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fa84fefa06 · Merge branch 'falco/dreamsdk4_fixes' into 'main' · Updated 2025-10-02 13:30:23 -04:00

Branches

dffcf37e70 · fix msys2 build · Updated 2025-06-16 02:57:26 -04:00

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1

f0b38ff86f · Saving state. · Updated 2025-05-03 15:24:46 -04:00

9
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e9e3bcb1f3 · Disabble PVR_CULLING_SMALL · Updated 2025-05-01 15:02:32 -04:00

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2

40f8d90257 · 2.5 mb VF · Updated 2025-05-01 06:29:40 -04:00

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1

d0ea5f41be · - Added static const int DUCK_DELAY_FRAMES = 30 to define the delay (1 second at 30 FPS). · Updated 2025-03-30 14:37:55 -04:00

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2

2ade727c46 · Saving state. · Updated 2025-03-27 16:17:11 -04:00

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5d0d0073ac · WIP on palette with clusters for all textures · Updated 2025-03-24 14:51:23 -04:00

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f7dc913237 · Is quit game even needed for a console port?.. just leads to a crash and serves no purpose, player can still load save again even in pause menu without quitting current game. · Updated 2025-03-23 11:29:36 -04:00

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2

78fef78cdd · reduce obj_heap by 256k · Updated 2025-03-17 03:58:24 -04:00

112
5

1e069ec895 · Updated desc + app ID fields for settings file. · Updated 2025-03-16 17:56:06 -04:00

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Included

15a1256533 · Allow Draw Distance Slider to Go Lower than Default Limit · Updated 2025-03-14 13:13:01 -04:00

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1

c733d6c71c · Disable PVR backface culling due to missing geometry artifacts · Updated 2025-03-10 14:59:41 -04:00

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3353c018cf · mustmalloc_h, mustrealloc_h: assert on error · Updated 2025-03-09 05:21:40 -04:00

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6b5dddbd23 · add stack traces on asserts · Updated 2025-03-06 12:17:39 -05:00

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7b3e9c449e · repack col files, remove use of (unused) peds.col · Updated 2025-03-05 16:04:02 -05:00

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daf62541bc · Optimize a bit · Updated 2025-03-05 11:37:59 -05:00

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07012e5694 · fix texconv build · Updated 2025-03-05 10:25:13 -05:00

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63bfa4c2c6 · Merge branch 'ph3nom/fsaa' into ph3nom/fsaa-mr · Updated 2025-03-04 13:25:08 -05:00

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5

dac22aedf0 · FSAA - Explicit typecast for sim-clang build · Updated 2025-03-04 13:09:45 -05:00

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92b8e37b21 · Gitignore adf2mp3 · Updated 2025-03-03 18:53:04 -05:00

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