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feat(curriculum): add Block 12 of the B1 stage of the English Curriculum (#59112)
This commit is contained in:
@@ -7,7 +7,631 @@
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"challengeOrder": [
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{
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"id": "6660a0819111de5ff0ee8ba6",
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"title": "Dialogue 1: I'm Tom"
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"title": "Dialogue 1: Project Timeline Discussion"
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},
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{
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"id": "67c4709a5c507f17801e0ea9",
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"title": "Task 1"
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},
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{
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"id": "67c472da585fca2a7acf4d1f",
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"title": "Task 2"
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},
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{
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"id": "67c4748510b1b9327a5f4356",
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"title": "Task 3"
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},
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{
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"id": "67c4758a31782c3a663a6ce5",
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"title": "Task 4"
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},
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{
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"id": "67c4799d5af8ae44e375d21c",
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"title": "Task 5"
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},
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{
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"id": "67c47b77c532ac4fe563d36d",
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"title": "Task 6"
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},
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{
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"id": "67c47f84bd8559586a7d87b2",
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"title": "Task 7"
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},
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{
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"id": "67c481f3c9412f65ec644607",
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"title": "Task 8"
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},
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{
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"id": "67c48390c50d83714ea4ff48",
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"title": "Task 9"
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},
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{
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"id": "67c484a75ba7e7784b9069ec",
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"title": "Task 10"
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},
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{
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"id": "67c487c0ca5ae986140c3dac",
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"title": "Task 11"
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},
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{
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"id": "67c489951e48c78cf71ad387",
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"title": "Task 12"
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},
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{
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"id": "67c48d0e1803699ebab5fd6b",
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"title": "Task 13"
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},
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{
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"id": "67c48f828714bea7d6353701",
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"title": "Task 14"
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},
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{
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"id": "67c492e1183f85b001900d59",
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"title": "Task 15"
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},
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{
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"id": "67c493f8332270b8a56a9921",
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"title": "Task 16"
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},
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{
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"id": "67c495d0bb5993c2e5bdc28a",
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"title": "Task 17"
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},
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{
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"id": "67c4967b94e3a5c8c634539f",
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"title": "Task 18"
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},
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{
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"id": "67c49821cdcb22d0a6aeb343",
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"title": "Task 19"
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},
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{
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"id": "67c499413b600dd6dc69f2be",
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"title": "Task 20"
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},
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{
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"id": "67c4b9f1d0401bf46b090eed",
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"title": "Task 21"
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},
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{
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"id": "67c4bacefd5097faecca40d4",
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"title": "Task 22"
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},
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{
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"id": "67c4c0089f19c7068b1cde29",
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"title": "Task 23"
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},
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{
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"id": "67c4c4ba85a520119603b34f",
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"title": "Task 24"
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},
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{
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"id": "67c4c65c9f221e18577ef5d5",
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"title": "Task 25"
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},
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{
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"id": "67c4da32d75fb829cb6e268e",
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"title": "Task 26"
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},
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{
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"id": "67c4dbd59e50553720bfef79",
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"title": "Task 27"
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},
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{
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"id": "67c4df1b2f2b56444eb61fe6",
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"title": "Task 28"
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},
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{
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"id": "67c4e2ba3c427051461d43aa",
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"title": "Task 29"
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},
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{
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"id": "67c4e74d34c1f767d9148a79",
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"title": "Task 30"
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},
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{
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"id": "67c4e837b8e9846e7ed6000f",
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"title": "Task 31"
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},
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{
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"id": "67c4e9c4241f22755dee46f0",
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"title": "Task 32"
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},
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{
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"id": "67c4ea478ef3727bf28f3697",
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"title": "Task 33"
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},
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{
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"id": "67c4eb3c1b31de8162c31316",
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"title": "Task 34"
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},
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{
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"id": "67c4edc1615a9f8d265fe6da",
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"title": "Task 35"
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},
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{
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"id": "67c4ef0d39cd1d95f8c3a213",
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"title": "Task 36"
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},
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{
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"id": "67c4f05c757b989d0a65be45",
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"title": "Task 37"
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},
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{
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"id": "67c4f1cfad6063a70856bb4c",
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"title": "Task 38"
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},
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{
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"id": "67c5f02457a210d5d369edd0",
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"title": "Task 39"
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},
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{
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"id": "67c5f290611d70e4649db423",
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"title": "Task 40"
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},
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{
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"id": "67c5f3b779cd53ebbd42ece0",
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"title": "Task 41"
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},
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{
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"id": "67c5f588027bb6f33bd47f22",
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"title": "Task 42"
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},
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{
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"id": "67c5f6dcced0d4fd572e6b20",
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"title": "Task 43"
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},
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{
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"id": "67c5f9af4636840997674ee3",
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"title": "Task 44"
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},
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{
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"id": "67c5fae7f7666511703657a2",
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"title": "Task 45"
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},
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{
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"id": "67c5fc2aeac256193beed46d",
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"title": "Task 46"
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},
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{
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"id": "67c5fd5d544d251ed4ad9fee",
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"title": "Task 47"
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},
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{
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"id": "67c5fe2b3b2cc825412e2839",
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"title": "Task 48"
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},
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{
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"id": "67c603a48520103144bd8c81",
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"title": "Task 49"
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},
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{
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"id": "67c60cfda746c444008ce7fa",
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"title": "Task 50"
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},
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{
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"id": "67c611c971557b4fe70ae623",
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"title": "Task 51"
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},
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{
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"id": "67c613b1162f59558858c0ab",
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"title": "Task 52"
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},
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{
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"id": "67c6146c3f024459b62ff443",
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"title": "Task 53"
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},
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{
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"id": "67c616175331825f2a16c71d",
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"title": "Task 54"
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},
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{
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"id": "67c6176130e73c6a6e230cc8",
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"title": "Task 55"
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},
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{
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"id": "67c61977259aea71cbd6c010",
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"title": "Dialogue 2: Team Meeting Follow-Up"
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},
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{
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"id": "67c708a2dfe844ae28c71f05",
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"title": "Task 56"
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},
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{
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"id": "67c70abfeb7c6fb8cbd3fed7",
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"title": "Task 57"
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},
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{
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"id": "67c70c2ac733e5c1d5da0bbf",
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"title": "Task 58"
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},
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{
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"id": "67c70e78a66969cb55c395fc",
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"title": "Task 59"
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},
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{
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"id": "67c712596d91bcd364b3cf0d",
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"title": "Task 60"
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},
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{
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"id": "67c71429f84441d9cda80c47",
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"title": "Task 61"
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},
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{
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"id": "67c7171a70134feaf2f75a55",
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"title": "Task 62"
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},
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{
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"id": "67c72c799c0f41ffb521b132",
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"title": "Task 63"
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},
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{
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"id": "67c7322da271fb1229b981c5",
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"title": "Task 64"
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},
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{
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"id": "67c735695c3c2c1fad81e10b",
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"title": "Task 65"
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},
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{
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"id": "67c73c7227518d3199f7ce31",
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"title": "Task 66"
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},
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{
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"id": "67c73f104f790a3e06e41ed8",
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"title": "Task 67"
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},
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{
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"id": "67c741781789f448b57ac265",
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"title": "Task 68"
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},
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{
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"id": "67c744876e38a4508887d5a5",
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"title": "Task 69"
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},
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{
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"id": "67c746a1f2f8165bb36f1642",
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"title": "Task 70"
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},
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{
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"id": "67c748947c28106ec486cc4e",
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"title": "Task 71"
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},
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{
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"id": "67c74adf1a628e783d74dd85",
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"title": "Task 72"
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},
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{
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"id": "67c74c6c6351837ca0b0a49f",
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"title": "Task 73"
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},
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{
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"id": "67c762e933154395747c6d7e",
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"title": "Task 74"
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},
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{
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"id": "67c77272e0e785b8e3f1ff90",
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"title": "Task 75"
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},
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{
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"id": "67c773e62b856ac4c0d17baa",
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"title": "Task 76"
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},
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{
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"id": "67c7776e6fe1bbd3ff9da522",
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"title": "Task 77"
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},
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{
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"id": "67c7792851d126dc00b5c9e6",
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"title": "Task 78"
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},
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{
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"id": "67c77a325d4a68e2f087e768",
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"title": "Task 79"
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},
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{
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"id": "67c77c0b5e98a7f109deeada",
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"title": "Task 80"
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},
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{
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"id": "67c794c143ee670871713755",
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"title": "Task 81"
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},
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{
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"id": "67c795d64a62490fcc8356d0",
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"title": "Task 82"
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},
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{
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"id": "67c796d513d43617e543a1be",
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"title": "Task 83"
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},
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{
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"id": "67c798e57bfd17270fadfb1e",
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"title": "Task 84"
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},
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{
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"id": "67c79afb8be4953621b827b6",
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"title": "Task 85"
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},
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{
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"id": "67c79c062cb3e83dbd0eef37",
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"title": "Task 86"
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},
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{
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"id": "67c89e9e8d46b394c3e6ae9f",
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"title": "Task 87"
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},
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{
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"id": "67c8a86ee7448eabdf46fa79",
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"title": "Task 88"
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},
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{
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"id": "67c8c7f3b9a938c95b79f5f1",
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"title": "Task 89"
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},
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{
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"id": "67c8cca767fad7d91d6f18ec",
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"title": "Task 90"
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},
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{
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"id": "67c8cdf97c1616e161347a29",
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"title": "Task 91"
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},
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{
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"id": "67c8cf7bbcc2fbe9b32c9ab2",
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"title": "Task 92"
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},
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{
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"id": "67c8d2b737cb64fd4b8a7509",
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"title": "Task 93"
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},
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{
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"id": "67c8d4d492bf46094b60e494",
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"title": "Task 94"
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},
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{
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"id": "67c8d6f726fbf51919ccefdc",
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"title": "Task 95"
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},
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{
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"id": "67c8d957a1490d2623d91f03",
|
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"title": "Task 96"
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},
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{
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"id": "67c8dc0d0f9cae38d4e326ea",
|
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"title": "Task 97"
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||||
},
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{
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"id": "67c8dd60aa665946dc834f47",
|
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"title": "Task 98"
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||||
},
|
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{
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"id": "67c9921639759dbf4e4fc194",
|
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"title": "Task 99"
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||||
},
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{
|
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"id": "67c999393d5a00cbf7e5abc7",
|
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"title": "Task 100"
|
||||
},
|
||||
{
|
||||
"id": "67c99cf91ca2a0d46a0789a2",
|
||||
"title": "Task 101"
|
||||
},
|
||||
{
|
||||
"id": "67c99dc0a62a38d957a32fd9",
|
||||
"title": "Task 102"
|
||||
},
|
||||
{
|
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"id": "67c99f0b0b103edf126b9a3f",
|
||||
"title": "Task 103"
|
||||
},
|
||||
{
|
||||
"id": "67c9a03bf9ed4ce46352a1d6",
|
||||
"title": "Task 104"
|
||||
},
|
||||
{
|
||||
"id": "67c9a24781b6abea69970ad8",
|
||||
"title": "Task 105"
|
||||
},
|
||||
{
|
||||
"id": "67c9a5177161a4f73273f7e4",
|
||||
"title": "Dialogue 3: Team Tension Discussion"
|
||||
},
|
||||
{
|
||||
"id": "67c9c8292f326a1faef46940",
|
||||
"title": "Task 106"
|
||||
},
|
||||
{
|
||||
"id": "67c9ca5dd56c8728aa064826",
|
||||
"title": "Task 107"
|
||||
},
|
||||
{
|
||||
"id": "67c9cd8c68c3f532353c9ed2",
|
||||
"title": "Task 108"
|
||||
},
|
||||
{
|
||||
"id": "67c9ce2dba0191379135ba72",
|
||||
"title": "Task 109"
|
||||
},
|
||||
{
|
||||
"id": "67c9d1baa0c8a6459bfb2497",
|
||||
"title": "Task 110"
|
||||
},
|
||||
{
|
||||
"id": "67c9d2740f309f4a858c1f87",
|
||||
"title": "Task 111"
|
||||
},
|
||||
{
|
||||
"id": "67c9d7b7631ddc74d18ce2bf",
|
||||
"title": "Task 112"
|
||||
},
|
||||
{
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||||
"id": "67c9d89691659f7abb873395",
|
||||
"title": "Task 113"
|
||||
},
|
||||
{
|
||||
"id": "67c9d9f174a5497fa2162cd7",
|
||||
"title": "Task 114"
|
||||
},
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||||
{
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||||
"id": "67c9e26ba20bdf9805694175",
|
||||
"title": "Task 115"
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||||
},
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{
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"id": "67c9e3bba8009da1e7f47ce9",
|
||||
"title": "Task 116"
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||||
},
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||||
{
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||||
"id": "67c9f86eb984e9c64915d5e1",
|
||||
"title": "Task 117"
|
||||
},
|
||||
{
|
||||
"id": "67c9f9bf339976ce9525b83a",
|
||||
"title": "Task 118"
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||||
},
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||||
{
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||||
"id": "67ca056d47dac0eac71a26f4",
|
||||
"title": "Task 119"
|
||||
},
|
||||
{
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"id": "67ca524d86f92134f5e221fe",
|
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"title": "Task 120"
|
||||
},
|
||||
{
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"id": "67cadaf3d04da26b654ea88c",
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"title": "Task 121"
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||||
},
|
||||
{
|
||||
"id": "67cadcf794d58373fd2938c5",
|
||||
"title": "Task 122"
|
||||
},
|
||||
{
|
||||
"id": "67cade6469bd71794f8ee4cc",
|
||||
"title": "Task 123"
|
||||
},
|
||||
{
|
||||
"id": "67cadf5ea48ca37df972fac6",
|
||||
"title": "Task 124"
|
||||
},
|
||||
{
|
||||
"id": "67cae283bf1f648a023b2264",
|
||||
"title": "Task 125"
|
||||
},
|
||||
{
|
||||
"id": "67cae5073684169496a4294f",
|
||||
"title": "Task 126"
|
||||
},
|
||||
{
|
||||
"id": "67cae93d686768a37c763e21",
|
||||
"title": "Task 127"
|
||||
},
|
||||
{
|
||||
"id": "67cae9c77881e7a88a52584c",
|
||||
"title": "Task 128"
|
||||
},
|
||||
{
|
||||
"id": "67caeb9a6a3aedb94bc912dd",
|
||||
"title": "Task 129"
|
||||
},
|
||||
{
|
||||
"id": "67caec5ecebab7be7456df7f",
|
||||
"title": "Task 130"
|
||||
},
|
||||
{
|
||||
"id": "67caf4fe6a781dcd6059ceda",
|
||||
"title": "Task 131"
|
||||
},
|
||||
{
|
||||
"id": "67caf5e0c1c585d0f0e47b94",
|
||||
"title": "Task 132"
|
||||
},
|
||||
{
|
||||
"id": "67caf8354f5a73e414bf0fd6",
|
||||
"title": "Task 133"
|
||||
},
|
||||
{
|
||||
"id": "67cafa41083b0eeb76deb421",
|
||||
"title": "Task 134"
|
||||
},
|
||||
{
|
||||
"id": "67cafac07dc081eefb4d7adb",
|
||||
"title": "Task 135"
|
||||
},
|
||||
{
|
||||
"id": "67cb00b1f55948097c150e71",
|
||||
"title": "Task 136"
|
||||
},
|
||||
{
|
||||
"id": "67cb01049ac20c0e9242f3ac",
|
||||
"title": "Task 137"
|
||||
},
|
||||
{
|
||||
"id": "67cb0202feb48313372cbcfa",
|
||||
"title": "Task 138"
|
||||
},
|
||||
{
|
||||
"id": "67cb106d4b927d2240e98125",
|
||||
"title": "Task 139"
|
||||
},
|
||||
{
|
||||
"id": "67cb10e4fff59822cf749b0c",
|
||||
"title": "Task 140"
|
||||
},
|
||||
{
|
||||
"id": "67cb1285bb0bde2399fe293b",
|
||||
"title": "Task 141"
|
||||
},
|
||||
{
|
||||
"id": "67cb135fd49c60243b0c39b2",
|
||||
"title": "Task 142"
|
||||
},
|
||||
{
|
||||
"id": "67cb2551afd7e0428cbb6d1d",
|
||||
"title": "Task 143"
|
||||
},
|
||||
{
|
||||
"id": "67cb2b0120fe124e225c165a",
|
||||
"title": "Task 144"
|
||||
},
|
||||
{
|
||||
"id": "67cb2c0f22536e577262cdcf",
|
||||
"title": "Task 145"
|
||||
},
|
||||
{
|
||||
"id": "67cb2e5612f0385dd25c5b18",
|
||||
"title": "Task 146"
|
||||
},
|
||||
{
|
||||
"id": "67cb2f2ba932c961f5ff51c1",
|
||||
"title": "Task 147"
|
||||
},
|
||||
{
|
||||
"id": "67cb3223850dc57015d67366",
|
||||
"title": "Task 148"
|
||||
},
|
||||
{
|
||||
"id": "67cb36bd46e40a80d21c0f8c",
|
||||
"title": "Task 149"
|
||||
},
|
||||
{
|
||||
"id": "67cb3b59253b868c0eb27fd3",
|
||||
"title": "Task 150"
|
||||
},
|
||||
{
|
||||
"id": "67cb3d037c44bd97252db36a",
|
||||
"title": "Task 151"
|
||||
},
|
||||
{
|
||||
"id": "67cb3f054845839c5e2004fb",
|
||||
"title": "Task 152"
|
||||
},
|
||||
{
|
||||
"id": "67cb403befa104a1b503d5ff",
|
||||
"title": "Task 153"
|
||||
},
|
||||
{
|
||||
"id": "67cb41a0e9c625a6f1136eaf",
|
||||
"title": "Task 154"
|
||||
}
|
||||
],
|
||||
"helpCategory": "English",
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
---
|
||||
id: 6660a0819111de5ff0ee8ba6
|
||||
title: "Dialogue 1: I'm Tom"
|
||||
title: "Dialogue 1: Project Timeline Discussion"
|
||||
challengeType: 21
|
||||
dashedName: dialogue-1-im-tom
|
||||
dashedName: dialogue-1-project-timeline-discussion
|
||||
---
|
||||
|
||||
# --description--
|
||||
@@ -17,42 +17,207 @@ Watch the video
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "chaos.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "David",
|
||||
"position": {"x":50,"y":80,"z":8},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "1.1-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 5.7,
|
||||
"finishTimestamp": 6.48
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "David",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "David",
|
||||
"startTime": 1,
|
||||
"finishTime": 0.78,
|
||||
"dialogue": {
|
||||
"text": "I'm Tom.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Tom",
|
||||
"opacity": 0,
|
||||
"startTime": 1.28
|
||||
}
|
||||
]
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": { "x": -25, "y": 0, "z": 1 }
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": { "x": 125, "y": 0, "z": 1 }
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1
|
||||
},
|
||||
"alwaysShowDialogue": true
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": { "x": 25, "y": 0, "z": 1 },
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": { "x": 70, "y": 0, "z": 1 },
|
||||
"startTime": 0.5
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.68,
|
||||
"dialogue": {
|
||||
"text": "Hey Maria, can we talk about the project timeline?",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 4,
|
||||
"finishTime": 7.42,
|
||||
"dialogue": {
|
||||
"text": "The client is asking if we can finish a week earlier. What do you think?",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 8.02,
|
||||
"finishTime": 12.14,
|
||||
"dialogue": {
|
||||
"text": "A week earlier? That's quite a tight squeeze, Bob. The team is already working hard.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 12.66,
|
||||
"finishTime": 16.44,
|
||||
"dialogue": {
|
||||
"text": "I know, but I'm wondering if there's anything we could do to speed things up.",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 16.88,
|
||||
"finishTime": 20.98,
|
||||
"dialogue": {
|
||||
"text": "Maybe move some tasks around or prioritize the most important ones?",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 21.62,
|
||||
"finishTime": 24.58,
|
||||
"dialogue": {
|
||||
"text": "That might help, but we need to be careful not to burn out the team.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 24.94,
|
||||
"finishTime": 29.7,
|
||||
"dialogue": {
|
||||
"text": "They're already putting in extra hours. Besides, rearranging tasks doesn't always solve the problem.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 30,
|
||||
"finishTime": 35.76,
|
||||
"dialogue": {
|
||||
"text": "True, but we could try working even more extra hours just for this project. Wouldn't that make a difference?",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 36.46,
|
||||
"finishTime": 41.5,
|
||||
"dialogue": {
|
||||
"text": "It might, but it's not ideal. We should consider the long-term impact on the team's morale and productivity.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 41.98,
|
||||
"finishTime": 43.6,
|
||||
"dialogue": {
|
||||
"text": "Have you thought about getting additional support?",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 44.18,
|
||||
"finishTime": 49.58,
|
||||
"dialogue": {
|
||||
"text": "That's a good idea, but I'm not sure we have the budget for that. We might need to stick with what we have for now.",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 50.18,
|
||||
"finishTime": 53.3,
|
||||
"dialogue": {
|
||||
"text": "Understood. In that case, let's at least prioritize the tasks.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 53.74,
|
||||
"finishTime": 58.5,
|
||||
"dialogue": {
|
||||
"text": "If we can focus on the critical parts of the project, we might still meet the deadline without overworking everyone.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 58.86,
|
||||
"finishTime": 62.46,
|
||||
"dialogue": {
|
||||
"text": "That sounds like a plan. Could you draft a new schedule based on this idea?",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 62.86,
|
||||
"finishTime": 67.4,
|
||||
"dialogue": {
|
||||
"text": "Also, could you check with the team to see what they need to make things work more smoothly?",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 68.88,
|
||||
"finishTime": 71.88,
|
||||
"dialogue": {
|
||||
"text": "Sure. I'll work on it today and send you the new schedule by tomorrow.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 72.34,
|
||||
"finishTime": 76.14,
|
||||
"dialogue": {
|
||||
"text": "I'll also ask the team if they have any suggestions or need additional resources.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 76.48,
|
||||
"finishTime": 81.26,
|
||||
"dialogue": {
|
||||
"text": "Great. Thanks. I appreciate it, Maria. If you need anything from me, just let me know.",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": { "x": 125, "y": 0, "z": 1 },
|
||||
"startTime": 81.76
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": { "x": -25, "y": 0, "z": 1 },
|
||||
"startTime": 82.26
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
|
||||
@@ -0,0 +1,80 @@
|
||||
---
|
||||
id: 67c4709a5c507f17801e0ea9
|
||||
title: Task 1
|
||||
challengeType: 22
|
||||
dashedName: task-1
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: Hey Maria, can we talk about the project timeline? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`Hey Maria, can we talk about the project BLANK?`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`timeline`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word refers to a schedule that shows when tasks or events should happen.
