mirror of
https://github.com/pyscript/pyscript.git
synced 2025-12-20 02:37:41 -05:00
64 lines
1.5 KiB
JavaScript
64 lines
1.5 KiB
JavaScript
(function () {
|
|
if (typeof Mario === "undefined") window.Mario = {};
|
|
|
|
var Sprite = (Mario.Sprite = function (
|
|
img,
|
|
pos,
|
|
size,
|
|
speed,
|
|
frames,
|
|
once,
|
|
) {
|
|
this.pos = pos;
|
|
this.size = size;
|
|
this.speed = speed;
|
|
this._index = 0;
|
|
this.img = img;
|
|
this.once = once;
|
|
this.frames = frames;
|
|
});
|
|
|
|
Sprite.prototype.update = function (dt, gameTime) {
|
|
if (gameTime && gameTime == this.lastUpdated) return;
|
|
this._index += this.speed * dt;
|
|
if (gameTime) this.lastUpdated = gameTime;
|
|
};
|
|
|
|
Sprite.prototype.setFrame = function (frame) {
|
|
this._index = frame;
|
|
};
|
|
|
|
Sprite.prototype.render = function (ctx, posx, posy, vX, vY) {
|
|
var frame;
|
|
|
|
if (this.speed > 0) {
|
|
var max = this.frames.length;
|
|
var idx = Math.floor(this._index);
|
|
frame = this.frames[idx % max];
|
|
|
|
if (this.once && idx >= max) {
|
|
this.done = true;
|
|
return;
|
|
}
|
|
} else {
|
|
frame = 0;
|
|
}
|
|
|
|
var x = this.pos[0];
|
|
var y = this.pos[1];
|
|
|
|
x += frame * this.size[0];
|
|
ctx.drawImage(
|
|
resources.get(this.img),
|
|
x + 1 / 3,
|
|
y + 1 / 3,
|
|
this.size[0] - 2 / 3,
|
|
this.size[1] - 2 / 3,
|
|
Math.round(posx - vX),
|
|
Math.round(posy - vY),
|
|
this.size[0],
|
|
this.size[1],
|
|
);
|
|
};
|
|
})();
|