing Jessica's QA work.
|
||||
|
||||
---
|
||||
|
||||
Maria is reviewing Bob's work.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Read the header again to see who the collaborator and the reviewer are.
|
||||
|
||||
---
|
||||
|
||||
Sophie is reviewing Tom's design work.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Read the header again to see who the collaborator and the reviewer are.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
2
|
||||
|
||||
# --explanation--
|
||||
|
||||
At the very beginning of the meeting notes, you can find the date when the performance review takes place, as well as the collaborator being reviewed and who the reviewer is. Check that part to get the correct answer for this question.
|
||||
@@ -0,0 +1,84 @@
|
||||
---
|
||||
id: 6797fba62b4a0b20086f02db
|
||||
title: Task 33
|
||||
challengeType: 19
|
||||
dashedName: task-33
|
||||
---
|
||||
|
||||
<!-- READING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Read the text and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
These are Bob's notes for Jessica's performance review session:
|
||||
|
||||
`Date: February 11, 2025`
|
||||
|
||||
`Collaborator: Jessica`
|
||||
|
||||
`Reviewer: Bob, Development Team Manager`
|
||||
|
||||
`Strengths`
|
||||
|
||||
- `Problem Detection: Effective at identifying critical software issues.`
|
||||
|
||||
- `Impact on Team: Her QA skills prevent bugs from progressing to production, which helps with overall team efficiency.`
|
||||
|
||||
`Areas for improvement`
|
||||
|
||||
- `Documentation: Needs to provide more complete and detailed documentation.`
|
||||
|
||||
`Goals for the Next Quarter`
|
||||
|
||||
- `Documentation Quality: Improve documentation to make it easier to follow her work.`
|
||||
|
||||
- `Maintain QA Excellence: Her QA skills are excellent. She should continue working on them for the benefit of the team.`
|
||||
|
||||
`Closing Remarks`
|
||||
|
||||
`Jessica is a valuable team member with room for growth in documentation practices.`
|
||||
|
||||
`Improving in this area will enhance her contributions and team efficiency.`
|
||||
|
||||
What are Jessica's most positive traits based on Bob's notes?
|
||||
|
||||
## --answers--
|
||||
|
||||
She's great at developing high-quality software fast.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Her skills as a software developer are not mentioned on Bob's notes.
|
||||
|
||||
---
|
||||
|
||||
She takes a long time to detect issues and never delivers on time.
|
||||
|
||||
### --feedback--
|
||||
|
||||
That would not be a strength, but a point for improvement.
|
||||
|
||||
---
|
||||
|
||||
Jessica's documentation skills are excellent.
|
||||
|
||||
### --feedback--
|
||||
|
||||
That is actually a point for improvement for Jessica.
|
||||
|
||||
---
|
||||
|
||||
Jessica is very good at identifying critical issues and this helps the team be more efficient.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
4
|
||||
|
||||
# --explanation--
|
||||
|
||||
To discover the positive comments on someone's work, you should check the `Strengths` section, where reviewers normally mention the positive things found about the collaborator during the period. Check that section to find the correct answer for this question.
|
||||
@@ -0,0 +1,84 @@
|
||||
---
|
||||
id: 6797fe2f33b6e128ab43b337
|
||||
title: Task 34
|
||||
challengeType: 19
|
||||
dashedName: task-34
|
||||
---
|
||||
|
||||
<!-- READING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Read the text and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
These are Bob's notes for Jessica's performance review session:
|
||||
|
||||
`Date: February 11, 2025`
|
||||
|
||||
`Collaborator: Jessica`
|
||||
|
||||
`Reviewer: Bob, Development Team Manager`
|
||||
|
||||
`Strengths`
|
||||
|
||||
- `Problem Detection: Effective at identifying critical software issues.`
|
||||
|
||||
- `Impact on Team: Her QA skills prevent bugs from progressing to production, which helps with overall team efficiency.`
|
||||
|
||||
`Areas for improvement`
|
||||
|
||||
- `Documentation: Needs to provide more complete and detailed documentation.`
|
||||
|
||||
`Goals for the Next Quarter`
|
||||
|
||||
- `Documentation Quality: Improve documentation to make it easier to follow her work.`
|
||||
|
||||
- `Maintain QA Excellence: Her QA skills are excellent. She should continue working on them for the benefit of the team.`
|
||||
|
||||
`Closing Remarks`
|
||||
|
||||
`Jessica is a valuable team member with room for growth in documentation practices.`
|
||||
|
||||
`Improving in this area will enhance her contributions and team efficiency.`
|
||||
|
||||
Are there any aspects Jessica could improve?
|
||||
|
||||
## --answers--
|
||||
|
||||
Jessica does not focus much on documentation.
|
||||
|
||||
---
|
||||
|
||||
She could improve her issue detecting skills, as this is crucial for QA.
|
||||
|
||||
### --feedback--
|
||||
|
||||
That's actually one of her strengths, not a point for improvement.
|
||||
|
||||
---
|
||||
|
||||
She takes a long time to produce great documentation.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob does not mention time in his comments.
|
||||
|
||||
---
|
||||
|
||||
Jessica is very detailed in documenting her work.
|
||||
|
||||
### --feedback--
|
||||
|
||||
That is actually a point for improvement for Jessica.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
To discover the points where a collaborator could be better, you should check the `Areas for improvement` section, where reviewers normally mention the things about the collaborator's work that could use some improvement. Check that section to find the correct answer for this question.
|
||||
@@ -0,0 +1,84 @@
|
||||
---
|
||||
id: 6798dab339602f988fc550e8
|
||||
title: Task 35
|
||||
challengeType: 19
|
||||
dashedName: task-35
|
||||
---
|
||||
|
||||
<!-- READING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Read the text and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
These are Bob's notes for Jessica's performance review session:
|
||||
|
||||
`Date: February 11, 2025`
|
||||
|
||||
`Collaborator: Jessica`
|
||||
|
||||
`Reviewer: Bob, Development Team Manager`
|
||||
|
||||
`Strengths`
|
||||
|
||||
- `Problem Detection: Effective at identifying critical software issues.`
|
||||
|
||||
- `Impact on Team: Her QA skills prevent bugs from progressing to production, which helps with overall team efficiency.`
|
||||
|
||||
`Areas for improvement`
|
||||
|
||||
- `Documentation: Needs to provide more complete and detailed documentation.`
|
||||
|
||||
`Goals for the Next Quarter`
|
||||
|
||||
- `Documentation Quality: Improve documentation to make it easier to follow her work.`
|
||||
|
||||
- `Maintain QA Excellence: Her QA skills are excellent. She should continue working on them for the benefit of the team.`
|
||||
|
||||
`Closing Remarks`
|
||||
|
||||
`Jessica is a valuable team member with room for growth in documentation practices.`
|
||||
|
||||
`Improving in this area will enhance her contributions and team efficiency.`
|
||||
|
||||
What goals has Bob set for Jessica's next quarter?
|
||||
|
||||
## --answers--
|
||||
|
||||
Work on her spelling and grammar.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob does not mention language issues.
|
||||
|
||||
---
|
||||
|
||||
Keep working on QA skills and improve documentation.
|
||||
|
||||
---
|
||||
|
||||
Work on her soft skills to make her a better team worker.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob does not mention social skills on his notes.
|
||||
|
||||
---
|
||||
|
||||
Follow other people's work so she could copy them.
|
||||
|
||||
### --feedback--
|
||||
|
||||
There is no mention about copying other team member's work on Bob's notes.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
2
|
||||
|
||||
# --explanation--
|
||||
|
||||
To see the goals that Bob set for Jessica, you should check the `Goals for the Next Quarter` section, where reviewers normally mention what collaborators should do for the next three months to improve. Check that section to find the correct answer for this question.
|
||||
@@ -0,0 +1,84 @@
|
||||
---
|
||||
id: 6798df2c84a1dda606cf7591
|
||||
title: Task 36
|
||||
challengeType: 19
|
||||
dashedName: task-36
|
||||
---
|
||||
|
||||
<!-- READING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Read the text and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
These are Bob's notes for Jessica's performance review session:
|
||||
|
||||
`Date: February 11, 2025`
|
||||
|
||||
`Collaborator: Jessica`
|
||||
|
||||
`Reviewer: Bob, Development Team Manager`
|
||||
|
||||
`Strengths`
|
||||
|
||||
- `Problem Detection: Effective at identifying critical software issues.`
|
||||
|
||||
- `Impact on Team: Her QA skills prevent bugs from progressing to production, which helps with overall team efficiency.`
|
||||
|
||||
`Areas for improvement`
|
||||
|
||||
- `Documentation: Needs to provide more complete and detailed documentation.`
|
||||
|
||||
`Goals for the Next Quarter`
|
||||
|
||||
- `Documentation Quality: Improve documentation to make it easier to follow her work.`
|
||||
|
||||
- `Maintain QA Excellence: Her QA skills are excellent. She should continue working on them for the benefit of the team.`
|
||||
|
||||
`Closing Remarks`
|
||||
|
||||
`Jessica is a valuable team member with room for growth in documentation practices.`
|
||||
|
||||
`Improving in this area will enhance her contributions and team efficiency.`
|
||||
|
||||
What does Bob think of Jessica's performance overall?
|
||||
|
||||
## --answers--
|
||||
|
||||
He thinks she has much to improve.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob does not mention a lot to work on. There's only one improvement he believes the team could benefit from.
|
||||
|
||||
---
|
||||
|
||||
Bob does not see much value in the work Jessica does.
|
||||
|
||||
### --feedback--
|
||||
|
||||
On the contrary. Bob sees her as a valuable member of the team.
|
||||
|
||||
---
|
||||
|
||||
He thinks she is important for the team and improving her documentation would make her contributions even better.
|
||||
|
||||
---
|
||||
|
||||
Bob believes she is the best collaborator in the team.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob does not seem to make any evaluation concerning who the best collaborator is.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
3
|
||||
|
||||
# --explanation--
|
||||
|
||||
To see what Bob comments about Jessica, you should check the `Closing Remarks` section, where reviewers normally add some final thoughts about the collaborators' overall performance. Check that section to find the correct answer for this question.
|
||||
@@ -0,0 +1,84 @@
|
||||
---
|
||||
id: 6798e13b614215ac31323664
|
||||
title: Task 37
|
||||
challengeType: 19
|
||||
dashedName: task-37
|
||||
---
|
||||
|
||||
<!-- READING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Read the text and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
These are Bob's notes for Jessica's performance review session:
|
||||
|
||||
`Date: February 11, 2025`
|
||||
|
||||
`Collaborator: Jessica`
|
||||
|
||||
`Reviewer: Bob, Development Team Manager`
|
||||
|
||||
`Strengths`
|
||||
|
||||
- `Problem Detection: Effective at identifying critical software issues.`
|
||||
|
||||
- `Impact on Team: Her QA skills prevent bugs from progressing to production, which helps with overall team efficiency.`
|
||||
|
||||
`Areas for improvement`
|
||||
|
||||
- `Documentation: Needs to provide more complete and detailed documentation.`
|
||||
|
||||
`Goals for the Next Quarter`
|
||||
|
||||
- `Documentation Quality: Improve documentation to make it easier to follow her work.`
|
||||
|
||||
- `Maintain QA Excellence: Her QA skills are excellent. She should continue working on them for the benefit of the team.`
|
||||
|
||||
`Closing Remarks`
|
||||
|
||||
`Jessica is a valuable team member with room for growth in documentation practices.`
|
||||
|
||||
`Improving in this area will enhance her contributions and team efficiency.`
|
||||
|
||||
According to Bob's notes, is there anything Jessica should do about her QA skills for the next quarter?
|
||||
|
||||
## --answers--
|
||||
|
||||
She should learn a lot more about QA if she intends to keep on working there.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob thinks her QA skills are excellent, so that is not the case.
|
||||
|
||||
---
|
||||
|
||||
She should start focusing on software development and abandon QA work altogether.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob sees her as a valuable member of the team and appreciates her QA work.
|
||||
|
||||
---
|
||||
|
||||
He thinks Jessica should focus exclusively on her documentation and not pay as much attention to QA tasks.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob comments her QA skills are excellent. He probably wouldn't like her to stop doing what she does.
|
||||
|
||||
---
|
||||
|
||||
He believes she should continue working on her QA skills, as they benefit the team a lot.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
4
|
||||
|
||||
# --explanation--
|
||||
|
||||
When you are very good at a certain aspect of your work, managers usually do not tell you to stop focusing on that and concentrate on other parts. They will normally tell you to keep working on these skills so that you keep collaborating with your team as best as you can. Take this into consideration to answer this question.
|
||||
@@ -0,0 +1,196 @@
|
||||
---
|
||||
id: 6798e758b24230c27d1cc44c
|
||||
title: "Dialogue 2: Team Feedback Session"
|
||||
challengeType: 21
|
||||
dashedName: dialogue-2-team-feedback-session
|
||||
---
|
||||
|
||||
# --description--
|
||||
|
||||
Watch the video below to understand the context of the upcoming lessons.
|
||||
|
||||
# --assignment--
|
||||
|
||||
Watch the video
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-center.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"position": { "x": -25, "y": 0, "z": 1 }
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"position": { "x": 125, "y": 0, "z": 1 }
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-2.mp3",
|
||||
"startTime": 1
|
||||
},
|
||||
"alwaysShowDialogue": true
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"position": { "x": 25, "y": 0, "z": 1 },
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"position": { "x": 70, "y": 0, "z": 1 },
|
||||
"startTime": 0.5
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.84,
|
||||
"dialogue": {
|
||||
"text": "Hi, Lisa. What do you think about the recent team meeting?",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 4.24,
|
||||
"finishTime": 8.1,
|
||||
"dialogue": {
|
||||
"text": "Some people seem to have strong opinions about our approach to the project.",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"startTime": 8.66,
|
||||
"finishTime": 9.74,
|
||||
"dialogue": {
|
||||
"text": "I noticed that too.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"startTime": 9.86,
|
||||
"finishTime": 13,
|
||||
"dialogue": {
|
||||
"text": "If everyone has a different opinion, it could be difficult to make progress.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 13.48,
|
||||
"finishTime": 16.02,
|
||||
"dialogue": {
|
||||
"text": "Yes, but I think it's healthy to have some disagreement.",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 16.4,
|
||||
"finishTime": 20.24,
|
||||
"dialogue": {
|
||||
"text": "If we all agreed on everything, we might miss important details. Don't you think?",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"startTime": 20.84,
|
||||
"finishTime": 24.32,
|
||||
"dialogue": {
|
||||
"text": "I understand, but sometimes too much disagreement can slow things down.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"startTime": 24.56,
|
||||
"finishTime": 26.96,
|
||||
"dialogue": {
|
||||
"text": "If we want to meet our deadlines, we need to work together.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 26.96,
|
||||
"finishTime": 32.72,
|
||||
"dialogue": {
|
||||
"text": "True, but if we ignore different perspectives, we could end up with a less effective solution.",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"startTime": 33.36,
|
||||
"finishTime": 36.52,
|
||||
"dialogue": {
|
||||
"text": "I guess you're right. I just feel that if we focus too much on debating,",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"startTime": 36.88,
|
||||
"finishTime": 39.1,
|
||||
"dialogue": {
|
||||
"text": "we won't have enough time to get the actual work done.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 39.52,
|
||||
"finishTime": 43.1,
|
||||
"dialogue": {
|
||||
"text": "Perhaps, but it's also important to make sure everyone feels heard.",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 43.54,
|
||||
"finishTime": 47.1,
|
||||
"dialogue": {
|
||||
"text": "If people don't feel valued, they might lose motivation, right?",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"startTime": 47.64,
|
||||
"finishTime": 48.36,
|
||||
"dialogue": {
|
||||
"text": "That's a good point.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"startTime": 48.64,
|
||||
"finishTime": 52.16,
|
||||
"dialogue": {
|
||||
"text": "Maybe we can find a balance between listening to feedback and keeping things on track.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"position": { "x": 125, "y": 0, "z": 1 },
|
||||
"startTime": 52.66
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"position": { "x": -25, "y": 0, "z": 1 },
|
||||
"startTime": 53.16
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,106 @@
|
||||
---
|
||||
id: 6798eb094ac427e2f67380f7
|
||||
title: Task 38
|
||||
challengeType: 19
|
||||
dashedName: task-38
|
||||
---
|
||||
|
||||
<!-- (Audio) Brian: Hi, Lisa. What do you think about the recent team meeting? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What is Brian asking Lisa about?
