Lower OpenGL version requeriments so shaders can be used on the Raspberry Pi (Fixes #189)

This commit is contained in:
Snesrev
2023-03-06 02:27:27 +01:00
parent 97ea397610
commit bf35146ea4

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@@ -42,7 +42,7 @@ NoSpriteLimits = 1
# Download the files with "git clone https://github.com/snesrev/sprites-gfx.git"
# LinkGraphics = sprites-gfx/snes/zelda3/link/sheets/megaman-x.2.zspr
# Use either SDL, SDL-Software, or OpenGL as the output method
# Use either SDL, SDL-Software, OpenGL, or OpenGL ES as the output method
# SDL-Software rendering might give better performance on Raspberry pi.
OutputMethod = SDL