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Lower OpenGL version requeriments so shaders can be used on the Raspberry Pi (Fixes #189)
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@@ -42,7 +42,7 @@ NoSpriteLimits = 1
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# Download the files with "git clone https://github.com/snesrev/sprites-gfx.git"
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# LinkGraphics = sprites-gfx/snes/zelda3/link/sheets/megaman-x.2.zspr
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# Use either SDL, SDL-Software, or OpenGL as the output method
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# Use either SDL, SDL-Software, OpenGL, or OpenGL ES as the output method
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# SDL-Software rendering might give better performance on Raspberry pi.
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OutputMethod = SDL
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