|
||||
|
||||
## --answers--
|
||||
|
||||
He is asking Lisa to schedule another team meeting.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Brian is not asking about scheduling another meeting.
|
||||
|
||||
---
|
||||
|
||||
He is asking Lisa to write a summary of the meeting.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Brian is not asking for a summary.
|
||||
|
||||
---
|
||||
|
||||
He is asking Lisa to present at the next meeting.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Brian's question isn't about assigning future tasks.
|
||||
|
||||
---
|
||||
|
||||
He is asking for her opinion about the recent team meeting.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
4
|
||||
|
||||
# --explanation--
|
||||
|
||||
`What do you think about` is used to ask for someone's opinion or thoughts on a specific topic. It is a common and polite way to encourage someone to share their perspective. For example:
|
||||
|
||||
`What do you think about the new project proposal?` - This means the speaker wants to know the other person's opinion of the proposal.
|
||||
|
||||
In this context, Brian is trying to make up his mind about the recent team meeting and asks Lisa to share what she thought of it so they could discuss it.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-center.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 0,
|
||||
"finishTimestamp": 2.84
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.84,
|
||||
"dialogue": {
|
||||
"text": "Hi, Lisa. What do you think about the recent team meeting?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 0,
|
||||
"startTime": 4.34
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,92 @@
|
||||
---
|
||||
id: 6798ed831264e7ebfde33380
|
||||
title: Task 39
|
||||
challengeType: 22
|
||||
dashedName: task-39
|
||||
---
|
||||
|
||||
<!-- (Audio) Brian: Some people seem to have strong opinions about our approach to the project. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`Some people seem to have BLANK BLANK about our approach to the project.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`strong`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means intense or firmly held.
|
||||
|
||||
---
|
||||
|
||||
`opinions`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word refers to personal thoughts or beliefs about a topic.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To have strong opinions` means to hold firm or intense beliefs about something, often with conviction. For example:
|
||||
|
||||
`She has strong opinions about the importance of sustainable energy.` - This means she feels strongly and passionately about sustainable energy.
|
||||
|
||||
`To approach` refers to a method or way of doing something. For example:
|
||||
|
||||
`Our approach to solving the problem involved teamwork and collaboration.` - This means the method used to solve the problem emphasized working together.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-center.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 3.24,
|
||||
"finishTimestamp": 7.1
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.86,
|
||||
"dialogue": {
|
||||
"text": "Some people seem to have strong opinions about our approach to the project.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 0,
|
||||
"startTime": 5.36
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,92 @@
|
||||
---
|
||||
id: 6798ef53b440d6f55a285876
|
||||
title: Task 40
|
||||
challengeType: 19
|
||||
dashedName: task-40
|
||||
---
|
||||
|
||||
<!-- (Audio) Brian: Some people seem to have strong opinions about our approach to the project. -->
|
||||
|
||||
<!-- SPEAKING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What could Lisa say to tell Brian she observed the same thing he did during the meeting?
|
||||
|
||||
## --answers--
|
||||
|
||||
`I noticed that too.`
|
||||
|
||||
---
|
||||
|
||||
`I don't think so.`
|
||||
|
||||
### --feedback--
|
||||
|
||||
If Lisa says that, she would be telling Brian she did not see what he did.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
`I noticed that` is used to introduce an observation or something you have become aware of. For example:
|
||||
|
||||
`I noticed that the presentation was much clearer after the revisions.` - This means the speaker observed that the presentation improved.
|
||||
|
||||
In this context, Lisa could use this phrase to agree with Brian's observation about people having strong opinions on the project approach.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-center.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 3.24,
|
||||
"finishTimestamp": 7.1
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.86,
|
||||
"dialogue": {
|
||||
"text": "Some people seem to have strong opinions about our approach to the project.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 0,
|
||||
"startTime": 5.36
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,121 @@
|
||||
---
|
||||
id: 6798f2c7b42ba3ff406ffc65
|
||||
title: Task 41
|
||||
challengeType: 19
|
||||
dashedName: task-41
|
||||
---
|
||||
|
||||
<!-- (Audio) Lisa: I noticed that too. If everyone has a different opinion, it could be difficult to make progress. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What problem does Lisa think a lot of different opinions could bring?
|
||||
|
||||
## --answers--
|
||||
|
||||
It could improve collaboration on the project.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Lisa implies that too many differing opinions could create challenges, not improve collaboration.
|
||||
|
||||
---
|
||||
|
||||
It could make it difficult to make progress.
|
||||
|
||||
---
|
||||
|
||||
It could make people stop sharing their opinions.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Lisa is talking about how different opinions might affect progress, not about stopping people from sharing their opinions.
|
||||
|
||||
---
|
||||
|
||||
It could make decision-making easier.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Lisa suggests that differing opinions could make decision-making harder, not easier.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
2
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To make progress` means to move forward or achieve improvement in a task or goal. For example:
|
||||
|
||||
`The team made significant progress on the project last week.` - This means the team achieved improvements or completed important parts of the project.
|
||||
|
||||
`Everyone` is a singular pronoun that refers to all people in a group. The verb that follows it is in the third-person singular form, like `has` in this dialogue. For example:
|
||||
|
||||
`Everyone knows the importance of teamwork.` - The singular verb `knows` matches the singular pronoun `everyone`.
|
||||
|
||||
The sentence contains a mixed conditional structure where the `if` clause uses the first conditional (`If everyone has a different opinion`) and the consequence uses `could` to express a future possibility (`it could be difficult to make progress`). This is acceptable, as `could` softens the statement. For example:
|
||||
|
||||
`If the weather improves, we could go to the park later.` - This expresses a possible future action if the condition (weather improving) is met.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-center.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Lisa",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 7.46,
|
||||
"finishTimestamp": 12
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Lisa",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"startTime": 1,
|
||||
"finishTime": 2.28,
|
||||
"dialogue": {
|
||||
"text": "I noticed that too.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"startTime": 2.4,
|
||||
"finishTime": 5.54,
|
||||
"dialogue": {
|
||||
"text": "If everyone has a different opinion, it could be difficult to make progress.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"opacity": 0,
|
||||
"startTime": 6.04
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,92 @@
|
||||
---
|
||||
id: 679a9b9a25bba77653d10890
|
||||
title: Task 42
|
||||
challengeType: 22
|
||||
dashedName: task-42
|
||||
---
|
||||
|
||||
<!-- (Audio) Brian: Yes, but I think it's healthy to have some disagreement. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`Yes, but I think it's BLANK to have some BLANK.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`healthy`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means beneficial or good for a situation.
|
||||
|
||||
---
|
||||
|
||||
`disagreement`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word refers to a situation where people have different opinions.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Healthy` in this context means beneficial or positive for a situation, not related to physical health. For example:
|
||||
|
||||
`It's healthy to take breaks while working.` - This means taking breaks is good for productivity and well-being.
|
||||
|
||||
`Disagreement` means a situation where people have different opinions or views. For example:
|
||||
|
||||
`They had a disagreement about the best way to solve the problem.` - This means they did not share the same opinion on the solution.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-center.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 12.28,
|
||||
"finishTimestamp": 15.02
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.74,
|
||||
"dialogue": {
|
||||
"text": "Yes, but I think it's healthy to have some disagreement.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 0,
|
||||
"startTime": 4.24
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,106 @@
|
||||
---
|
||||
id: 679a9ec0166efd96a9cbcd89
|
||||
title: Task 43
|
||||
challengeType: 19
|
||||
dashedName: task-43
|
||||
---
|
||||
|
||||
<!-- (Audio) Brian: Yes, but I think it's healthy to have some disagreement. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What is Brian's opinion about having opposed points of view in the team?
|
||||
|
||||
## --answers--
|
||||
|
||||
He thinks it is harmful.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Brian describes disagreement as `healthy`, which means he doesn't see it as harmful.
|
||||
|
||||
---
|
||||
|
||||
He wants to avoid all disagreements.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Brian actually suggests that some disagreement is a good thing, not something to avoid completely.
|
||||
|
||||
---
|
||||
|
||||
He thinks it is beneficial.
|
||||
|
||||
---
|
||||
|
||||
He believes disagreements always cause problems.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Brian thinks disagreement can be healthy, meaning he sees value in having different points of view.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
3
|
||||
|
||||
# --explanation--
|
||||
|
||||
The structure `it's + adjective + to` is used to describe the nature of an action. For example:
|
||||
|
||||
`It's necessary to prepare before an important presentation.` - This means that preparing is an essential action before presenting.
|
||||
|
||||
In this sentence, `it's healthy to have` means that having disagreement is beneficial.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-center.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 12.28,
|
||||
"finishTimestamp": 15.02
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.74,
|
||||
"dialogue": {
|
||||
"text": "Yes, but I think it's healthy to have some disagreement.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 0,
|
||||
"startTime": 4.24
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,103 @@
|
||||
---
|
||||
id: 679aa0edf4fe16ac13066b10
|
||||
title: Task 44
|
||||
challengeType: 22
|
||||
dashedName: task-44
|
||||
---
|
||||
|
||||
<!-- (Audio) Brian: If we all agreed on everything, we might miss important details, don't you think? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`If we all BLANK on everything, we BLANK miss important details, don't you think?`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`agreed`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means to have the same opinion as someone else.
|
||||
|
||||
---
|
||||
|
||||
`might`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word is used to express a possibility or something that could happen.
|
||||
|
||||
# --explanation--
|
||||
|
||||
T`To agree` means to share the same opinion or to be in harmony with someone else's view. For example:
|
||||
|
||||
`We all agree that teamwork is essential for success.` - This means everyone shares the same opinion about the importance of teamwork.
|
||||
|
||||
`Might` in a conditional sentence expresses possibility, similar to `could`. For example:
|
||||
|
||||
`If you left earlier, you might arrive on time.` - This means there is a possibility of arriving on time if the person leaves earlier.
|
||||
|
||||
In this dialogue, `we might miss important details` suggests that if everyone agreed, there is a chance they would overlook key information.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-center.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 15.4,
|
||||
"finishTimestamp": 19.24
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.98,
|
||||
"dialogue": {
|
||||
"text": "If we all agreed on everything, we might miss important details,",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 4.26,
|
||||
"finishTime": 4.84,
|
||||
"dialogue": {
|
||||
"text": "don't you think?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 0,
|
||||
"startTime": 5.34
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,115 @@
|
||||
---
|
||||
id: 679aa5040bedaccedf33d6d8
|
||||
title: Task 45
|
||||
challengeType: 19
|
||||
dashedName: task-45
|
||||
---
|
||||
|
||||
<!-- (Audio) Brian: If we all agreed on everything, we might miss important details, don't you think? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
Why does Brian think it's not good when everyone thinks alike?
|
||||
|
||||
## --answers--
|
||||
|
||||
Because they might overlook important details.
|
||||
|
||||
---
|
||||
|
||||
Because it would make decision-making faster.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Brian is not saying that agreement is beneficial.
|
||||
|
||||
---
|
||||
|
||||
Because disagreements always cause problems.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Brian is actually saying that some disagreement is useful, not that it causes problems.
|
||||
|
||||
---
|
||||
|
||||
Because no one would share their opinions.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Brian isn't talking about people refusing to share their opinions.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
The structure `if + verb in the Simple Past` followed by `might` in the consequence clause is used to describe a hypothetical situation with a possible outcome. For example:
|
||||
|
||||
`If you studied more, you might pass the exam.` - This means there is a possibility of passing if the person studies more.
|
||||
|
||||
In this dialogue, `If we all agreed on everything, we might miss important details` expresses a possible negative consequence of complete agreement.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-center.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 15.4,
|
||||
"finishTimestamp": 19.24
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.98,
|
||||
"dialogue": {
|
||||
"text": "If we all agreed on everything, we might miss important details,",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 4.26,
|
||||
"finishTime": 4.84,
|
||||
"dialogue": {
|
||||
"text": "don't you think?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 0,
|
||||
"startTime": 5.34
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,103 @@
|
||||
---
|
||||
id: 679aa85d3d2c92ecd9d90a19
|
||||
title: Task 46
|
||||
challengeType: 19
|
||||
dashedName: task-46
|
||||
---
|
||||
|
||||
<!-- (Audio) Brian: If we all agreed on everything, we might miss important details, don't you think? -->
|
||||
|
||||
<!-- SPEAKING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What could be a simple way for Lisa to answer Brian's question to convey that she acknowledges that what he said makes sense?
|
||||
|
||||
## --answers--
|
||||
|
||||
`I understand.`
|
||||
|
||||
---
|
||||
|
||||
`No, I disagree with you.`
|
||||
|
||||
### --feedback--
|
||||
|
||||
By saying that, Lisa would be telling Brian she is not in accordance with what he told her.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Don't you think?` can be used to ask for someone's opinion after sharing with them your thoughts.
|
||||
|
||||
To say that what you told them makes sense, they could answer `I understand`, which does not necessarily express agreement, but conveys the idea that they think what you told them is logical. For example:
|
||||
|
||||
- Person 1: `Studying is better than not doing anything, don't you think?`
|
||||
|
||||
- Person 2: `I understand, but...` - This means the person acknowledges the logic behind what you said. Using `but` right after indicates they might say something to contrast with this initial idea.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-center.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 15.4,
|
||||
"finishTimestamp": 19.24
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.98,
|
||||
"dialogue": {
|
||||
"text": "If we all agreed on everything, we might miss important details,",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 4.26,
|
||||
"finishTime": 4.84,
|
||||
"dialogue": {
|
||||
"text": "don't you think?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 0,
|
||||
"startTime": 5.34
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,127 @@
|
||||
---
|
||||
id: 679ac5d7fea23fc890e79432
|
||||
title: Task 47
|
||||
challengeType: 22
|
||||
dashedName: task-47
|
||||
---
|
||||
|
||||
<!-- (Audio) Brian: If we all agreed on everything, we might miss important details, don't you think? Lisa: I understand, but sometimes too much disagreement can slow things down. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`Brian: If we all agreed on everything, we might miss important details, don't you think?`
|
||||
|
||||
`Lisa: I understand, but sometimes too much disagreement can BLANK things BLANK.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`slow`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means to reduce speed or progress.
