Files
pyscript/pyscriptjs/tests/integration/support.py
Antonio Cuni 11a517bba4 Make the life-cycle more linear and kill some svelte stores (#830)
This is a follow-up of PR #806 and it's a big step forward towards solving issue #763.

The basic idea is that at this stage I want to streamline the execution logic
and make it as linear and easy to read/understand as possible. The diff is
relatively big, but for the most part is just "shuffling code around".


Svelte stores:
the idea is to eventually kill of them, so that we can remove the dependency
on svelte but also to avoid relying on so much global state, which makes
things more complicated and error-prone (e.g., we have several issues related
to using runtime when it's not ready yet).

I killed addInitializer, addPostInitializer and the corresponding svelte
stores tada. They are no longer needed since the relevant code is called
directly from main.ts.

I started to kill the usage of the runtimeLoaded svelte store: instead of
relying on a global variable, I want to arrive at the point in which the
runtime is passed as a parameter in all places where it's needed: pyscript.ts
is now free of global state, but I couldn't kill it yet because it's used
heavily by base.ts and pyrepl.ts. I will do it in another PR.

Other misc changes:
I added sanity checks (and corresponding tests!) which complain if you specify
0 or multiple runtimes. Currently we support having one and only one, so there
is no point to pretend otherwise

I modified the messages displayed by the loader, to be more informative from
the user point of view.
2022-10-07 17:13:12 +02:00

