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This PR tries to improve and rationalize what we log. Key points:
- introduce `logger.ts`: each file/component is encouraged to use the logger instead of writing directly to `console.*`
* the logger automatically prepend a prefix like `[py-config]`, `[py-env]` which make it easier to understand where a certain message is printed from
* it provide a central place where to add more features in the future. E.g., I can imagine having a config setting to completely silence the logs (not implemented yet)
- use the new loggers everywhere
- write to `.info()` instead of `.log()`. The idea is to keep `console.log` free, so that for the users it's easier to tell apart their own messages and the pyscript ones
- generally improve what we log. This is an endless exercise, but I tried to print more things which are useful to understand what's going on and in which order the various things are executed, and remove prints which were clearly debugging leftovers
410 lines
13 KiB
Python
410 lines
13 KiB
Python
import pdb
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import re
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import time
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import py
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import pytest
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ROOT = py.path.local(__file__).dirpath("..", "..", "..")
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BUILD = ROOT.join("pyscriptjs", "build")
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@pytest.mark.usefixtures("init")
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class PyScriptTest:
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"""
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Base class to write PyScript integration tests, based on playwright.
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It provides a simple API to generate HTML files and load them in
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playwright.
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It also provides a Pythonic API on top of playwright for the most
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common tasks; in particular:
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- self.console collects all the JS console.* messages. Look at the doc
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of ConsoleMessageCollection for more details.
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- self.check_errors() checks that no JS errors have been thrown
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- after each test, self.check_errors() is automatically run to ensure
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that no JS error passes uncaught.
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- self.wait_for_console waits until the specified message appears in the
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console
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- self.wait_for_pyscript waits until all the PyScript tags have been
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evaluated
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- self.pyscript_run is the main entry point for pyscript tests: it
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creates an HTML page to run the specified snippet.
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"""
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# Pyodide always print()s this message upon initialization. Make it
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# available to all tests so that it's easiert to check.
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PY_COMPLETE = "Python initialization complete"
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@pytest.fixture()
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def init(self, request, tmpdir, http_server, logger, page):
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"""
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Fixture to automatically initialize all the tests in this class and its
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subclasses.
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The magic is done by the decorator @pyest.mark.usefixtures("init"),
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which tells pytest to automatically use this fixture for all the test
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method of this class.
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Using the standard pytest behavior, we can request more fixtures:
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tmpdir, http_server and page; 'page' is a fixture provided by
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pytest-playwright.
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Then, we save these fixtures on the self and proceed with more
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initialization. The end result is that the requested fixtures are
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automatically made available as self.xxx in all methods.
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"""
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self.testname = request.function.__name__.replace("test_", "")
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self.tmpdir = tmpdir
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# create a symlink to BUILD inside tmpdir
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tmpdir.join("build").mksymlinkto(BUILD)
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self.tmpdir.chdir()
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self.http_server = http_server
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self.logger = logger
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self.init_page(page)
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#
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# this extra print is useful when using pytest -s, else we start printing
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# in the middle of the line
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print()
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#
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# if you use pytest --headed you can see the browser page while
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# playwright executes the tests, but the page is closed very quickly
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# as soon as the test finishes. To avoid that, we automatically start
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# a pdb so that we can wait as long as we want.
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yield
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if request.config.option.headed:
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pdb.Pdb.intro = (
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"\n"
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"This (Pdb) was started automatically because you passed --headed:\n"
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"the execution of the test pauses here to give you the time to inspect\n"
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"the browser. When you are done, type one of the following commands:\n"
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" (Pdb) continue\n"
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" (Pdb) cont\n"
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" (Pdb) c\n"
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)
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pdb.set_trace()
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def init_page(self, page):
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self.page = page
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self.console = ConsoleMessageCollection(self.logger)
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self._page_errors = []
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page.on("console", self.console.add_message)
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page.on("pageerror", self._on_pageerror)
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def teardown_method(self):
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# we call check_errors on teardown: this means that if there are still
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# non-cleared errors, the test will fail. If you expect errors in your
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# page and they should not cause the test to fail, you should call
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# self.check_errors() in the test itself.