|
||||
|
||||
# --explanation--
|
||||
|
||||
A `project timeline` is a schedule that outlines key milestones, deadlines, and tasks in a project. It helps teams stay organized and complete work on time. For example:
|
||||
|
||||
`We need to adjust the project timeline to allow more time for testing.` - This means the schedule needs changes to include more testing time.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 0,
|
||||
"finishTimestamp": 2.68
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.68,
|
||||
"dialogue": {
|
||||
"text": "Hey Maria, can we talk about the project timeline?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 4.18
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,104 @@
|
||||
---
|
||||
id: 67c472da585fca2a7acf4d1f
|
||||
title: Task 2
|
||||
challengeType: 19
|
||||
dashedName: task-2
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: Hey Maria, can we talk about the project timeline? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What does Bob want to discuss with Maria?
|
||||
|
||||
## --answers--
|
||||
|
||||
The team's progress on the project.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob does not mention the team's progress.
|
||||
|
||||
---
|
||||
|
||||
The project timeline.
|
||||
|
||||
---
|
||||
|
||||
A new project proposal.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob does not talk about a new project.
|
||||
|
||||
---
|
||||
|
||||
The final report for the project.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob does not mention a final report.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
2
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Can we talk about...` is commonly used to start a discussion in a polite and professional way. It signals that the speaker wants to have a conversation about a specific topic without being too direct or demanding. For example:
|
||||
|
||||
`Can we talk about the budget for next month?` - This politely introduces a discussion about financial planning.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 0,
|
||||
"finishTimestamp": 2.68
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.68,
|
||||
"dialogue": {
|
||||
"text": "Hey Maria, can we talk about the project timeline?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 4.18
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,80 @@
|
||||
---
|
||||
id: 67c4748510b1b9327a5f4356
|
||||
title: Task 3
|
||||
challengeType: 22
|
||||
dashedName: task-3
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: The client is asking if we can finish a week earlier. What do you think? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`The client is asking if we can finish a week BLANK. What do you think?`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`earlier`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means something happens before the expected time.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Earlier` generally means something happens before a scheduled or expected time. Here, `earlier` means finishing the project before the original deadline. Another example:
|
||||
|
||||
`Can we start the meeting earlier tomorrow?` - This means moving the meeting to a time before the one it was originally planned to be.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 3,
|
||||
"finishTimestamp": 6.42
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.42,
|
||||
"dialogue": {
|
||||
"text": "The client is asking if we can finish a week earlier. What do you think?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 4.92
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,110 @@
|
||||
---
|
||||
id: 67c4758a31782c3a663a6ce5
|
||||
title: Task 4
|
||||
challengeType: 19
|
||||
dashedName: task-4
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: The client is asking if we can finish a week earlier. What do you think? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What does Bob say the client wants the team to do?
|
||||
|
||||
## --answers--
|
||||
|
||||
Deliver the final report.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob does not mention a final report.
|
||||
|
||||
---
|
||||
|
||||
Change the project scope.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob does not talk about changing the project scope.
|
||||
|
||||
---
|
||||
|
||||
Finish the project a week earlier.
|
||||
|
||||
---
|
||||
|
||||
Hire more people for the project.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob does not mention hiring more people.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
3
|
||||
|
||||
# --explanation--
|
||||
|
||||
When reporting a question - in other words, when telling another person about a question that was made to you - you can use `if` to introduce an indirect speech. This is common when turning `yes/no` questions into statements.
|
||||
|
||||
For instance, if your mother asks `Can you pass me the salt?` to another person in the family at lunch time, and you notice that person did not hear, you could probably tell this other person `Mom asked if you can pass her the salt.`
|
||||
|
||||
Notice the change from the interrogative to the affirmative form and the change from `pass me the salt` to `pass her the salt`, since you are reporting what another person said. Another example:
|
||||
|
||||
- Original question: `Does the team have enough time to complete the task?`
|
||||
|
||||
- Reported question: `She asked me if the team has enough time to complete the task.`
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 3,
|
||||
"finishTimestamp": 6.42
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.42,
|
||||
"dialogue": {
|
||||
"text": "The client is asking if we can finish a week earlier. What do you think?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 4.92
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,80 @@
|
||||
---
|
||||
id: 67c4799d5af8ae44e375d21c
|
||||
title: Task 5
|
||||
challengeType: 22
|
||||
dashedName: task-5
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: A week earlier? That's quite a tight squeeze, Bob. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`A week earlier? That's BLANK a tight squeeze, Bob.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`quite`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word emphasizes the degree of something.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Quite` is used to show a high degree of something, often in the sense of excess or difficulty. If you say `This is quite a difficult question`, you mean that the question is a very difficult one. Another example:
|
||||
|
||||
`That was quite a challenge to complete on time.` - This means that finishing the task on time was very difficult.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 6.82,
|
||||
"finishTimestamp": 9.32
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.5,
|
||||
"dialogue": {
|
||||
"text": "A week earlier? That's quite a tight squeeze, Bob.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 4.0
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,104 @@
|
||||
---
|
||||
id: 67c47b77c532ac4fe563d36d
|
||||
title: Task 6
|
||||
challengeType: 19
|
||||
dashedName: task-6
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: A week earlier? That's quite a tight squeeze, Bob. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What does Maria think about finishing the project one week earlier?
|
||||
|
||||
## --answers--
|
||||
|
||||
It will be very difficult to manage.
|
||||
|
||||
---
|
||||
|
||||
She is excited about the challenge.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not sound excited about the situation.
|
||||
|
||||
---
|
||||
|
||||
It will be easy if they work harder.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria suggests it will be difficult, not easy.
|
||||
|
||||
---
|
||||
|
||||
She thinks they should delay the project.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not mention delaying the project.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
`A tight squeeze` literally means a small space where something barely fits. In this context, however, it is a metaphor meaning something is difficult to accomplish in a short amount of time. For example:
|
||||
|
||||
`Finishing this report by noon is going to be a tight squeeze.` - This means it will be difficult to complete the report before noon.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 6.82,
|
||||
"finishTimestamp": 9.32
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.5,
|
||||
"dialogue": {
|
||||
"text": "A week earlier? That's quite a tight squeeze, Bob.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 4.0
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,115 @@
|
||||
---
|
||||
id: 67c47f84bd8559586a7d87b2
|
||||
title: Task 7
|
||||
challengeType: 19
|
||||
dashedName: task-7
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: A week earlier? That's quite a tight squeeze, Bob. The team is already working hard. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
Why does Maria think it will be difficult to finish the project one week earlier?
|
||||
|
||||
## --answers--
|
||||
|
||||
Because they don't have enough budget.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not mention budget problems.
|
||||
|
||||
---
|
||||
|
||||
Because the deadline has already changed before.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not talk about previous deadline changes.
|
||||
|
||||
---
|
||||
|
||||
Because the client keeps making new requests.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not say the client is adding new requests.
|
||||
|
||||
---
|
||||
|
||||
Because the team is already working hard.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
4
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To work hard` means to put in a lot of effort. Notice that the adverb for `hard` in this case is also `hard`, not `hardly`. `To hardly work` means to do almost no work at all, to make little to no effort, which is the opposite of what Maria is saying about the team. For example:
|
||||
|
||||
- `She hardly trained for the marathon.` - This means she did not make any effort to be prepared for the marathon.
|
||||
|
||||
- `She trained hard for the marathon.` - This means she put in a lot of effort to prepare.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 6.82,
|
||||
"finishTimestamp": 11.14
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.7,
|
||||
"dialogue": {
|
||||
"text": "A week earlier? That's quite a tight squeeze, Bob.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 3.88,
|
||||
"finishTime": 5.32,
|
||||
"dialogue": {
|
||||
"text": "The team is already working hard.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 5.82
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,80 @@
|
||||
---
|
||||
id: 67c481f3c9412f65ec644607
|
||||
title: Task 8
|
||||
challengeType: 22
|
||||
dashedName: task-8
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: I know, but I'm wondering if there's anything we could do to speed things up. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`I know, but I'm BLANK if there's anything we could do to speed things up.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`wondering`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means thinking about or considering something.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To wonder` means to think about something or be curious about it. Bob means he is thinking about possible ways of doing what the client is asking the team to do. Another example:
|
||||
|
||||
`I'm wondering if we should call the client to clarify the details.` - This means you are considering whether calling the client would be helpful.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 11.66,
|
||||
"finishTimestamp": 15.44
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.78,
|
||||
"dialogue": {
|
||||
"text": "I know, but I'm wondering if there's anything we could do to speed things up.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 5.28
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,104 @@
|
||||
---
|
||||
id: 67c48390c50d83714ea4ff48
|
||||
title: Task 9
|
||||
challengeType: 19
|
||||
dashedName: task-9
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: I know, but I'm wondering if there's anything we could do to speed things up. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What is Bob wondering about?
|
||||
|
||||
## --answers--
|
||||
|
||||
If they should cancel the project.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob is not thinking about canceling the project.
|
||||
|
||||
---
|
||||
|
||||
If they need to hire more people.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob does not mention hiring more people.
|
||||
|
||||
---
|
||||
|
||||
If there is a way to finish the project faster.
|
||||
|
||||
---
|
||||
|
||||
If the client is happy with the progress.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob does not ask about the client's satisfaction.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
3
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To speed something up` means to make something happen faster. You use it when you want to say you intend to complete some task more quickly. For example:
|
||||
|
||||
`We need to speed up the approval process to meet the deadline.` - This means the approval process should be completed faster.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 11.66,
|
||||
"finishTimestamp": 15.44
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.78,
|
||||
"dialogue": {
|
||||
"text": "I know, but I'm wondering if there's anything we could do to speed things up.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 5.28
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,109 @@
|
||||
---
|
||||
id: 67c484a75ba7e7784b9069ec
|
||||
title: Task 10
|
||||
challengeType: 22
|
||||
dashedName: task-10
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: I know, but I'm wondering if there's anything we could do to speed things up. Maybe move some tasks around or prioritize the most important ones? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`I know, but I'm wondering if there's anything we could do to speed things up. Maybe BLANK some tasks BLANK or BLANK the most important ones?`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`move`
|
||||
|
||||
### --feedback--
|
||||
|
||||
Paired with the word `around`, this verb means to change the position of something.
|
||||
|
||||
---
|
||||
|
||||
`around`
|
||||
|
||||
### --feedback--
|
||||
|
||||
With the verb `to move`, this word means changing the order or placement of things.
|
||||
|
||||
---
|
||||
|
||||
`prioritize`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This verb means to focus on the most important things first.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To move something around` means to change the order or position of things. For example:
|
||||
|
||||
`We need to move some meetings around to fit the new schedule.` - This means rescheduling the meetings to different times.
|
||||
|
||||
`To prioritize` means to focus on the most important tasks first. For example:
|
||||
|
||||
`Let's prioritize fixing the critical bugs before adding new features.` - This means working on the most urgent problems before anything else.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 11.66,
|
||||
"finishTimestamp": 19.98
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.78,
|
||||
"dialogue": {
|
||||
"text": "I know, but I'm wondering if there's anything we could do to speed things up.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 5.22,
|
||||
"finishTime": 9.32,
|
||||
"dialogue": {
|
||||
"text": "Maybe move some tasks around or prioritize the most important ones?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 9.82
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,113 @@
|
||||
---
|
||||
id: 67c487c0ca5ae986140c3dac
|
||||
title: Task 11
|
||||
challengeType: 19
|
||||
dashedName: task-11
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: I know, but I'm wondering if there's anything we could do to speed things up. Maybe move some tasks around or prioritize the most important ones? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What is Bob suggesting they do to finish the project one week earlier?
|
||||
|
||||
## --answers--
|
||||
|
||||
Extend the deadline.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob is trying to speed things up, not delay the deadline.
|
||||
|
||||
---
|
||||
|
||||
Hire more team members.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob does not mention adding more people to the team.
|
||||
|
||||
---
|
||||
|
||||
Move some tasks around or prioritize the most important ones.
|
||||
|
||||
---
|
||||
|
||||
Work fewer hours to avoid burnout.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob does not suggest reducing work hours.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
3
|
||||
|
||||
# --explanation--
|
||||
|
||||
Even though Bob's sentence does not use a direct grammatical structure for making a suggestion, the way he phrases the question implies one. `Maybe` at the start of the question introduces possible actions, which can be interpreted as suggestions. For example:
|
||||
|
||||
`Maybe we could try a different approach.` - This is not a direct suggestion, but it implies an idea for consideration - trying a different approach.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 11.66,
|
||||
"finishTimestamp": 19.98
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.78,
|
||||
"dialogue": {
|
||||
"text": "I know, but I'm wondering if there's anything we could do to speed things up.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 5.22,
|
||||
"finishTime": 9.32,
|
||||
"dialogue": {
|
||||
"text": "Maybe move some tasks around or prioritize the most important ones?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 9.82
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,92 @@
|
||||
---
|
||||
id: 67c489951e48c78cf71ad387
|
||||
title: Task 12
|
||||
challengeType: 19
|
||||
dashedName: task-12
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: Maybe move some tasks around or prioritize the most important ones? -->
|
||||
|
||||
<!-- SPEAKING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
How could Maria say that Bob's idea is a possible solution?
|
||||
|
||||
## --answers--
|
||||
|
||||
`That might help.`
|
||||
|
||||
---
|
||||
|
||||
`That never works.`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This completely rejects Bob's idea, rather than considering it.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
`May` and `might` are used to express probability, meaning something is possible but not certain. `May` suggests a likely probability, whereas `might` suggests a lower probability or more uncertainty. In practical terms, however, you could use one or another to express that there is a chance that something will happen. For example:
|
||||
|
||||
- `We may finish the project early if we stay on schedule.` - This means there is a possibility of finishing earlier - as long as they stay on schedule.
|
||||
|
||||
- `He might come to the meeting, but he's not sure yet.` - This means there's a possibility that he'll get to the meeting, but he'll have to make an effort or check if he will be able to do it.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 15.88,
|
||||
"finishTimestamp": 19.98
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 5.1,
|
||||
"dialogue": {
|
||||
"text": "Maybe move some tasks around or prioritize the most important ones?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 5.6
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,125 @@
|
||||
---
|
||||
id: 67c48d0e1803699ebab5fd6b
|
||||
title: Task 13
|
||||
challengeType: 22
|
||||
dashedName: task-13
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: Maybe move some tasks around or prioritize the most important ones?
|
||||
Maria: That might help, but we need to be careful not to burn out the team. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`Bob: Maybe move some tasks around or prioritize the most important ones?`
|
||||
|
||||
`Maria: That might help, but we need to be BLANK not to BLANK out the team.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`careful`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means paying attention to avoid mistakes or problems.