414 lines
13 KiB
Python

import pdb
import re
import time
import py
import pytest
ROOT = py.path.local(__file__).dirpath("..", "..", "..")
BUILD = ROOT.join("pyscriptjs", "build")
@pytest.mark.usefixtures("init")
class PyScriptTest:
"""
Base class to write PyScript integration tests, based on playwright.
It provides a simple API to generate HTML files and load them in
playwright.
It also provides a Pythonic API on top of playwright for the most
common tasks; in particular:
- self.console collects all the JS console.* messages. Look at the doc
of ConsoleMessageCollection for more details.
- self.check_errors() checks that no JS errors have been thrown
- after each test, self.check_errors() is automatically run to ensure
that no JS error passes uncaught.
- self.wait_for_console waits until the specified message appears in the
console
- self.wait_for_pyscript waits until all the PyScript tags have been
evaluated
- self.pyscript_run is the main entry point for pyscript tests: it
creates an HTML page to run the specified snippet.
"""
# Pyodide always print()s this message upon initialization. Make it
# available to all tests so that it's easiert to check.
PY_COMPLETE = "Python initialization complete"
@pytest.fixture()
def init(self, request, tmpdir, http_server, logger, page):
"""
Fixture to automatically initialize all the tests in this class and its
subclasses.
The magic is done by the decorator @pyest.mark.usefixtures("init"),
which tells pytest to automatically use this fixture for all the test
method of this class.
Using the standard pytest behavior, we can request more fixtures:
tmpdir, http_server and page; 'page' is a fixture provided by
pytest-playwright.
Then, we save these fixtures on the self and proceed with more
initialization. The end result is that the requested fixtures are
automatically made available as self.xxx in all methods.
"""
self.testname = request.function.__name__.replace("test_", "")
self.tmpdir = tmpdir
# create a symlink to BUILD inside tmpdir
tmpdir.join("build").mksymlinkto(BUILD)
self.tmpdir.chdir()
self.http_server = http_server
self.logger = logger
self.init_page(page)
#
# this extra print is useful when using pytest -s, else we start printing
# in the middle of the line
print()
#
# if you use pytest --headed you can see the browser page while
# playwright executes the tests, but the page is closed very quickly
# as soon as the test finishes. To avoid that, we automatically start
# a pdb so that we can wait as long as we want.
yield
if request.config.option.headed:
pdb.Pdb.intro = (
"\n"
"This (Pdb) was started automatically because you passed --headed:\n"
"the execution of the test pauses here to give you the time to inspect\n"
"the browser. When you are done, type one of the following commands:\n"
" (Pdb) continue\n"
" (Pdb) cont\n"
" (Pdb) c\n"
)
pdb.set_trace()
def init_page(self, page):
self.page = page
self.console = ConsoleMessageCollection(self.logger)
self._page_errors = []
page.on("console", self.console.add_message)
page.on("pageerror", self._on_pageerror)
def teardown_method(self):
# we call check_errors on teardown: this means that if there are still
# non-cleared errors, the test will fail. If you expect errors in your
# page and they should not cause the test to fail, you should call
# self.check_errors() in the test itself.
self.check_errors()
def _on_pageerror(self, error):
self.logger.log("JS exception", error.stack, color="red")
self._page_errors.append(error)
def check_errors(self):
"""
Check whether JS errors were reported.
If it finds a single JS error, raise JsError.
If it finds multiple JS errors, raise JsMultipleErrors.
Upon return, all the errors are cleared, so a subsequent call to
check_errors will not raise, unless NEW JS errors have been reported
in the meantime.
"""
exc = None
if len(self._page_errors) == 1:
# if there is a single error, wrap it
exc = JsError(self._page_errors[0])
elif len(self._page_errors) >= 2:
exc = JsMultipleErrors(self._page_errors)
self._page_errors = []
if exc:
raise exc
def clear_errors(self):
"""
Clear all JS errors.
"""
self._page_errors = []
def writefile(self, filename, content):
"""
Very thin helper to write a file in the tmpdir
"""
f = self.tmpdir.join(filename)
f.write(content)
def goto(self, path):
self.logger.reset()
self.logger.log("page.goto", path, color="yellow")
url = f"{self.http_server}/{path}"
self.page.goto(url)
def wait_for_console(self, text, *, timeout=None, check_errors=True):
"""
Wait until the given message appear in the console.
Note: it must be the *exact* string as printed by e.g. console.log.
If you need more control on the predicate (e.g. if you want to match a
substring), use self.page.expect_console_message directly.
timeout is expressed in milliseconds. If it's None, it will use
playwright's own default value, which is 30 seconds).
If check_errors is True (the default), it also checks that no JS
errors were raised during the waiting.
"""
pred = lambda msg: msg.text == text
try:
with self.page.expect_console_message(pred, timeout=timeout):
pass
finally:
# raise JsError if there were any javascript exception. Note that
# this might happen also in case of a TimeoutError. In that case,
# the JsError will shadow the TimeoutError but this is correct,
# because it's very likely that the console message never appeared
# precisely because of the exception in JS.
if check_errors:
self.check_errors()
def wait_for_pyscript(self, *, timeout=None, check_errors=True):
"""