|
||||
|
||||
---
|
||||
|
||||
`down`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word is used with `slow` to indicate a decrease in movement or efficiency.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To slow something down` means to reduce speed or progress, making something take longer. For example:
|
||||
|
||||
`The heavy traffic slowed us down on our way to work.` - This means the traffic made the trip take longer than usual.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-center.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 15.4,
|
||||
"finishTimestamp": 23.32
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.98,
|
||||
"dialogue": {
|
||||
"text": "If we all agreed on everything, we might miss important details,",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 4.26,
|
||||
"finishTime": 4.84,
|
||||
"dialogue": {
|
||||
"text": "don't you think?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 0,
|
||||
"startTime": 5.14
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"opacity": 1,
|
||||
"startTime": 5.14
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"startTime": 5.44,
|
||||
"finishTime": 8.92,
|
||||
"dialogue": {
|
||||
"text": "I understand, but sometimes too much disagreement can slow things down.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"opacity": 0,
|
||||
"startTime": 9.42
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,106 @@
|
||||
---
|
||||
id: 679acf56716f291671d9cdd3
|
||||
title: Task 48
|
||||
challengeType: 19
|
||||
dashedName: task-48
|
||||
---
|
||||
|
||||
<!-- (Audio) Lisa: I understand, but sometimes too much disagreement can slow things down. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What argument does Lisa use to contradict Brian's idea?
|
||||
|
||||
## --answers--
|
||||
|
||||
She says that disagreement is always bad.
|
||||
|
||||
### --feedback--
|
||||
|
||||
In fact, Lisa merely points out that too much of it can be a problem.
|
||||
|
||||
---
|
||||
|
||||
She says that too much disagreement can slow things down.
|
||||
|
||||
---
|
||||
|
||||
She says that everyone should agree all the time.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Lisa does not argue for complete agreement.
|
||||
|
||||
---
|
||||
|
||||
She says that disagreement helps speed up decisions.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Lisa argues that too much disagreement can make decisions take longer.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
2
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Too much + noun` is used to indicate an excessive amount of something, which is often seen as negative. For example:
|
||||
|
||||
`Too much noise in the office makes it hard to concentrate.` - This means an excessive amount of noise negatively affects concentration.
|
||||
|
||||
In this dialogue, `too much disagreement` means an excessive level of disagreement that could slow progress.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-center.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Lisa",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 19.84,
|
||||
"finishTimestamp": 23.32
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Lisa",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.48,
|
||||
"dialogue": {
|
||||
"text": "I understand, but sometimes too much disagreement can slow things down.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"opacity": 0,
|
||||
"startTime": 4.98
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,92 @@
|
||||
---
|
||||
id: 679ad1dad6dde8304c1bdc27
|
||||
title: Task 49
|
||||
challengeType: 22
|
||||
dashedName: task-49
|
||||
---
|
||||
|
||||
<!-- (Audio) Lisa: If we want to meet our deadlines, we need to work together. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`If we want to meet our BLANK, we need to work BLANK.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`deadlines`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word refers to specific dates or times by which tasks must be completed.
|
||||
|
||||
---
|
||||
|
||||
`together`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means collaborating or cooperating, even if not physically in the same place.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To meet deadlines` means to complete tasks or projects on time, following a set schedule. For example:
|
||||
|
||||
`She worked overtime to meet the deadline for her report.` - This means she made extra effort to finish the report on time.
|
||||
|
||||
`Together` means working in cooperation with others, even if not physically in the same space. For example:
|
||||
|
||||
`Even though we are in different countries, we worked together to finish the project.` - This means they collaborated despite being in different locations.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-center.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Lisa",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 23.56,
|
||||
"finishTimestamp": 25.96
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Lisa",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.4,
|
||||
"dialogue": {
|
||||
"text": "If we want to meet our deadlines, we need to work together.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"opacity": 0,
|
||||
"startTime": 3.9
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,106 @@
|
||||
---
|
||||
id: 679ad2673d11fe39625804b4
|
||||
title: Task 50
|
||||
challengeType: 19
|
||||
dashedName: task-50
|
||||
---
|
||||
|
||||
<!-- (Audio) Lisa: If we want to meet our deadlines, we need to work together. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What is Lisa's argument against disagreement?
|
||||
|
||||
## --answers--
|
||||
|
||||
She says that deadlines are not important.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Lisa emphasizes the importance of meeting deadlines, not ignoring them.
|
||||
|
||||
---
|
||||
|
||||
She says that disagreement is never useful.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Lisa's issue is not with disagreement, but with it being excessive.
|
||||
|
||||
---
|
||||
|
||||
She says that working alone is the best solution.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Lisa encourages collaboration, not working alone.
|
||||
|
||||
---
|
||||
|
||||
She says that teamwork is necessary to meet deadlines and excessive disagreement might be a problem.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
4
|
||||
|
||||
# --explanation--
|
||||
|
||||
Lisa's sentence expresses a general fact about teamwork and deadlines.
|
||||
|
||||
Conditional sentences where both clauses (the `if` clause and the consequence clause) use the `Present Simple` tense describe general truths or habitual actions. For example:
|
||||
|
||||
`If you exercise regularly, you stay healthy.` - This means that exercising regularly leads to good health as a general truth.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-center.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Lisa",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 23.56,
|
||||
"finishTimestamp": 25.96
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Lisa",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.4,
|
||||
"dialogue": {
|
||||
"text": "If we want to meet our deadlines, we need to work together.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"opacity": 0,
|
||||
"startTime": 3.9
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,92 @@
|
||||
---
|
||||
id: 679ad34ab51fae414488c26d
|
||||
title: Task 51
|
||||
challengeType: 19
|
||||
dashedName: task-51
|
||||
---
|
||||
|
||||
<!-- (Audio) Lisa: If we want to meet our deadlines, we need to work together. -->
|
||||
|
||||
<!-- SPEAKING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
How could Brian agree with Lisa by saying that her argument seems valid?
|
||||
|
||||
## --answers--
|
||||
|
||||
`That's not what I'm talking about.`
|
||||
|
||||
### --feedback--
|
||||
|
||||
Using this sentence, Brian would be dismissing Lisa's argument as off-topic.
|
||||
|
||||
---
|
||||
|
||||
`True.`
|
||||
|
||||
## --video-solution--
|
||||
|
||||
2
|
||||
|
||||
# --explanation--
|
||||
|
||||
Lisa's sentence expresses a general fact about teamwork and deadlines. If Brian agrees with her idea and thinks it's true, he could simply say `True.` to agree with what she says. Another example:
|
||||
|
||||
- Person 1: `If you exercise regularly, you stay healthy.`
|
||||
|
||||
- Person 2: `True.` - This means that you agree with what the speaker said about exercising.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-center.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Lisa",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 23.56,
|
||||
"finishTimestamp": 25.96
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Lisa",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.4,
|
||||
"dialogue": {
|
||||
"text": "If we want to meet our deadlines, we need to work together.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"opacity": 0,
|
||||
"startTime": 3.9
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,101 @@
|
||||
---
|
||||
id: 679aecfd5c54bf05060445cd
|
||||
title: Task 52
|
||||
challengeType: 22
|
||||
dashedName: task-52
|
||||
---
|
||||
|
||||
<!-- (Audio) Brian: True, but if we ignore different perspectives, we could end up with a less effective solution. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`True, but if we ignore different BLANK, we could end up with a less BLANK solution.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`perspectives`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word refers to different ways of thinking about or understanding something.
|
||||
|
||||
---
|
||||
|
||||
`effective`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means producing the desired result or working well.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Perspectives` in this context means different opinions, viewpoints, or ways of understanding a situation. For example:
|
||||
|
||||
`It's important to consider different perspectives before making a decision.` - This means that looking at a situation from multiple viewpoints helps in decision-making.
|
||||
|
||||
`Effective` means something that successfully achieves its goal or works well. For example:
|
||||
|
||||
`The new marketing strategy was very effective in increasing sales.` - This means the strategy produced the desired results.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-center.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 25.96,
|
||||
"finishTimestamp": 31.72
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.98,
|
||||
"dialogue": {
|
||||
"text": "True, but if we ignore different perspectives,",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 4.3,
|
||||
"finishTime": 6.76,
|
||||
"dialogue": {
|
||||
"text": "we could end up with a less effective solution.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 0,
|
||||
"startTime": 7.26
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,117 @@
|
||||
---
|
||||
id: 679af0ada27c4124256aec2d
|
||||
title: Task 53
|
||||
challengeType: 19
|
||||
dashedName: task-53
|
||||
---
|
||||
|
||||
<!-- (Audio) Brian: True, but if we ignore different perspectives, we could end up with a less effective solution. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What could happen if different perspectives are ignored?
|
||||
|
||||
## --answers--
|
||||
|
||||
The solution will always be perfect.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Brian argues that ignoring perspectives could result in the opposite.
|
||||
|
||||
---
|
||||
|
||||
The solution might be less effective.
|
||||
|
||||
---
|
||||
|
||||
There will be no solution at all.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Brian does not say that ignoring perspectives will prevent finding a solution.
|
||||
|
||||
---
|
||||
|
||||
Everyone will agree without any issues.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Brian does not say that ignoring perspectives will lead to agreement.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
2
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To ignore` in this context means to overlook or not consider something. For example:
|
||||
|
||||
`If you ignore customer feedback, you might lose business.` - This means that failing to consider customer opinions could have negative consequences.
|
||||
|
||||
`To end up with something` means to eventually arrive at a certain result or outcome, often unexpectedly. For example:
|
||||
|
||||
`If you don't plan well, you could end up with a rushed project.` - This means that poor planning could lead to a last-minute, unorganized result.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-center.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 25.96,
|
||||
"finishTimestamp": 31.72
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.98,
|
||||
"dialogue": {
|
||||
"text": "True, but if we ignore different perspectives,",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 4.3,
|
||||
"finishTime": 6.76,
|
||||
"dialogue": {
|
||||
"text": "we could end up with a less effective solution.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 0,
|
||||
"startTime": 7.26
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,103 @@
|
||||
---
|
||||
id: 679af17fec7fe32dc07acb34
|
||||
title: Task 54
|
||||
challengeType: 19
|
||||
dashedName: task-54
|
||||
---
|
||||
|
||||
<!-- (Audio) Brian: True, but if we ignore different perspectives, we could end up with a less effective solution. -->
|
||||
|
||||
<!-- SPEAKING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
How could Lisa tell Brian she thinks his argument makes sense, even if she's not sure of it?
|
||||
|
||||
## --answers--
|
||||
|
||||
`I guess you're right.`
|
||||
|
||||
---
|
||||
|
||||
`None of this makes sense to me.`
|
||||
|
||||
### --feedback--
|
||||
|
||||
Using this sentence, Lisa would be telling Brian she does not think what Brian's saying is logical for her.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
Using `I guess`, you are telling other people you believe something is true, although you're not 100% sure of it.
|
||||
|
||||
If you say `I guess you're right`, you agree with the other person, but you're also implying you're not so certain of it. For example:
|
||||
|
||||
- Person 1: `You should try eating less sweets. This will help you stay healthy.`
|
||||
|
||||
- Person 2: `I guess you're right.` - This means that you think what the speaker is saying makes sense, though you're not totally convinced of it.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-center.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 25.96,
|
||||
"finishTimestamp": 31.72
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.98,
|
||||
"dialogue": {
|
||||
"text": "True, but if we ignore different perspectives,",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 4.3,
|
||||
"finishTime": 6.76,
|
||||
"dialogue": {
|
||||
"text": "we could end up with a less effective solution.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 0,
|
||||
"startTime": 7.26
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,110 @@
|
||||
---
|
||||
id: 679af3a03758df46c4742463
|
||||
title: Task 55
|
||||
challengeType: 22
|
||||
dashedName: task-55
|
||||
---
|
||||
|
||||
<!-- (Audio) Lisa: I guess you're right. I just feel that if we focus too much on debating, we won't have enough time to get the actual work done. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`I BLANK you're right. I just feel that if we focus too much on BLANK, we won't have enough time to get the actual work done.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`guess`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means to assume or conclude something without being completely certain.
|
||||
|
||||
---
|
||||
|
||||
`debating`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word refers to discussing different opinions or arguments, often in a detailed way.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To guess` in this context means to assume or acknowledge something as true, even if not with full confidence. For example:
|
||||
|
||||
`I guess we should follow the manager's advice.` - This means the speaker is not completely sure but thinks it is the right choice.
|
||||
|
||||
`To debate` means to discuss different opinions or arguments, often to reach a decision. For example:
|
||||
|
||||
`They spent hours debating the best way to improve the process.` - This means they had a long discussion about different ideas before making a decision.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-center.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Lisa",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 32.16,
|
||||
"finishTimestamp": 38.1
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Lisa",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"startTime": 1,
|
||||
"finishTime": 1.92,
|
||||
"dialogue": {
|
||||
"text": "I guess you're right.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"startTime": 2.16,
|
||||
"finishTime": 4.36,
|
||||
"dialogue": {
|
||||
"text": "I just feel that if we focus too much on debating,",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"startTime": 4.72,
|
||||
"finishTime": 6.94,
|
||||
"dialogue": {
|
||||
"text": "we won't have enough time to get the actual work done.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"opacity": 0,
|
||||
"startTime": 7.44
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,122 @@
|
||||
---
|
||||
id: 679af4077598d14b8209f897
|
||||
title: Task 56
|
||||
challengeType: 22
|
||||
dashedName: task-56
|
||||
---
|
||||
|
||||
<!-- (Audio) Lisa: I guess you're right. I just feel that if we focus too much on debating, we won't have enough time to get the actual work done. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`I guess you're right. I just feel that if we focus too much on debating, we won't have BLANK time to get the BLANK work BLANK.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`enough`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means having a sufficient amount of something.
|
||||
|
||||
---
|
||||
|
||||
`actual`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means real or essential, rather than just theoretical or discussed.
|
||||
|
||||
---
|
||||
|
||||
`done`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means completed or finished.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Enough` means having a sufficient amount of something. For example:
|
||||
|
||||
`We don't have enough resources to complete the project.` - This means the available resources are insufficient.
|
||||
|
||||
`Actual` means real or essential, as opposed to just discussing or planning. For example:
|
||||
|
||||
`The meeting took longer than expected, so we had little time for the actual work.` - This means the real tasks were delayed due to discussions.