|
||||
|
||||
---
|
||||
|
||||
`burn`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This means to exhaust someone or make them too tired to continue working.
|
||||
|
||||
# --explanation--
|
||||
|
||||
When using an adjective followed by an infinitive, the negative form is made by adding `not to` before the verb. For example:
|
||||
|
||||
- Affirmative: `She was happy to help with the project.` - This means helping with the project made her happy.
|
||||
|
||||
- Negative: `He was careful not to forget the deadline.` - This means he made sure he remembered it.
|
||||
|
||||
`To burn out` means to become extremely tired or exhausted from too much work. For example:
|
||||
|
||||
`If we don't take breaks, we might burn out before the project is finished.` - This means working without resting could cause exhaustion.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 15.88,
|
||||
"finishTimestamp": 23.58
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 5.1,
|
||||
"dialogue": {
|
||||
"text": "Maybe move some tasks around or prioritize the most important ones?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 5.42
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 5.42
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 5.74,
|
||||
"finishTime": 8.7,
|
||||
"dialogue": {
|
||||
"text": "That might help, but we need to be careful not to burn out the team.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 9.2
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,106 @@
|
||||
---
|
||||
id: 67c48f828714bea7d6353701
|
||||
title: Task 14
|
||||
challengeType: 19
|
||||
dashedName: task-14
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: That might help, but we need to be careful not to burn out the team. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What is Maria's concern?
|
||||
|
||||
## --answers--
|
||||
|
||||
That the team might get exhausted.
|
||||
|
||||
---
|
||||
|
||||
That the new plan will take too long.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria is not worried about the time it will take.
|
||||
|
||||
---
|
||||
|
||||
That the client will not approve the changes.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not mention the client's approval.
|
||||
|
||||
---
|
||||
|
||||
That they are not making enough progress.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria's concern is about the team, not about the progress.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Need to be careful` means to pay attention in order to avoid mistakes or problems. It is different from `need to care`. While `need to care` means that concern or attention is necessary, `need to be careful` means that a person should act cautiously. The emphasis is more on the person than on the act of caring itself. For example:
|
||||
|
||||
- `We need to have patience while waiting for results.` - Here, the act of having patience matters.
|
||||
|
||||
- `We need to be patient while waiting for results.` - Here, the emphasis is on the people who should be patient - `we`, in this case.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 20.62,
|
||||
"finishTimestamp": 23.58
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.96,
|
||||
"dialogue": {
|
||||
"text": "That might help, but we need to be careful not to burn out the team.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 4.46
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,80 @@
|
||||
---
|
||||
id: 67c492e1183f85b001900d59
|
||||
title: Task 15
|
||||
challengeType: 22
|
||||
dashedName: task-15
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: They're already putting in extra hours. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`They're already BLANK in extra hours.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`putting`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This means dedicating effort or time to something. Use the verb in the `-ing` form.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To put in` with time expressions means to spend or dedicate time and effort to a task. For example:
|
||||
|
||||
`She put in five hours of work to finish the report.` - This means she spent five hours working on it.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 23.94,
|
||||
"finishTimestamp": 25.42
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 2.48,
|
||||
"dialogue": {
|
||||
"text": "They're already putting in extra hours.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 2.98
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,104 @@
|
||||
---
|
||||
id: 67c493f8332270b8a56a9921
|
||||
title: Task 16
|
||||
challengeType: 19
|
||||
dashedName: task-16
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: They're already putting in extra hours. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
Is the team only working regular hours to complete the project?
|
||||
|
||||
## --answers--
|
||||
|
||||
No, they are already working extra hours.
|
||||
|
||||
---
|
||||
|
||||
Yes, they are only working regular hours.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria says they are already working more than regular hours.
|
||||
|
||||
---
|
||||
|
||||
No, they have finished all their work early.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not say the work is finished.
|
||||
|
||||
---
|
||||
|
||||
Yes, but they plan to start working extra hours next week.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria says they are already doing this.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Extra hours` means working more than the usual or required time. For example:
|
||||
|
||||
`She stayed late at the office and put in extra hours to meet the deadline.` - This means she worked beyond regular hours to complete her work.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 23.94,
|
||||
"finishTimestamp": 25.42
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 2.48,
|
||||
"dialogue": {
|
||||
"text": "They're already putting in extra hours.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 2.98
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,80 @@
|
||||
---
|
||||
id: 67c495d0bb5993c2e5bdc28a
|
||||
title: Task 17
|
||||
challengeType: 22
|
||||
dashedName: task-17
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: Besides, rearranging tasks doesn't always solve the problem. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`BLANK, rearranging tasks doesn't always solve the problem.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`Besides`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This is used to add another reason or argument to a statement. Don't forget to capitalize.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Besides` is used to introduce an additional reason or argument. It is similar to `moreover` or `in addition to`. For example:
|
||||
|
||||
`We can't afford a delay. Besides, the client expects delivery this week.` - This adds an extra reason for avoiding a delay.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 25.52,
|
||||
"finishTimestamp": 28.7
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.18,
|
||||
"dialogue": {
|
||||
"text": "Besides, rearranging tasks doesn't always solve the problem.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 4.68
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,104 @@
|
||||
---
|
||||
id: 67c4967b94e3a5c8c634539f
|
||||
title: Task 18
|
||||
challengeType: 19
|
||||
dashedName: task-18
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: Besides, rearranging tasks doesn't always solve the problem. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What other reason does Maria have for believing Bob's suggestion might not be the best?
|
||||
|
||||
## --answers--
|
||||
|
||||
She thinks the team is not working hard enough.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not mention anything about the team's effort.
|
||||
|
||||
---
|
||||
|
||||
She believes rearranging tasks does not always fix the issue.
|
||||
|
||||
---
|
||||
|
||||
She wants to delay the project instead.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not suggest delaying the project.
|
||||
|
||||
---
|
||||
|
||||
She prefers to add more team members.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not mention hiring more people.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
2
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To rearrange` means to change the order or organization of something. For example:
|
||||
|
||||
`We need to rearrange the schedule to fit the new meeting times.` - This means changing the order or structure of the schedule.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 25.52,
|
||||
"finishTimestamp": 28.7
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.18,
|
||||
"dialogue": {
|
||||
"text": "Besides, rearranging tasks doesn't always solve the problem.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 4.68
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,88 @@
|
||||
---
|
||||
id: 67c49821cdcb22d0a6aeb343
|
||||
title: Task 19
|
||||
challengeType: 22
|
||||
dashedName: task-19
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: True, but we could try working even more extra hours just for this project. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`True, but we could try working BLANK BLANK extra hours just for this project.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`even`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word followed by `more` emphasizes an increase beyond what is already mentioned.
|
||||
|
||||
---
|
||||
|
||||
`more`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This means a greater amount of something.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Even more` is used to emphasize an increase beyond what is already mentioned. It makes the comparison stronger. For example:
|
||||
|
||||
`She already studies a lot, but she wants to work even more before the exam.` - This means she wants to increase her study time further.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 29,
|
||||
"finishTimestamp": 33.18
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 5.18,
|
||||
"dialogue": {
|
||||
"text": "True, but we could try working even more extra hours just for this project.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 5.68
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,104 @@
|
||||
---
|
||||
id: 67c499413b600dd6dc69f2be
|
||||
title: Task 20
|
||||
challengeType: 19
|
||||
dashedName: task-20
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: True, but we could try working even more extra hours just for this project. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
Which of the previously mentioned ideas is Bob insisting on?
|
||||
|
||||
## --answers--
|
||||
|
||||
Hiring more people.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob does not mention adding more team members.
|
||||
|
||||
---
|
||||
|
||||
Changing the project deadline.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob does not suggest delaying or moving the deadline.
|
||||
|
||||
---
|
||||
|
||||
Working even more extra hours.
|
||||
|
||||
---
|
||||
|
||||
Rearranging the tasks.
|
||||
|
||||
### --feedback--
|
||||
|
||||
This was previously mentioned, but now Bob is focusing on something else.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
3
|
||||
|
||||
# --explanation--
|
||||
|
||||
The structure `try` + verb in the `-ing` form means to experiment with an action to see if it helps or works. For example:
|
||||
|
||||
`She tried studying at night to see if she could concentrate better.` - This means she tested this as a possible solution so that she could concentrate on her studies.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 29,
|
||||
"finishTimestamp": 33.18
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 5.18,
|
||||
"dialogue": {
|
||||
"text": "True, but we could try working even more extra hours just for this project.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 5.68
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,80 @@
|
||||
---
|
||||
id: 67c4b9f1d0401bf46b090eed
|
||||
title: Task 21
|
||||
challengeType: 22
|
||||
dashedName: task-21
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: Wouldn't that make a difference? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`Wouldn't that make a BLANK?`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`difference`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This means an impact or change in a situation.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To make a difference` means to have an effect or create a positive impact on a situation. For example:
|
||||
|
||||
`Helping with small tasks can make a big difference in a team's productivity.` - This means even small contributions can improve the team's efficiency.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 33.68,
|
||||
"finishTimestamp": 34.76
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 2.08,
|
||||
"dialogue": {
|
||||
"text": "Wouldn't that make a difference?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 2.58
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,113 @@
|
||||
---
|
||||
id: 67c4bacefd5097faecca40d4
|
||||
title: Task 22
|
||||
challengeType: 19
|
||||
dashedName: task-22
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: True, but we could try working even more extra hours just for this project. Wouldn't that make a difference? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What does Bob want to know?
|
||||
|
||||
## --answers--
|
||||
|
||||
If they should cancel the project.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob is not asking about canceling the project.
|
||||
|
||||
---
|
||||
|
||||
If working fewer hours would be better.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob is suggesting working more hours, not fewer.
|
||||
|
||||
---
|
||||
|
||||
If the team has already solved the issue.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob is asking if his suggestion will help, not if the issue is already solved.
|
||||
|
||||
---
|
||||
|
||||
If working extra hours will improve the situation.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
4
|
||||
|
||||
# --explanation--
|
||||
|
||||
Using negatives in questions with auxiliary or modal verbs (such as `wouldn't`, `isn't`, `doesn't`), which require direct `yes`/`no` answers, suggests that the speaker expects the answer to be positive — Bob assumes, in this case, that working extra hours will help. Another example:
|
||||
|
||||
`Doesn't this plan seem like a good idea?` - The speaker expects the listener to agree that the plan is good.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 29,
|
||||
"finishTimestamp": 34.76
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 5.18,
|
||||
"dialogue": {
|
||||
"text": "True, but we could try working even more extra hours just for this project.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 5.68,
|
||||
"finishTime": 6.76,
|
||||
"dialogue": {
|
||||
"text": "Wouldn't that make a difference?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 7.26
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,92 @@
|
||||
---
|
||||
id: 67c4c0089f19c7068b1cde29
|
||||
title: Task 23
|
||||
challengeType: 19
|
||||
dashedName: task-23
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: Wouldn't that make a difference? -->
|
||||
|
||||
<!-- SPEAKING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
How could Maria partially agree with Bob while expressing concern that this solution is not the best?
|
||||
|
||||
## --answers--
|
||||
|
||||
`Yes, that would definitely work.`
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria would be expressing full agreement with this sentence, which is not the case.
|
||||
|
||||
---
|
||||
|
||||
`It might, but it's not ideal.`
|
||||
|
||||
## --video-solution--
|
||||
|
||||
2
|
||||
|
||||
# --explanation--
|
||||
|
||||
Answers to questions with auxiliary or modal verbs do not always need to use the same verb. For example:
|
||||
|
||||
- Question: `Should we leave early?`
|
||||
|
||||
- Answer: `We could, but I'm not sure if it's necessary.` - The response uses `could` instead of repeating `should`.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 33.68,
|
||||
"finishTimestamp": 34.76
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 2.08,
|
||||
"dialogue": {
|
||||
"text": "Wouldn't that make a difference?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 2.58
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,80 @@
|
||||
---
|
||||
id: 67c4c4ba85a520119603b34f
|
||||
title: Task 24
|
||||
challengeType: 22
|
||||
dashedName: task-24
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: It might, but it's not ideal. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`It might, but it's not BLANK.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`ideal`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means something is not the best or most perfect solution.
|
||||
|
||||
# --explanation--
|
||||
|
||||
Saying that something `is not ideal` means that it is not the best or most effective option, but it might still work. For example:
|
||||
|
||||
`Working on weekends is not ideal, but we have to meet the deadline.` - This means working on weekends is not the best situation, but it is necessary.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 35.46,
|
||||
"finishTimestamp": 36.8
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 2.34,
|
||||
"dialogue": {
|
||||
"text": "It might, but it's not ideal.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 2.84
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,92 @@
|
||||
---
|
||||
id: 67c4c65c9f221e18577ef5d5
|
||||
title: Task 25
|
||||
challengeType: 22
|
||||
dashedName: task-25
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: We should consider the long-term impact on the team's morale and productivity. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`We should consider the BLANK impact on the team's BLANK and productivity.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`long-term`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This refers to something that happens or lasts over an extended period.
|
||||
|
||||
---
|
||||
|
||||
`morale`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This refers to the confidence, motivation, and overall attitude of a team or group.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Long-term` describes something that happens or has effects over a long period. For example:
|
||||
|
||||
`Investing in employee training has long-term benefits for the company.` - This means the benefits will last for a long time.
|
||||
|
||||
`Morale` refers to the confidence, motivation, and enthusiasm of a person or group. For example:
|
||||
|
||||
`Frequent team meetings help maintain high morale in the workplace.` - This means regular meetings help keep employees motivated.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 36.86,
|
||||
"finishTimestamp": 40.5
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.64,
|
||||
"dialogue": {
|
||||
"text": "We should consider the long-term impact on the team's morale and productivity.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 5.14
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,104 @@
|
||||
---
|
||||
id: 67c4da32d75fb829cb6e268e
|
||||
title: Task 26
|
||||
challengeType: 19
|
||||
dashedName: task-26
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: We should consider the long-term impact on the team's morale and productivity. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
According to Maria, what should be taken into consideration before choosing a course of action?
|
||||
|
||||
## --answers--
|
||||
|
||||
Only the immediate results.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria is not thinking about immediate results.
|
||||
|
||||
---
|
||||
|
||||
The long-term effect on the team's morale and productivity.
|
||||
|
||||
---
|
||||
|
||||
Whether the client is happy with the decision.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not mention the client's opinion.
|
||||
|
||||
---
|
||||
|
||||
The number of extra hours worked this week.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria talks about long-term impact, not short-term workload.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
2
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To consider` means to think carefully about something before making a decision. For example:
|
||||
|
||||
`Before changing jobs, you should consider the salary and work-life balance.` - This means thinking about these factors before deciding.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 36.86,
|
||||
"finishTimestamp": 40.5
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.64,
|
||||
"dialogue": {
|
||||
"text": "We should consider the long-term impact on the team's morale and productivity.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 5.14
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,94 @@
|
||||
---
|
||||
id: 67c4dbd59e50553720bfef79
|
||||
title: Task 27
|
||||
challengeType: 22
|
||||
dashedName: task-27
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: Have you thought about getting additional support? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`Have you BLANK about getting BLANK support?`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`thought`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This means to have considered something or reflected on it. It's in the past participle form.
|
||||
|
||||
---
|
||||
|
||||
`additional`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means extra or more of something.
|
||||
|
||||
# --explanation--
|
||||
|
||||
The question `Have you thought` uses the `Present Perfect` tense because it refers to an action that may have happened at any time before now and is still relevant. It differs from `Did you think`, as the latter would refer to a specific moment in the past. For example:
|
||||
|
||||
- `Have you thought about learning a new language?` - This asks if the person has considered it at any time before now.
|
||||
|
||||
- `Did you think about learning Japanese while you were in Japan?` - This asks if the person wanted to take Japanese courses during the time they were in Japan (they are no longer there).
|
||||
|
||||
`Additional` means extra or more of something. For example:
|
||||
|
||||
`We need additional resources to complete the project on time.` - This means more resources are required.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 40.78,
|
||||
"finishTimestamp": 42.6
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 2.82,
|
||||
"dialogue": {
|
||||
"text": "Have you thought about getting additional support?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 3.32
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,104 @@
|
||||
---
|
||||
id: 67c4df1b2f2b56444eb61fe6
|
||||
title: Task 28
|
||||
challengeType: 19
|
||||
dashedName: task-28
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: Have you thought about getting additional support? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What is Maria suggesting they do?
|
||||
|
||||
## --answers--
|
||||
|
||||
Stop working on the project.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria is not suggesting they abandon the project.
|
||||
|
||||
---
|
||||
|
||||
Extend the deadline for the project.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not mention changing the deadline.
|
||||
|
||||
---
|
||||
|
||||
Reduce the number of tasks.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not mention reducing tasks.
|
||||
|
||||
---
|
||||
|
||||
Get additional support.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
4
|
||||
|
||||
# --explanation--
|
||||
|
||||
A way to propose a solution is by asking a question using `Have you thought about...`. This introduces an idea without making a direct suggestion. For example:
|
||||
|
||||
`Have you thought about automating part of the process?` - This subtly suggests that automation could be a solution.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 40.78,
|
||||
"finishTimestamp": 42.6
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 2.82,
|
||||
"dialogue": {
|
||||
"text": "Have you thought about getting additional support?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 3.32
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,92 @@
|
||||
---
|
||||
id: 67c4e2ba3c427051461d43aa
|
||||
title: Task 29
|
||||
challengeType: 19
|
||||
dashedName: task-29
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: Have you thought about getting additional support? -->
|
||||
|
||||
<!-- SPEAKING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What could Bob say to agree with Maria?
|
||||
|
||||
## --answers--
|
||||
|
||||
`That's a good idea.`
|
||||
|
||||
---
|
||||
|
||||
`I haven't thought about it.`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This does not show agreement with Maria's suggestion.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
`That's a good idea` is a natural way to respond to a `Have you thought about...` question. It acknowledges the suggestion and shows that the speaker recognizes it as a helpful idea. For example:
|
||||
|
||||
- Person 1: `Have you thought about using a different strategy?` - This person is suggesting a different approach to a problem.