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self.check_errors()
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def _on_pageerror(self, error):
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self.logger.log("JS exception", error.stack, color="red")
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self._page_errors.append(error)
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def check_errors(self):
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"""
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Check whether JS errors were reported.
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If it finds a single JS error, raise JsError.
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If it finds multiple JS errors, raise JsMultipleErrors.
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Upon return, all the errors are cleared, so a subsequent call to
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check_errors will not raise, unless NEW JS errors have been reported
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in the meantime.
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"""
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exc = None
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if len(self._page_errors) == 1:
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# if there is a single error, wrap it
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exc = JsError(self._page_errors[0])
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elif len(self._page_errors) >= 2:
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exc = JsMultipleErrors(self._page_errors)
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self._page_errors = []
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if exc:
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raise exc
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def clear_errors(self):
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"""
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Clear all JS errors.
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"""
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self._page_errors = []
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def writefile(self, filename, content):
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"""
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Very thin helper to write a file in the tmpdir
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"""
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f = self.tmpdir.join(filename)
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f.write(content)
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def goto(self, path):
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self.logger.reset()
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self.logger.log("page.goto", path, color="yellow")
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url = f"{self.http_server}/{path}"
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self.page.goto(url)
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def wait_for_console(self, text, *, timeout=None, check_errors=True):
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"""
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Wait until the given message appear in the console.
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Note: it must be the *exact* string as printed by e.g. console.log.
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If you need more control on the predicate (e.g. if you want to match a
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substring), use self.page.expect_console_message directly.
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timeout is expressed in milliseconds. If it's None, it will use
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playwright's own default value, which is 30 seconds).
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If check_errors is True (the default), it also checks that no JS
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errors were raised during the waiting.
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"""
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pred = lambda msg: msg.text == text
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try:
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with self.page.expect_console_message(pred, timeout=timeout):
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pass
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finally:
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# raise JsError if there were any javascript exception. Note that
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# this might happen also in case of a TimeoutError. In that case,
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# the JsError will shadow the TimeoutError but this is correct,
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# because it's very likely that the console message never appeared
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# precisely because of the exception in JS.
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if check_errors:
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self.check_errors()
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def wait_for_pyscript(self, *, timeout=None, check_errors=True):
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"""
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Wait until pyscript has been fully loaded.
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Timeout is expressed in milliseconds. If it's None, it will use
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playwright's own default value, which is 30 seconds).
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If check_errors is True (the default), it also checks that no JS
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errors were raised during the waiting.
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"""
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# this is printed by runtime.ts:Runtime.initialize
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self.wait_for_console(
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"[pyscript/runtime] PyScript page fully initialized",
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timeout=timeout,
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check_errors=check_errors,
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)
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def pyscript_run(self, snippet, *, extra_head=""):
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"""
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Main entry point for pyscript tests.
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snippet contains a fragment of HTML which will be put inside a full
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HTML document. In particular, the <head> automatically contains the
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correct <script> and <link> tags which are necessary to load pyscript
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correctly.
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This method does the following:
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- write a full HTML file containing the snippet
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- open a playwright page for it
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- wait until pyscript has been fully loaded
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"""
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doc = f"""
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<html>
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<head>
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<link rel="stylesheet" href="{self.http_server}/build/pyscript.css" />
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<script defer src="{self.http_server}/build/pyscript.js"></script>
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{extra_head}
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</head>
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<body>
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{snippet}
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</body>
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</html>
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"""
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filename = f"{self.testname}.html"
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self.writefile(filename, doc)
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self.goto(filename)
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self.wait_for_pyscript()
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# ============== Helpers and utility functions ==============
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class JsError(Exception):
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"""
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Represent an exception which happened in JS.
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It's a thin wrapper around playwright.sync_api.Error, with two important
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differences:
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1. it has a better name: if you see JsError in a traceback, it's
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immediately obvious that it's a JS exception.