|
||||
|
||||
`To get something done` means to complete a task or finish something that needs to be accomplished. For example:
|
||||
|
||||
`We need to get this report done by Friday.` - This means the report must be completed before the deadline.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-center.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Lisa",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 32.16,
|
||||
"finishTimestamp": 38.1
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Lisa",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"startTime": 1,
|
||||
"finishTime": 1.92,
|
||||
"dialogue": {
|
||||
"text": "I guess you're right.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"startTime": 2.16,
|
||||
"finishTime": 4.36,
|
||||
"dialogue": {
|
||||
"text": "I just feel that if we focus too much on debating,",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"startTime": 4.72,
|
||||
"finishTime": 6.94,
|
||||
"dialogue": {
|
||||
"text": "we won't have enough time to get the actual work done.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"opacity": 0,
|
||||
"startTime": 7.44
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,128 @@
|
||||
---
|
||||
id: 679af61ca5a1965f8d44bac0
|
||||
title: Task 57
|
||||
challengeType: 19
|
||||
dashedName: task-57
|
||||
---
|
||||
|
||||
<!-- (Audio) Lisa: I guess you're right. I just feel that if we focus too much on debating, we won't have enough time to get the actual work done. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
According to Lisa, what could excessive debating lead to?
|
||||
|
||||
## --answers--
|
||||
|
||||
It could make the work more efficient.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Lisa suggests that excessive debating could slow things down.
|
||||
|
||||
---
|
||||
|
||||
It could help the team complete their tasks faster.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Lisa argues that too much discussion could cause delays.
|
||||
|
||||
---
|
||||
|
||||
It could eliminate the need for work.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Lisa does not suggest that debating replaces the need for actual work.
|
||||
|
||||
---
|
||||
|
||||
It could take away time needed to complete the actual work.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
4
|
||||
|
||||
# --explanation--
|
||||
|
||||
The verbs `guess` and `feel` are used to express opinions in a less definite way.
|
||||
|
||||
In these cases, the `Present Simple` tense is used instead of the `Present Continuous` tense because `guess` and `feel` are stative verbs, which describe states of mind rather than actions. That's why we say `I guess` and `I feel`, not `I'm guessing` or `I'm feeling` when expressing opinions.
|
||||
|
||||
`To guess` means to assume or conclude something without being completely certain, whereas `to feel` expresses personal opinions or emotions. For example:
|
||||
|
||||
- `I guess he'll be late because of traffic.` - This means the speaker assumes he will be late but is not sure.
|
||||
|
||||
- `I feel that this decision is the best for the team.` - This means the speaker believes this is the right choice.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-center.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Lisa",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 32.16,
|
||||
"finishTimestamp": 38.1
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Lisa",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"startTime": 1,
|
||||
"finishTime": 1.92,
|
||||
"dialogue": {
|
||||
"text": "I guess you're right.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"startTime": 2.16,
|
||||
"finishTime": 4.36,
|
||||
"dialogue": {
|
||||
"text": "I just feel that if we focus too much on debating,",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"startTime": 4.72,
|
||||
"finishTime": 6.94,
|
||||
"dialogue": {
|
||||
"text": "we won't have enough time to get the actual work done.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"opacity": 0,
|
||||
"startTime": 7.44
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,92 @@
|
||||
---
|
||||
id: 679af8d77e81f8828ccc6450
|
||||
title: Task 58
|
||||
challengeType: 22
|
||||
dashedName: task-58
|
||||
---
|
||||
|
||||
<!-- (Audio) Brian: Perhaps, but it's also important to make sure everyone feels heard. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`BLANK, but it's also important to make BLANK everyone feels heard.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`Perhaps`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word is used to express uncertainty or possibility. Capitalize it as it is the first word in the sentence.
|
||||
|
||||
---
|
||||
|
||||
`sure`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means to confirm or ensure that something happens.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Perhaps` is used to indicate uncertainty or to suggest something without being definite. For example:
|
||||
|
||||
`Perhaps we should wait before making a decision.` - This means the speaker is not completely sure but thinks waiting might be a good idea.
|
||||
|
||||
`To make sure` means to ensure that something happens or is done correctly. For example:
|
||||
|
||||
`Please make sure the documents are sent before the deadline.` - This means the speaker is asking someone to ensure the documents are sent on time.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-center.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 38.32,
|
||||
"finishTimestamp": 42.1
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.78,
|
||||
"dialogue": {
|
||||
"text": "Perhaps, but it's also important to make sure everyone feels heard.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 0,
|
||||
"startTime": 5.28
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,106 @@
|
||||
---
|
||||
id: 679afa6e38b9f59693fde330
|
||||
title: Task 59
|
||||
challengeType: 19
|
||||
dashedName: task-59
|
||||
---
|
||||
|
||||
<!-- (Audio) Brian: Perhaps, but it's also important to make sure everyone feels heard. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What does Brian think they should make an effort to do?
|
||||
|
||||
## --answers--
|
||||
|
||||
Encourage people to avoid discussions.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Brian is emphasizing the importance of listening to what people have to say.
|
||||
|
||||
---
|
||||
|
||||
Ensure that everyone feels heard.
|
||||
|
||||
---
|
||||
|
||||
Focus only on making quick decisions.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Brian's point is that listening to others is important regardless of the time it takes.
|
||||
|
||||
---
|
||||
|
||||
Make sure disagreements never happen.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Brian does not say disagreements should be avoided.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
2
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To feel heard` means to have one's opinions, concerns, or ideas acknowledged and valued by others. For example:
|
||||
|
||||
`During team meetings, it's important to make sure everyone feels heard.` - This means ensuring that each team member's input is recognized and considered.
|
||||
|
||||
In this context, Brian emphasizes that discussions should include everyone's voice so they feel respected and included.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-center.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 38.32,
|
||||
"finishTimestamp": 42.1
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.78,
|
||||
"dialogue": {
|
||||
"text": "Perhaps, but it's also important to make sure everyone feels heard.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 0,
|
||||
"startTime": 5.28
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,92 @@
|
||||
---
|
||||
id: 679afb807f96bba2455d151c
|
||||
title: Task 60
|
||||
challengeType: 22
|
||||
dashedName: task-60
|
||||
---
|
||||
|
||||
<!-- (Audio) Brian: If people don't feel valued, they might lose motivation, right? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`If people don't BLANK valued, they might lose BLANK, right?`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`feel`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means to experience or perceive something emotionally.
|
||||
|
||||
---
|
||||
|
||||
`motivation`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word refers to the drive or willingness to do something.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To feel valued` means to believe that one's contributions are recognized and appreciated. For example:
|
||||
|
||||
`Employees perform better when they feel valued by their company.` - This means that when employees know their work is appreciated, they are more engaged.
|
||||
|
||||
`Motivation` refers to the reason or drive behind someone's actions. `To lose motivation` means to become less interested or less willing to continue an effort. For example:
|
||||
|
||||
`She lost motivation to finish the project after receiving negative feedback.` - This means she no longer felt the drive to complete her work.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-center.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 42.54,
|
||||
"finishTimestamp": 46.1
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.56,
|
||||
"dialogue": {
|
||||
"text": "If people don't feel valued, they might lose motivation, right?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 0,
|
||||
"startTime": 5.06
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,108 @@
|
||||
---
|
||||
id: 679afc19cfcee1abd9e60ce2
|
||||
title: Task 61
|
||||
challengeType: 19
|
||||
dashedName: task-61
|
||||
---
|
||||
|
||||
<!-- (Audio) Brian: If people don't feel valued, they might lose motivation, right? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What does Brian think might happen if we don't listen to those in the team who disagree?
|
||||
|
||||
## --answers--
|
||||
|
||||
They might lose motivation.
|
||||
|
||||
---
|
||||
|
||||
They will stop having disagreements.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Ignoring people's opinions does not stop disagreements; it might just make people less engaged.
|
||||
|
||||
---
|
||||
|
||||
They will work harder to prove their point.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Brian does not suggest that feeling undervalued makes people work harder.
|
||||
|
||||
---
|
||||
|
||||
They will automatically agree with everything.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Not listening to people doesn't make them agree with everything — it can make them disengage instead.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To feel valued` describes the sensation you have when you believe that your thoughts, efforts, and contributions are appreciated. For example:
|
||||
|
||||
`The project manager always dedicates some time during the meeting to hear what we have to say. This makes everyone in the team feel valued.` - This means the attitude of the project manager is bringing good results to the team.
|
||||
|
||||
What Brian suggests is that if team members' opinions are ignored, they may feel unimportant. If team members feel valued, they are more likely to stay engaged and contribute new ideas.
|
||||
|
||||
On the other hand, if people feel like their opinions don't matter, they might become disengaged and lose motivation to contribute, which can harm overall teamwork and productivity.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-center.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 42.54,
|
||||
"finishTimestamp": 46.1
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.56,
|
||||
"dialogue": {
|
||||
"text": "If people don't feel valued, they might lose motivation, right?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 0,
|
||||
"startTime": 5.06
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,94 @@
|
||||
---
|
||||
id: 679b01d0f4ee91da2b282783
|
||||
title: Task 62
|
||||
challengeType: 19
|
||||
dashedName: task-62
|
||||
---
|
||||
|
||||
<!-- (Audio) Brian: If people don't feel valued, they might lose motivation, right? -->
|
||||
|
||||
<!-- SPEAKING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
How could Lisa tell Brian she thinks his idea is valid?
|
||||
|
||||
## --answers--
|
||||
|
||||
`That's a good point.`
|
||||
|
||||
---
|
||||
|
||||
`There's no point in arguing with you.`
|
||||
|
||||
### --feedback--
|
||||
|
||||
Using this sentence, Lisa would be telling Brian she does not want to discuss this any longer, not that she agrees with him.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
The phrase `That's a good point.` is used to acknowledge that someone has made a valid or important argument. In this context, Lisa is agreeing with Brian's statement `That's a good point` is used to acknowledge that someone has made a valid or important argument. For example:
|
||||
|
||||
- Person 1: `We should consider remote work options to improve productivity.`
|
||||
|
||||
- Person 2: `That's a good point. It could help employees stay more focused.` - This means you think remote work is a good way to improve workers' productivity by making them keep focus.
|
||||
|
||||
In this dialogue, Lisa is agreeing with Brian's statement about the impact of not valuing people's opinions.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-center.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 42.54,
|
||||
"finishTimestamp": 46.1
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.56,
|
||||
"dialogue": {
|
||||
"text": "If people don't feel valued, they might lose motivation, right?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Brian",
|
||||
"opacity": 0,
|
||||
"startTime": 5.06
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,111 @@
|
||||
---
|
||||
id: 679b03625ae37ee904a85bc2
|
||||
title: Task 63
|
||||
challengeType: 22
|
||||
dashedName: task-63
|
||||
---
|
||||
|
||||
<!-- (Audio) Lisa: That's a good point. Maybe we can find a balance between listening to feedback and keeping things on track. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`That's a good BLANK. Maybe we can find a BLANK between listening to feedback and keeping things on BLANK.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`point`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word refers to a relevant or important idea in a discussion.
|
||||
|
||||
---
|
||||
|
||||
`balance`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means a state where two or more things are given equal attention or importance.
|
||||
|
||||
---
|
||||
|
||||
`track`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word refers to staying focused on a planned course or goal.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To find a balance` means to achieve a middle ground between two different needs or priorities. For example:
|
||||
|
||||
`It's important to find a balance between work and personal life.` - This means managing both areas without neglecting either.
|
||||
|
||||
`To keep on track` means to stay focused on a goal or schedule without unnecessary distractions. For example:
|
||||
|
||||
`We need to keep on track to meet our project deadline.` - This means ensuring that progress continues as planned.
|
||||
|
||||
In this context, Lisa wants to balance listening to feedback and maintaining productivity.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-center.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Lisa",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 46.64,
|
||||
"finishTimestamp": 51.16
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Lisa",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.14,
|
||||
"dialogue": {
|
||||
"text": "That's a good point. Maybe we can find a balance",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"startTime": 3.14,
|
||||
"finishTime": 5.52,
|
||||
"dialogue": {
|
||||
"text": "between listening to feedback and keeping things on track.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"opacity": 0,
|
||||
"startTime": 6.02
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,113 @@
|
||||
---
|
||||
id: 679b04cf74ab1cfa96bc87a7
|
||||
title: Task 64
|
||||
challengeType: 19
|
||||
dashedName: task-64
|
||||
---
|
||||
|
||||
<!-- (Audio) Lisa: That's a good point. Maybe we can find a balance between listening to feedback and keeping things on track. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What kind of compromise does Lisa think they could reach?
|
||||
|
||||
## --answers--
|
||||
|
||||
Ignoring feedback to stay productive.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Lisa is not suggesting that feedback should be ignored.
|
||||
|
||||
---
|
||||
|
||||
Letting feedback decide everything.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Lisa does not suggest that feedback should completely dictate their decisions.
|
||||
|
||||
---
|
||||
|
||||
Avoiding discussions to prevent delays.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Lisa is looking for a middle ground. She is not suggesting to avoid discussions entirely.
|
||||
|
||||
---
|
||||
|
||||
Balancing feedback and staying on track.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
4
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Maybe` is a synonym for `perhaps`, indicating uncertainty or a suggestion. For example:
|
||||
|
||||
`Maybe we should reschedule the meeting for tomorrow.` - This means the speaker is suggesting rescheduling but is not certain.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-center.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Lisa",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 46.64,
|
||||
"finishTimestamp": 51.16
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Lisa",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.14,
|
||||
"dialogue": {
|
||||
"text": "That's a good point. Maybe we can find a balance",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"startTime": 3.14,
|
||||
"finishTime": 5.52,
|
||||
"dialogue": {
|
||||
"text": "between listening to feedback and keeping things on track.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Lisa",
|
||||
"opacity": 0,
|
||||
"startTime": 6.02
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,111 @@
|
||||
---
|
||||
id: 679bacd4af7be22f71bb43ee
|
||||
title: Task 65
|
||||
challengeType: 22
|
||||
dashedName: task-65
|
||||
---
|
||||
|
||||
<!-- REVIEW -->
|
||||
|
||||
# --description--
|
||||
|
||||
This is a review of the entire dialogue you just studied.
|
||||
|
||||
# --instructions--
|
||||
|
||||
Place the following phrases in the correct spot:
|
||||
|
||||
`deadlines`, `debating`, `disagreement`, `healthy`, `keeping things on track`, `lose motivation`, `make progress`, `perspectives`, and `strong opinions`.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`Brian: Hi Lisa, what did you think about the recent team meeting? Some people seemed to have BLANK about our approach to the project.`
|
||||
|
||||
`Lisa: I noticed that too. If everyone has a different opinion, it could be difficult to BLANK.`
|
||||
|
||||
`Brian: Yes, but I think it's BLANK to have some BLANK. If we all agreed on everything, we might miss important details, don't you think?`
|
||||
|
||||
`Lisa: I understand, but sometimes too much disagreement can slow things down. If we want to meet our BLANK, we need to work together.`
|
||||
|
||||
`Brian: True, but if we ignore different BLANK, we could end up with a less effective solution.`
|
||||
|
||||
`Lisa: I guess you're right. I just feel that if we focus too much on BLANK, we won't have enough time to get the actual work done.`
|
||||
|
||||
`Brian: Perhaps, but it's also important to make sure everyone feels heard. If people don't feel valued, they might BLANK, right?`
|
||||
|
||||
`Lisa: That's a good point. Maybe we can find a balance between listening to feedback and BLANK.`
|
||||
|
||||
|
||||
## --blanks--
|
||||
|
||||
`strong opinions`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This phrase refers to firm or intense beliefs about a topic.