|
||||
|
||||
- Person 2: `That's a good idea! We should try it.` - This person acknowledges the suggestion and wants to do what the other person told them to do.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 40.78,
|
||||
"finishTimestamp": 42.6
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 2.82,
|
||||
"dialogue": {
|
||||
"text": "Have you thought about getting additional support?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 3.32
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,80 @@
|
||||
---
|
||||
id: 67c4e74d34c1f767d9148a79
|
||||
title: Task 30
|
||||
challengeType: 22
|
||||
dashedName: task-30
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: That's a good idea, but I'm not sure we have the budget for that. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`That's a good idea, but I'm not sure we have the BLANK for that.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`budget`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This refers to the amount of money available for a specific purpose.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Budget` refers to the amount of money allocated for a particular project, event, or purpose. For example:
|
||||
|
||||
`We need to stay within our budget to avoid overspending.` - This means they must not spend more money than planned.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 43.18,
|
||||
"finishTimestamp": 46.06
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.88,
|
||||
"dialogue": {
|
||||
"text": "That's a good idea, but I'm not sure we have the budget for that.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 4.38
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,104 @@
|
||||
---
|
||||
id: 67c4e837b8e9846e7ed6000f
|
||||
title: Task 31
|
||||
challengeType: 19
|
||||
dashedName: task-31
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: That's a good idea, but I'm not sure we have the budget for that. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
Does Bob agree with the idea of getting additional support?
|
||||
|
||||
## --answers--
|
||||
|
||||
Yes, he fully agrees and wants to move forward.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob thinks it's a good idea, but he has a concern about it.
|
||||
|
||||
---
|
||||
|
||||
No, he completely disagrees.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob does not reject the idea; he only raises a concern.
|
||||
|
||||
---
|
||||
|
||||
He likes the idea but is concerned about the budget.
|
||||
|
||||
---
|
||||
|
||||
He thinks they should find another solution instead.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob does not suggest an alternative solution.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
3
|
||||
|
||||
# --explanation--
|
||||
|
||||
`That's a good idea, but...` is often used to acknowledge an idea positively while introducing a concern or limitation. For example:
|
||||
|
||||
`That's a good idea, but we don't have enough time to implement it.` - This means the idea is good, but time is a problem.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 43.18,
|
||||
"finishTimestamp": 46.06
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.88,
|
||||
"dialogue": {
|
||||
"text": "That's a good idea, but I'm not sure we have the budget for that.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 4.38
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,80 @@
|
||||
---
|
||||
id: 67c4e9c4241f22755dee46f0
|
||||
title: Task 32
|
||||
challengeType: 22
|
||||
dashedName: task-32
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: We might need to stick with what we have for now. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`We might need to BLANK with what we have for now.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`stick`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This means to continue using or following something instead of changing it.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To stick with something` means to continue using or following a particular option, plan, or decision instead of making a change. For example:
|
||||
|
||||
`Even though the new design looks nice, we should stick with the original plan.` - This means they should continue using the original plan rather than changing it.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 46.3,
|
||||
"finishTimestamp": 48.58
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.28,
|
||||
"dialogue": {
|
||||
"text": "We might need to stick with what we have for now.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 3.78
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,104 @@
|
||||
---
|
||||
id: 67c4ea478ef3727bf28f3697
|
||||
title: Task 33
|
||||
challengeType: 19
|
||||
dashedName: task-33
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: We might need to stick with what we have for now. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What might the team have to do since the company does not have the budget for additional support?
|
||||
|
||||
## --answers--
|
||||
|
||||
Continue working with the current resources.
|
||||
|
||||
---
|
||||
|
||||
Look for new team members immediately.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob suggests they might not be able to hire more people, since they do not have the budget.
|
||||
|
||||
---
|
||||
|
||||
Request more funding from the client.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob does not mention asking the client for more money.
|
||||
|
||||
---
|
||||
|
||||
Stop the project until they get more resources.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob does not say they need to stop the project.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Might need to` expresses a possible necessity or obligation, but with some uncertainty. For example:
|
||||
|
||||
`We might need to reschedule the meeting if the manager is unavailable.` - This means rescheduling is a possibility, but not certain.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 46.3,
|
||||
"finishTimestamp": 48.58
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.28,
|
||||
"dialogue": {
|
||||
"text": "We might need to stick with what we have for now.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 3.78
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,90 @@
|
||||
---
|
||||
id: 67c4eb3c1b31de8162c31316
|
||||
title: Task 34
|
||||
challengeType: 19
|
||||
dashedName: task-34
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: We might need to stick with what we have for now. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What could be a short way for Maria to acknowledge Bob's concern?
|
||||
|
||||
## --answers--
|
||||
|
||||
`That's not true.`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This disagrees with Bob instead of acknowledging his concern.
|
||||
|
||||
---
|
||||
|
||||
`Understood.`
|
||||
|
||||
## --video-solution--
|
||||
|
||||
2
|
||||
|
||||
# --explanation--
|
||||
|
||||
You could say `Understood.` to mean that you acknowledge another person's point without adding further argument or discussion. It is a brief way to show you have heard and processed what the other person said. For example:
|
||||
|
||||
- **Manager:** `We need everyone to submit their reports by Friday.` - This means the manager is expressing it is necessary that the reports are delivered by the end of the week.
|
||||
|
||||
- **Employee:** `Understood.` - This means the employee acknowledges the instruction.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 46.3,
|
||||
"finishTimestamp": 48.58
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.28,
|
||||
"dialogue": {
|
||||
"text": "We might need to stick with what we have for now.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 3.78
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,80 @@
|
||||
---
|
||||
id: 67c4edc1615a9f8d265fe6da
|
||||
title: Task 35
|
||||
challengeType: 22
|
||||
dashedName: task-35
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: Understood. In that case, let's at least prioritize the tasks. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`Understood. In that case, let's at BLANK prioritize the tasks.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`least`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This is used to suggest a minimum effort or action when other options are not possible.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`At least` is used to indicate a minimum effort, action, or requirement when a better option is not available. For example:
|
||||
|
||||
`We don't have enough time to rewrite the report, but we can at least correct the main errors.` - This means they cannot do everything, but they can still improve some parts.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 48.98,
|
||||
"finishTimestamp": 52.3
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.32,
|
||||
"dialogue": {
|
||||
"text": "Understood. In that case, let's at least prioritize the tasks.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 4.82
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,104 @@
|
||||
---
|
||||
id: 67c4ef0d39cd1d95f8c3a213
|
||||
title: Task 36
|
||||
challengeType: 19
|
||||
dashedName: task-36
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: Understood. In that case, let's at least prioritize the tasks. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What does Maria suggest as a possible course of action?
|
||||
|
||||
## --answers--
|
||||
|
||||
Hiring more people to help.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not suggest adding more team members.
|
||||
|
||||
---
|
||||
|
||||
Focusing on the most important tasks.
|
||||
|
||||
---
|
||||
|
||||
Delaying the project deadline.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not mention postponing the deadline.
|
||||
|
||||
---
|
||||
|
||||
Canceling some tasks.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not suggest that they remove tasks.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
2
|
||||
|
||||
# --explanation--
|
||||
|
||||
`In that case` is used to introduce a response or decision based on a previous statement or situation. For example:
|
||||
|
||||
`We don't have enough budget for new tools. In that case, we'll use the existing ones.` - This means the decision is based on the budget limitation.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 48.98,
|
||||
"finishTimestamp": 52.3
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.32,
|
||||
"dialogue": {
|
||||
"text": "Understood. In that case, let's at least prioritize the tasks.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 4.82
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,101 @@
|
||||
---
|
||||
id: 67c4f05c757b989d0a65be45
|
||||
title: Task 37
|
||||
challengeType: 22
|
||||
dashedName: task-37
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: If we can focus on the critical parts of the project, we might still meet the deadline without overworking everyone. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`If we can focus on the BLANK parts of the project, we might still meet the BLANK without overworking everyone.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`critical`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means essential or very important.
|
||||
|
||||
---
|
||||
|
||||
`deadline`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This refers to the final date by which something must be completed.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`The critical parts` refers to the most important or essential aspects of something. For example:
|
||||
|
||||
`During the meeting, we should discuss the critical parts of the strategy first.` - This means focusing on the most important elements.
|
||||
|
||||
`To meet the deadline` means to complete a task on time. For example:
|
||||
|
||||
`We worked late to meet the deadline for the client's report.` - This means they finished the report before the final due date.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 52.54,
|
||||
"finishTimestamp": 57.5
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.38,
|
||||
"dialogue": {
|
||||
"text": "If we can focus on the critical parts of the project,",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 3.52,
|
||||
"finishTime": 5.96,
|
||||
"dialogue": {
|
||||
"text": "we might still meet the deadline without overworking everyone.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 6.46
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,113 @@
|
||||
---
|
||||
id: 67c4f1cfad6063a70856bb4c
|
||||
title: Task 38
|
||||
challengeType: 19
|
||||
dashedName: task-38
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: If we can focus on the critical parts of the project, we might still meet the deadline without overworking everyone. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What good result does Maria think could come from focusing on the most important aspects of the project?
|
||||
|
||||
## --answers--
|
||||
|
||||
The project will be canceled.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria is trying to complete the project, not cancel it.
|
||||
|
||||
---
|
||||
|
||||
They will have unlimited time to finish the project.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria still wants to meet the deadline, not extend the time indefinitely.
|
||||
|
||||
---
|
||||
|
||||
The client will give them more resources.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not mention getting more resources.
|
||||
|
||||
---
|
||||
|
||||
They can finish on time without exhausting the team.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
4
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To overwork someone` means to make them work too much, causing exhaustion or burnout. For example:
|
||||
|
||||
`If we keep adding tasks, we will overwork the team and reduce productivity.` - This means too much work will make the team too tired to perform well.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 52.54,
|
||||
"finishTimestamp": 57.5
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.38,
|
||||
"dialogue": {
|
||||
"text": "If we can focus on the critical parts of the project,",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 3.52,
|
||||
"finishTime": 5.96,
|
||||
"dialogue": {
|
||||
"text": "we might still meet the deadline without overworking everyone.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 6.46
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,101 @@
|
||||
---
|
||||
id: 67c5f02457a210d5d369edd0
|
||||
title: Task 39
|
||||
challengeType: 19
|
||||
dashedName: task-39
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: If we can focus on the critical parts of the project, we might still meet the deadline without overworking everyone. -->
|
||||
|
||||
<!-- SPEAKING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
How could Bob tell Maria he agrees with her idea of prioritizing tasks?
|
||||
|
||||
## --answers--
|
||||
|
||||
`We should try something completely different.`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This suggests a new idea rather than agreeing with Maria.
|
||||
|
||||
---
|
||||
|
||||
`That sounds like a plan.`
|
||||
|
||||
## --video-solution--
|
||||
|
||||
2
|
||||
|
||||
# --explanation--
|
||||
|
||||
`That sounds like a plan.` is a way to express agreement and approval of an idea. It means the speaker thinks the suggestion is a good one. For example:
|
||||
|
||||
- Person 1: `Let's meet at 10 a.m. to go over the details.` - This person suggests a time for the meeting.
|
||||
|
||||
- Person 2: `That sounds like a plan!` - This person agrees with the plan.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 52.54,
|
||||
"finishTimestamp": 57.5
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.38,
|
||||
"dialogue": {
|
||||
"text": "If we can focus on the critical parts of the project,",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 3.52,
|
||||
"finishTime": 5.96,
|
||||
"dialogue": {
|
||||
"text": "we might still meet the deadline without overworking everyone.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 6.46
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,92 @@
|
||||
---
|
||||
id: 67c5f290611d70e4649db423
|
||||
title: Task 40
|
||||
challengeType: 22
|
||||
dashedName: task-40
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: That sounds like a plan. Could you draft a new schedule based on this idea? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`That sounds like a plan. Could you BLANK a new BLANK based on this idea?`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`draft`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This means to create an initial version of a document or plan.
|
||||
|
||||
---
|
||||
|
||||
`schedule`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This noun refers to a plan that shows when tasks or events will happen.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To draft` means to create an initial version of something, such as a document, plan, or design. For example:
|
||||
|
||||
`She drafted an email to send to the client before finalizing it.` - This means she wrote an early version of the email.
|
||||
|
||||
A `schedule` refers to a plan that outlines when tasks or events will take place. For example:
|
||||
|
||||
`The project schedule shows all the deadlines for the team.` - This means the schedule lists when different tasks need to be completed.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 57.86,
|
||||
"finishTimestamp": 61.46
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.6,
|
||||
"dialogue": {
|
||||
"text": "That sounds like a plan. Could you draft a new schedule based on this idea?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 5.1
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,104 @@
|
||||
---
|
||||
id: 67c5f3b779cd53ebbd42ece0
|
||||
title: Task 41
|
||||
challengeType: 19
|
||||
dashedName: task-41
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: That sounds like a plan. Could you draft a new schedule based on this idea? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What is Bob asking Maria to do?
|
||||
|
||||
## --answers--
|
||||
|
||||
Check the current schedule for mistakes.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob is not asking Maria to review the existing schedule.
|
||||
|
||||
---
|
||||
|
||||
Create a new schedule following their discussed idea.
|
||||
|
||||
---
|
||||
|
||||
Cancel the current schedule and stop planning.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob does not suggest canceling the schedule.
|
||||
|
||||
---
|
||||
|
||||
Ask the team to work more hours.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob doesn't talk about requesting more work hours.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
2
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To be based on something` means that one thing is developed or created using another thing as a foundation or reference. For example:
|
||||
|
||||
`The new company policy is based on employee feedback.` - This means the policy was created using employee feedback as a foundation.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 57.86,
|
||||
"finishTimestamp": 61.46
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.6,
|
||||
"dialogue": {
|
||||
"text": "That sounds like a plan. Could you draft a new schedule based on this idea?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 5.1
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,99 @@
|
||||
---
|
||||
id: 67c5f588027bb6f33bd47f22
|
||||
title: Task 42
|
||||
challengeType: 22
|
||||
dashedName: task-42
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: Also, could you check with the team to see what they need to make things work more smoothly? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`Also, could you check with the team to see what they need to make things BLANK more BLANK?`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`work`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This verb means to function or operate.
|
||||
|
||||
---
|
||||
|
||||
`smoothly`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This adverb means happening without problems or interruptions.
|
||||
|
||||
# --explanation--
|
||||
|
||||
When you say something `works smoothly`, it means that something happens without difficulties or interruptions. `Smoothly` comes from `smooth`, which describes something without roughness or obstacles, but they are used in different contexts. For example:
|
||||
|
||||
- `The table has a smooth surface.` - This describes the table as having no rough areas.
|
||||
|
||||
- `The software update helped the system run more smoothly.` - This means the system now operates with fewer issues.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 61.66,
|
||||
"finishTimestamp": 66.4
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 2.92,
|
||||
"dialogue": {
|
||||
"text": "Also, could you check with the team",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 2.92,
|
||||
"finishTime": 5.74,
|
||||
"dialogue": {
|
||||
"text": "to see what they need to make things work more smoothly?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 6.24
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,122 @@
|
||||
---
|
||||
id: 67c5f6dcced0d4fd572e6b20
|
||||
title: Task 43
|
||||
challengeType: 19
|
||||
dashedName: task-43
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: Could you draft a new schedule based on this idea? Also, could you check with the team to see what they need to make things work more smoothly? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What does Bob want Maria to ask the team?
|
||||
|
||||
## --answers--
|
||||
|
||||
If they want to change the project deadline.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob does not mention changing the deadline.
|
||||
|
||||
---
|
||||
|
||||
Whether they can work without a schedule.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob does not suggest working without a schedule.
|
||||
|
||||
---
|
||||
|
||||
What they need to help things run more smoothly.
|
||||
|
||||
---
|
||||
|
||||
How many hours they are available to work.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob is not asking about available hours.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
3
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Also` is used as a connector to add another request, idea, or piece of information. It links two related thoughts while keeping them separate sentences. For example:
|
||||
|
||||
`We should review the budget. Also, let's check if we have enough resources.` - This means checking resources is an additional step after reviewing the budget.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 58.92,
|
||||
"finishTimestamp": 66.4
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.54,
|
||||
"dialogue": {
|
||||
"text": "Could you draft a new schedule based on this idea?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 3.94,
|
||||
"finishTime": 5.66,
|
||||
"dialogue": {
|
||||
"text": "Also, could you check with the team",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 5.66,
|
||||
"finishTime": 8.48,
|
||||
"dialogue": {
|
||||
"text": "to see what they need to make things work more smoothly?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 8.98
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,80 @@
|
||||
---
|
||||
id: 67c5f9af4636840997674ee3
|
||||
title: Task 44
|
||||
challengeType: 22
|
||||
dashedName: task-44
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: Sure. I'll work on it today and send you the new schedule by tomorrow. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`Sure. I'll work on it today and send you the new schedule BLANK tomorrow.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`by`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This means no later than a specific time.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`By` is normally combined with a time expression and it means something will be completed no later than a specific time. It sets a deadline. For example:
|
||||
|
||||
`Please submit your report by Friday.` - This means the report must be turned in on or before Friday.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 67.88,
|
||||
"finishTimestamp": 70.88
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 4,
|
||||
"dialogue": {
|
||||
"text": "Sure. I'll work on it today and send you the new schedule by tomorrow.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 4.5
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,104 @@
|
||||
---
|
||||
id: 67c5fae7f7666511703657a2
|
||||
title: Task 45
|
||||
challengeType: 19
|
||||
dashedName: task-45
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: Sure. I'll work on it today and send you the new schedule by tomorrow. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
When does Maria promise to create the draft for the new schedule?
|
||||
|
||||
## --answers--
|
||||
|
||||
Today.
|
||||
|
||||
---
|
||||
|
||||
Tomorrow.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria says she will *send* the schedule by tomorrow.
|
||||
|
||||
---
|
||||
|
||||
Sometime next week.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not mention next week.
|
||||
|
||||
---
|
||||
|
||||
She doesn't say when.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria clearly states when she will work on the schedule.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Will` (normally contracted as `'ll`) is often used to make promises about future actions. For example:
|
||||
|
||||
`I'll help you finish the report by the deadline.` - This means the speaker is making a commitment to help.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 67.88,
|
||||
"finishTimestamp": 70.88
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 4,
|
||||
"dialogue": {
|
||||
"text": "Sure. I'll work on it today and send you the new schedule by tomorrow.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 4.5
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,104 @@
|
||||
---
|
||||
id: 67c5fc2aeac256193beed46d
|
||||
title: Task 46
|
||||
challengeType: 19
|
||||
dashedName: task-46
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: I'll also ask the team if they have any suggestions or need additional resources. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What other promise does Maria make?
|
||||
|
||||
## --answers--
|
||||
|
||||
She will create a new project from scratch.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not mention starting a new project.
|
||||
|
||||
---
|
||||
|
||||
She will finalize the schedule immediately.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not talk about finalizing the schedule right away.
|
||||
|
||||
---
|
||||
|
||||
She will ask the team if they need more resources.
