fix mirror near statue glitch (#126) (#178)

This commit is contained in:
FitzRoyX
2023-03-05 18:11:29 -06:00
committed by GitHub
parent 72b193d52b
commit 9aa38e0a65

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@@ -6256,14 +6256,17 @@ void Link_Initialize() { // 87f13c
player_on_somaria_platform = 0;
link_spin_attack_step_counter = 0;
// This fixes the jump ledge exploration glitch
if (enhanced_features0 & kFeatures0_MiscBugFixes) {
// If you quit while jumping from a ledge and get hit on a platform you can go under solid layers
about_to_jump_off_ledge = 0;
// If you use the mirror near a moveable statue you can pull thin air and glitch the camera
link_is_near_moveable_statue = 0;
// If you use a mirror on a conveyor belt you still had momentum
// If you use the mirror on a conveyor belt you will retain momentum and clip into the entrance wall
link_on_conveyor_belt = 0;
// These could be 1 if quitting while killing armos knight
// If you quit in the middle of red armos knight stomp the lumberjack tree will fall on its own
bg1_y_offset = bg1_x_offset = 0;
}
}