|
||||
|
||||
---
|
||||
|
||||
`make progress`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This phrase means to move forward or improve a situation.
|
||||
|
||||
---
|
||||
|
||||
`healthy`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means beneficial or good for a situation.
|
||||
|
||||
---
|
||||
|
||||
`disagreement`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word refers to having different opinions or viewpoints.
|
||||
|
||||
---
|
||||
|
||||
`deadlines`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word refers to specific dates or times by which tasks must be completed.
|
||||
|
||||
---
|
||||
|
||||
`perspectives`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word refers to different viewpoints or ways of thinking about something.
|
||||
|
||||
---
|
||||
|
||||
`debating`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word refers to discussing different viewpoints, sometimes extensively.
|
||||
|
||||
---
|
||||
|
||||
`lose motivation`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This phrase means to stop feeling driven or enthusiastic about something.
|
||||
|
||||
---
|
||||
|
||||
`keeping things on track`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This phrase means maintaining focus and ensuring progress continues.
|
||||
@@ -0,0 +1,84 @@
|
||||
---
|
||||
id: 679bb0ccbb7e83434cb6d7dc
|
||||
title: Task 66
|
||||
challengeType: 19
|
||||
dashedName: task-66
|
||||
---
|
||||
|
||||
<!-- READING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Read the text and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
After talking to Brian, Lisa felt like taking a course on conflict resolution in the workplace. Here's a brochure of a course she found:
|
||||
|
||||
`Mastering Conflict Resolution in the Workplace`
|
||||
|
||||
`- Find the Right Balance Between Debate & Progress!`
|
||||
|
||||
`Are disagreements slowing your team down? Do you struggle to meet deadlines because discussions go in circles? Healthy debate is valuable, but too much disagreement can stop real progress. Learn how to balance different perspectives while keeping projects on track!`
|
||||
|
||||
`What you'll learn:`
|
||||
|
||||
`> How to encourage productive discussions without delaying work`
|
||||
|
||||
`> Strategies for listening to feedback while staying focused`
|
||||
|
||||
`> The importance of making sure everyone feels heard and valued`
|
||||
|
||||
`> How to handle strong opinions and find common ground`
|
||||
|
||||
`> Techniques to work together efficiently and meet deadlines`
|
||||
|
||||
`Next session: [March 20th]`
|
||||
|
||||
`Location: [Online]`
|
||||
|
||||
`Perfect for: Team leaders, managers, and professionals who want to improve team dynamics`
|
||||
|
||||
`Don't let too much debate slow you down! Learn how to keep discussions focused and your team motivated.`
|
||||
|
||||
`Sign up today! [conflict_solvers@moogle.com]`
|
||||
|
||||
According to the brochure, what is important to find at the workplace?
|
||||
|
||||
## --answers--
|
||||
|
||||
The right balance between debate and progress.
|
||||
|
||||
---
|
||||
|
||||
People who think like you.
|
||||
|
||||
### --feedback--
|
||||
|
||||
The brochure does not mention that. Read it again to find the right answer.
|
||||
|
||||
---
|
||||
|
||||
People who will debate things endlessly with you.
|
||||
|
||||
### --feedback--
|
||||
|
||||
The brochure mentions the need of finding a balance between debating and being productive.
|
||||
|
||||
---
|
||||
|
||||
A way to win all the arguments so that no one will debate with you.
|
||||
|
||||
### --feedback--
|
||||
|
||||
That would actually be a problem, as it does not promote healthy debate.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
While reading this brochure, look for clues related to the question. For instance, on the first line, you have the name of the course: `Mastering Conflict Resolution in the Workplace`. On the second, as a subtitle, you'll find the general idea behind this course. Find out what this idea is to answer the question correctly.
|
||||
@@ -0,0 +1,84 @@
|
||||
---
|
||||
id: 679bdf1abd7b6faac8635e60
|
||||
title: Task 67
|
||||
challengeType: 19
|
||||
dashedName: task-67
|
||||
---
|
||||
|
||||
<!-- READING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Read the text and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
After talking to Brian, Lisa felt like taking a course on conflict resolution in the workplace. Here's a brochure of a course she found:
|
||||
|
||||
`Mastering Conflict Resolution in the Workplace`
|
||||
|
||||
`- Find the Right Balance Between Debate & Progress!`
|
||||
|
||||
`Are disagreements slowing your team down? Do you struggle to meet deadlines because discussions go in circles? Healthy debate is valuable, but too much disagreement can stop real progress. Learn how to balance different perspectives while keeping projects on track!`
|
||||
|
||||
`What you'll learn:`
|
||||
|
||||
`> How to encourage productive discussions without delaying work`
|
||||
|
||||
`> Strategies for listening to feedback while staying focused`
|
||||
|
||||
`> The importance of making sure everyone feels heard and valued`
|
||||
|
||||
`> How to handle strong opinions and find common ground`
|
||||
|
||||
`> Techniques to work together efficiently and meet deadlines`
|
||||
|
||||
`Next session: [March 20th]`
|
||||
|
||||
`Location: [Online]`
|
||||
|
||||
`Perfect for: Team leaders, managers, and professionals who want to improve team dynamics`
|
||||
|
||||
`Don't let too much debate slow you down! Learn how to keep discussions focused and your team motivated.`
|
||||
|
||||
`Sign up today! [conflict_solvers@moogle.com]`
|
||||
|
||||
According to the paragraph right below the title and subtitle, what can be a problem the team might face when trying to meet deadlines?
|
||||
|
||||
## --answers--
|
||||
|
||||
Healthy debates.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Healthy debates have nothing to do with the deadlines.
|
||||
|
||||
---
|
||||
|
||||
The team offers many different perspectives.
|
||||
|
||||
### --feedback--
|
||||
|
||||
This is not necessarily true in all discussions and won't always bring disagreements.
|
||||
|
||||
---
|
||||
|
||||
The fact that discussions go in circles.
|
||||
|
||||
---
|
||||
|
||||
The team is too slow.
|
||||
|
||||
### --feedback--
|
||||
|
||||
The brochure does not blame the team for being too slow.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
3
|
||||
|
||||
# --explanation--
|
||||
|
||||
While reading this brochure, look for clues related to the question. For instance, in the paragraph right after the title and subtitle, there is a mention of `deadlines`. Check that paragraph to find out what could pose a problem to meet deadlines.
|
||||
@@ -0,0 +1,84 @@
|
||||
---
|
||||
id: 679be389831f81d23d1f8ab6
|
||||
title: Task 68
|
||||
challengeType: 19
|
||||
dashedName: task-68
|
||||
---
|
||||
|
||||
<!-- READING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Read the text and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
After talking to Brian, Lisa felt like taking a course on conflict resolution in the workplace. Here's a brochure of a course she found:
|
||||
|
||||
`Mastering Conflict Resolution in the Workplace`
|
||||
|
||||
`- Find the Right Balance Between Debate & Progress!`
|
||||
|
||||
`Are disagreements slowing your team down? Do you struggle to meet deadlines because discussions go in circles? Healthy debate is valuable, but too much disagreement can stop real progress. Learn how to balance different perspectives while keeping projects on track!`
|
||||
|
||||
`What you'll learn:`
|
||||
|
||||
`> How to encourage productive discussions without delaying work`
|
||||
|
||||
`> Strategies for listening to feedback while staying focused`
|
||||
|
||||
`> The importance of making sure everyone feels heard and valued`
|
||||
|
||||
`> How to handle strong opinions and find common ground`
|
||||
|
||||
`> Techniques to work together efficiently and meet deadlines`
|
||||
|
||||
`Next session: [March 20th]`
|
||||
|
||||
`Location: [Online]`
|
||||
|
||||
`Perfect for: Team leaders, managers, and professionals who want to improve team dynamics`
|
||||
|
||||
`Don't let too much debate slow you down! Learn how to keep discussions focused and your team motivated.`
|
||||
|
||||
`Sign up today! [conflict_solvers@moogle.com]`
|
||||
|
||||
According to the paragraph right below the title and subtitle, what will you learn to do while keeping projects on track?
|
||||
|
||||
## --answers--
|
||||
|
||||
How to postpone deadlines.
|
||||
|
||||
### --feedback--
|
||||
|
||||
The course brochure does not mention that.
|
||||
|
||||
---
|
||||
|
||||
How to slow down a project to listen to disagreeing points of view.
|
||||
|
||||
### --feedback--
|
||||
|
||||
The brochure does not encourage anyone to slow down a project.
|
||||
|
||||
---
|
||||
|
||||
How to sign up for more courses like this.
|
||||
|
||||
### --feedback--
|
||||
|
||||
The brochure does not teach how to sign up.
|
||||
|
||||
---
|
||||
|
||||
How to balance different perspectives.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
4
|
||||
|
||||
# --explanation--
|
||||
|
||||
While reading this brochure, look for clues related to the question. For instance, in the paragraph right after the title and subtitle, the last line mentions `Learn how to`, which has to do with what you are looking for in the question. Check that line to find out what you could learn in this course.
|
||||
@@ -0,0 +1,84 @@
|
||||
---
|
||||
id: 679bf2d8546f4b44f8c60650
|
||||
title: Task 69
|
||||
challengeType: 19
|
||||
dashedName: task-69
|
||||
---
|
||||
|
||||
<!-- READING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Read the text and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
After talking to Brian, Lisa felt like taking a course on conflict resolution in the workplace. Here's a brochure of a course she found:
|
||||
|
||||
`Mastering Conflict Resolution in the Workplace`
|
||||
|
||||
`- Find the Right Balance Between Debate & Progress!`
|
||||
|
||||
`Are disagreements slowing your team down? Do you struggle to meet deadlines because discussions go in circles? Healthy debate is valuable, but too much disagreement can stop real progress. Learn how to balance different perspectives while keeping projects on track!`
|
||||
|
||||
`What you'll learn:`
|
||||
|
||||
`> How to encourage productive discussions without delaying work`
|
||||
|
||||
`> Strategies for listening to feedback while staying focused`
|
||||
|
||||
`> The importance of making sure everyone feels heard and valued`
|
||||
|
||||
`> How to handle strong opinions and find common ground`
|
||||
|
||||
`> Techniques to work together efficiently and meet deadlines`
|
||||
|
||||
`Next session: [March 20th]`
|
||||
|
||||
`Location: [Online]`
|
||||
|
||||
`Perfect for: Team leaders, managers, and professionals who want to improve team dynamics`
|
||||
|
||||
`Don't let too much debate slow you down! Learn how to keep discussions focused and your team motivated.`
|
||||
|
||||
`Sign up today! [conflict_solvers@moogle.com]`
|
||||
|
||||
Which one of these is not mentioned in the brochure as something you'll learn in the course?
|
||||
|
||||
## --answers--
|
||||
|
||||
Strategies for listening to feedback while staying focused
|
||||
|
||||
### --feedback--
|
||||
|
||||
That is one of the items the brochure lists.
|
||||
|
||||
---
|
||||
|
||||
Techniques to postpone headlines
|
||||
|
||||
---
|
||||
|
||||
How to handle strong opinions and find common ground
|
||||
|
||||
### --feedback--
|
||||
|
||||
This item is on the `What you'll learn` list.
|
||||
|
||||
---
|
||||
|
||||
The importance of making sure everyone feels heard and valued
|
||||
|
||||
### --feedback--
|
||||
|
||||
This item is on the `What you'll learn` list.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
2
|
||||
|
||||
# --explanation--
|
||||
|
||||
Right below the heading `What you'll learn` of this brochure, you'll find a list of topics that the course will discuss and teach about. Check that list and look at the answers for items which are not part of the list.
|
||||
@@ -0,0 +1,84 @@
|
||||
---
|
||||
id: 679bf45646c8ac5193d426dd
|
||||
title: Task 70
|
||||
challengeType: 19
|
||||
dashedName: task-70
|
||||
---
|
||||
|
||||
<!-- READING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Read the text and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
After talking to Brian, Lisa felt like taking a course on conflict resolution in the workplace. Here's a brochure of a course she found:
|
||||
|
||||
`Mastering Conflict Resolution in the Workplace`
|
||||
|
||||
`- Find the Right Balance Between Debate & Progress!`
|
||||
|
||||
`Are disagreements slowing your team down? Do you struggle to meet deadlines because discussions go in circles? Healthy debate is valuable, but too much disagreement can stop real progress. Learn how to balance different perspectives while keeping projects on track!`
|
||||
|
||||
`What you'll learn:`
|
||||
|
||||
`> How to encourage productive discussions without delaying work`
|
||||
|
||||
`> Strategies for listening to feedback while staying focused`
|
||||
|
||||
`> The importance of making sure everyone feels heard and valued`
|
||||
|
||||
`> How to handle strong opinions and find common ground`
|
||||
|
||||
`> Techniques to work together efficiently and meet deadlines`
|
||||
|
||||
`Next session: [March 20th]`
|
||||
|
||||
`Location: [Online]`
|
||||
|
||||
`Perfect for: Team leaders, managers, and professionals who want to improve team dynamics`
|
||||
|
||||
`Don't let too much debate slow you down! Learn how to keep discussions focused and your team motivated.`
|
||||
|
||||
`Sign up today! [conflict_solvers@moogle.com]`
|
||||
|
||||
Where and how is the course going to be held?
|
||||
|
||||
## --answers--
|
||||
|
||||
In-person, at the team's company
|
||||
|
||||
### --feedback--
|
||||
|
||||
The course has a different structure.
|
||||
|
||||
---
|
||||
|
||||
Online and you can watch it when you want.
|
||||
|
||||
### --feedback--
|
||||
|
||||
There is a specific date in the brochure mentioning when the class takes place.
|
||||
|
||||
---
|
||||
|
||||
At the school's premises
|
||||
|
||||
### --feedback--
|
||||
|
||||
There is a part of the brochure that informs this course is not in person.
|
||||
|
||||
---
|
||||
|
||||
Online at specific dates
|
||||
|
||||
## --video-solution--
|
||||
|
||||
4
|
||||
|
||||
# --explanation--
|
||||
|
||||
By the end of the brochure, you'll find the lines `Next Session` and `Location`. Check those lines to be able to answer to this question correctly.
|
||||
@@ -0,0 +1,84 @@
|
||||
---
|
||||
id: 679bf6226184f76388d13292
|
||||
title: Task 71
|
||||
challengeType: 19
|
||||
dashedName: task-71
|
||||
---
|
||||
|
||||
<!-- READING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Read the text and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
After talking to Brian, Lisa felt like taking a course on conflict resolution in the workplace. Here's a brochure of a course she found:
|
||||
|
||||
`Mastering Conflict Resolution in the Workplace`
|
||||
|
||||
`- Find the Right Balance Between Debate & Progress!`
|
||||
|
||||
`Are disagreements slowing your team down? Do you struggle to meet deadlines because discussions go in circles? Healthy debate is valuable, but too much disagreement can stop real progress. Learn how to balance different perspectives while keeping projects on track!`
|
||||
|
||||
`What you'll learn:`
|
||||
|
||||
`> How to encourage productive discussions without delaying work`
|
||||
|
||||
`> Strategies for listening to feedback while staying focused`
|
||||
|
||||
`> The importance of making sure everyone feels heard and valued`
|
||||
|
||||
`> How to handle strong opinions and find common ground`
|
||||
|
||||
`> Techniques to work together efficiently and meet deadlines`
|
||||
|
||||
`Next session: [March 20th]`
|
||||
|
||||
`Location: [Online]`
|
||||
|
||||
`Perfect for: Team leaders, managers, and professionals who want to improve team dynamics`
|
||||
|
||||
`Don't let too much debate slow you down! Learn how to keep discussions focused and your team motivated.`
|
||||
|
||||
`Sign up today! [conflict_solvers@moogle.com]`
|
||||
|
||||
Who is the session ideal for?