|
||||
|
||||
---
|
||||
|
||||
She will cancel the extra tasks.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not mention canceling tasks.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
3
|
||||
|
||||
# --explanation--
|
||||
|
||||
A `resource` refers to something needed to complete a task, such as time, money, or materials. For example:
|
||||
|
||||
`The team needs more resources, like extra staff and better software, to complete the project on time.` - This means they require additional support to succeed.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 71.34,
|
||||
"finishTimestamp": 75.14
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.8,
|
||||
"dialogue": {
|
||||
"text": "I'll also ask the team if they have any suggestions or need additional resources.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 5.3
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,80 @@
|
||||
---
|
||||
id: 67c5fd5d544d251ed4ad9fee
|
||||
title: Task 47
|
||||
challengeType: 22
|
||||
dashedName: task-47
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: Great. Thanks. I appreciate it, Maria. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`Great. Thanks. I BLANK it, Maria.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`appreciate`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This means to be thankful or grateful for something.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`I appreciate it` is used to express gratitude or thankfulness for someone's help or effort. For example:
|
||||
|
||||
`I appreciate your help with the presentation.` - This means the speaker is grateful for the assistance.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 75.48,
|
||||
"finishTimestamp": 77.6
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.12,
|
||||
"dialogue": {
|
||||
"text": "Great. Thanks. I appreciate it, Maria.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 3.62
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,113 @@
|
||||
---
|
||||
id: 67c5fe2b3b2cc825412e2839
|
||||
title: Task 48
|
||||
challengeType: 19
|
||||
dashedName: task-48
|
||||
---
|
||||
|
||||
<!-- (Audio) Bob: Great. Thanks. I appreciate it, Maria. If you need anything from me, just let me know. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What is Bob asking Maria to do?
|
||||
|
||||
## --answers--
|
||||
|
||||
Give him a deadline for the new schedule.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob does not ask Maria for a deadline.
|
||||
|
||||
---
|
||||
|
||||
Finish the project on her own.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob is not asking Maria to do everything alone.
|
||||
|
||||
---
|
||||
|
||||
Update the client about the changes.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Bob does not mention the client.
|
||||
|
||||
---
|
||||
|
||||
Tell him if she needs anything.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
4
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Let me know`, preceeded by a conditional sentence, like `If you need anything`, is a common way to offer help. It makes the offer open-ended, meaning the person can ask for help if they find it necessary. For example:
|
||||
|
||||
`If you have any questions, just let me know.` - This means you are available to answer questions when needed.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-1.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 75.48,
|
||||
"finishTimestamp": 80.26
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.12,
|
||||
"dialogue": {
|
||||
"text": "Great. Thanks. I appreciate it, Maria.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"startTime": 3.34,
|
||||
"finishTime": 5.78,
|
||||
"dialogue": {
|
||||
"text": "If you need anything from me, just let me know.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Bob",
|
||||
"opacity": 0,
|
||||
"startTime": 6.28
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,100 @@
|
||||
---
|
||||
id: 67c603a48520103144bd8c81
|
||||
title: Task 49
|
||||
challengeType: 22
|
||||
dashedName: task-49
|
||||
---
|
||||
|
||||
<!-- REVIEW -->
|
||||
|
||||
# --description--
|
||||
|
||||
This is a review of the entire dialogue you just studied.
|
||||
|
||||
# --instructions--
|
||||
|
||||
Place the following phrases in the correct spot:
|
||||
|
||||
`burn out`, `draft`, `long-term`, `overworking`, `project timeline`, `stick with`, and `tight squeeze`.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`Bob: Hey, Maria. Can we talk about the BLANK? The client is asking if we can finish a week earlier. What do you think?`
|
||||
|
||||
`Maria: A week earlier? That's quite a BLANK, Bob. The team is already working hard.`
|
||||
|
||||
`Bob: I know. But I'm wondering if there's anything we could do to speed things up. Maybe move some tasks around or prioritize the most important ones?`
|
||||
|
||||
`Maria: That might help, but we need to be careful not to BLANK the team. They're already putting in extra hours. Besides, rearranging tasks doesn't always solve the problem.`
|
||||
|
||||
`Bob: True, but we could try working even more extra hours, just for this project. Wouldn't that make a difference?`
|
||||
|
||||
`Maria: It might, but it's not ideal. We should consider the BLANK impact on the team's morale and productivity. Have you thought about getting additional support?`
|
||||
|
||||
`Bob: That's a good idea, but I'm not sure we have the budget for that. We might need to BLANK what we have for now.`
|
||||
|
||||
`Maria: Understood. In that case, let's at least prioritize the tasks. If we can focus on the critical parts of the project, we might still meet the deadline without BLANK everyone.`
|
||||
|
||||
`Bob: That sounds like a plan. Could you BLANK a new schedule based on this idea? Also, could you check with the team to see what they need to make things work more smoothly?`
|
||||
|
||||
`Maria: Sure, I'll work on it today and send you the new schedule by tomorrow. I'll also ask the team if they have any suggestions or need additional resources.`
|
||||
|
||||
`Bob: Great, thanks. I appreciate it, Maria. If you need anything from me, just let me know.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`project timeline`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This refers to the schedule for completing a project.
|
||||
|
||||
---
|
||||
|
||||
`tight squeeze`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This means a situation where time or resources are very limited.
|
||||
|
||||
---
|
||||
|
||||
`burn out`
|
||||
|
||||
### --feedback--
|
||||
|
||||
To exhaust someone completely due to too much work.
|
||||
|
||||
---
|
||||
|
||||
`long-term`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This means something that happens or affects over an extended period.
|
||||
|
||||
---
|
||||
|
||||
`stick with`
|
||||
|
||||
### --feedback--
|
||||
|
||||
To continue using or following something instead of changing it.
|
||||
|
||||
---
|
||||
|
||||
`overworking`
|
||||
|
||||
### --feedback--
|
||||
|
||||
Making people work too much, leading to exhaustion.
|
||||
|
||||
---
|
||||
|
||||
`draft`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This means to create an initial version of a document or plan.
|
||||
@@ -0,0 +1,72 @@
|
||||
---
|
||||
id: 67c60cfda746c444008ce7fa
|
||||
title: Task 50
|
||||
challengeType: 19
|
||||
dashedName: task-50
|
||||
---
|
||||
|
||||
<!-- READING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Read the text and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
After talking to Bob, Maria sends the team an email with the updates and asks them to have their meeting on the following day two hours earlier, so they could talk about the client's request.
|
||||
|
||||
`Subject: Updated Meeting Time – Project Timeline Discussion`
|
||||
|
||||
`Hi everyone,`
|
||||
|
||||
`I wanted to update you on crucial points in a discussion I had with Bob about our project timeline. The client has requested if we can finish it one week in advance, and we've been thinking of ways to speed things up while trying to prevent burnout.`
|
||||
|
||||
`To ensure we're all aligned, I'd like to adjust our meeting time to tomorrow morning at 8, two hours earlier than our previously scheduled time. We'll discuss the revised schedule I'll come up with today, task prioritization, ways to avoid putting in additional hours, and any support you might need to make things run more smoothly.`
|
||||
|
||||
`We understand that rearranging tasks doesn't always solve the problem, and we want to be careful not to overwork the team. I'd love to hear your thoughts on the best way to approach this challenge.`
|
||||
|
||||
`Please confirm if the new time works for you. Thanks for your flexibility and commitment.`
|
||||
|
||||
`Best,`
|
||||
|
||||
`Maria`
|
||||
|
||||
Based on the subject line, what are the most important things Maria is messaging the team about?
|
||||
|
||||
## --answers--
|
||||
|
||||
That the client is unhappy with their progress.
|
||||
|
||||
### --feedback--
|
||||
|
||||
The email does not mention the client being unhappy.
|
||||
|
||||
---
|
||||
|
||||
That the meeting will be moved to an earlier time and that they will discuss the project timeline.
|
||||
|
||||
---
|
||||
|
||||
That Bob has made a final decision about the deadline.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria doesn't say that a final decision has been made.
|
||||
|
||||
---
|
||||
|
||||
That extra hours will be required for the project.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria actually states they are trying to avoid that.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
2
|
||||
|
||||
# --explanation--
|
||||
|
||||
The answer to this question can be found in the `Subject` line. It highlights the two key points of Maria's email. By reading the rest of the email, we see Maria explains both points in more detail, confirming that these are the main topics she is addressing.
|
||||
@@ -0,0 +1,72 @@
|
||||
---
|
||||
id: 67c611c971557b4fe70ae623
|
||||
title: Task 51
|
||||
challengeType: 19
|
||||
dashedName: task-51
|
||||
---
|
||||
|
||||
<!-- READING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Read the text and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
After talking to Bob, Maria sends the team an email with the updates and asks them to have their meeting on the following day two hours earlier, so they could talk about the client's request.
|
||||
|
||||
`Subject: Updated Meeting Time – Project Timeline Discussion`
|
||||
|
||||
`Hi everyone,`
|
||||
|
||||
`I wanted to update you on crucial points in a discussion I had with Bob about our project timeline. The client has requested if we can finish it one week in advance, and we've been thinking of ways to speed things up while trying to prevent burnout.`
|
||||
|
||||
`To ensure we're all aligned, I'd like to adjust our meeting time to tomorrow morning at 8, two hours earlier than our previously scheduled time. We'll discuss the revised schedule I'll come up with today, task prioritization, ways to avoid putting in additional hours, and any support you might need to make things run more smoothly.`
|
||||
|
||||
`We understand that rearranging tasks doesn't always solve the problem, and we want to be careful not to overwork the team. I'd love to hear your thoughts on the best way to approach this challenge.`
|
||||
|
||||
`Please confirm if the new time works for you. Thanks for your flexibility and commitment.`
|
||||
|
||||
`Best,`
|
||||
|
||||
`Maria`
|
||||
|
||||
According to the initial paragraph, what is the reason for the change of plans for the meeting tomorrow?
|
||||
|
||||
## --answers--
|
||||
|
||||
The team requested an earlier meeting.
|
||||
|
||||
### --feedback--
|
||||
|
||||
The email does not mention the team asking for a time change.
|
||||
|
||||
---
|
||||
|
||||
Maria needs more time to complete the schedule.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria says she will work on the schedule today, but that is not the reason for the meeting change.
|
||||
|
||||
---
|
||||
|
||||
The client asked if the project could be finished one week earlier and they need to discuss ways of making that happen.
|
||||
|
||||
---
|
||||
|
||||
Bob and Maria finished their discussion late.
|
||||
|
||||
### --feedback--
|
||||
|
||||
The email does not mention their discussion ending late as a reason for the change.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
3
|
||||
|
||||
# --explanation--
|
||||
|
||||
To find the answer, look at the **first paragraph** of the email after the greeting. There, Maria talks about a client's request and why they need to discuss it.
|
||||
@@ -0,0 +1,72 @@
|
||||
---
|
||||
id: 67c613b1162f59558858c0ab
|
||||
title: Task 52
|
||||
challengeType: 19
|
||||
dashedName: task-52
|
||||
---
|
||||
|
||||
<!-- READING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Read the text and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
After talking to Bob, Maria sends the team an email with the updates and asks them to have their meeting on the following day two hours earlier, so they could talk about the client's request.
|
||||
|
||||
`Subject: Updated Meeting Time – Project Timeline Discussion`
|
||||
|
||||
`Hi everyone,`
|
||||
|
||||
`I wanted to update you on crucial points in a discussion I had with Bob about our project timeline. The client has requested if we can finish it one week in advance, and we've been thinking of ways to speed things up while trying to prevent burnout.`
|
||||
|
||||
`To ensure we're all aligned, I'd like to adjust our meeting time to tomorrow morning at 8, two hours earlier than our previously scheduled time. We'll discuss the revised schedule I'll come up with today, task prioritization, ways to avoid putting in additional hours, and any support you might need to make things run more smoothly.`
|
||||
|
||||
`We understand that rearranging tasks doesn't always solve the problem, and we want to be careful not to overwork the team. I'd love to hear your thoughts on the best way to approach this challenge.`
|
||||
|
||||
`Please confirm if the new time works for you. Thanks for your flexibility and commitment.`
|
||||
|
||||
`Best,`
|
||||
|
||||
`Maria`
|
||||
|
||||
According to the email, during the meeting, Bob and Maria thought of ways to do one thing and prevent another at the same time. What are they?
|
||||
|
||||
## --answers--
|
||||
|
||||
Speed things up and prevent burnout.
|
||||
|
||||
---
|
||||
|
||||
Extend the deadline and reduce costs.
|
||||
|
||||
### --feedback--
|
||||
|
||||
The email states that the client requested an earlier deadline.
|
||||
|
||||
---
|
||||
|
||||
Hire more people and improve communication.
|
||||
|
||||
### --feedback--
|
||||
|
||||
The email does not mention hiring more people or focusing on communication.
|
||||
|
||||
---
|
||||
|
||||
Cancel some tasks and reduce working hours.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria doesn't talk about canceling tasks. She doesn't talk about reducing working hours, either.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
To find the answer, look at the **first paragraph** of the email after the greeting. After talking about the client's request, she mentions what they have been thinking of. You'll find the answer to this question there.
|
||||
@@ -0,0 +1,72 @@
|
||||
---
|
||||
id: 67c6146c3f024459b62ff443
|
||||
title: Task 53
|
||||
challengeType: 19
|
||||
dashedName: task-53
|
||||
---
|
||||
|
||||
<!-- READING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Read the text and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
After talking to Bob, Maria sends the team an email with the updates and asks them to have their meeting on the following day two hours earlier, so they could talk about the client's request.
|
||||
|
||||
`Subject: Updated Meeting Time – Project Timeline Discussion`
|
||||
|
||||
`Hi everyone,`
|
||||
|
||||
`I wanted to update you on crucial points in a discussion I had with Bob about our project timeline. The client has requested if we can finish it one week in advance, and we've been thinking of ways to speed things up while trying to prevent burnout.`
|
||||
|
||||
`To ensure we're all aligned, I'd like to adjust our meeting time to tomorrow morning at 8, two hours earlier than our previously scheduled time. We'll discuss the revised schedule I'll come up with today, task prioritization, ways to avoid putting in additional hours, and any support you might need to make things run more smoothly.`
|
||||
|
||||
`We understand that rearranging tasks doesn't always solve the problem, and we want to be careful not to overwork the team. I'd love to hear your thoughts on the best way to approach this challenge.`
|
||||
|
||||
`Please confirm if the new time works for you. Thanks for your flexibility and commitment.`
|
||||
|
||||
`Best,`
|
||||
|
||||
`Maria`
|
||||
|
||||
Will the meeting be earlier or later than the previously arranged time?
|
||||
|
||||
## --answers--
|
||||
|
||||
Later, because the team needs more time to prepare.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not mention delaying the meeting for preparation.
|
||||
|
||||
---
|
||||
|
||||
Later, because Bob and Maria have not finished planning.
|
||||
|
||||
### --feedback--
|
||||
|
||||
The email does not state that the planning is incomplete.
|
||||
|
||||
---
|
||||
|
||||
At the same time as originally scheduled.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria specifically mentions a change in the meeting time.
|
||||
|
||||
---
|
||||
|
||||
Earlier, because it was moved two hours ahead.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
4
|
||||
|
||||
# --explanation--
|
||||
|
||||
To find the answer, look at the **second paragraph** of the email. Maria indicates the time the meeting was moved to.
|
||||
@@ -0,0 +1,72 @@
|
||||
---
|
||||
id: 67c616175331825f2a16c71d
|
||||
title: Task 54
|
||||
challengeType: 19
|
||||
dashedName: task-54
|
||||
---
|
||||
|
||||
<!-- READING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Read the text and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
After talking to Bob, Maria sends the team an email with the updates and asks them to have their meeting on the following day two hours earlier, so they could talk about the client's request.
|
||||
|
||||
`Subject: Updated Meeting Time – Project Timeline Discussion`
|
||||
|
||||
`Hi everyone,`
|
||||
|
||||
`I wanted to update you on crucial points in a discussion I had with Bob about our project timeline. The client has requested if we can finish it one week in advance, and we've been thinking of ways to speed things up while trying to prevent burnout.`
|
||||
|
||||
`To ensure we're all aligned, I'd like to adjust our meeting time to tomorrow morning at 8, two hours earlier than our previously scheduled time. We'll discuss the revised schedule I'll come up with today, task prioritization, ways to avoid putting in additional hours, and any support you might need to make things run more smoothly.`
|
||||
|
||||
`We understand that rearranging tasks doesn't always solve the problem, and we want to be careful not to overwork the team. I'd love to hear your thoughts on the best way to approach this challenge.`
|
||||
|
||||
`Please confirm if the new time works for you. Thanks for your flexibility and commitment.`
|
||||
|
||||
`Best,`
|
||||
|
||||
`Maria`
|
||||
|
||||
According to the email, what are Bob and Maria convinced of and what do they want to avoid?
|
||||
|
||||
## --answers--
|
||||
|
||||
That rearranging tasks will completely solve the issue, and they want to avoid changing the deadline.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria actually states they are not fully convinced this will work.
|
||||
|
||||
---
|
||||
|
||||
That rearranging tasks doesn't always solve the issue, and they want to avoid overworking the team.
|
||||
|
||||
---
|
||||
|
||||
That the only way to fix the issue is to work more hours, and they want to avoid asking the client for help.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not mention that working more hours is the only solution.
|
||||
|
||||
---
|
||||
|
||||
That delaying the project is necessary, and they want to avoid discussing the problem with the team.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria is trying to meet the deadline, not delay the project.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
2
|
||||
|
||||
# --explanation--
|
||||
|
||||
To find the answer, look at the **third paragraph** of the email, where Maria states that there is something she and Bob understand, meaning they are not convinced of that. Also, the email mentions what they are trying not to do.
|
||||
@@ -0,0 +1,72 @@
|
||||
---
|
||||
id: 67c6176130e73c6a6e230cc8
|
||||
title: Task 55
|
||||
challengeType: 19
|
||||
dashedName: task-55
|
||||
---
|
||||
|
||||
<!-- READING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Read the text and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
After talking to Bob, Maria sends the team an email with the updates and asks them to have their meeting on the following day two hours earlier, so they could talk about the client's request.
|
||||
|
||||
`Subject: Updated Meeting Time – Project Timeline Discussion`
|
||||
|
||||
`Hi everyone,`
|
||||
|
||||
`I wanted to update you on crucial points in a discussion I had with Bob about our project timeline. The client has requested if we can finish it one week in advance, and we've been thinking of ways to speed things up while trying to prevent burnout.`
|
||||
|
||||
`To ensure we're all aligned, I'd like to adjust our meeting time to tomorrow morning at 8, two hours earlier than our previously scheduled time. We'll discuss the revised schedule I'll come up with today, task prioritization, ways to avoid putting in additional hours, and any support you might need to make things run more smoothly.`
|
||||
|
||||
`We understand that rearranging tasks doesn't always solve the problem, and we want to be careful not to overwork the team. I'd love to hear your thoughts on the best way to approach this challenge.`
|
||||
|
||||
`Please confirm if the new time works for you. Thanks for your flexibility and commitment.`
|
||||
|
||||
`Best,`
|
||||
|
||||
`Maria`
|
||||
|
||||
Does Maria want to decide everything by herself?