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2. Show also the JS stacktrace by default, contrarily to
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playwright.sync_api.Error
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"""
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def __init__(self, error):
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super().__init__(self.format_playwright_error(error))
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self.error = error
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@staticmethod
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def format_playwright_error(error):
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# apparently, playwright Error.stack contains all the info that we
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# want: exception name, message and stacktrace. The docs say that
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# error.stack is optional, so fallback to the standard repr if it's
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# unavailable.
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return error.stack or str(error)
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class JsMultipleErrors(Exception):
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"""
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This is raised in case we get multiple JS errors in the page
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"""
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def __init__(self, errors):
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lines = ["Multiple JS errors found:"]
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for err in errors:
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lines.append(JsError.format_playwright_error(err))
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msg = "\n".join(lines)
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super().__init__(msg)
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self.errors = errors
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class ConsoleMessageCollection:
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"""
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Helper class to collect and expose ConsoleMessage in a Pythonic way.
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Usage:
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console.log.messages: list of ConsoleMessage with type=='log'
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console.log.lines: list of strings
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console.log.text: the whole text as single string
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console.debug.* same as above, but with different types
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console.info.*
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console.error.*
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console.warning.*
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console.all.* same as above, but considering all messages, no filters
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"""
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class View:
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"""
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Filter console messages by the given msg_type
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"""
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def __init__(self, console, msg_type):
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self.console = console
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self.msg_type = msg_type
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@property
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def messages(self):
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if self.msg_type is None:
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return self.console._messages
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else:
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return [
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msg for msg in self.console._messages if msg.type == self.msg_type
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]
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@property
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def lines(self):
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return [msg.text for msg in self.messages]
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@property
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def text(self):
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return "\n".join(self.lines)
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_COLORS = {
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"error": "red",
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"warning": "brown",
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}
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def __init__(self, logger):
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self.logger = logger
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self._messages = []
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self.all = self.View(self, None)
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self.log = self.View(self, "log")
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self.debug = self.View(self, "debug")
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self.info = self.View(self, "info")
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self.error = self.View(self, "error")
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self.warning = self.View(self, "warning")
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def add_message(self, msg):
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# log the message: pytest will capute the output and display the
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# messages if the test fails.
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category = f"console.{msg.type}"
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color = self._COLORS.get(msg.type)
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self.logger.log(category, msg.text, color=color)
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self._messages.append(msg)
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class Logger:
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"""
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Helper class to log messages to stdout.
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Features:
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- nice formatted category
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- keep track of time passed since the last reset
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- support colors
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NOTE: the (lowercase) logger fixture is defined in conftest.py
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"""
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def __init__(self):
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self.reset()
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# capture things like [pyscript/main]
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self.prefix_regexp = re.compile(r"(\[.+?\])")
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def reset(self):
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self.start_time = time.time()
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def colorize_prefix(self, text, *, color):
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# find the first occurrence of something like [pyscript/main] and
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# colorize it
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start, end = Color.escape_pair(color)
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return self.prefix_regexp.sub(rf"{start}\1{end}", text, 1)
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def log(self, category, text, *, color=None):
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delta = time.time() - self.start_time
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text = self.colorize_prefix(text, color="teal")
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line = f"[{delta:6.2f} {category:15}] {text}"
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if color:
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line = Color.set(color, line)
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print(line)
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class Color:
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"""
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Helper method to print colored output using ANSI escape codes.
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"""
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black = "30"
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darkred = "31"
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darkgreen = "32"
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brown = "33"
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darkblue = "34"
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purple = "35"
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teal = "36"
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lightgray = "37"
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darkgray = "30;01"
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red = "31;01"
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green = "32;01"
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yellow = "33;01"
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blue = "34;01"
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fuchsia = "35;01"
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turquoise = "36;01"
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white = "37;01"
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@classmethod
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def set(cls, color, string):
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start, end = cls.escape_pair(color)
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return f"{start}{string}{end}"
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@classmethod
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def escape_pair(cls, color):
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try:
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color = getattr(cls, color)
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except AttributeError:
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pass
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start = f"\x1b[{color}m"
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end = "\x1b[00m"
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return start, end
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