Wait until pyscript has been fully loaded.
Timeout is expressed in milliseconds. If it's None, it will use
playwright's own default value, which is 30 seconds).
If check_errors is True (the default), it also checks that no JS
errors were raised during the waiting.
"""
# this is printed by runtime.ts:Runtime.initialize
self.wait_for_console(
"[pyscript/main] PyScript page fully initialized",
timeout=timeout,
check_errors=check_errors,
)
# We still don't know why this wait is necessary, but without it
# events aren't being triggered in the tests.
self.page.wait_for_timeout(100)
def pyscript_run(self, snippet, *, extra_head="", wait_for_pyscript=True):
"""
Main entry point for pyscript tests.
snippet contains a fragment of HTML which will be put inside a full
HTML document. In particular, the <head> automatically contains the
correct <script> and <link> tags which are necessary to load pyscript
correctly.
This method does the following:
- write a full HTML file containing the snippet
- open a playwright page for it
- wait until pyscript has been fully loaded
"""
doc = f"""
<html>
<head>
<link rel="stylesheet" href="{self.http_server}/build/pyscript.css" />
<script defer src="{self.http_server}/build/pyscript.js"></script>
{extra_head}
</head>
<body>
{snippet}
</body>
</html>
"""
filename = f"{self.testname}.html"
self.writefile(filename, doc)
self.goto(filename)
if wait_for_pyscript:
self.wait_for_pyscript()
# ============== Helpers and utility functions ==============
class JsError(Exception):
"""
Represent an exception which happened in JS.
It's a thin wrapper around playwright.sync_api.Error, with two important
differences:
1. it has a better name: if you see JsError in a traceback, it's
immediately obvious that it's a JS exception.
2. Show also the JS stacktrace by default, contrarily to
playwright.sync_api.Error
"""
def __init__(self, error):
super().__init__(self.format_playwright_error(error))
self.error = error
@staticmethod
def format_playwright_error(error):
# apparently, playwright Error.stack contains all the info that we
# want: exception name, message and stacktrace. The docs say that
# error.stack is optional, so fallback to the standard repr if it's
# unavailable.
return error.stack or str(error)
class JsMultipleErrors(Exception):
"""
This is raised in case we get multiple JS errors in the page
"""
def __init__(self, errors):
lines = ["Multiple JS errors found:"]
for err in errors:
lines.append(JsError.format_playwright_error(err))
msg = "\n".join(lines)
super().__init__(msg)
self.errors = errors
class ConsoleMessageCollection:
"""
Helper class to collect and expose ConsoleMessage in a Pythonic way.
Usage:
console.log.messages: list of ConsoleMessage with type=='log'
console.log.lines: list of strings
console.log.text: the whole text as single string
console.debug.* same as above, but with different types
console.info.*
console.error.*
console.warning.*
console.all.* same as above, but considering all messages, no filters
"""
class View:
"""
Filter console messages by the given msg_type
"""
def __init__(self, console, msg_type):
self.console = console
self.msg_type = msg_type
@property
def messages(self):
if self.msg_type is None:
return self.console._messages
else:
return [
msg for msg in self.console._messages if msg.type == self.msg_type
]
@property
def lines(self):
return [msg.text for msg in self.messages]
@property
def text(self):
return "\n".join(self.lines)
_COLORS = {
"error": "red",
"warning": "brown",
}
def __init__(self, logger):
self.logger = logger
self._messages = []
self.all = self.View(self, None)
self.log = self.View(self, "log")
self.debug = self.View(self, "debug")
self.info = self.View(self, "info")
self.error = self.View(self, "error")
self.warning = self.View(self, "warning")
def add_message(self, msg):
# log the message: pytest will capute the output and display the
# messages if the test fails.
category = f"console.{msg.type}"
color = self._COLORS.get(msg.type)
self.logger.log(category, msg.text, color=color)
self._messages.append(msg)
class Logger:
"""
Helper class to log messages to stdout.
Features:
- nice formatted category
- keep track of time passed since the last reset
- support colors
NOTE: the (lowercase) logger fixture is defined in conftest.py
"""
def __init__(self):
self.reset()
# capture things like [pyscript/main]
self.prefix_regexp = re.compile(r"(\[.+?\])")
def reset(self):
self.start_time = time.time()
def colorize_prefix(self, text, *, color):
# find the first occurrence of something like [pyscript/main] and
# colorize it
start, end = Color.escape_pair(color)
return self.prefix_regexp.sub(rf"{start}\1{end}", text, 1)
def log(self, category, text, *, color=None):
delta = time.time() - self.start_time
text = self.colorize_prefix(text, color="teal")
line = f"[{delta:6.2f} {category:15}] {text}"
if color:
line = Color.set(color, line)
print(line)
class Color:
"""
Helper method to print colored output using ANSI escape codes.
"""
black = "30"
darkred = "31"
darkgreen = "32"
brown = "33"
darkblue = "34"
purple = "35"
teal = "36"
lightgray = "37"
darkgray = "30;01"
red = "31;01"
green = "32;01"
yellow = "33;01"
blue = "34;01"
fuchsia = "35;01"
turquoise = "36;01"
white = "37;01"
@classmethod
def set(cls, color, string):
start, end = cls.escape_pair(color)
return f"{start}{string}{end}"
@classmethod
def escape_pair(cls, color):
try:
color = getattr(cls, color)
except AttributeError:
pass
start = f"\x1b[{color}m"
end = "\x1b[00m"
return start, end