|
||||
|
||||
## --answers--
|
||||
|
||||
Professionals who want to improve team dynamics, leaders, and managers
|
||||
|
||||
---
|
||||
|
||||
People looking for ways to improve their debate-winning skills
|
||||
|
||||
### --feedback--
|
||||
|
||||
There is no mention of winning debates in the brochure.
|
||||
|
||||
---
|
||||
|
||||
People who don't want disagreements to take place in a team
|
||||
|
||||
### --feedback--
|
||||
|
||||
Remember: some disagreement actually helps the team grow.
|
||||
|
||||
---
|
||||
|
||||
People who are very slow in their tasks and want to be faster
|
||||
|
||||
### --feedback--
|
||||
|
||||
The brochure does not mention that.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
By the end of the brochure, you'll find the line saying `Perfect for`, which indicates the target audience for the course. Check this line to answer to this question correctly.
|
||||
@@ -0,0 +1,232 @@
|
||||
---
|
||||
id: 679bf98f53e4ad7f08820504
|
||||
title: "Dialogue 3: Client Feedback"
|
||||
challengeType: 21
|
||||
dashedName: dialogue-3-client-feedback
|
||||
---
|
||||
|
||||
# --description--
|
||||
|
||||
Watch the video below to understand the context of the upcoming lessons.
|
||||
|
||||
# --assignment--
|
||||
|
||||
Watch the video
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": { "x": -25, "y": 0, "z": 1 }
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"position": { "x": 125, "y": 0, "z": 1 }
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1
|
||||
},
|
||||
"alwaysShowDialogue": true
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": { "x": 25, "y": 0, "z": 1 },
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"position": { "x": 70, "y": 0, "z": 1 },
|
||||
"startTime": 0.5
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.3,
|
||||
"dialogue": {
|
||||
"text": "Hi, James. I just got an email from a client.",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 3.54,
|
||||
"finishTime": 6.46,
|
||||
"dialogue": {
|
||||
"text": "He's not happy with our latest update and I'm not sure why.",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 6.62,
|
||||
"finishTime": 7.94,
|
||||
"dialogue": {
|
||||
"text": "Did you hear anything about this?",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 8.28,
|
||||
"finishTime": 11.64,
|
||||
"dialogue": {
|
||||
"text": "No, I didn't. What did he say? Is it something serious?",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 12.18,
|
||||
"finishTime": 14.8,
|
||||
"dialogue": {
|
||||
"text": "He mentioned that some features aren't working as expected.",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 15.62,
|
||||
"finishTime": 18.32,
|
||||
"dialogue": {
|
||||
"text": "Which features did he mention? Do you think it's a coding issue?",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 19.3,
|
||||
"finishTime": 22.88,
|
||||
"dialogue": {
|
||||
"text": "He pointed out that the search function is slow and some buttons aren't responding.",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 23.32,
|
||||
"finishTime": 26.3,
|
||||
"dialogue": {
|
||||
"text": "If we don't fix these, it could impact customer satisfaction.",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 27,
|
||||
"finishTime": 29.74,
|
||||
"dialogue": {
|
||||
"text": "Absolutely. Do you think we need to update the software again?",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 30.02,
|
||||
"finishTime": 32.46,
|
||||
"dialogue": {
|
||||
"text": "If we do, it might delay other projects.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 33.06,
|
||||
"finishTime": 36,
|
||||
"dialogue": {
|
||||
"text": "We need to find a solution without causing too much disruption.",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 36.5,
|
||||
"finishTime": 38.56,
|
||||
"dialogue": {
|
||||
"text": "Can you look into it and see what's causing the problem?",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 39.04,
|
||||
"finishTime": 43.26,
|
||||
"dialogue": {
|
||||
"text": "Sure. I'll check it out. If it's a simple fix, I can work on it right away.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 44.18,
|
||||
"finishTime": 47.94,
|
||||
"dialogue": {
|
||||
"text": "Yes, but let's make sure we understand the full scope of the issue before making changes.",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 48.08,
|
||||
"finishTime": 50,
|
||||
"dialogue": {
|
||||
"text": "If we rush, it could lead to more problems.",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 50.28,
|
||||
"finishTime": 57.02,
|
||||
"dialogue": {
|
||||
"text": "You're right. I'll take a closer look and let you know what I find. If there's anything critical, I'll update immediately.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 57.56,
|
||||
"finishTime": 61.98,
|
||||
"dialogue": {
|
||||
"text": "Sounds good. Also, let's keep the client informed so they know we're working on it.",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 62.2,
|
||||
"finishTime": 65.1,
|
||||
"dialogue": {
|
||||
"text": "If we keep them in the loop, it might help ease their frustration, right?",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 65.56,
|
||||
"finishTime": 70.26,
|
||||
"dialogue": {
|
||||
"text": "Exactly. I'll send you an update once I've investigated. Let's hope it's an easy fix.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"position": { "x": 125, "y": 0, "z": 1 },
|
||||
"startTime": 70.76
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": { "x": -25, "y": 0, "z": 1 },
|
||||
"startTime": 71.26
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,92 @@
|
||||
---
|
||||
id: 679c018b3abc8de10af40cd1
|
||||
title: Task 72
|
||||
challengeType: 22
|
||||
dashedName: task-72
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: Hi, James. I just got an email from a client. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`Hi, James. I BLANK got an email from a BLANK.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`just`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means something happened very recently.
|
||||
|
||||
---
|
||||
|
||||
`client`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word refers to a person or company that receives services from a business.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Just` means that something happened very recently. For example:
|
||||
|
||||
`I just finished my report.` - This means the report was completed a very short time ago.
|
||||
|
||||
A `client` is a person or business that purchases or uses the company's services or products. For example:
|
||||
|
||||
`Our company is developing a new app for a client in the healthcare industry.` - This means the company is providing software services for a healthcare business.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 0,
|
||||
"finishTimestamp": 2.3
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.3,
|
||||
"dialogue": {
|
||||
"text": "Hi, James. I just got an email from a client.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 3.8
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,108 @@
|
||||
---
|
||||
id: 679c050d9658c2fffc7cd7ee
|
||||
title: Task 73
|
||||
challengeType: 19
|
||||
dashedName: task-73
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: Hi, James. I just got an email from a client. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What motivated Maria to have a conversation with James?
|
||||
|
||||
## --answers--
|
||||
|
||||
She received an email from a client.
|
||||
|
||||
---
|
||||
|
||||
She wants to schedule a meeting with James.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not mention scheduling a meeting.
|
||||
|
||||
---
|
||||
|
||||
She has a question about James's project.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not ask any questions about a project at this moment.
|
||||
|
||||
---
|
||||
|
||||
She is asking James to send an email.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not ask James to send an email; she is talking about one she received.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To get an email` means to receive an email message. For example:
|
||||
|
||||
`I got an email from my manager about the new project.` - This means the manager sent an email that the person received.
|
||||
|
||||
`Just` before `got` means that the action happened very recently. For example:
|
||||
|
||||
`I just got a new laptop.` - This means the speaker recently bought a new laptop.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 0,
|
||||
"finishTimestamp": 2.3
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.3,
|
||||
"dialogue": {
|
||||
"text": "Hi, James. I just got an email from a client.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 3.8
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,92 @@
|
||||
---
|
||||
id: 679cdefeb859e436a169f25e
|
||||
title: Task 74
|
||||
challengeType: 22
|
||||
dashedName: task-74
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: He's not happy with our latest update and I'm not sure why. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`He's not happy with our BLANK BLANK and I'm not sure why.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`latest`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means the most recent or newest version of something.
|
||||
|
||||
---
|
||||
|
||||
`update`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word refers to a new version or improvement of a product, system, or software.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Latest` means the most recent version or occurrence of something. For example:
|
||||
|
||||
`Have you seen the latest report on the project?` - This means the most recent version of the report.
|
||||
|
||||
An `update` refers to a new version, modification, or improvement to a product or system, often in software. For example:
|
||||
|
||||
`The app's latest update fixed several bugs and improved performance.` - This means the most recent version of the app introduced changes to improve it.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 2.54,
|
||||
"finishTimestamp": 5.46
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.92,
|
||||
"dialogue": {
|
||||
"text": "He's not happy with our latest update and I'm not sure why.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 4.42
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,108 @@
|
||||
---
|
||||
id: 679cdf582314193c2294e41a
|
||||
title: Task 75
|
||||
challengeType: 19
|
||||
dashedName: task-75
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: He's not happy with our latest update and I'm not sure why. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What did the client email Maria about?
|
||||
|
||||
## --answers--
|
||||
|
||||
The client wants to request a new feature.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not mention a feature request.
|
||||
|
||||
---
|
||||
|
||||
The client is congratulating the team on the update.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria says the client is not happy.
|
||||
|
||||
---
|
||||
|
||||
The client is asking about the company's next project.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria is talking about an email regarding an update on a previous project.
|
||||
|
||||
---
|
||||
|
||||
The client is unhappy with the latest update.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
4
|
||||
|
||||
# --explanation--
|
||||
|
||||
`He's not happy with` means that a person is dissatisfied. It is a softer way of expressing discontent. For example:
|
||||
|
||||
`She's not happy with the way the project was handled.` - This means she is dissatisfied, but not necessarily angry.
|
||||
|
||||
`I'm not sure why` expresses uncertainty about the reason for something. For example:
|
||||
|
||||
`The system stopped working, and I'm not sure why.` - This means the speaker does not know the cause of the issue.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 2.54,
|
||||
"finishTimestamp": 5.46
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.92,
|
||||
"dialogue": {
|
||||
"text": "He's not happy with our latest update and I'm not sure why.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 4.42
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,88 @@
|
||||
---
|
||||
id: 679ce33f899f685dd9e15bd5
|
||||
title: Task 76
|
||||
challengeType: 22
|
||||
dashedName: task-76
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: Did you hear anything about this? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`Did you hear BLANK about this?`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`anything`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word is used in questions to refer to any information, without specifying what it is.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Anything` is commonly used in questions to ask if there is any information, object, or detail related to the topic. It does not specify a particular thing. For example:
|
||||
|
||||
`Did she say anything about the deadline?` - This asks if she provided any information about the deadline.
|
||||
|
||||
`Anything` is also used in negative sentences. For example:
|
||||
|
||||
`I didn't hear anything about the meeting.` - The speaker has no information about the meeting.
|
||||
|
||||
However, in affirmative sentences, `something` is usually used instead of `anything`. For example:
|
||||
|
||||
`I heard something interesting about the meeting.` - The speaker has been told an interesting information.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 5.62,
|
||||
"finishTimestamp": 6.94
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 2.32,
|
||||
"dialogue": {
|
||||
"text": "Did you hear anything about this?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 2.82
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,106 @@
|
||||
---
|
||||
id: 679ce4a5a1dbe46c048207ff
|
||||
title: Task 77
|
||||
challengeType: 19
|
||||
dashedName: task-77
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: Did you hear anything about this? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What is Maria asking James about?
|
||||
|
||||
## --answers--
|
||||
|
||||
If he already fixed the issue with the update.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria is not asking if he has fixed something.
|
||||
|
||||
---
|
||||
|
||||
If the client is happy with the update.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria is asking about information, and we already know that the client is not happy.
|
||||
|
||||
---
|
||||
|
||||
If he has any information about the client's issue with the update.
|
||||
|
||||
---
|
||||
|
||||
If James is going to send the client an email.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not ask about James emailing the client.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
3
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Did you hear anything about...` is used to ask if someone has received any information about a topic. It is a way to request updates or details. For example:
|
||||
|
||||
`Did you hear anything about the new policy changes?` - This asks if the person has received any news regarding the policy changes.
|
||||
|
||||
It is commonly used in situations where the speaker is unsure if information is available yet.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 5.62,
|
||||
"finishTimestamp": 6.94
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 2.32,
|
||||
"dialogue": {
|
||||
"text": "Did you hear anything about this?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 2.82
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,92 @@
|
||||
---
|
||||
id: 679ce79d606b9e89318e3fdc
|
||||
title: Task 78
|
||||
challengeType: 19
|
||||
dashedName: task-78
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: Did you hear anything about this? -->
|
||||
|
||||
<!-- SPEAKING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
How could James tell Maria he has no information and ask about the content of the email?
|
||||
|
||||
## --answers--
|
||||
|
||||
`No, I didn't. What did he say?`
|
||||
|
||||
---
|
||||
|
||||
`Don't worry. The project has no issues.`
|
||||
|
||||
### --feedback--
|
||||
|
||||
We heard from Maria the client is complaining about an issue, so that's not the case.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
Since Maria asks her question starting with `Did you hear...`, a short answer to that normally uses `did` as well. For example:
|
||||
|
||||
- Person 1: `Did you hear anything about the new policy changes?`
|
||||
|
||||
- Person 2: `Yes, I did.` - The answer implies you received some news regarding the policy changes.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 5.62,
|
||||
"finishTimestamp": 6.94
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 2.32,
|
||||
"dialogue": {
|
||||
"text": "Did you hear anything about this?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 2.82
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,138 @@
|
||||
---
|
||||
id: 679cebb26c5d61aaed58b4db
|
||||
title: Task 79
|
||||
challengeType: 19
|
||||
dashedName: task-79
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: Did you hear anything about this? James: No, I didn't. What did he say? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What does James know about the issue with the latest update?
|
||||
|
||||
## --answers--
|
||||
|
||||
He knows exactly what the issue is.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James clearly says he didn't hear anything.
|
||||
|
||||
---
|
||||
|
||||
He doesn't know anything about it.
|
||||
|
||||
---
|
||||
|
||||
He already talked to the client.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James does not mention speaking to the client.
|
||||
|
||||
---
|
||||
|
||||
He received an email about the issue.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James states that he didn't hear anything.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
2
|
||||
|
||||
# --explanation--
|
||||
|
||||
Short answers with auxiliary verbs repeat the auxiliary from the question to confirm or deny something. In this case, Maria asks, `Did you hear anything?`, and James responds, `No, I didn't.` instead of just saying `No.` Here are some other examples:
|
||||
|
||||
- `Are you coming to the meeting?` → `Yes, I am.`
|
||||
|
||||
- `Have they finished the report?` → `No, they haven't.`
|
||||
|
||||
- `Will she be here on time?` → `Yes, she will.`
|
||||
|
||||
Short answers make responses sound natural and complete while avoiding repetition of the full sentence.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 5.62,
|
||||
"finishTimestamp": 9.24
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 2.32,
|
||||
"dialogue": {
|
||||
"text": "Did you hear anything about this?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 2.49
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 2.49
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 2.66,
|
||||
"finishTime": 4.62,
|
||||
"dialogue": {
|
||||
"text": "No, I didn't. What did he say?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 5.12
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,108 @@
|
||||
---
|
||||
id: 679d137747be73df8eafc7d1
|
||||
title: Task 80
|
||||
challengeType: 19
|
||||
dashedName: task-80
|
||||
---
|
||||
|
||||
<!-- (Audio) James: What did he say? Is it something serious? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What is James concerned about?