|
||||
|
||||
## --answers--
|
||||
|
||||
Yes, she has already made all the decisions.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria is planning the schedule, but she's willing to discuss it.
|
||||
|
||||
---
|
||||
|
||||
Yes, because she doesn't want to ask for the team's opinions.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria clearly states she'd love to do something different.
|
||||
|
||||
---
|
||||
|
||||
No, she has already assigned tasks to each team member.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria has not assigned any tasks yet.
|
||||
|
||||
---
|
||||
|
||||
No, she wants to hear the team's thoughts on the best approach.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
4
|
||||
|
||||
# --explanation--
|
||||
|
||||
To find the answer, look at the **third paragraph** of the email, where Maria states what she wants to hear from the team in the meeting tomorrow.
|
||||
@@ -0,0 +1,223 @@
|
||||
---
|
||||
id: 67c61977259aea71cbd6c010
|
||||
title: "Dialogue 2: Team Meeting Follow-Up"
|
||||
challengeType: 21
|
||||
dashedName: dialogue-2-team-meeting-follow-up
|
||||
---
|
||||
|
||||
# --description--
|
||||
|
||||
Watch the video below to understand the context of the upcoming lessons.
|
||||
|
||||
# --assignment--
|
||||
|
||||
Watch the video.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": { "x": -25, "y": 0, "z": 1 }
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"position": { "x": 125, "y": 0, "z": 1 }
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1
|
||||
},
|
||||
"alwaysShowDialogue": true
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": { "x": 25, "y": 0, "z": 1 },
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"position": { "x": 70, "y": 0, "z": 1 },
|
||||
"startTime": 0.5
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.94,
|
||||
"dialogue": {
|
||||
"text": "Hey James, can we talk about my latest meeting with Bob?",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 4.28,
|
||||
"finishTime": 7.32,
|
||||
"dialogue": {
|
||||
"text": "I need to understand how the team feels about the new project deadline.",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 7.78,
|
||||
"finishTime": 10.2,
|
||||
"dialogue": {
|
||||
"text": "Sure, Maria. What did he say about it?",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 10.34,
|
||||
"finishTime": 13.66,
|
||||
"dialogue": {
|
||||
"text": "Bob mentioned that the client wants us to finish the project a week earlier.",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 13.94,
|
||||
"finishTime": 15.62,
|
||||
"dialogue": {
|
||||
"text": "How do you think they will feel about that?",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 16,
|
||||
"finishTime": 21.96,
|
||||
"dialogue": {
|
||||
"text": "Honestly, they're pretty stressed. We've already been putting in extra hours and this new deadline isn't helping.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 22.5,
|
||||
"finishTime": 24.78,
|
||||
"dialogue": {
|
||||
"text": "It's like there's always more to do.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 25.24,
|
||||
"finishTime": 27.96,
|
||||
"dialogue": {
|
||||
"text": "I hear you. This extra workload could lead to burnout.",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 27.96,
|
||||
"finishTime": 32.18,
|
||||
"dialogue": {
|
||||
"text": "Wouldn't it be better if we prioritized the tasks differently to reduce stress?",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 33.02,
|
||||
"finishTime": 35.84,
|
||||
"dialogue": {
|
||||
"text": "That might help, but we also need more hands on deck.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 36.38,
|
||||
"finishTime": 40.66,
|
||||
"dialogue": {
|
||||
"text": "We're short on a few key roles and it's making things difficult for everyone.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 41.44,
|
||||
"finishTime": 44.64,
|
||||
"dialogue": {
|
||||
"text": "I understand. I've talked to Bob about this, but I don't think it's an option.",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 44.98,
|
||||
"finishTime": 49.52,
|
||||
"dialogue": {
|
||||
"text": "I'll bring it up again and see if I can convince him. Besides that, are there other issues I should know about?",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 49.96,
|
||||
"finishTime": 55.42,
|
||||
"dialogue": {
|
||||
"text": "Yes. Communication has been a challenge. Sometimes we get updates too late and it affects our work.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 55.42,
|
||||
"finishTime": 57.92,
|
||||
"dialogue": {
|
||||
"text": "It'd be great if we had more regular check-ins.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 58.34,
|
||||
"finishTime": 63.14,
|
||||
"dialogue": {
|
||||
"text": "That's a good point. I'll suggest having more regular check-ins with the team to improve communication. Would that help?",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 63.6,
|
||||
"finishTime": 66.36,
|
||||
"dialogue": {
|
||||
"text": "Yes, that would be great. Thanks for listening, Maria.",
|
||||
"align": "right"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 66.9,
|
||||
"finishTime": 71.18,
|
||||
"dialogue": {
|
||||
"text": "No problem, James. I'll take this feedback to Bob. Let's work together to find a way to manage the stress.",
|
||||
"align": "left"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"position": { "x": 125, "y": 0, "z": 1 },
|
||||
"startTime": 71.68
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": { "x": -25, "y": 0, "z": 1 },
|
||||
"startTime": 72.18
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,78 @@
|
||||
---
|
||||
id: 67c708a2dfe844ae28c71f05
|
||||
title: Task 56
|
||||
challengeType: 22
|
||||
dashedName: task-56
|
||||
---
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`Hey James, can we talk about my BLANK meeting with Bob?`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`latest`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This refers to the most recent event or update.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Latest` means the most recent or newest in a sequence. For example:
|
||||
|
||||
`I just read the latest report on the project.` - This means the most recent report available.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 0,
|
||||
"finishTimestamp": 2.94
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.94,
|
||||
"dialogue": {
|
||||
"text": "Hey James, can we talk about my latest meeting with Bob?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 4.44
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,104 @@
|
||||
---
|
||||
id: 67c70abfeb7c6fb8cbd3fed7
|
||||
title: Task 57
|
||||
challengeType: 19
|
||||
dashedName: task-57
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: Hey James, can we talk about my latest meeting with Bob? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What does Maria want to discuss with James?
|
||||
|
||||
## --answers--
|
||||
|
||||
Bob's schedule for the week.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not mention Bob's schedule.
|
||||
|
||||
---
|
||||
|
||||
Her most recent meeting with Bob.
|
||||
|
||||
---
|
||||
|
||||
A future project deadline.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not mention a deadline, only her meeting with Bob.
|
||||
|
||||
---
|
||||
|
||||
The client's budget request.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not refer to a client request in this sentence.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
2
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Can we talk about...` is used to introduce a topic for discussion. It is a polite way to request a conversation about something important. For example:
|
||||
|
||||
`Can we talk about the changes to the project timeline?` - This means the speaker wants to discuss the project timeline adjustments.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 0,
|
||||
"finishTimestamp": 2.94
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.94,
|
||||
"dialogue": {
|
||||
"text": "Hey James, can we talk about my latest meeting with Bob?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 4.44
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,88 @@
|
||||
---
|
||||
id: 67c70c2ac733e5c1d5da0bbf
|
||||
title: Task 58
|
||||
challengeType: 22
|
||||
dashedName: task-58
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: I need to understand how the team feels about the new project deadline. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`I need to understand BLANK the team BLANK about the new project deadline.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`how`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This refers to the way or manner in which something happens.
|
||||
|
||||
---
|
||||
|
||||
`feels`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This describes a person's emotions or opinions about something.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`How someone feels about something` has to do with people's emotions, thoughts, or opinions regarding a situation. For example:
|
||||
|
||||
`I want to know how she feels about the new office policies.` - This means the speaker wants to understand her opinion on the changes.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 3.28,
|
||||
"finishTimestamp": 6.32
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.04,
|
||||
"dialogue": {
|
||||
"text": "I need to understand how the team feels about the new project deadline.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 4.54
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,106 @@
|
||||
---
|
||||
id: 67c70e78a66969cb55c395fc
|
||||
title: Task 59
|
||||
challengeType: 19
|
||||
dashedName: task-59
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: I need to understand how the team feels about the new project deadline. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What does Maria want to do when talking to James?
|
||||
|
||||
## --answers--
|
||||
|
||||
Find out the team's opinion on the deadline change.
|
||||
|
||||
---
|
||||
|
||||
Change the deadline immediately.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not want to change the deadline right away.
|
||||
|
||||
---
|
||||
|
||||
Assign new tasks to the team.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not mention assigning tasks.
|
||||
|
||||
---
|
||||
|
||||
Ask for an extension from the client.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not say she wants to request more time.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Team` refers to multiple people, it is a singular noun. Even though there are some exceptions to this rule, collective nouns, like `team`, `company`, or `group` take a singular verb, so we use `feels` instead of `feel`. Other examples:
|
||||
|
||||
- `The company values its employees.` - Notice the singular verb `values` is used because `company` is a singular noun.
|
||||
|
||||
- `The group decides where to meet.` - Notice the singular verb `decides` is used because `group` is a singular noun.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 3.28,
|
||||
"finishTimestamp": 6.32
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.04,
|
||||
"dialogue": {
|
||||
"text": "I need to understand how the team feels about the new project deadline.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 4.54
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,92 @@
|
||||
---
|
||||
id: 67c712596d91bcd364b3cf0d
|
||||
title: Task 60
|
||||
challengeType: 19
|
||||
dashedName: task-60
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: I need to understand how the team feels about the new project deadline. -->
|
||||
|
||||
<!-- SPEAKING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
How can James agree with discussing the topic with Maria and ask what Bob said?
|
||||
|
||||
## --answers--
|
||||
|
||||
`Sure, Maria. What did he say about it?`
|
||||
|
||||
---
|
||||
|
||||
`Yes, but let's discuss it later.`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This delays the conversation instead of agreeing and asking for details.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
James's question uses the `Simple Past` tense (in this case, `did he say`) because Maria's conversation with Bob is already finished. The `Simple Past` is used to ask about completed actions. Other examples:
|
||||
|
||||
- `What did she decide after the meeting?` - The question is about a meeting that is over.
|
||||
|
||||
- `Where did they go for lunch?` - The action of going somewhere has already happened. Lunchtime is finished.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 3.28,
|
||||
"finishTimestamp": 6.32
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.04,
|
||||
"dialogue": {
|
||||
"text": "I need to understand how the team feels about the new project deadline.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 4.54
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,111 @@
|
||||
---
|
||||
id: 67c71429f84441d9cda80c47
|
||||
title: Task 61
|
||||
challengeType: 22
|
||||
dashedName: task-61
|
||||
---
|
||||
|
||||
<!-- (Audio) James: Sure, Maria. What did he say about it?
|
||||
Maria: Bob mentioned that the client wants us to finish the project a week earlier. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`James: Sure, Maria. What did he say about it?`
|
||||
|
||||
`Maria: Bob BLANK that the client wants us to finish the project a week earlier.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`mentioned`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This means to briefly say something without going into details.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To mention` means to bring up a topic in conversation without giving many details. For example:
|
||||
|
||||
`She mentioned a new project, but she didn't explain it yet.` - This means she briefly talked about a new project but didn't provide more information.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 6.58,
|
||||
"finishTimestamp": 12.66
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.62,
|
||||
"dialogue": {
|
||||
"text": "Sure, Maria. What did he say about it?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 3.69
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 3.69
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 3.76,
|
||||
"finishTime": 7.08,
|
||||
"dialogue": {
|
||||
"text": "Bob mentioned that the client wants us to finish the project a week earlier.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 7.58
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,115 @@
|
||||
---
|
||||
id: 67c7171a70134feaf2f75a55
|
||||
title: Task 62
|
||||
challengeType: 19
|
||||
dashedName: task-62
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: Bob mentioned that the client wants us to finish the project a week earlier. How do you think they will feel about that? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What does Maria want to know?
|
||||
|
||||
## --answers--
|
||||
|
||||
If the client will change the deadline again.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria is not asking about the client's request.
|
||||
|
||||
---
|
||||
|
||||
How Bob feels about the deadline change.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria already knows what Bob said.
|
||||
|
||||
---
|
||||
|
||||
Whether James agrees with the deadline change.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria is not asking about James's opinion alone.
|
||||
|
||||
---
|
||||
|
||||
How the team members will react to the deadline change.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
4
|
||||
|
||||
# --explanation--
|
||||
|
||||
In this sentence, Maria uses `they` to refer to the **members of the team**. Earlier in the conversation, she mentioned `the team` amd used a singular verb when she said `I need to understand how the team feels about the new project deadline`. Now, she refers to the people individually, so she switches to `they`. Another example:
|
||||
|
||||
- `The committee decides on the rules.` - Notice the usage of the verb in the singular to refer to the group as a whole.
|
||||
|
||||
- `They discuss the rules before making a decision.` - There is a switch to emphasize the individuals in the group (the members of the committee), so the plural is used.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 9.14,
|
||||
"finishTimestamp": 14.62
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.52,
|
||||
"dialogue": {
|
||||
"text": "Bob mentioned that the client wants us to finish the project a week earlier.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 4.8,
|
||||
"finishTime": 6.48,
|
||||
"dialogue": {
|
||||
"text": "How do you think they will feel about that?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 6.98
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,80 @@
|
||||
---
|
||||
id: 67c72c799c0f41ffb521b132
|
||||
title: Task 63
|
||||
challengeType: 22
|
||||
dashedName: task-63
|
||||
---
|
||||
|
||||
<!-- (Audio) James: Honestly, they're pretty stressed. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`BLANK, they're pretty stressed.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`Honestly`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This is used to introduce a sincere or direct opinion. Don't forget to capitalize as it initiates the sentence.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Honestly` at the beginning of a sentence is used to express a sincere, truthful, or direct opinion. It often signals that the speaker is sharing their real thoughts, even if they might not be positive. For example:
|
||||
|
||||
`Honestly, I don't think this plan will work.` - This means the speaker is giving their true opinion about the plan.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 14.8,
|
||||
"finishTimestamp": 16.58
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 2.78,
|
||||
"dialogue": {
|
||||
"text": "Honestly, they're pretty stressed.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 3.28
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,104 @@
|
||||
---
|
||||
id: 67c7322da271fb1229b981c5
|
||||
title: Task 64
|
||||
challengeType: 19
|
||||
dashedName: task-64
|
||||
---
|
||||
|
||||
<!-- (Audio) James: Honestly, they're pretty stressed. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
How does the team feel, according to James?
|
||||
|
||||
## --answers--
|
||||
|
||||
They are feeling excited.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James does not say the team is excited.
|
||||
|
||||
---
|
||||
|
||||
They are not worried about the deadline.
|
||||
|
||||
### --feedback--
|
||||
|
||||
According to James, the team is concerned with it.
|
||||
|
||||
---
|
||||
|
||||
They are stressed.
|
||||
|
||||
---
|
||||
|
||||
They feel relaxed and confident.
|
||||
|
||||
### --feedback--
|
||||
|
||||
What James uses to describe the team is opposite of that.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
3
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Pretty` in this context is the same as `fairly` or `quite`, and it is used to provide intensity to the adjective that follows. For example:
|
||||
|
||||
`The task was pretty difficult.` - This means the task was quite difficult.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 14.8,
|
||||
"finishTimestamp": 16.58
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 2.78,
|
||||
"dialogue": {
|
||||
"text": "Honestly, they're pretty stressed.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 3.28
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,80 @@
|
||||
---
|
||||
id: 67c735695c3c2c1fad81e10b
|
||||
title: Task 65
|
||||
challengeType: 22
|
||||
dashedName: task-65
|
||||
---
|
||||
|
||||
<!-- (Audio) James: We've already been putting in extra hours and this new deadline isn't helping. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`We've already been BLANK in extra hours, and this new deadline isn't helping.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`putting`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This means to dedicate time or effort to something. It's in the `-ing` form.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To put in` means to dedicate time, effort, or resources to a task. For example:
|
||||
|
||||
`She's putting in a lot of effort to complete the project on time.` - This means she is working hard to finish the project.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 16.72,
|
||||
"finishTimestamp": 20.96
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 5.24,
|
||||
"dialogue": {
|
||||
"text": "We've already been putting in extra hours and this new deadline isn't helping.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 5.74
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,117 @@
|
||||
---
|
||||
id: 67c73c7227518d3199f7ce31
|
||||
title: Task 66
|
||||
challengeType: 19
|
||||
dashedName: task-66
|
||||
---
|
||||
|
||||
<!-- (Audio) James: Honestly, they're pretty stressed. We've already been putting in extra hours and this new deadline isn't helping. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
How does James think the team feels about the changes, and why?
|
||||
|
||||
## --answers--
|
||||
|
||||
They feel excited because the deadline is motivating them.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James does not say the team is excited.
|
||||
|
||||
---
|
||||
|
||||
They feel indifferent because they are used to working extra hours.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James suggests the team is struggling, not indifferent.
|
||||
|
||||
---
|
||||
|
||||
They feel relieved because they have more time to complete the project.
|
||||
|
||||
### --feedback--
|
||||
|
||||
The new deadline makes things harder, not easier.
|
||||
|
||||
---
|
||||
|
||||
They feel stressed because they have already been working extra hours.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
4
|
||||
|
||||
# --explanation--
|
||||
|
||||
The `Present Perfect Continuous` tense (`have/has been` + verb in `-ing` form) is used to describe an action that started in the past and is still happening or has recent effects. For example:
|
||||
|
||||
`She has been studying for hours, and she's getting tired.` - This means she started studying in the past and is still studying now, with visible effects.
|
||||
|
||||
When James says `We've already been putting in extra hours`, he means that the team started working extra hours some time ago and is still doing it now. Another example:
|
||||
|
||||
`She has been studying for hours, and she's getting tired.` - This means she started studying in the past and is still studying now, with visible effects.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 14.98,
|
||||
"finishTimestamp": 20.96
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 2.38,
|
||||
"dialogue": {
|
||||
"text": "Honestly, they're pretty stressed.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 2.92,
|
||||
"finishTime": 7.16,
|
||||
"dialogue": {
|
||||
"text": "We've already been putting in extra hours and this new deadline isn't helping.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 7.66
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,80 @@
|
||||
---
|
||||
id: 67c73f104f790a3e06e41ed8
|
||||
title: Task 67
|
||||
challengeType: 22
|
||||
dashedName: task-67
|
||||
---
|
||||
|
||||
<!-- (Audio) James: It's like there's always more to do. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`It's BLANK there's always more to do.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`like`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This is used to introduce a comparison or express similarity.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`It's like` is used to introduce a comparison or describe a situation in a way that makes it easier to understand. It suggests that something **feels similar to** another situation. For example:
|
||||
|
||||
`It's like he's angry at me.` - This means the situation **feels as if** someone else is angry at you.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 21.5,
|
||||
"finishTimestamp": 23.78
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.28,
|
||||
"dialogue": {
|
||||
"text": "It's like there's always more to do.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 3.78
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,104 @@
|
||||
---
|
||||
id: 67c741781789f448b57ac265
|
||||
title: Task 68
|
||||
challengeType: 19
|
||||
dashedName: task-68
|
||||
---
|
||||
|
||||
<!-- (Audio) James: It's like there's always more to do. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
According to James, how does the team feel about the situation?
|
||||
|
||||
## --answers--
|
||||
|
||||
They feel confident about the workload.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James suggests the team is not confident.
|
||||
|
||||
---
|
||||
|
||||
They feel like the work never ends.
|
||||
|
||||
---
|
||||
|
||||
They think the project is getting easier.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James describes an ongoing struggle.
|
||||
|
||||
---
|
||||
|
||||
They are excited about the new deadline.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James does not imply excitement.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
2
|
||||
|
||||
# --explanation--
|
||||
|
||||
`There's always` is often used to talk about something negative that happens repeatedly or never seems to stop - no matter what you do, it seems the negative event keeps happening. For example:
|
||||
|
||||
`There's always another problem to fix.` - This means problems keep appearing, making the situation feel endless.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 21.5,
|
||||
"finishTimestamp": 23.78
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.28,
|
||||
"dialogue": {
|
||||
"text": "It's like there's always more to do.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 3.78
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,92 @@
|
||||
---
|
||||
id: 67c744876e38a4508887d5a5
|
||||
title: Task 69
|
||||
challengeType: 19
|
||||
dashedName: task-69
|
||||
---
|
||||
|
||||
<!-- (Audio) James: It's like there's always more to do. -->
|
||||
|
||||
<!-- SPEAKING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
How could Maria tell James she acknowledges the team's feelings?
|
||||
|
||||
## --answers--
|
||||
|
||||
`I don't think that's true.`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This dismisses James's concern instead of acknowledging it.
|
||||
|
||||
---
|
||||
|
||||
`I hear you.`
|
||||
|
||||
## --video-solution--
|
||||
|
||||
2
|
||||
|
||||
# --explanation--
|
||||
|
||||
`I hear you` is used to acknowledge someone's feelings or concerns. It does not mean just listening — it shows understanding and empathy. For example:
|
||||
|
||||
- Person 1: `This heat wave is killing everyone.` - This means everyone is stressed by how hot it is these days.
|
||||
|
||||
- Person 2: `I hear you.` - This means the speaker recognizes and understands the other person's frustration.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 21.5,
|
||||
"finishTimestamp": 23.78
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.28,
|
||||
"dialogue": {
|
||||
"text": "It's like there's always more to do.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 3.78
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,92 @@
|
||||
---
|
||||
id: 67c746a1f2f8165bb36f1642
|
||||
title: Task 70
|
||||
challengeType: 22
|
||||
dashedName: task-70
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: I hear you. This extra workload could lead to burnout. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`I hear you. This extra BLANK could lead to BLANK.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`workload`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This refers to the amount of work that needs to be done.
|
||||
|
||||
---
|
||||
|
||||
`burnout`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This describes extreme exhaustion caused by too much stress or overwork.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Workload` refers to the total amount of tasks or responsibilities a person has to complete. For example:
|
||||
|
||||
`His workload increased after two colleagues left the company.` - This means he has more tasks to do because fewer people are available.
|
||||
|
||||
`Burnout` describes a state of extreme exhaustion due to prolonged stress or overwork. For example:
|
||||
|
||||
`She took a break from work to recover from burnout.` - This means she needed time off to regain her energy and well-being.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 24.24,
|
||||
"finishTimestamp": 27.16
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.92,
|
||||
"dialogue": {
|
||||
"text": "I hear you. This extra workload could lead to burnout.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 4.42
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,104 @@
|
||||
---
|
||||
id: 67c748947c28106ec486cc4e
|
||||
title: Task 71
|
||||
challengeType: 19
|
||||
dashedName: task-71
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: I hear you. This extra workload could lead to burnout. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What could the excess of work lead to, according to Maria?
|
||||
|
||||
## --answers--
|
||||
|
||||
Higher productivity.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria is actually concerned about a negative consequence.
|
||||
|
||||
---
|
||||
|
||||
Better time management.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not mention time management as a result of extra work.
|
||||
|
||||
---
|
||||
|
||||
Burnout.
|
||||
|
||||
---
|
||||
|
||||
A more motivated team.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not suggest that too much work could cause motivation.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
3
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To lead to something` means that one action or situation causes a specific result. For example:
|
||||
|
||||
`Lack of sleep can lead to health problems.` - This means that not sleeping enough may cause health issues.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 24.24,
|
||||
"finishTimestamp": 27.16
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.92,
|
||||
"dialogue": {
|
||||
"text": "I hear you. This extra workload could lead to burnout.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 4.42
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,94 @@
|
||||
---
|
||||
id: 67c74adf1a628e783d74dd85
|
||||
title: Task 72
|
||||
challengeType: 22
|
||||
dashedName: task-72
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: Wouldn't it be better if we prioritized the tasks differently to reduce stress? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`Wouldn't it be BLANK if we prioritized the tasks BLANK to reduce stress?`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`better`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This means a more suitable or improved option.
|
||||
|
||||
---
|
||||
|
||||
`differently`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This is an adverb that means something can be done in another way.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To be better` suggests that something different could be an improvement. For example:
|
||||
|
||||
`Wouldn't it be better to start earlier and avoid last-minute stress?` - This means starting earlier might be an improvement.
|
||||
|
||||
`Differently` means in a different way. It describes **how** something is done. This contrasts with `different`, which is used to describe how things, people or situations are. Other examples:
|
||||
|
||||
- `We need a different plan.` - Here, `different` describes the plan.
|
||||
|
||||
- `We need to plan differently.` - Here, the description is about how to plan something in another way.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 26.96,
|
||||
"finishTimestamp": 31.18
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 5.22,
|
||||
"dialogue": {
|
||||
"text": "Wouldn't it be better if we prioritized the tasks differently to reduce stress?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 5.72
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,104 @@
|
||||
---
|
||||
id: 67c74c6c6351837ca0b0a49f
|
||||
title: Task 73
|
||||
challengeType: 19
|
||||
dashedName: task-73
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: Wouldn't it be better if we prioritized the tasks differently to reduce stress? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What does Maria mean with this question?
|
||||
|
||||
## --answers--
|
||||
|
||||
She is proposing a different course of action that might improve the situation.
|
||||
|
||||
---
|
||||
|
||||
She is rejecting the idea of prioritizing tasks.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria is not rejecting prioritization.
|
||||
|
||||
---
|
||||
|
||||
She wants to stop discussing task management.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria is actually asking a question to propose an idea.
|
||||
|
||||
---
|
||||
|
||||
She believes the current plan is perfect as it is.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria suggests making a change, meaning she does not think the current approach is perfect.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
Using a negative in a question like `Wouldn't it be better...` suggests that the speaker feels their proposal is a good one and expects the other person sees things the same way. For example:
|
||||
|
||||
`Wouldn't it be easier to split the work between two teams?` - This question implies the user thinks that splitting the work is probably a better approach.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 26.96,
|
||||
"finishTimestamp": 31.18
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 5.22,
|
||||
"dialogue": {
|
||||
"text": "Wouldn't it be better if we prioritized the tasks differently to reduce stress?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 5.72
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,88 @@
|
||||
---
|
||||
id: 67c762e933154395747c6d7e
|
||||
title: Task 74
|
||||
challengeType: 22
|
||||
dashedName: task-74
|
||||
---
|
||||
|
||||
<!-- (Audio) James: That might help, but we also need more hands on deck. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`That might help, but we also need more BLANK on BLANK.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`hands`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This refers to people available to help with work.
|
||||
|
||||
---
|
||||
|
||||
`deck`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This originally refers to the surface of a ship, but in this phrase, it means a workplace or situation that requires teamwork.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Hands on deck` means that more people are needed to help with a task or situation. It comes from sailing, where all crew members were needed on the ship's deck to handle an urgent situation. For example:
|
||||
|
||||
`We have a tight deadline, so we need all hands on deck.` - This means everyone must help to complete the work on time.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 31.82,
|
||||
"finishTimestamp": 34.84
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.02,
|
||||
"dialogue": {
|
||||
"text": "That might help, but we also need more hands on deck.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 4.52
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,104 @@
|
||||
---
|
||||
id: 67c77272e0e785b8e3f1ff90
|
||||
title: Task 75
|
||||
challengeType: 19
|
||||
dashedName: task-75
|
||||
---
|
||||
|
||||
<!-- (Audio) James: That might help, but we also need more hands on deck. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What does James think the team needs?
|
||||
|
||||
## --answers--
|
||||
|
||||
A longer deadline.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James does not mention changing the deadline.
|
||||
|
||||
---
|
||||
|
||||
Fewer tasks to complete.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James does not suggest reducing tasks.
|
||||
|
||||
---
|
||||
|
||||
More people to help with the work.
|
||||
|
||||
---
|
||||
|
||||
A break from the project.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James is not focused on stopping the work.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
3
|
||||
|
||||
# --explanation--
|
||||
|
||||
`That might help, but...` is used to acknowledge that an idea could be useful while introducing an additional concern or need. For example:
|
||||
|
||||
`Taking notes might help, but you should also ask questions if you're confused.` - This means that note-taking is useful, but it may not be enough.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 31.82,
|
||||
"finishTimestamp": 34.84
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.02,
|
||||
"dialogue": {
|
||||
"text": "That might help, but we also need more hands on deck.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 4.52
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,92 @@
|
||||
---
|
||||
id: 67c773e62b856ac4c0d17baa
|
||||
title: Task 76
|
||||
challengeType: 22
|
||||
dashedName: task-76
|
||||
---
|
||||
|
||||
<!-- (Audio) James: We're short on a few key roles and it's making things difficult for everyone. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`We're BLANK on a few BLANK roles and it's making things difficult for everyone.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`short`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This means not having enough of something that is needed.
|
||||
|
||||
---
|
||||
|
||||
`key`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This means important or essential.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To be short on something` means to not have enough of it. For example:
|
||||
|
||||
`We're short on time, so we need to work quickly.` - This means there is not enough time.
|
||||
|
||||
`Key` can mean essential or very important as in this context. For example:
|
||||
|
||||
`Communication is a key skill for project managers.` - This means communication is an essential skill.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 35.18,
|
||||
"finishTimestamp": 39.66
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 5.48,
|
||||
"dialogue": {
|
||||
"text": "We're short on a few key roles and it's making things difficult for everyone.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 5.98
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,104 @@
|
||||
---
|
||||
id: 67c7776e6fe1bbd3ff9da522
|
||||
title: Task 77
|
||||
challengeType: 19
|
||||
dashedName: task-77
|
||||
---
|
||||
|
||||
<!-- (Audio) James: We're short on a few key roles and it's making things difficult for everyone. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What does James mean by this?
|
||||
|
||||
## --answers--
|
||||
|
||||
The team is missing important people needed for the work.
|
||||
|
||||
---
|
||||
|
||||
The team has too many people working on the project.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James does not say there are too many people.
|
||||
|
||||
---
|
||||
|
||||
The team members are struggling with their assigned tasks.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James does not focus on the team's ability to complete tasks.
|
||||
|
||||
---
|
||||
|
||||
The team wants to change their responsibilities.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James does not mention changing roles.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To be short on key roles` means not having enough people in essential positions, which makes work more difficult. For example:
|
||||
|
||||
`The restaurant is short on key roles, like waiters, so service is slower than usual.` - This means there are not enough waiters, which is an essential position for a restaurant, and this is affecting service.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 35.18,
|
||||
"finishTimestamp": 39.66
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 5.48,
|
||||
"dialogue": {
|
||||
"text": "We're short on a few key roles and it's making things difficult for everyone.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 5.98
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,90 @@
|
||||
---
|
||||
id: 67c7792851d126dc00b5c9e6
|
||||
title: Task 78
|
||||
challengeType: 19
|
||||
dashedName: task-78
|
||||
---
|
||||
|
||||
<!-- (Audio) James: We're short on a few key roles and it's making things difficult for everyone. -->
|
||||
|
||||
<!-- SPEAKING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What could Maria say to James to acknowledge his feedback?
|
||||
|
||||
## --answers--
|
||||
|
||||
`That's not important.`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This dismisses James's concern instead of acknowledging it.
|
||||
|
||||
---
|
||||
|
||||
`I understand.`
|
||||
|
||||
## --video-solution--
|
||||
|
||||
2
|
||||
|
||||
# --explanation--
|
||||
|
||||
`I understand` is used to acknowledge someone's feelings or concerns. It shows that the listener recognizes what the speaker is saying, even if they don't have a solution yet. For example:
|
||||
|
||||
`I understand that the deadline is stressful. Let's figure out how to manage it.` - This means the speaker recognizes the stress and wants to address it.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 35.18,
|
||||
"finishTimestamp": 39.66
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 5.48,
|
||||
"dialogue": {
|
||||
"text": "We're short on a few key roles and it's making things difficult for everyone.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 5.98
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,80 @@
|
||||
---
|
||||
id: 67c77a325d4a68e2f087e768
|
||||
title: Task 79
|
||||
challengeType: 22
|
||||
dashedName: task-79
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: I understand. I've talked to Bob about this, but I don't think it's an option. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`I understand. I've talked to Bob about this, but I don't think it's an BLANK.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`option`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This means something that is possible or available as a choice.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`I don't think it's an option` means that something is not a possible or realistic choice in a given situation. For example:
|
||||
|
||||
`I don't think taking more time off is an option right now because the project deadline is close.` - This means taking time off is not a possibility due to work constraints.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 40.24,
|
||||
"finishTimestamp": 43.64
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.4,
|
||||
"dialogue": {
|
||||
"text": "I understand. I've talked to Bob about this, but I don't think it's an option.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 4.9
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,104 @@
|
||||
---
|
||||
id: 67c77c0b5e98a7f109deeada
|
||||
title: Task 80
|
||||
challengeType: 19
|
||||
dashedName: task-80
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: I understand. I've talked to Bob about this, but I don't think it's an option. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
Does Maria think they can have more people working on the project?
|
||||
|
||||
## --answers--
|
||||
|
||||
Yes, she believes they should hire more people.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria says she does not think it's an option.
|
||||
|
||||
---
|
||||
|
||||
Yes, but only if Bob agrees.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria has already talked to Bob and still does not think it's an option.
|
||||
|
||||
---
|
||||
|
||||
No, she does not think it's possible.
|
||||
|
||||
---
|
||||
|
||||
No, but she is planning to ask Bob about it.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria has already discussed this with Bob and has ruled it out.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
3
|
||||
|
||||
# --explanation--
|
||||
|
||||
`I don't think it's an option` has the same meaning as `I think it's not an option`. Both indicate that you do not believe something is a possible choice. For example:
|
||||
|
||||
`I think delaying the project is not an option.` - This means a delay on the project is not likely to happen.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 40.24,
|
||||
"finishTimestamp": 43.64
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 4.4,
|
||||
"dialogue": {
|
||||
"text": "I understand. I've talked to Bob about this, but I don't think it's an option.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 4.9
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,92 @@
|
||||
---
|
||||
id: 67c794c143ee670871713755
|
||||
title: Task 81
|
||||
challengeType: 22
|
||||
dashedName: task-81
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: I'll bring it up again and see if I can convince him. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`I'll BLANK it up again and see if I can BLANK him.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`bring`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This means to mention or introduce a topic in conversation.
|
||||
|
||||
---
|
||||
|
||||
`convince`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This means to persuade someone to agree or take action.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To bring something up` means to mention or introduce a topic in conversation. For example:
|
||||
|
||||
`She brought up the issue during the meeting.` - This means she introduced the topic for discussion.
|
||||
|
||||
`To convince someone` means to persuade them to agree or take action. For example:
|
||||
|
||||
`He convinced his manager to approve the new budget.` - This means he persuaded his manager to say yes.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 43.98,
|
||||
"finishTimestamp": 46.1
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.12,
|
||||
"dialogue": {
|
||||
"text": "I'll bring it up again and see if I can convince him.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 3.62
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,104 @@
|
||||
---
|
||||
id: 67c795d64a62490fcc8356d0
|
||||
title: Task 82
|
||||
challengeType: 19
|
||||
dashedName: task-82
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: I'll bring it up again and see if I can convince him. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What does Maria intend to do?
|
||||
|
||||
## --answers--
|
||||
|
||||
Forget about the issue.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria doesn't say she will ignore the situation.
|
||||
|
||||
---
|
||||
|
||||
Make a final decision on her own.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria mentions she is planning to discuss the issue again.
|
||||
|
||||
---
|
||||
|
||||
Tell the team to stop worrying about it.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not say she will dismiss the team's concerns.
|
||||
|
||||
---
|
||||
|
||||
Talk to Bob again and try to change his mind.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
4
|
||||
|
||||
# --explanation--
|
||||
|
||||
`I'll see if I can...` is used to introduce someone's plans to attempt something. The person, however, is not sure if they will succeed. For example:
|
||||
|
||||
`I'll see if I can find a solution before the deadline.` - This means the speaker will try to find a solution, but it is not guaranteed.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 43.98,
|
||||
"finishTimestamp": 46.1
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.12,
|
||||
"dialogue": {
|
||||
"text": "I'll bring it up again and see if I can convince him.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 3.62
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,80 @@
|
||||
---
|
||||
id: 67c796d513d43617e543a1be
|
||||
title: Task 83
|
||||
challengeType: 22
|
||||
dashedName: task-83
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: Besides that, are there other issues I should know about? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`BLANK that, are there other issues I should know about?`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`Besides`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This is used to introduce an additional point or question. Don't forget to capitalize it, as it is in the beginning of a sentence.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Besides that` is used to ask about or introduce additional information beyond what was already mentioned. For example:
|
||||
|
||||
`Besides that, do we need to update the client on anything else?` - This means the speaker is asking if there is more to discuss.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 46.16,
|
||||
"finishTimestamp": 48.52
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.36,
|
||||
"dialogue": {
|
||||
"text": "Besides that, are there other issues I should know about?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 3.86
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,104 @@
|
||||
---
|
||||
id: 67c798e57bfd17270fadfb1e
|
||||
title: Task 84
|
||||
challengeType: 19
|
||||
dashedName: task-84
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: Besides that, are there other issues I should know about? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What does Maria want to know?