|
||||
|
||||
## --answers--
|
||||
|
||||
Whether Maria ignored the client.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James does not ask about Maria's actions.
|
||||
|
||||
---
|
||||
|
||||
Whether the client liked the update.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James already knows the client is not happy with the update, since Maria told him that.
|
||||
|
||||
---
|
||||
|
||||
Whether the issue is serious.
|
||||
|
||||
---
|
||||
|
||||
Whether the update was released on time.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James is focused on what the client said, not on the timing of the update.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
3
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Something` can be used in questions when the speaker assumes that a thing exists.
|
||||
|
||||
In `Is it something serious?`, James assumes there is an issue - because Maria told him the client complained about it - and asks if it is serious. By contrast, `anything` is used in questions when the speaker does not know if something even exists. For example:
|
||||
|
||||
- `Is there something wrong with the software?` - Here, the speaker assumes there is an issue and asks for confirmation about what it is.
|
||||
|
||||
- `Is there anything wrong with the software?` - Here, the speaker is just curious if there is any problem. They are not looking for confirmation.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 8.2,
|
||||
"finishTimestamp": 10.64
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.44,
|
||||
"dialogue": {
|
||||
"text": "What did he say? Is it something serious?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 3.94
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,92 @@
|
||||
---
|
||||
id: 679d157ab15f8ef51321e536
|
||||
title: Task 81
|
||||
challengeType: 22
|
||||
dashedName: task-81
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: He mentioned that some features aren't working as expected. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`He mentioned that some BLANK aren't working as BLANK.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`features`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word refers to specific functions or capabilities of a product, often in software or technology.
|
||||
|
||||
---
|
||||
|
||||
`expected`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means as planned or anticipated.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Features` refers to specific functions or capabilities of a product, often in software. For example:
|
||||
|
||||
`The new app update includes several useful features, such as dark mode and voice commands.` - This means the app has new capabilities.
|
||||
|
||||
`As expected` means something is happening the way it was planned or anticipated. For example:
|
||||
|
||||
`The event went as expected, with a great turnout and no issues.` - This means the event proceeded according to the plan.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 10.98,
|
||||
"finishTimestamp": 13.8
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.82,
|
||||
"dialogue": {
|
||||
"text": "He mentioned that some features aren't working as expected.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 4.32
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,106 @@
|
||||
---
|
||||
id: 679d19037d9780151b91aa47
|
||||
title: Task 82
|
||||
challengeType: 19
|
||||
dashedName: task-82
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: He mentioned that some features aren't working as expected. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What did the client say in his email about the issue?
|
||||
|
||||
## --answers--
|
||||
|
||||
Some features aren't working as expected.
|
||||
|
||||
---
|
||||
|
||||
The client requested new features.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not say anything about requests for new features.
|
||||
|
||||
---
|
||||
|
||||
The client was happy with the update.
|
||||
|
||||
### --feedback--
|
||||
|
||||
The client reported problems with features.
|
||||
|
||||
---
|
||||
|
||||
The client said everything was working perfectly.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria states that there were issues with the features.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Mention` means to briefly talk about or refer to something without going into great detail. For example:
|
||||
|
||||
`She mentioned that the deadline was moved to next week.` - This means she briefly informed someone about the deadline change.
|
||||
|
||||
In this dialogue, the client `mentioned` the issue, meaning they brought it up in their email.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 10.98,
|
||||
"finishTimestamp": 13.8
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.82,
|
||||
"dialogue": {
|
||||
"text": "He mentioned that some features aren't working as expected.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 4.32
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,92 @@
|
||||
---
|
||||
id: 679d1a93d4e7702557c0aaa2
|
||||
title: Task 83
|
||||
challengeType: 22
|
||||
dashedName: task-83
|
||||
---
|
||||
|
||||
<!-- (Audio) James: Which features did he mention? Do you think it's a coding issue? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`Which features did he BLANK? Do you think it's a BLANK issue?`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`mention`
|
||||
|
||||
### --feedback--
|
||||
|
||||
In past simple questions, the main verb does not take a past ending because the auxiliary verb "did" already marks the past.
|
||||
|
||||
---
|
||||
|
||||
`coding`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word describes something related to programming or writing software.
|
||||
|
||||
# --explanation--
|
||||
|
||||
In `Past Simple` questions, the main verb remains in its base form because the auxiliary verb `did` already carries the past tense. For example:
|
||||
|
||||
`What time did you arrive?` (Not `did you arrived`)
|
||||
|
||||
`Coding` as an adjective refers to things related to writing software. A `coding issue` means a problem with the code that affects the functionality of a program. For example:
|
||||
|
||||
`The development team is working on fixing a coding issue that caused system crashes.` - This means a problem in the code was affecting the system.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 14.62,
|
||||
"finishTimestamp": 17.32
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.7,
|
||||
"dialogue": {
|
||||
"text": "Which features did he mention? Do you think it's a coding issue?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 4.2
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,104 @@
|
||||
---
|
||||
id: 679d1bd6ce4088301e89630b
|
||||
title: Task 84
|
||||
challengeType: 19
|
||||
dashedName: task-84
|
||||
---
|
||||
|
||||
<!-- (Audio) James: Which features did he mention? Do you think it's a coding issue? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What is James particularly worried about?
|
||||
|
||||
## --answers--
|
||||
|
||||
That the client wants new features.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James is asking about existing features that might not be working correctly.
|
||||
|
||||
---
|
||||
|
||||
That the update was released too late.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James is focused on the issue itself, not on the timing of the update.
|
||||
|
||||
---
|
||||
|
||||
That the client misunderstood the update.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James is not asking if the client misunderstood something.
|
||||
|
||||
---
|
||||
|
||||
That the problem might be caused by a coding issue.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
4
|
||||
|
||||
# --explanation--
|
||||
|
||||
A `coding issue` refers to a problem in the software code that causes errors or unexpected behavior. These issues can include bugs, logic errors, missing functionality, or performance problems. For example:
|
||||
|
||||
`The team is investigating a coding issue that prevents users from logging in.` - This means a problem in the code is causing login failures.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 14.62,
|
||||
"finishTimestamp": 17.32
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.7,
|
||||
"dialogue": {
|
||||
"text": "Which features did he mention? Do you think it's a coding issue?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 4.2
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,101 @@
|
||||
---
|
||||
id: 679d1dd5074cc14607a9ef87
|
||||
title: Task 85
|
||||
challengeType: 22
|
||||
dashedName: task-85
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: He pointed out that the search function is slow and some buttons aren't responding. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`He pointed out that the BLANK function is slow and some BLANK aren't responding.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`search`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word refers to a feature in software that allows users to look for specific information.
|
||||
|
||||
---
|
||||
|
||||
`buttons`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word refers to clickable elements in a user interface that trigger actions.
|
||||
|
||||
# --explanation--
|
||||
|
||||
The `search function` is a tool that allows users to find specific content within an application or website. For example:
|
||||
|
||||
`The app's search function helps users quickly find their saved documents.` - This means users can look for specific files using the search feature.
|
||||
|
||||
In a user interface (UI), `buttons` are interactive elements that users click to perform actions. For example:
|
||||
|
||||
`The submit button on the form allows users to send their responses.` - This means clicking the button completes the action of submitting the form.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 18.3,
|
||||
"finishTimestamp": 21.88
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.08,
|
||||
"dialogue": {
|
||||
"text": "He pointed out that the search function is slow",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 3.08,
|
||||
"finishTime": 4.58,
|
||||
"dialogue": {
|
||||
"text": "and some buttons aren't responding.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 5.08
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,117 @@
|
||||
---
|
||||
id: 679d1e58cfac79494168d20f
|
||||
title: Task 86
|
||||
challengeType: 19
|
||||
dashedName: task-86
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: He pointed out that the search function is slow and some buttons aren't responding. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
Which features seem to be causing the issue mentioned by the client?
|
||||
|
||||
## --answers--
|
||||
|
||||
The login system and password reset.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not mention any issues related to logging in or resetting passwords.
|
||||
|
||||
---
|
||||
|
||||
The navigation menu and user profiles.
|
||||
|
||||
### --feedback--
|
||||
|
||||
The reported issues are not related to these.
|
||||
|
||||
---
|
||||
|
||||
The search function and some buttons.
|
||||
|
||||
---
|
||||
|
||||
The dashboard layout and fonts.
|
||||
|
||||
### --feedback--
|
||||
|
||||
The client is talking about functionality issues, not design elements.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
3
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To point out` means to highlight or draw attention to something. In this case, the client `pointed out` issues with the search function and buttons. Another example:
|
||||
|
||||
`She pointed out that the report had incorrect data.` - This means she highlighted an error in the report.
|
||||
|
||||
`To respond` means to react or function as expected. If buttons aren't responding, it means they are not working when clicked. For example:
|
||||
|
||||
`My phone isn't responding when I tap the screen.` - This means the screen is not reacting to touch.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 18.3,
|
||||
"finishTimestamp": 21.88
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.08,
|
||||
"dialogue": {
|
||||
"text": "He pointed out that the search function is slow",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 3.08,
|
||||
"finishTime": 4.58,
|
||||
"dialogue": {
|
||||
"text": "and some buttons aren't responding.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 5.08
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,94 @@
|
||||
---
|
||||
id: 679d203c54acf46193bb5aa2
|
||||
title: Task 87
|
||||
challengeType: 22
|
||||
dashedName: task-87
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: If we don't fix these, it could impact customer satisfaction. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`If we don't fix BLANK, it could impact BLANK satisfaction.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`these`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word is used as a noun to refer to multiple previously mentioned issues.
|
||||
|
||||
---
|
||||
|
||||
`customer`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word refers to a person or company that purchases a product or service.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`These` is used as a noun when referring to multiple things that were mentioned earlier, such as problems, ideas, or tasks. If you use `this`, on the other hand, you are referring to a single previously mentioned item. For example:
|
||||
|
||||
- `I know we added a lot of new features, but these need to be tested before release.` - Here, `these` refers to the `features` previously mentioned.
|
||||
|
||||
- `This needs more discussion before we proceed.` - Here, a certain topic that was previously mentioned is referred to again by the use of `this`.
|
||||
|
||||
`Customer satisfaction` refers to how happy or pleased customers are with a product or service. For example:
|
||||
|
||||
`Improving response time in customer support helps increase customer satisfaction.` - This means that quick responses lead to happier customers.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 22.32,
|
||||
"finishTimestamp": 25.3
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.98,
|
||||
"dialogue": {
|
||||
"text": "If we don't fix these, it could impact customer satisfaction.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 4.48
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,106 @@
|
||||
---
|
||||
id: 679d2294bd035f7580a589ea
|
||||
title: Task 88
|
||||
challengeType: 19
|
||||
dashedName: task-88
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: If we don't fix these, it could impact customer satisfaction. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What concerns Maria the most if the issues are not resolved?
|
||||
|
||||
## --answers--
|
||||
|
||||
That the company will release new features.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria is not concerned about releasing new features.
|
||||
|
||||
---
|
||||
|
||||
That customer satisfaction could be affected.
|
||||
|
||||
---
|
||||
|
||||
That the team will stop working on the project.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not express concern about the team stopping work.
|
||||
|
||||
---
|
||||
|
||||
That fixing the issues will take too long.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria's concern is not about the time required to fix the issues.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
2
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To impact` means to have an effect or influence on something, often in a significant way. For example:
|
||||
|
||||
`Delays in shipping can impact customer experience.` - This means that shipping delays can have a negative effect on how customers feel about the service.
|
||||
|
||||
In this dialogue, Maria is saying that unresolved issues could negatively affect customer satisfaction.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 22.32,
|
||||
"finishTimestamp": 25.3
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.98,
|
||||
"dialogue": {
|
||||
"text": "If we don't fix these, it could impact customer satisfaction.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 4.48
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,92 @@
|
||||
---
|
||||
id: 679d23f6bc437b851c30fe45
|
||||
title: Task 89
|
||||
challengeType: 19
|
||||
dashedName: task-89
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: If we don't fix these, it could impact customer satisfaction. -->
|
||||
|
||||
<!-- SPEAKING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
How could James respond to Maria to show that he totally agrees with her?
|
||||
|
||||
## --answers--
|
||||
|
||||
`I don't think it's a big deal.`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This response suggests that James does not think what Maria said actually presents a problem.
|
||||
|
||||
---
|
||||
|
||||
`Absolutely.`
|
||||
|
||||
## --video-solution--
|
||||
|
||||
2
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Absolutely` is a strong and direct way to express full agreement with someone's statement. It emphasizes that the speaker completely shares the same opinion. For example:
|
||||
|
||||
- Speaker 1: `We need to improve communication within the team.`
|
||||
|
||||
- Speaker 2: `Absolutely.` - This means the speaker fully agrees that communication needs improvement.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 22.32,
|
||||
"finishTimestamp": 25.3
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.98,
|
||||
"dialogue": {
|
||||
"text": "If we don't fix these, it could impact customer satisfaction.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 4.48
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,92 @@
|
||||
---
|
||||
id: 679d2610f412c19f696d3be1
|
||||
title: Task 90
|
||||
challengeType: 22
|
||||
dashedName: task-90
|
||||
---
|
||||
|
||||
<!-- (Audio) James: Absolutely. Do you think we need to update the software again? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`Absolutely. Do you BLANK we need to update the software BLANK?`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`think`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word in a question is used to ask for someone's opinion or belief about a topic.
|
||||
|
||||
---
|
||||
|
||||
`again`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means that something is being repeated or done one more time.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Do you think` is commonly used to ask for someone's opinion or judgment about a specific topic. For example:
|
||||
|
||||
`Do you think we should change the design?` - This asks for another person's opinion about modifying the design.
|
||||
|
||||
`Again` means that something is being done another time or repeated. For example:
|
||||
|
||||
`We had to restart the system again due to an error.` - This means the system was restarted more than once.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 25.8,
|
||||
"finishTimestamp": 28.74
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.34,
|
||||
"dialogue": {
|
||||
"text": "Absolutely. Do you think we need to update the software again?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 4.84
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,104 @@
|
||||
---
|
||||
id: 679d26afcebc4ea8a9478fbf
|
||||
title: Task 91
|
||||
challengeType: 19
|
||||
dashedName: task-91
|
||||
---
|
||||
|
||||
<!-- (Audio) James: Absolutely. Do you think we need to update the software again? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
Is James sure that they need to update the software?
|
||||
|
||||
## --answers--
|
||||
|
||||
Not really, since he is asking for Maria's opinion.
|
||||
|
||||
---
|
||||
|
||||
Yes, he has already decided to update it.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James is asking Maria about it, so he probably hasn't decided it yet.