|
||||
|
||||
## --answers--
|
||||
|
||||
If there are any other problems she should be aware of.
|
||||
|
||||
---
|
||||
|
||||
If the current plan is perfect.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria is not assuming everything is perfect.
|
||||
|
||||
---
|
||||
|
||||
If the team has finished all their tasks.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria is not asking about task completion.
|
||||
|
||||
---
|
||||
|
||||
If Bob already solved the biggest issue.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not mention Bob solving anything.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
An `issue` in this context means a problem, a concern, or a challenge that may need attention. For example:
|
||||
|
||||
`We need to discuss some technical issues before launching the product.` - This means there are problems that must be addressed before the product is released.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 46.16,
|
||||
"finishTimestamp": 48.52
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.36,
|
||||
"dialogue": {
|
||||
"text": "Besides that, are there other issues I should know about?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 3.86
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,80 @@
|
||||
---
|
||||
id: 67c79afb8be4953621b827b6
|
||||
title: Task 85
|
||||
challengeType: 22
|
||||
dashedName: task-85
|
||||
---
|
||||
|
||||
<!-- (Audio) James: Yes. Communication has been a challenge. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`Yes. Communication has been a BLANK.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`challenge`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This word means a difficulty or problem that needs to be overcome.
|
||||
|
||||
# --explanation--
|
||||
|
||||
A `challenge` refers to something that is difficult or requires effort to solve. For example:
|
||||
|
||||
`Managing tight deadlines is a challenge for our team.` - This means handling deadlines is difficult and requires effort.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 48.76,
|
||||
"finishTimestamp": 51.2
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.44,
|
||||
"dialogue": {
|
||||
"text": "Yes. Communication has been a challenge.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 3.94
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,106 @@
|
||||
---
|
||||
id: 67c79c062cb3e83dbd0eef37
|
||||
title: Task 86
|
||||
challengeType: 19
|
||||
dashedName: task-86
|
||||
---
|
||||
|
||||
<!-- (Audio) James: Yes. Communication has been a challenge. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
According to James, what has been difficult to deal with?
|
||||
|
||||
## --answers--
|
||||
|
||||
Time management
|
||||
|
||||
### --feedback--
|
||||
|
||||
James does not mention time management.
|
||||
|
||||
---
|
||||
|
||||
Task prioritization
|
||||
|
||||
### --feedback--
|
||||
|
||||
James does not talk about prioritization.
|
||||
|
||||
---
|
||||
|
||||
Communication
|
||||
|
||||
---
|
||||
|
||||
Technical problems
|
||||
|
||||
### --feedback--
|
||||
|
||||
James does not mention technical problems.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
3
|
||||
|
||||
# --explanation--
|
||||
|
||||
James uses the `Present Perfect` tense (`has been`) because he is describing an issue that started in the past and is still ongoing. If he had said `Communication was a challenge`, it would suggest that the problem is completely in the past. Compare the following sentences:
|
||||
|
||||
- `The new software has been difficult to use.` - It started being difficult in the past and it still is.
|
||||
|
||||
- `The new software was difficult to use.` - It was difficult before, but may not be anymore.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 48.76,
|
||||
"finishTimestamp": 51.2
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.44,
|
||||
"dialogue": {
|
||||
"text": "Yes. Communication has been a challenge.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 3.94
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,80 @@
|
||||
---
|
||||
id: 67c89e9e8d46b394c3e6ae9f
|
||||
title: Task 87
|
||||
challengeType: 22
|
||||
dashedName: task-87
|
||||
---
|
||||
|
||||
<!-- (Audio) James: Sometimes we get updates too late and it affects our work. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`Sometimes we get updates too late and it BLANK our work.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`affects`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This means to have an influence on or cause a change in something.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To affect` means to influence or cause a change in something. For example:
|
||||
|
||||
`The weather can affect our travel plans.` - This means the weather can influence or change how we travel.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 51.48,
|
||||
"finishTimestamp": 54.42
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.94,
|
||||
"dialogue": {
|
||||
"text": "Sometimes we get updates too late and it affects our work.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 4.44
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,110 @@
|
||||
---
|
||||
id: 67c8a86ee7448eabdf46fa79
|
||||
title: Task 88
|
||||
challengeType: 19
|
||||
dashedName: task-88
|
||||
---
|
||||
|
||||
<!-- (Audio) James: Sometimes we get updates too late and it affects our work. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What other issues has the team been facing?
|
||||
|
||||
## --answers--
|
||||
|
||||
They don't have enough computers.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James does not mention problems with equipment.
|
||||
|
||||
---
|
||||
|
||||
They are struggling with teamwork.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James does not talk about teamwork issues.
|
||||
|
||||
---
|
||||
|
||||
They receive important information too late.
|
||||
|
||||
---
|
||||
|
||||
They have too many meetings.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James does not mention meetings as a problem.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
3
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Sometimes` at the beginning of a sentence emphasizes that the situation happens occasionally but not always. It can also be placed before the main verb, but placing it first can add a natural flow to speech. For example:
|
||||
|
||||
`Sometimes we forget how important breaks are.` - This means it happens occasionally.
|
||||
|
||||
`Too` is used as an intensifier and it means excessively or more than desired. It differs from `very` or `so`, which only emphasize degree but do not indicate excess. For example:
|
||||
|
||||
- `It's too late.` - This means it's later than acceptable.
|
||||
|
||||
- `This exercise is too difficult.` - This means the exercise is more difficult than necessary.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 51.48,
|
||||
"finishTimestamp": 54.42
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.94,
|
||||
"dialogue": {
|
||||
"text": "Sometimes we get updates too late and it affects our work.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 4.44
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,106 @@
|
||||
---
|
||||
id: 67c8c7f3b9a938c95b79f5f1
|
||||
title: Task 89
|
||||
challengeType: 19
|
||||
dashedName: task-89
|
||||
---
|
||||
|
||||
<!-- (Audio) James: It'd be great if we had more regular check-ins. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What would the team like to have more frequently?
|
||||
|
||||
## --answers--
|
||||
|
||||
More regular meetings to review progress.
|
||||
|
||||
---
|
||||
|
||||
Longer deadlines for their projects.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James does not mention deadlines.
|
||||
|
||||
---
|
||||
|
||||
Fewer responsibilities in their tasks.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James does not say they want fewer responsibilities.
|
||||
|
||||
---
|
||||
|
||||
More flexibility in their work schedule.
|
||||
|
||||
### --feedback--
|
||||
|
||||
James talks about meetings, not work schedules.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
James uses the `Second Conditional` structure (`It'd be great if we had...`) to talk about a hypothetical situation.
|
||||
|
||||
The structure of the `Second Conditional` is: `It would` + base verb... `if` + subject + verb in the `Simple Past`. It is used to describe unreal or hypothetical situations in the present or future. For example:
|
||||
|
||||
`We would finish earlier if we had more team members.` - This means they don't have more team members, but if they did, they could finish earlier.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 54.42,
|
||||
"finishTimestamp": 56.92
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.5,
|
||||
"dialogue": {
|
||||
"text": "It'd be great if we had more regular check-ins.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 4
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,90 @@
|
||||
---
|
||||
id: 67c8cca767fad7d91d6f18ec
|
||||
title: Task 90
|
||||
challengeType: 19
|
||||
dashedName: task-90
|
||||
---
|
||||
|
||||
<!-- (Audio) James: It'd be great if we had more regular check-ins. -->
|
||||
|
||||
<!-- SPEAKING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What could Maria say to James to say it's a good idea?
|
||||
|
||||
## --answers--
|
||||
|
||||
`I don't think that will work.`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This dismisses James's idea instead of agreeing with it.
|
||||
|
||||
---
|
||||
|
||||
`That's a good point.`
|
||||
|
||||
## --video-solution--
|
||||
|
||||
2
|
||||
|
||||
# --explanation--
|
||||
|
||||
`That's a good point.` is used to agree with someone by acknowledging that their idea or argument is valid and worth considering. For example:
|
||||
|
||||
`That's a good point. More training could help the team improve.` - This means the speaker recognizes the suggestion as valuable.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 54.42,
|
||||
"finishTimestamp": 56.92
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.5,
|
||||
"dialogue": {
|
||||
"text": "It'd be great if we had more regular check-ins.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 4
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,101 @@
|
||||
---
|
||||
id: 67c8cdf97c1616e161347a29
|
||||
title: Task 91
|
||||
challengeType: 22
|
||||
dashedName: task-91
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: That's a good point. I'll suggest having more regular check-ins with the team to improve communication. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`That's a good point. I'll BLANK having more regular check-ins with the team to BLANK communication.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`suggest`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This verb means to propose an idea or recommendation.
|
||||
|
||||
---
|
||||
|
||||
`improve`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This verb means to make something better.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To suggest` means to propose an idea or recommend something. For example:
|
||||
|
||||
`She suggested taking a different approach to solve the issue.` - This means she proposed a new way to fix the problem.
|
||||
|
||||
`To improve` means to make something better or more effective. For example:
|
||||
|
||||
`The company is working to improve customer service.` - This means they are making efforts to provide better service.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 57.14,
|
||||
"finishTimestamp": 61.36
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 2.9,
|
||||
"dialogue": {
|
||||
"text": "That's a good point. I'll suggest having more",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 3,
|
||||
"finishTime": 5.22,
|
||||
"dialogue": {
|
||||
"text": "regular check-ins with the team to improve communication.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 5.72
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,115 @@
|
||||
---
|
||||
id: 67c8cf7bbcc2fbe9b32c9ab2
|
||||
title: Task 92
|
||||
challengeType: 19
|
||||
dashedName: task-92
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: That's a good point. I'll suggest having more regular check-ins with the team to improve communication. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What will Maria do with the comments she got from James?
|
||||
|
||||
## --answers--
|
||||
|
||||
She will ignore them.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria acknowledges James's point and plans to take action.
|
||||
|
||||
---
|
||||
|
||||
She will tell the team to stop worrying about communication.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria wants to improve communication, not dismiss concerns.
|
||||
|
||||
---
|
||||
|
||||
She will cancel the team's check-ins.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not say she will cancel the check-ins.
|
||||
|
||||
---
|
||||
|
||||
She will propose having more check-ins to improve communication.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
4
|
||||
|
||||
# --explanation--
|
||||
|
||||
When using the verb `suggest`, use the following verb in the `-ing` form instead of the infinitive. For example:
|
||||
|
||||
- `She suggested taking a break.` - This means the idea proposed is to take a break.
|
||||
|
||||
- `He suggested starting the meeting earlier to avoid delays.` - This means he proposed beginning the meeting sooner.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 57.14,
|
||||
"finishTimestamp": 61.36
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 2.9,
|
||||
"dialogue": {
|
||||
"text": "That's a good point. I'll suggest having more",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 3,
|
||||
"finishTime": 5.22,
|
||||
"dialogue": {
|
||||
"text": "regular check-ins with the team to improve communication.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 5.72
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,113 @@
|
||||
---
|
||||
id: 67c8d2b737cb64fd4b8a7509
|
||||
title: Task 93
|
||||
challengeType: 19
|
||||
dashedName: task-93
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: I'll suggest having more regular check-ins with the team to improve communication. Would that help? -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What does Maria want to know?
|
||||
|
||||
## --answers--
|
||||
|
||||
If the team has already solved the communication issues.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria is not asking if the problem is already fixed.
|
||||
|
||||
---
|
||||
|
||||
If having more check-ins would be useful.
|
||||
|
||||
---
|
||||
|
||||
If James can schedule the check-ins himself.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria is not assigning tasks to James.
|
||||
|
||||
---
|
||||
|
||||
If Bob already approved the check-ins.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not mention Bob's approval.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
2
|
||||
|
||||
# --explanation--
|
||||
|
||||
`Would` is used here to ask a **hypothetical question** about a possible future outcome. It suggests Maria is unsure and wants to know if her idea **might** be effective. For example:
|
||||
|
||||
`Would moving the deadline help the team finish on time?` - This means you are asking about a possible effect of changing the deadline.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 57.92,
|
||||
"finishTimestamp": 62.14
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.42,
|
||||
"dialogue": {
|
||||
"text": "I'll suggest having more regular check-ins with the team",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 3.42,
|
||||
"finishTime": 5.22,
|
||||
"dialogue": {
|
||||
"text": "to improve communication. Would that help?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 5.72
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,99 @@
|
||||
---
|
||||
id: 67c8d4d492bf46094b60e494
|
||||
title: Task 94
|
||||
challengeType: 19
|
||||
dashedName: task-94
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: I'll suggest having more regular check-ins with the team to improve communication. Would that help? -->
|
||||
|
||||
<!-- SPEAKING -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What could James say to answer affirmatively to Maria's question?
|
||||
|
||||
## --answers--
|
||||
|
||||
`Yes, that would be great.`
|
||||
|
||||
---
|
||||
|
||||
`Yes, that was great.`
|
||||
|
||||
### --feedback--
|
||||
|
||||
Here, James would be talking about something that happened in the past, not about a hypothetical future outcome.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
1
|
||||
|
||||
# --explanation--
|
||||
|
||||
`That would be great` is used to express enthusiasm and agreement with a suggestion. The use of `would` shows that the speaker is imagining the positive outcome of the idea. For example:
|
||||
|
||||
`If we could finish early, that would be great.` - This means finishing early is a desirable outcome.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 57.92,
|
||||
"finishTimestamp": 62.14
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.42,
|
||||
"dialogue": {
|
||||
"text": "I'll suggest having more regular check-ins with the team",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 3.42,
|
||||
"finishTime": 5.22,
|
||||
"dialogue": {
|
||||
"text": "to improve communication. Would that help?",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 5.72
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,80 @@
|
||||
---
|
||||
id: 67c8d6f726fbf51919ccefdc
|
||||
title: Task 95
|
||||
challengeType: 22
|
||||
dashedName: task-95
|
||||
---
|
||||
|
||||
<!-- (Audio) James: Yes, that would be great. Thanks for listening, Maria. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`Yes, that would be great. Thanks for BLANK, Maria.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`listening`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This means to pay attention to what someone is saying using your ears. Use the `-ing` form as it follows a preposition.
|
||||
|
||||
# --explanation--
|
||||
|
||||
When a verb follows a preposition (such as `for`), it must be in the **`-ing`** form. For example:
|
||||
|
||||
`She apologized for being late.` - Here, `being` follows the preposition `for`, so it takes the `-ing` form.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 62.4,
|
||||
"finishTimestamp": 65.36
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.96,
|
||||
"dialogue": {
|
||||
"text": "Yes, that would be great. Thanks for listening, Maria.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 4.46
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,132 @@
|
||||
---
|
||||
id: 67c8d957a1490d2623d91f03
|
||||
title: Task 96
|
||||
challengeType: 19
|
||||
dashedName: task-96
|
||||
---
|
||||
|
||||
<!-- (Audio) James: Thanks for listening, Maria. Maria: No problem, James. I'll take this feedback to Bob. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and answer the question below.
|
||||
|
||||
# --questions--
|
||||
|
||||
## --text--
|
||||
|
||||
What will Maria do with the feedback?
|
||||
|
||||
## --answers--
|
||||
|
||||
She will ignore it.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria will not ignore the feedback.
|
||||
|
||||
---
|
||||
|
||||
She will ask James to explain it again.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not ask James for clarification.
|
||||
|
||||
---
|
||||
|
||||
She will make a final decision herself.
|
||||
|
||||
### --feedback--
|
||||
|
||||
Maria does not say she will decide alone.
|
||||
|
||||
---
|
||||
|
||||
She will share it with Bob.
|
||||
|
||||
## --video-solution--
|
||||
|
||||
4
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To take feedback to someone` means to pass along comments or suggestions to another person, usually someone in a decision-making position. For example:
|
||||
|
||||
`I'll take your feedback to the manager so we can discuss possible changes.` - This means the speaker will share the feedback with their manager.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "James",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 15,
|
||||
"z": 1.2
|
||||
},
|
||||
"opacity": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 64.02,
|
||||
"finishTimestamp": 67.88
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"startTime": 1,
|
||||
"finishTime": 2.24,
|
||||
"dialogue": {
|
||||
"text": "Thanks for listening, Maria.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "James",
|
||||
"opacity": 0,
|
||||
"startTime": 2.51
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 2.51
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 2.78,
|
||||
"finishTime": 4.86,
|
||||
"dialogue": {
|
||||
"text": "No problem, James. I'll take this feedback to Bob.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 5.36
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,88 @@
|
||||
---
|
||||
id: 67c8dc0d0f9cae38d4e326ea
|
||||
title: Task 97
|
||||
challengeType: 22
|
||||
dashedName: task-97
|
||||
---
|
||||
|
||||
<!-- (Audio) Maria: Let's work together to find a way to manage the stress. -->
|
||||
|
||||
# --instructions--
|
||||
|
||||
Listen to the audio and complete the sentence below.
|
||||
|
||||
# --fillInTheBlank--
|
||||
|
||||
## --sentence--
|
||||
|
||||
`Let's work together to find a way to BLANK the BLANK.`
|
||||
|
||||
## --blanks--
|
||||
|
||||
`manage`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This means to handle or control something effectively.
|
||||
|
||||
---
|
||||
|
||||
`stress`
|
||||
|
||||
### --feedback--
|
||||
|
||||
This refers to mental or emotional pressure caused by difficult situations.
|
||||
|
||||
# --explanation--
|
||||
|
||||
`To manage the stress` means to handle or reduce feelings of pressure or anxiety in a difficult situation. For example:
|
||||
|
||||
`She practices meditation to manage the stress of her job.` - This means she uses meditation to cope with work-related pressure.
|
||||
|
||||
# --scene--
|
||||
|
||||
```json
|
||||
{
|
||||
"setup": {
|
||||
"background": "company2-boardroom.png",
|
||||
"characters": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"position": {
|
||||
"x": 50,
|
||||
"y": 0,
|
||||
"z": 1.5
|
||||
},
|
||||
"opacity": 0
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"filename": "B1_12-2.mp3",
|
||||
"startTime": 1,
|
||||
"startTimestamp": 68.04,
|
||||
"finishTimestamp": 70.18
|
||||
}
|
||||
},
|
||||
"commands": [
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 1,
|
||||
"startTime": 0
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"startTime": 1,
|
||||
"finishTime": 3.14,
|
||||
"dialogue": {
|
||||
"text": "Let's work together to find a way to manage the stress.",
|
||||
"align": "center"
|
||||
}
|
||||
},
|
||||
{
|
||||
"character": "Maria",
|
||||
"opacity": 0,
|
||||
"startTime": 3.64
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user