|
||||
|
||||
---
|
||||
|
||||
Yes, he has already started updating the software.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James is asking whether they should update the software or not.
|
||||
|
||||
---
|
||||
|
||||
On the contrary, he's sure they should not update the software.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James is not rejecting the idea altogether; he is actually asking Maria's opinion on the topic.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To update` means to modify or improve software by releasing a new version. Updates can include bug fixes, new features, or performance improvements. For example:
|
||||
|
||||
`The company released an update to fix security vulnerabilities in the app.` - This means a new version was launched to address security issues.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 25.8,
|
||||
"finishTimestamp": 28.74
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.34,
|
||||
"dialogue": {
|
||||
"text": "Absolutely. Do you think we need to update the software again?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 4.84
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,101 @@
|
||||
---
|
||||
id: 679d2dc229e6ceeadff4ed48
|
||||
title: Task 92
|
||||
challengeType: 22
|
||||
dashedName: task-92
|
||||
---
|
||||
|
||||
<!-- (Audio) James: Do you think we need to update the software again? If we do, it might delay other projects. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`Do you think we need to update the software again? If we BLANK, it might BLANK other projects.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`do`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word is used to avoid repeating the verb `update` from the previous sentence.
|
||||
|
||||
---
|
||||
|
||||
`delay`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means to postpone or make something happen later than planned.
|
||||
|
||||
# --explanation--
|
||||
|
||||
Instead of saying `If we update the software, it might delay other projects.`, James shortens it to `If we do`. The word `do` is often used to avoid repeating the verb or a complete phrase used in from the previous sentence. For example:
|
||||
|
||||
`She wants to join the meeting, and if she does, she'll need the link.` - Instead of saying `if she joins the meeting`, you can use `does` to replace it and this way you can avoid the repetition.
|
||||
|
||||
`To delay` means to make something happen later than planned. For example:
|
||||
|
||||
`The flight was delayed due to bad weather.` - This means the flight was postponed and did not leave on time.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 26.86,
|
||||
"finishTimestamp": 31.46
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 2.88,
|
||||
"dialogue": {
|
||||
"text": "Do you think we need to update the software again?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 3.16,
|
||||
"finishTime": 5.6,
|
||||
"dialogue": {
|
||||
"text": "If we do, it might delay other projects.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 6.1
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,115 @@
|
||||
---
|
||||
id: 679d31f34ea1701138663079
|
||||
title: Task 93
|
||||
challengeType: 19
|
||||
dashedName: task-93
|
||||
---
|
||||
|
||||
<!-- (Audio) James: Do you think we need to update the software again? If we do, it might delay other projects. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
Why is James concerned about updating the software again?
|
||||
|
||||
## --answers--
|
||||
|
||||
Because the update might fail.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James does not mention concerns about the update failing.
|
||||
|
||||
---
|
||||
|
||||
Because the client did not request an update.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James is discussing the consequences of updating, not whether the client requested it.
|
||||
|
||||
---
|
||||
|
||||
Because the update will improve performance.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James is not expressing a concern about performance improvements.
|
||||
|
||||
---
|
||||
|
||||
Because it might delay other projects.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
4
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Other` before `projects` is used to refer to additional or different projects besides the one being discussed. It contrasts with `another`, which refers to just one more. For example:
|
||||
|
||||
- `We need to complete other tasks before moving on.` - You are referring to multiple tasks.
|
||||
|
||||
- `We need to complete another task before moving on.` - You are referring to a single additional task.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 26.86,
|
||||
"finishTimestamp": 31.46
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 2.88,
|
||||
"dialogue": {
|
||||
"text": "Do you think we need to update the software again?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 3.16,
|
||||
"finishTime": 5.6,
|
||||
"dialogue": {
|
||||
"text": "If we do, it might delay other projects.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 6.1
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,80 @@
|
||||
---
|
||||
id: 679d335555cd5b22b2c0b8a4
|
||||
title: Task 94
|
||||
challengeType: 22
|
||||
dashedName: task-94
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: We need to find a solution without causing too much disruption. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`We need to find a solution without causing too much BLANK.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`disruption`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word refers to an interruption or disturbance that affects normal operations.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Disruption` means an interruption or disturbance that affects normal operations. It can refer to delays, downtime, or workflow interruptions. For example:
|
||||
|
||||
`The team deployed the update at night to minimize disruption for users.` - This means they scheduled the update to avoid interfering with users' activities.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 32.06,
|
||||
"finishTimestamp": 35
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.94,
|
||||
"dialogue": {
|
||||
"text": "We need to find a solution without causing too much disruption.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 4.44
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,108 @@
|
||||
---
|
||||
id: 679d36b4a42dd74639137553
|
||||
title: Task 95
|
||||
challengeType: 19
|
||||
dashedName: task-95
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: We need to find a solution without causing too much disruption. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What does Maria believe is the best course of action?
|
||||
|
||||
## --answers--
|
||||
|
||||
Finding a solution while avoiding too much disruption.
|
||||
|
||||
---
|
||||
|
||||
Delaying the search for a solution.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria is focused on finding a solution, not delaying it.
|
||||
|
||||
---
|
||||
|
||||
Causing as much disruption as needed.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria specifically wants to avoid this.
|
||||
|
||||
---
|
||||
|
||||
Ignoring the problem and continuing as usual.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria believes a solution is necessary rather than ignoring the issue.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
When a verb follows a preposition (such as `without`), it takes the `-ing` form. In this case, `without causing` means avoiding an action that leads to disruption. This is true for all prepositions. For example:
|
||||
|
||||
- `She left without saying goodbye.` - This means that she did not say goodbye prior to leaving.
|
||||
|
||||
- `We succeeded by working together.` - The preposition `by` implies the manner through which they succeeded - working as a team.
|
||||
|
||||
- `They talked about improving the process.` - The preposition `about` comes before the topic of the conversation - how to improve the process.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 32.06,
|
||||
"finishTimestamp": 35
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.94,
|
||||
"dialogue": {
|
||||
"text": "We need to find a solution without causing too much disruption.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 4.44
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,88 @@
|
||||
---
|
||||
id: 679d38f78671a45bf8161a3a
|
||||
title: Task 96
|
||||
challengeType: 22
|
||||
dashedName: task-96
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: Can you look into it and see what's causing the problem? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`Can you BLANK BLANK it and see what's causing the problem?`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`look`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means to examine or investigate something.
|
||||
|
||||
---
|
||||
|
||||
`into`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This preposition is used with `look` to indicate investigating or researching a topic.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To look into something` means to investigate or examine a situation to find more information. For example:
|
||||
|
||||
`The IT team is looking into the server issue.` - This means they are investigating the problem with the server.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 35.5,
|
||||
"finishTimestamp": 37.56
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.06,
|
||||
"dialogue": {
|
||||
"text": "Can you look into it and see what's causing the problem?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 3.56
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,106 @@
|
||||
---
|
||||
id: 679d3cfdaca2eb81f8d81cf7
|
||||
title: Task 97
|
||||
challengeType: 19
|
||||
dashedName: task-97
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: Can you look into it and see what's causing the problem? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What is Maria asking James to do?
|
||||
|
||||
## --answers--
|
||||
|
||||
To fix the problem immediately.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria is not asking James to fix the issue right away.
|
||||
|
||||
---
|
||||
|
||||
To report the issue to the client.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not mention informing the client.
|
||||
|
||||
---
|
||||
|
||||
To investigate the problem.
|
||||
|
||||
---
|
||||
|
||||
To ignore the problem for now.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria is not asking James to ignore the issue.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
3
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Can` is commonly used to make polite requests, asking someone to do something in an informal way. For example:
|
||||
|
||||
`Can you send me the report by noon?` - This is a polite way to ask someone to send a report.
|
||||
|
||||
In this dialogue, Maria is requesting James to investigate the problem.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 35.5,
|
||||
"finishTimestamp": 37.56
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.06,
|
||||
"dialogue": {
|
||||
"text": "Can you look into it and see what's causing the problem?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 3.56
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,93 @@
|
||||
---
|
||||
id: 679d3ec2813bc2963a4d65e5
|
||||
title: Task 98
|
||||
challengeType: 19
|
||||
dashedName: task-98
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: Can you look into it and see what's causing the problem? -->
|
||||
|
||||
<!-- SPEAKING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
How can James confirm that he's going to do what Maria is asking in a very simple way?
|
||||
|
||||
## --answers--
|
||||
|
||||
`Sure. I'll check it out.`
|
||||
|
||||
---
|
||||
|
||||
`No way. It'll take too long.`
|
||||
|
||||
### --feedback--
|
||||
|
||||
By answering this, he'd be telling Maria he won't do it.
|
||||
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Sure` is used to confirm something that was asked of you. For example:
|
||||
|
||||
- Person 1: `Can you send me the report by noon?`
|
||||
|
||||
- Person 2: `Sure.` - This is a quick and easy way to reply that you'll do what the other person is asking.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 35.5,
|
||||
"finishTimestamp": 37.56
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.06,
|
||||
"dialogue": {
|
||||
"text": "Can you look into it and see what's causing the problem?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 3.56
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,88 @@
|
||||
---
|
||||
id: 679d403f2fff03a4e7a81a31
|
||||
title: Task 99
|
||||
challengeType: 22
|
||||
dashedName: task-99
|
||||
---
|
||||
|
||||
<!-- (Audio) James: Sure. I'll check it out. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`Sure. I'll BLANK it BLANK.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`check`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means to examine or review something.
|
||||
|
||||
---
|
||||
|
||||
`out`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word is used with `check` to indicate inspecting or looking at something more closely.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To check something out` means to examine, review, or look at something to gather information. For example:
|
||||
|
||||
`I'll check out the new software update and see if it solves the issue.` - This means the person will review the update to understand its effects.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 37.84,
|
||||
"finishTimestamp": 39.34
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 2.5,
|
||||
"dialogue": {
|
||||
"text": "Sure. I'll check it out.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 3
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,136 @@
|
||||
---
|
||||
id: 679d426bc2721abe1d7e944e
|
||||
title: Task 100
|
||||
challengeType: 19
|
||||
dashedName: task-100
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: Can you look into it and see what's causing the problem? James: Sure. I'll check it out. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What is James probably going to do?
|
||||
|
||||
## --answers--
|
||||
|
||||
He is going to ignore the request.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James agrees to check the problem, so he is not ignoring it.
|
||||
|
||||
---
|
||||
|
||||
He is going to fix the issue immediately.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James does not commit to fixing the problem right away.
|
||||
|
||||
---
|
||||
|
||||
He is going to report the issue to the client.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James does not mention contacting the client.
|
||||
|
||||
---
|
||||
|
||||
He is going to investigate the problem.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
4
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Will` is used to respond to a request by expressing willingness or intent to do something. For example:
|
||||
|
||||
- Person 1: `Can you send me the report?`
|
||||
|
||||
- Person 2: `Sure, I'll send it right away.` - Here, `I'll send it` shows that the speaker is agreeing to the request.
|
||||
|
||||
In this dialogue, James uses `I'll check it out` to confirm that he will investigate the issue.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 35.5,
|
||||
"finishTimestamp": 39.34
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.06,
|
||||
"dialogue": {
|
||||
"text": "Can you look into it and see what's causing the problem?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 3.3
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 3.3
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 3.54,
|
||||
"finishTime": 4.84,
|
||||
"dialogue": {
|
||||
"text": "Sure. I'll check it out.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 5.34
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,92 @@
|
||||
---
|
||||
id: 679d5a1244502b731c509e5b
|
||||
title: Task 101
|
||||
challengeType: 22
|
||||
dashedName: task-101
|
||||
---
|
||||
|
||||
<!-- (Audio) James: If it's a simple fix, I can work on it right away. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`If it's a simple BLANK, I can work on it BLANK away.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`fix`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word refers to a solution that corrects a problem, especially in software development.
|
||||
|
||||
---
|
||||
|
||||
`right`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word emphasizes immediacy, meaning something will be done without delay.
|
||||
|
||||
# --explanation--
|
||||
|
||||
A `fix` is a solution that corrects a bug or error in a system. For example:
|
||||
|
||||
`The developers released a fix for the login issue.` - This means they provided a solution to resolve the login problem.
|
||||
|
||||
`Right away` means immediately or as soon as possible. For example:
|
||||
|
||||
`I'll send you the updated file right away.` - This means the file will be sent without delay.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 39.64,
|
||||
"finishTimestamp": 42.26
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.62,
|
||||
"dialogue": {
|
||||
"text": "If it's a simple fix, I can work on it right away.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 4.12
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,106 @@
|
||||
---
|
||||
id: 679d5ad6f6be717b7d756313
|
||||
title: Task 102
|
||||
challengeType: 19
|
||||
dashedName: task-102
|
||||
---
|
||||
|
||||
<!-- (Audio) James: If it's a simple fix, I can work on it right away. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
Does James think he can solve the issue immediately?
|
||||
|
||||
## --answers--
|
||||
|
||||
Only if it's a simple fix.
|
||||
|
||||
---
|
||||
|
||||
Yes, no matter how complex the issue is.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James specifies a condition for solving the issue right away.
|
||||
|
||||
---
|
||||
|
||||
No, he refuses to work on the issue.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James is willing to work on it.
|
||||
|
||||
---
|
||||
|
||||
No, he says someone else should fix it.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James does not say that someone else should fix it.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To work on something` means to focus on completing or improving a task. For example:
|
||||
|
||||
`She is working on a new feature for the app.` - This means she is actively developing a new feature.
|
||||
|
||||
In this dialogue, James is saying he will start fixing the issue if it is simple.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 39.64,
|
||||
"finishTimestamp": 42.26
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.62,
|
||||
"dialogue": {
|
||||
"text": "If it's a simple fix, I can work on it right away.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 4.12
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,101 @@
|
||||
---
|
||||
id: 679d5cc372f1bf91400b73e7
|
||||
title: Task 103
|
||||
challengeType: 22
|
||||
dashedName: task-103
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: Yes, but let's make sure we understand the full scope of the issue before making changes. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`Yes, but let's make sure we BLANK the full BLANK of the issue before making changes.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`understand`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means to fully grasp or comprehend something.
|
||||
|
||||
---
|
||||
|
||||
`scope`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word refers to the extent or range of something, such as a problem or project.
|
||||
|
||||
# --explanation--
|
||||
|
||||
A `scope` refers to the extent, boundaries, or range of something. `Full scope` emphasizes understanding all aspects of an issue before taking action. For example:
|
||||
|
||||
`Before launching the new system, we need to analyze the full scope of its impact.` - This means considering all potential effects before proceeding.
|
||||
|
||||
`To make changes` means to modify or adjust something. For example:
|
||||
|
||||
`We decided to make changes to the design after receiving user feedback.` - This means adjustments were made based on user feedback.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company1-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_8-3.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 42.98,
|
||||
"finishTimestamp": 46.94
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 2.68,
|
||||
"dialogue": {
|
||||
"text": "Yes, but let's make sure we understand",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 2.68,
|
||||
"finishTime": 4.96,
|
||||
"dialogue": {
|
||||
"text": "the full scope of the issue before making changes.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 5.46
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user